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DESIGN A GOOD LESSON
IN 10 MINS:
SPREADSHEET APPLICATION
MOUSE MOVE
OR HALLOWEEN
Be a 10-minute Lesson Designer




                                 2
Mouse
       Move
       object




                                                                                                    Moves
                     means                                          highlight



                                                                      refers to

                             Click and      consequence                           before                   consequence
                   before                                     Object                            Move                     Object
                                hold                        highlights                          mouse                    moves
    Position                  mouse
   cursor over
     object


                 before                     consequence      Object
                               Double
                                click                       activates
                                                                                refers to
                                                refers to


                      means                                                                       GUI
                                            activates                                            objects
                                 instance                instance                    instance                instance
   Activate                                                                                     instance
                                             instance
    object                    file opens                 runs button                                          buttons
                                                                                   icons
                                                            script
                                            dialog box
                                              opens                                             menu Items

                                                                                                                                  3

© 1997, Brock Allen
Task Analysis: Morrison
Topic:       content &      Procedural:
 structures (like Bloom’s)    what’ll the learner
 + interpersonal skills
 & attitudes                  do?

Critical                    Cognitive
 Incident                     Task Analysis
 Method
Task Analysis
                         Practice: Halloween

   What are the
    cultural facts and
    concepts?
   trick-treating,
    carving a
    pumpkin, or
    making costumes.
Procedure with related concepts and consequential event


State

                           Goal/A             Goal/A
                            ction              ction
initiates                                                     Goal/A
                                                               ction
        Goal      means               means        means
                                          consequence      consequence
                          refers to

                             Concept
                                                   Event           State
                  has part    has property


        Concept
                           Concept            Concept
7
Let’s teach trick-treating to children who recently
immigrated to the U.S.
You’ll have 10 mins to complete this activity.
We’ll put you to breakout rooms:
1) Compare your maps
2) Then follow the next few screens to design the
   lesson (about 8 mins)
3) I’ll collect you back to the room
4) Every team share the lesson they designed in 2
   minutes


                                                      8
Review the CTA "knowledge map“
 think about the learners "motives" (user goals) for
 learning about the Content.




                                               9
 Thinkabout how the various ways you could
 lead a learner
    through the “landscape” of the knowledge map
     that would help them to achieve their goal.




                                               10
 Selecta path appropriate to the following
 objective (one of many potential objectives)

  Learner will be able to safely return from trick-treating with max
   amount of candy.
  Or come up with your own….




                                                            11
   Write a quick outline of your mini-lesson,
    complete with a simple “test” to assess the
    learner’s performance.
   Resources:
     Clark book on lesson outlining
     Gagne’s 9 events of instruction
     Content-performance matrix (see next slide)
     Bloom’s taxonomy




                                                    12
Content Performance Matrix
        Facts Concepts Processes Procedures             Principles




Apply            Classify    Develop a    Perform       Solve a
                   new        Process     the           Problem.
                examples                  Procedure     Make
                                                        Inference


Reme Reme       Remember     Remember      Remember     Remembe
mber mber          the       the Stages     the Steps   r
         the    Definition                              the
        Facts                                           Guidelines




        Content Performance                                    13
Gagne 9-events
   Gain attention - show a variety of computer generated
    triangles
   Identify objective - pose question: "What is an
    equilateral triangle?"
   Recall prior learning - review definitions of triangles
   Present stimulus - give definition of equilateral
    triangle
   Guide learning - show example of how to create
    equilateral
   Elicit performance - ask students to create 5 different
    examples
   Provide feedback - check all examples as
    correct/incorrect
   Assess performance - provide scores and remediation
   Enhance retention/transfer - show pictures of
    objects and ask students to identify equilateral triangles.

See examples
                                                             14
 Rehearse   your mini-lesson




                                15
 Standand deliver your mini-lesson and test a
 volunteer from the audience.




                                          16

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Design a 10-Minute Lesson on Halloween Activities Like Trick-or-Treating

  • 1. DESIGN A GOOD LESSON IN 10 MINS: SPREADSHEET APPLICATION MOUSE MOVE OR HALLOWEEN
  • 2. Be a 10-minute Lesson Designer 2
  • 3. Mouse Move object Moves means highlight refers to Click and consequence before consequence before Object Move Object hold highlights mouse moves Position mouse cursor over object before consequence Object Double click activates refers to refers to means GUI activates objects instance instance instance instance Activate instance instance object file opens runs button buttons icons script dialog box opens menu Items 3 © 1997, Brock Allen
  • 4. Task Analysis: Morrison Topic: content & Procedural: structures (like Bloom’s) what’ll the learner + interpersonal skills & attitudes do? Critical Cognitive Incident Task Analysis Method
  • 5. Task Analysis Practice: Halloween  What are the cultural facts and concepts?  trick-treating, carving a pumpkin, or making costumes.
  • 6. Procedure with related concepts and consequential event State Goal/A Goal/A ction ction initiates Goal/A ction Goal means means means consequence consequence refers to Concept Event State has part has property Concept Concept Concept
  • 7. 7
  • 8. Let’s teach trick-treating to children who recently immigrated to the U.S. You’ll have 10 mins to complete this activity. We’ll put you to breakout rooms: 1) Compare your maps 2) Then follow the next few screens to design the lesson (about 8 mins) 3) I’ll collect you back to the room 4) Every team share the lesson they designed in 2 minutes 8
  • 9. Review the CTA "knowledge map“  think about the learners "motives" (user goals) for learning about the Content. 9
  • 10.  Thinkabout how the various ways you could lead a learner  through the “landscape” of the knowledge map that would help them to achieve their goal. 10
  • 11.  Selecta path appropriate to the following objective (one of many potential objectives)  Learner will be able to safely return from trick-treating with max amount of candy.  Or come up with your own…. 11
  • 12. Write a quick outline of your mini-lesson, complete with a simple “test” to assess the learner’s performance.  Resources:  Clark book on lesson outlining  Gagne’s 9 events of instruction  Content-performance matrix (see next slide)  Bloom’s taxonomy 12
  • 13. Content Performance Matrix Facts Concepts Processes Procedures Principles Apply Classify Develop a Perform Solve a new Process the Problem. examples Procedure Make Inference Reme Reme Remember Remember Remember Remembe mber mber the the Stages the Steps r the Definition the Facts Guidelines Content Performance 13
  • 14. Gagne 9-events  Gain attention - show a variety of computer generated triangles  Identify objective - pose question: "What is an equilateral triangle?"  Recall prior learning - review definitions of triangles  Present stimulus - give definition of equilateral triangle  Guide learning - show example of how to create equilateral  Elicit performance - ask students to create 5 different examples  Provide feedback - check all examples as correct/incorrect  Assess performance - provide scores and remediation  Enhance retention/transfer - show pictures of objects and ask students to identify equilateral triangles. See examples 14
  • 15.  Rehearse your mini-lesson 15
  • 16.  Standand deliver your mini-lesson and test a volunteer from the audience. 16

Editor's Notes

  1. Task analysis is a critical but challenging step in ID. The book lays out three parts of a task analysis: topic, procedural, and critical incidence analyses. The Critical incidence one is excellent! It addresses two domains that are left out of Bloom's taxonomy: interpersonal skills, and attitudes. [Bloom actually has a separate taxonomy for attitudes and the entire Affective domain. See: http://www.nwlink.com/~donclark/hrd/bloom.htmlHowever, the book did not touch upon Cognitive Task Analysis (CTA), which it's probably instrumental for most of your projects.I will create slides on CTA, maybe just-in-time for your final project.Here is a good resource: http://www.ara.com/Capabilities/c_cognitive_science.htm