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BAYOI{ET
FIGHTIITG
IDDSDBT PUBI,ICAfN)NE -"
CONTENTS
Reprinted commercially lgzg by Desert publications
write for the comprete catarog listing hundreds of
similar titles.
rsBN O-87947 -402_5
I)ESERT PUBLICATIONS
Cornville, AZ 8682b
CHAPTER I. INTRODUCTION
Purpose and scope_
Uses of the bayonet __
Principles of bayonet frght-
ing.
Developing a bayonet fighter_
CHAPTER 2. POSITIONS AND MOVEMENTS
General
Basic positions, rest positions,
and movements.
Long thrust series__,_
Short thrust series____
Butt strokes________
Parries_
Paragraphs Page
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CH.APTER
CHAPTER
3. GROUP ASSAULT TACTICS
General-,
Group assault tactics___
4. ADVICE TO INSTRUCTORS
Conduct of classes_
Commands-__-____
Sequence of training__ ____ __.
Continued training__
Conduct of training_________
Training aids_*___
Training in group assault
tactics.
Assault course
AGO 4240C
lll
I
This manual supersedes FM Zg-pS, ? September 19t*$
CHAPTER I
INTRODUCTION
l. Purpose ond Scope
This manual is written for the purpose of teach-
ing;,6u how to use the bayonet. It describes basic
techniques, group assault tactics, and procedures
for training. The techniques outlined in this man-
ual will help you develop confldence in your ability
to successf ully rneet and defe at an enemy armed
with a bayonet. You will be sure of your ability
to use the weapon swiftly and accurately. By
aggressive antl determined practice, you will
learn to act quickly and instinctively in any
situation
2. Uses of the Boyonet
o. Fire power alone cannot drive a determined
enemy from his position. He will often remain in
his foxhole until driven out by hand-to-hand com-
bat. The bayonet, or the threat of it, is one of the
final rneans of defeating the enemy in every
assault.
b. At, night, on infiltration missions, or when-
ever secrecy must be preserved, the bayonet iS
the weapon of surprise and silence.
c. In close combat, when hand-to-hand fiehting
makes the use of bullets or grenades impractic-
Aco 4240C I
abie, or when the situation does not allow you to
loatl your rifle, the bayonet is the most irnportant
weapon you have.
3. Principles of Boyonet Fighting
&. The bayonet is an offensive weapon. It
should be used aggressively. Any delay in using
the weapon can mean death.
b. The bayonet fighter attacks and kills his
enemy quickly and without mercy. He is alert to
take advantage of any opening. If the enemy gives
no opening, the attacker makes one by parrying
his opponent's weapon and then drives his blade
or rifle butt into the enemy with killing force.
c. The throat area is most sensitive to attack by
the bayonet. An opponent will act by instinct to
protect this area from a thrust. By threatening
his enemy's throat rn ith the point of the bayonet,
the attacker will often cause him to drop his guard
and ieave other vulnerable parts of the body un-
protected. Other sensitive parts of the body often
exposed to the attacker's thrust are the face,
chest, abdomen, and groin.
4. Developing o Boyonet Fighter
a. Bayonet training is always pointed toward
<lcvelopment of proper form, quickness with the
riflc and bayonet, footwork, and accuracy. Con-',
sl,:rnt attempts to develop these four necessary
rlrrrrlil,ics will lead to the coordination, balance,
slrctrrl, strength, and endurance that the expert
lrrrvorrcl, Iighter must have. Differences in indi-
vidual body make-up may require slight changes
from the bayonet technique described in this man-
ual. These changes wilt be allowed if the individ-
ual's attack is effective.
b. AII positions and movements described in
this manual are for a right-handed man' A left-
handed man or a man who wishes to learn the
bayonet left-handed must use the opposite hand
end foot for each phase of the described movement.
aco 4240c
aGo 4240C
CHAPTER 2
POSITIONS AND MOVEMENTS
5. Generol
o. Relax all muscles you do not use to go into
a position or to execute a movement. Hold the
rifle flrmly, but do not be tense. Tense muscles
cause fatigue and tend to slow you down.
