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Copyright © OCR 2015
Lesson Element
Unit 2: Pre-production and planning
LO3: Be able to plan the pre-production of a
media product
Learner Activity
Game project documentation
In this Lesson Element, you will:
• analyse the staffing requirements for a media project
• create a staffing structure for a media project
• analyse the logistical requirements of a media project.
Activity 1
For this activity you will be working with a partner.
Using the internet to help you with your research:
1. Identify the staffing roles that will be required for the creation of the Road Safety
Computer Game.
2. For the roles that you have identified, state the skills that will be required.
Useful links:
http://www.totaljobs.com/careers-advice/job-profile/media-jobs
http://creativeskillset.org/
Version 1 1 © OCR 2016
Copyright © OCR 2015
Client brief: Road Safety Computer Game
You have just started work for a well-established company that specialises in creative and
educational electronic games. The company has been approached by a road safety
organisation, who would be interested to see how games could be used to promote the
launch of a new road safety campaign. They are not aware of any games on the market that
do this.
You have been asked to submit a design proposal for one level of a new game based on
teaching children how to use the roads safely. The game must have clearly defined
objectives by which the child playing it can progress through to higher levels. There must be
a scoring and time tracking system. The game must also be instructional in how to use the
roads safely.
The target audience for the game is children aged between the ages of 6 and 10. The game
is to be played on touch enabled devices.
The campaign is due to be launched in four months’ time. The game needs to be ready for
this launch. If you are given the go ahead for the project, you will have three weeks for pre-
production and then ten weeks for game development.
Activity 2
For this activity, you will again be working with a partner.
Using the internet to help you with your research:
1. Identify the locations that will be required for the Road Safety Computer Game project
2. For each location, explain what consent/releases you will require (if any)
3. Identify the resources that will be required for the project
4. For each of the resources, identify how it will be sourced i.e. purchased or rented/hired.
Useful links:
Overview of project management:
http://www.pmi.org/About-Us/About-Us-What-is-Project-Management.aspx
Website for downloading free project management software:
http://www.projectlibre.org/
Version 1 2 © OCR 2016

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Unit 2 lesson element game project documentation

  • 1. Copyright © OCR 2015 Lesson Element Unit 2: Pre-production and planning LO3: Be able to plan the pre-production of a media product Learner Activity Game project documentation In this Lesson Element, you will: • analyse the staffing requirements for a media project • create a staffing structure for a media project • analyse the logistical requirements of a media project. Activity 1 For this activity you will be working with a partner. Using the internet to help you with your research: 1. Identify the staffing roles that will be required for the creation of the Road Safety Computer Game. 2. For the roles that you have identified, state the skills that will be required. Useful links: http://www.totaljobs.com/careers-advice/job-profile/media-jobs http://creativeskillset.org/ Version 1 1 © OCR 2016
  • 2. Copyright © OCR 2015 Client brief: Road Safety Computer Game You have just started work for a well-established company that specialises in creative and educational electronic games. The company has been approached by a road safety organisation, who would be interested to see how games could be used to promote the launch of a new road safety campaign. They are not aware of any games on the market that do this. You have been asked to submit a design proposal for one level of a new game based on teaching children how to use the roads safely. The game must have clearly defined objectives by which the child playing it can progress through to higher levels. There must be a scoring and time tracking system. The game must also be instructional in how to use the roads safely. The target audience for the game is children aged between the ages of 6 and 10. The game is to be played on touch enabled devices. The campaign is due to be launched in four months’ time. The game needs to be ready for this launch. If you are given the go ahead for the project, you will have three weeks for pre- production and then ten weeks for game development. Activity 2 For this activity, you will again be working with a partner. Using the internet to help you with your research: 1. Identify the locations that will be required for the Road Safety Computer Game project 2. For each location, explain what consent/releases you will require (if any) 3. Identify the resources that will be required for the project 4. For each of the resources, identify how it will be sourced i.e. purchased or rented/hired. Useful links: Overview of project management: http://www.pmi.org/About-Us/About-Us-What-is-Project-Management.aspx Website for downloading free project management software: http://www.projectlibre.org/ Version 1 2 © OCR 2016