2. Session Targets (Lect-1)
• General Idea About Multimedia
• Definition of Multimedia
• IQ test based on Components
• Various Components / Elements of MMT
• Real-time Example
• Research projects based on Elements of MMT
4. Definition
• Multimedia is a media that uses multiple form
of information content and information
processing.
• Multimedia means that computer information
can be represented through audio, video, and
animation in addition to traditional media
(i.e., text, graphics/drawings, images).
10. Lect-2 (Session targets)
• Review about previous points
• Types of Media
• Attributes of MMT
• Definition of MMT
• Classification of MMT
• Characteristics of Multimedia System
14. Classification of MMT
• Text - ASCII/Unicode, HTML, Postscript, PDF
• Audio – Sound, music, speech, structured
audio (e.g. MIDI)
• Still Image - Facsimile, photo, scanned image
• Video (Moving Images) – Movie, a sequence
of pictures
• Graphics – Computer produced image
• Animation – A sequence of graphics images
15. Question????
• What is Static Media??
• What is Dynamic Media??
• More Deeply we finds something i.e.
• Captured vs Synthesized media
• Standalone vs Networked media
16. Lect-3
• Review about previous points.
• Types of Multimedia
• Usage of MMT
• Adv. And Disadv.
• Hypertext and Hypermedia
• Problems with MMT
18. Usage of MMT
& Application
• Advertisements
• Art
• Education
• Entertainment
• Engineering
• Medicine
• Mathematics
• Business
• Scientific research
19. Adv. And Disadv
• It is very User friendly
• It is multi sensorial
• It is integrated and interactive.
• It is flexible
•
20. Disadvantages
• Information overload. Because it is so easy to use,
it can contain too much information at once.
• It takes time to compile. Even though it is flexible,
it takes time to put the original draft together.
• It can be expensive.
• Too much makes it unpractical. Large files like
video and audio has an effect of the time it takes
for your presentation to load
21. Problem With MMT
• Investment Cost
• Technical Barriers
• Sociopsychological Barriers
• Legal problems
22. Hypertext
• Hypertext is a text which contains links to
other texts. The term was invented by Ted
Nelson around 1965.
OR
• Hypertext means a database in which
information (text) has been organized
nonlinearly. The database consists of pages
and links between pages.
24. Hypermedia
• Hypermedia is not constrained to be text-
based. It can include other media, e.g.,
graphics, images, and especially the
continuous media –sound and video
26. HyperText Transfer Protocol (HTTP)
• HTTP is a protocol that was originally designed
for transmitting hypermedia.
• it also supports transmission of any file type.
• HTTP is a "stateless" request/response
protocol, in the sense that a client typically
opens a connection to the HTTP server,
requests information, the server responds,
and the connection is terminated
27. Syntax
• The basic request format is
Method URI Version
Additional-Headers
Message-body
29. XML
<?xml version;c;"l.O" encoding;c;"iso-8859-1"?>
<lDOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0"
''http://WVlW.w3.org/TR/xhtmll/DTD/xhtmll-
transition.dtd''>
<html xmlns="http: / /wvlW.w3 .org/1999/xhtml">
[html that follows the above mentioned
XHL rules]
</htrnl>
30. Some Useful Contents
• XML Protocol :Used to exchange XML
information between processes.
• XML Schema. A more structured and powerful
language for defining XML data types (tags).
• XSL. This is basically CSS for XML. On the other
hand, XSL is much more complex
– XSL Transformations (XSLT),
– XML Path Language (XPath), and
– XSL Formatting Objects.
32. Overview of Multimedia Software Tools
The categories of software tools briefly examined here are:
1. Music Sequencing and Notation
2. Digital Audio
3. Graphics and Image Editing
4. Video Editing
5. Animation
6. Multimedia Authoring