b. After proper training, all your movernents
will be done by instinct. You will eventually strike
at openings without thinking and become aggres-
sive in your attack. Your movements will not be
done in any flxed order. You will achieve balance
in all your movements, will be ready to strike
instantly in any direction, and will keep striking
until you have killed your enemy. The positions
and movements explained in this chapter will help
you to become the type of soldier your enemy will
fear-A BAYONET FIGHTER.
c. The basic positions in flghting with a bayonet
are guard, short guard, and high port. The rest
positions, used only on the training field, are the
"at ease" and "relax." The two basic movements
used at the beginning of your instruction are the
whirl and the high port and crossover. These
Jrositions and movements help you to become
l'irmiliar with the rifle and bayonet and develop
l,hc pr':rctice of reacting to simple commands by
i rrsl,irrt:1,.
tl. 'I'hr-. movements used to disable or kill your
(.n(.rnv rrnl the long thrust, the short thrust, the
vertical butt stroke, the horizontal butt stroke,
the parry right, and the parry left. At first you
will learn these movements as separate actions.
After further training, however, you must learn
to execute these movements in a swift and con-
tinuous manner.
6. Bosic Positions, Rest Positions, ond Movements
a. Guard. All movements in bayonet training
begin from the guard position. You assume the
guard position (flg. 1) in the following manner:
(1) Face your opponent.
(2) Take a short step forward and to the
side with your left foot so that your feet
are comfortably apart. Your toes are
pointed toward your opponent. Bend
your knees slightly and lean your body
slightly forward. Your hips are level.
(3) Grasp the rifle with your left hand so
that your palm is against the left side of
the rifle at the most comfortable point
forward of the balance. Your left arm is
slightly bent. With your right hand,
grasp the small of the stock. Your fore-
flnger should not touch the trigger guard.
The under and inside part of your fore-
arm is held against the top of the stock.
The base of the butt is pressed snugly
against the side of your hip. Hold the
rifle flrmly, but not rigidly, with '
both
hands. The rifle is not canted. Point the
bayonet at the base of your opponent's
throat. At the same time you are get-
AGo 4240c 5
AGO 4240C
ting into position, throw your rifle for-
ward with the bayonet point straight to_
ward your opponent. Catch the rifle with
both hands. This movement must be
swift and sure.
(a) The weight of your body is balanced on
both legs so you can move quickly in any
direction.
(5) Keep your eyes on your opponent's bayo-
net and body.
b. Sltort Guard. This is a convenient carrying
position when moving through dense woods,
brush, trenches, around buildings, or if you sud*
denly meet an enemy at very close quarters. As-
sume the short guard position (fig. 2) in the foi-
lowing manner:
Figure 2. Short guard positi,on.
aco 4240C
I,'igul'e 7, Guat.d position.
AGo .4240c
(1) From the guard position, bring the rifle
back so that your right hand is at your
right hip.
(2) Drop the bayonet point to your oppo_
nent's midsection.
c. High Port. Carry the rifle at the high port
especially when running during bayonet training.
The high port also is used rvhile jumping trenches
Figure 1.. At ease.
and hurdling obstacles. Assume the position of
high port (flg. 3) as follows:
(1) From the position of guard, shift the
rifle diagonally across your body without
changing the position of your feet or
hands.
(2) Keep the sling of the rifle to the front.
AGO 4240C
aco 4240C
Figure 5. Rela,n.
(3)
(4)
(5)
Keep your left wrist level with your left
shoulder and in front of it.
Keep the butt of the rifle to the right and
alongside the right thigh.
Keep your right elbow pressed flrmly
against your right side.
d. Rest Posi,t'tons. The rest positions are used
to give you a chance to relax during bayonet
training. They also give you a chance to listen
while the instructor discusses the next exercise.
(L) At Ease. To assume the at ease (flg. 4),
bring your feet on line and lower the rifle
to the ground. Keep the butt alongside
the right toe and on line with it. Hold the
rifle with your right hand along the up-
per handguard and extend the muzzle-
end of the rifle forward of the body un-
til the right arm is straight. This position
is a modifled parade rest position.
(2) Relar. To assume the relax (fig. b),
straighten up and drop the rifle horizon-
tally across the front of your body by ex-
tending your arms. The position of your
feet and your grasp on the rifle do not
change.
e. Wlr,irl Moaement. The whirl is executed from
the guard position (1 of fig. 6). Bring the rifle to
the hish port (2 of fig. 6) and whirl by pivoting
on the ball of the leading foot and in the direc-
tion of the Ieading foot (B of fig. 6). Remain at
the high port until the whirl is completed. At the
completion of the whirl take up the guard position
(4 of fig. 6).
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f " Hi,gll Port and, Crossoaer Mouernent. While
perforrning certain movements in bayonet train*
ing, two ranks will be moving toward each other.
When the men in the ranks come too close to
safely execute another movement, the high port
and crossover is used. On the command, HIcH
poRT AND cRossovEn, come to the hish port posi-
tion" Then move straight forward and pass your
opponent so that your right shoulder passes his
risht shoulder. Continue moving straight to the
front for approximately six steps; halt, and take
1. Guard position
Figure 7. Long thrust series,
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up the guard position. Then, without any com-
mand, execute the whirl and again assume the
guard position.
7. Long Thrust Series
a. Erectttion.
(1) When executing the long thrust from the
normal guard position (1 of fiS 7), bring
your rear foot forward and lunge. your
entire body will be extended.
(2) Complete extending your body as your
rear foot strikes the ground. During this
movement, drive the bayonet with great
force in a straight line at your oppo_
nent's throat or at an unguarded part
of the body. To do this, grasp the rifle
flrmly with both hands, guiding it with
your Ieft hand. Extend your Ieft arm
quickly to its full length so that your
bayonet darts toward the target. At the
instant you are fully extended, hold the
comb of the rifle stock inside of, and
pressed against, your right forearm.
Bend your front knee, Iean your body
well forward, and straighten your reat
leg (Z of fig. T).
(3) Keep your eyes on the pointiof the body
you are attacking during the entire
movement.
(4) Knowing your opponent may avoid your
thrust, be ready to move in swiffly with
another thrust or butt stroke. Recover
instantly after you complete the thrust.
Never Iinger in the extended position.
(5) The power for the long thrust comes
from your arms, shoulders, back, legs,
and the weight of your body. The dis-
tance from which you begin the long
thrust depends on your reach and on
how rapidly you and your opponent are
approaching each other. When you prac-
tice with the thrusting dummies, you will
learn the full distance that you can reach.
It is important that you know your reach
and be able to judge from what distance
you can begin your thrust to reach your
target. You will be trained to execute the
thrust with either foot forward.
b. Recoaery. Bring your rear foot forward of
your front; at the same time shift your weight
forward (3 of flg. 7).
c. Withdrawal.
( 1) Withdraw the bayonet by lifting your
trailing foot and placing it slightly to the
rear. At the same time, jerk the rifle
back along a straight line using all your
body weight. Pull the rifle back until
your left forearm hits the pit of your
stomach (4 ot flg. 7)
(2) Assume the guard position by snapping
the rifle forward and bringing the toe
of your right foot on line with the heel
of your left foot.
d. Common Errors.
(L) "Telegraphing" the thrust by drawing
the rifle back just before delivering the
thrust.
I
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t4 AGO 4240C .AGO 4240C t5
2. Extended
" 7}i-r'-
-
3. Recovery
Figure ?. Long thrust ssyiss_esntinued.
(2) Thrusting with your arms alone.
should also use the power of your
and body.
(3) Thrusting with a slight slash. This
vents straight-forward penetration.
AGO
4. lVithdrawal
Figure 7. Long th,rust ssyiss-esntinued.
(4) Carrying the point of the bayonet too
high or canting the rifle.
(5) Not bracing the rifle butt against the'in-
side of the right forearm.
(6) Not leaning your body far enough for-
ward.
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4240C
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(7) Taking too long a step, causing you to
lose your balance.
(8) Not bending the front knee enough.
(9) Not keeping the eyes on the point you are
attacking.
(10) Moving the rifle forward in the recovery
instead of holding it steady.
(11) Dropping the butt of the rifle in the re-
covery.
(12) Not keeping your elbow straight when
recovering.
1. Guard position
Figure 8. Slzort thrust seri,es.
(13) Not making the withdrawal with force.
You should use the weight of your body
and legs as well as the strength of your
arms.
( 1a) Not withdrawing the bayonet straight
back. Do not allow the rifle butt to drop.
3. Recovery
Figure 8. Short tltrust seri,es-Continued.
aco 4240C
I8 AGO 4240C t9
8. Short Thrust Series
a. ilrecuti,otr,. To execute the short thrust from
the normal guard position, move your lead foot
forward while lunging ( 1 and 2 of fle. g
) .
b. Recoaery. To recover from the short thrust,
advance your trailing foot slighily. Do not shift
the weight of your body or change the position
of your arms (3 of flg. 8).
4. Withdrawal
Figtwe 8. Short th,rust ssy,iss-Qsntinued.
AGO 4240C
c. Wi,thdratoal. The withdrawal in the short
thrust series is the same as in the long thrust
series (4 of flg. 8).
d. Common Errors. The common errors in the
short thrust series are the same as in the long
thrust series.
e. Practi,cing the Thrusts. practice the thrust-
ing movements with either foot forward. Remem-
ber that after the recovery has been made, the foot
that is on the opposite side from the rifle will al-
ways be forward. Execute the withdrawal in the
same marlner for either the long or short thrust.
9. Butt Strokes
a. General. You will not use the butt strokes
and slashes in combat when you can use a thrust.
However, when there is not enough room to de-
liver a thrust, or immediately after your enemy
has avoided a thrust, butt strokes and slashes can
be used to great advantage. This is particularly
true for close-in flghting. When using a br.rtt
stroke, you can often knee your opponent in the
groin, trip him, or kick him in the legs. Butt
strokes, smashes, and slashes can be used effec-
tively while flghting in trenches, woods, brush, or
when your movements are restricted.
b. Vertical Butt Strolte Series.
(l) Procedure. In making the vertical. butt
stroke from the guard position (1 of fig,
9), step in with your rear foot and at
the same time drive the rifle butt for-
ward and upward in a vertical arc to
2t
20 AGO 4240C
your enemy,s groin, solar plexus, or chin.
Put the force of your whole body into the
blow (2 ot fig. g
) . you may also start
the vertical butt stroke from a crouched
position and hit low points on your oppo-
nent's body. In this position, you make a
small, difficult target for your enemy to
hit.
(2) Smash,. If your opponent moves back_
ward and the vertical butt stroke misses,
step forward quickly with your left foot
(3 of fig. 9) and drive the rifle butt at
his head. fn doing this, extend your arms
fully forward and bring your right foot
forward to keep your balance (4 of fig.
9).
(3) Slosft.. If your opponent falls or jumps
out of butt range, continue to advance
and slash diagonally downward with the
bayonet. Aim the slash toward the junc_
. tion of the neck and shoulder. Hit either
this point or the head, throat, or arms (b
of fig. 9). If the slash misses, it will bring
you close to the guard position. Continue
to attack aggressively.
c- Hodzontal Butt strorte series. In this series,
the rifle and bayonet are moved horizontally in_
stead of vertically.
(7) Proced,ure. In making the horizontal butt
stroke from the guard position, drive in
22 A Go 4z4oc
Fi.gure g.
AGO 4240C
1. Guard position
2. Execution
Vertical butt stroke series.
2?
3. Smash
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4. Recovery
Figure 9. V ertical butt stroke series-Continued.
24
"''
oco 4240c
,,*latrintr
Figure 9. Vertical butt stroke, ssy,i,ss-Continued.
4,ith force, advancing your rear foot.
Swing the rifle butt diagonally through a
horizontal atc to your opponent's head
or body (1 and 2 of flg. 10).
(2) Smash. If the horizontal butt stroke
misses because your opponent has moved
backward, deliver a smash, keeping the
butt of the rifle in the same horizontal
position (3 of fie. 10). Advance your
right foot to keep your balance (4 c,f flg.
10).
4z4oc 25
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AGO 4240C
Slash, If the smash misses, continue the
attack with a slash, executing the move-
ment the same as you did for the vertical
butt stroke series (5 of fiS. 10).
6. Slash
Figure 10. Horizontal butt strokB ssy,iss-Continued.
d. Common Eryors.
(1) Not reaching out at your opponent.
(2) Not putting the force of your arms and
body into tie movement. Keep the plane
of your bent right arm parallel to the
rifle and bayonet.
(3) Not using all your speed.
I0. Porries
a. Purpose. The parry is an offensive blow. You
use it to create an opening by striking your ene-
my's bayonet out of the way. It is made by a for-
ward and lateral movement of great force and
speed. Use your bayonet in a lateral movement
only until your enemy's weapon is driven clear of
your body. The momentum of the parry carries
you into a thrust or butt stroke. The position of
your opponent's weapon will determine in what
direction you will parry. It is best, however, to
make the parry in the direction that will give you
an opening, so that you can instantly execute a
thrust or butt stroke.
b. Parry Rigllt.
(1) To parry right from the guard position,
lunge forward as in a long thrust and
step slightly to the right oblique (1 and
2 of fig. 11).
(2) At the same time, thrust your rifle diag-
onally forward and to the right by
straightening your left arm in the direc-
tion of the parry" Keep the rifle parallel
to the guard position. The comb of the
stock is pressed firmly against the under
and inner surface of your right forearm.
Your diagonal movement is stopped as
soon as you drive your enemy's blade
clear of your bodrr.
AGo 4240c 29
(3)
28 AGO 4240C
1. Guard position 2. Execution
Figure 71. parry right.
(3) The parry is continued into a long thrust
during the same forward step. your ene_
my's blade will be driven clear of your
body as your bayonet strikes it. At the
instant your bayonet glances off the oppo_
nent's weapon, drive your blade into him
in the same continuous movement.
(a) To parry right before using a short
thrust, execute the same movement as
when you use a long thrust. Make the
parry just before you lunge forward
with your Ieading foot.
(5) Recovery and withdrawal from the parry
right is done in the same manner as in
the long and short thrust series (3 and 4
of flg. 11).
B. Recovery 4. Withdrawal ..
Figure 1 1. Parry right-Continued.
e. Parry Left" To parry left from the guard
position, lunge forward as in the shor,t thrust and
AGo 4z4oc 3I
30 AGO 1240C
step slightly to the left oblique. Thrust the rifle
forward and to the left so that the butt is approxi-
mateiy in front of your left groin, deflecting the
opponent's bayonet clear of your body (1 and 2 of
flg:. 12). The parry left is followed by a thrust.
However, if the point of your bayonet is not on
line with your enemy so a thrust can be used, a
butt stroke is effective.
1" Guard position 2. Execution
Figu.re 12. Parry left.
32 AGO 4240C
AGO 4240C 33
d. Contmon Errors.
(1) Failing to use enough force and speed.
This is caused by using your arms alone
without the weight and power of your
body.
(2) Making a wide sweeping movement. A
forward movement of your rifle is the
only movement you can use to insure vic-
tory.
(3) Taking your eyes off the opponent,s
weapon.
CHAPTER 3
GROUP ASSAULT TACTICS
I I. Generol
o. When you engage in a bayonet fight, you are
acting as an individual. Remember, however, that
while you are fighting for yourself, teamwork with
your teammates may be essential for victory.
When you and your teammates assault an enemy
position, you will not know which one of the
enemy you will engage until you get within bayo-
net range. You will not know whether you will
suddenly be attacked by several of the enemy at
the sarne time, or whether you and a few of your
teammates will attack a single enemy. The fight-
ers who have the teamusork, skiL, and presence of
mind, take quick advantage of any situation to
gain numerical superiority. Tltere is strength in
numbers.
b. If two soldiers who suddenly confront one
of the enemy are able to put him out of action in
a few seconds, they can quickly turn on another
opponent. If you and your unit are able to do
this in the first critical seconds of meeting the ene-
my in hand-to-hand flghting, you may be able to
reduce the enemy's initial strength by many men.
When you gain that numerical advantage, you
can usually destroy the rest of the enemy in a few
seconds. However, if your unit does not have
34 "'' o Go 4z4oc
training in team attack, a single enemy can hold
off a pair of bayonet fighters for a few seconds.
This will give another of the enemy time to rush
in and aid his comrade, thus ending the two-to-
one advantage which you had.
c. To be effective, group assault tactics must
be simple and flexible. It is impossible to know
what the exact situation will be until you and the
enemy are within a few paces of each other. Move-
ments have to be fast and automatic. You cannot
take the time in hand-to-hand combat to tell your
teammate how to attack.
I2. Group Assoult Toctics
a,. Ttoo Agai,nst One.
)
(l) Approach. Let us say that your unit as-
saults a position and you and your team-
QQ
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1. Approach
Figure 13. Two ugainst one.
AGO 4240C 35
mate confront a single enemy. You do
not know what the enemy is going to do
so you cannot plan a coordinated attack
at this time. Therefore, you advance di-
rectly forward on a run, but neither you
nor your teammate converge on the ene-
my (1 of flg. 13) .
Contact. As you or your teammate come
within bayonet range, one of you will
initially be opposed by the single enemy.
The opposed man advances upon the ene-
my in a frontal attack (2 of flg. 13).
turns sharply to strike the enemy's ex-
posed flank or rear.
Alternate Attack. If the enemy turns
suddenly toward the rnan on the flank,
he exposes himself to the man making
the frontal attack. This man strikes in-
stantly (3 of fig. 13).
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3. Alternate attack
Figure 13. Tuso against one-Continued. .
In any such coordinated attack, the man
who makes the kill is usually the one who
is not closely engaged with the enemy,s
bayonet. The entire operation is o*rried
out in a few seconds. The approach, .oi-
tact, and attack are one continuous as-
sault (1, 2, and 3 of fig. 14).
AGo 4240c 37
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2. Contact
Figure 13. Two against one-Continued.
The other man quickly moves until he is
opposite the opponent's flank. He then
I
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AGO 4240C
I
wry
1. Approach
2. Contact
3. Alternate attack
Figure 14. Group assalLlt tactics, ttoo against one.
AGO 4240C
b. Three Aguinst Tuso"
(l) Appl"oach. When three attackers ap-
proach two of the enemy, none of the
three knows who will be engaged first
by the enemy. They therefore move di_
rectly forward at a run (1 of fig. 15).
1. Approach
Figure 15. Three against two.
Contact. As they get within bayonet
range, two of the attackers will normally
be engaged by two of the enemy. For the
moment, one attacker is left free. He
continues directly forward until he is
opposite the flank of the enemy nearest
to him and the one most vulnerable to
attack. He turns suddenly toward that
39
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nn
(2)
AGO 4240C
enemy and strikes him in the exposed
side, as in the two-against-one maneuver.
The other two attackers maintain their
frontal attacks (2of. fig. L5).
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Figure 15. Three against two-Continued.
When one of the enemy is killed, the
other enemy is struck in the flank by the
first free attacker who can reach him.
If either enemy whose flank is being at-
tacked turns to defend himself, he leaves
himself open to the attacker making the
flontal assault.
c. Tuso Agai.nst Three. When the situation is
reversed, and you and your teammate are con-
fronted by three opnonents, each of you attacks a
a J"o'
Figure 16. Two against three.
ali
man on the flanks, leaving one enemy in the mid-
dle. He is attacked immediately after you or your
teammate have killed your opponent (fig. 16).
Q
{
1. Approach
Figure 17. One against two.
?n---'
/
I
'r,rA.
(l_
a
AGO 4240C
AGO 4240C 4l
d. One Against Two. Yhen two enemy soldiers
confront you, dart to the flank of one enemy or the
other (1 and 2 of fig,. L7). Do not permit yourself
to be caught between Aour opponents. By moving
quickly to one side or the other, you keep the ene-
my nearest you between yourself and the enemy
furthest from you. Then concentrate on killing
one enemy at a time (2 of fig. 17)
2. Contact
?igure 17. One agaimst two-Continued.
CHAPTER 4
ADVICE TO INSTRUCTORS
13. Instructor
o. As an instructor, you should encourage your
men to yell. This yelling should be voluntary and
not forced. Noise, however, is no substitute for
enthusiasm or ability. You should never curse or
encourage Your men to curse
b. Men must be in good physical condition be-
fore they begin bayonet training. Further condi-
tioning is gradual. To obtain best results, do not
permit the men to become muscle'sore'
c. Explain and demonstrate movements briefly
and clearly. You and your assistants first demon-
strate the movement at futl speed. Then the move-
ment is demonstrated in slow motion and is
broken down and explained so that the parts of
the movement are clear to the troops.
d. You must stress speeil, balance, timing, and
judgment of distance. Since a tense man cannot
fight effectively with the bayonet, you should also
stress the relaxation of muscles.
e. Eiae]n man must think and act for himself'
Therefore, you should avoid the harmful practice
of turning bayonet work into a drill. Corqaoqn"ds
should be used only at the start of training' Coih-
mands do not help the men think for themselves
or achieve the musele coordination necessary for
i'---)
t-r"
_t
1
-Q_
C
@
AGO 4240C
AGO 4240C
bayonet fighting. Therefore, the coach-and-pupil
method training, which does not employ com-
mands, must be undertaken as early as possible.
l. Teamwork is stressed during instruction in
group assault tactics and on the assault course.
I4. Conduct of Closses
a. Mass Form,ation. A mass formation of not
more than 200 men may be used during training
in the fundamentals of bayonet techniques, posi-
tions, and movements. The formation is similar
to that used in massed physical training except for
an increase in the distances and intervals between
men. Assistant instructors correct errors. Men
who are slow to learn are taken out of the forma-
tion for individual instruction.
b. Group Format'ion.
(1) For bayonet training in platoons or
smaller groups, the men form in two
ranks at normal interval. The instructor
designates one man in the rear rank as
"base man." This man immediately
takes up the high port position. The in-
structor then commands Fonvr FoR BAYo-
NET TRAINING, THIS MAN (pointing)
BASE, MOVE. At the command MOVE,
the base man assumes the guard posi-
tion. The rest of the men in the rear
rank run to the right and left respec-
tively, and take up a 3-step interval.
They face to the front and go into the
guard position. Each front rank man
runs by the shortest route to a position
about 10 steps from and immediately in
front of the man who was formerly be-
hind him, and assumes the guard posi-
tion. While moving to position, all men
carry their rifles at the high Port.
(2) To assemble the group, the instructor
commands AssEMBLE, MOVE. At the
command MOVE, the base man comes to
attention. All others form on him at, a
run and come to attention.
(3) To form for more detailed instruction,
the instructor stands in front of the two
ranks and directs the flanks to close to-
ward the center. This produces a three-
sided formation which enables the entire
group to hear and see the conference or
demonstration. At the end of the in-
struction, the instructor orders BACK To
YOUR PLACES.
c. Use of the Training Stick. When the posi-
tions and movements have been learned, the men
work in pairs as coach and pupil with the training
stick. In handling the training stick, the coach is
speedy and aggressive. He moves fast and offers
logical targets at proper distances. He does not
hold the pupil's freedom and vigor of movement
in check. He is on the alert to spot and correct
errors made by the pupil.
d. Qai,ckening Erercises. Quickening exercises
at the beginning of bayonet training periods relax
the men and help to develop coordination''of
muscles used in bayonet combat. Five or 10
minutes should be given for these exercises. The
AGO 4240C AGO 4240C
exercises may include boxing, wrestling, personal
contests, and group games involving teamwork.
Calisthenics are not recommended for this
purpose.
I5. Commonds
The following commands may be used at the
beginning of bayonet training (commands given
by the numbers should not be used unless the
bayonet fighters show that they lack enough co-
ordination to execute the movements while work-
ing from slow motion to normal speed) :
a. To form for bayonet trai,ni,ng and to re'
assemble, the i,nstructor conl,mands-
FORM FOR BAYONET TRAINING, THIS MAN BASE
MOVE.
ASSEMBLE, MOVE.
b. The conlmands usecl in assuming the basic
positions are-
ON GUARD
SHORT GUARD
HIGH PORT
c. The commands used i,n assumi,ng additional
positions are-
AT EASE
RELAX
d. The commands for the high port and cross'
ol)er, und whid are-
HIGH PORT AND CROSSOVEB, READY, WHIRL.
e. The commands used i,n the thrust tnoaernents
are-
46
'"
oco 4240c
(L) Ba the Numbars
LONG ?HRUST AND HOLD, MOVE
RECovER AND HoLo, MOVE
WTTHDRAW AND HOLD, MOVE
ON GUARD
sHoRT THRUST AND HOLU, MOVE
RECOVEB AND HOLD, MOVE
wrrHDRAw AND HoLD, MOVE
ON GUARD
(2) Without the Numbers
LoNG THRUST SERIES, MOVE
SHoRT THRUST SERIES, MOVE
f . The commands used in the butt stroke mooe-
ments dre_
(L) Ba the Numbers
VERTICAL BUTT STROKE AND HOLO, MOYE
SMASH, RECOVER, AND HOLD, MOYE
SLASH AND HOLD, MOVE
ON GUARD
HORIZONTAL BUTT STROKE AND HOLD,
MOVE
SMASH, RECOVER, AND HOLD, MOVE
sLAsH AND HoLo, MOVE
ON GUARD
(2) Without the Numbers
VERTICAL BUTT STROKE SERIES, MOVE
HORTZONTAL BUTT STROKE SERTES, MOVE
g. The commands used i,n the pa,rri,es &re-
(L) BA the Numbers ..,1 ....,
PARRY RIGHT, LONG THR,UST, AND HOLD,
MOVE
RECOVER AND HOLD, MOVE
AGO 4240C 47
WTTHDRAW AND HOLD, MOVE
ON GUARD
PARRY LEFT, SHORT THRUST, AND HOLD,
MOVE
VEBTICAL BUTT STROKE AND HOLD, MOVE
SMASH, RECOVER, AND HOLD, MOVE
SLASH AND HOLD, MOVE
ON GUARD
(2) Without the Numbers
PARRY RIGHT, LONG THRUST SERIES,
MOVE
PARRY LEFT, SHORT THRUST SERIES,
MOVE
I6. Sequence of Troining
A suggested outline for a program of instruc-
tion in the bayonet is as follows (training should
not exceed one 50-minute period in any one day) :
a. Fi,rst Peri,od,.
(1) Introduction to bayonet training.
(2) Demonstrate and explain the basic posi-
tions and movements as follows:
(cr,) Guard and short guard.
(b) High port.
(c) At ease and relax.
(d) lYhirl.
(e) Hieih port and crossover.
(3) Practical work in the basic positions and
movements. The group is either in mass
formation controlled by the instructor,
or in platoon or smaller groups con-
trolled by assistant instructors.
b" Second Peri,od.
(1) Review previous instruction.
(2) Teach the long thrust series from a halt
and against each other from a run.
c. Tluird Period.
(1) Review previous instructions.
(2) Teach the short thrust series from a halt
and against each other from a run.
d,. Fourtlt Period.
(1) Review previous instruction.
(2) Introduce training sticks and teach long
and short thrust series with the training
sticks.
e. Fi,fth Period.
(1) Introduce thrusting dummies.
(2) Practice the long and short thrust series
using the vertical and prone thrusting
dummies.
f . Simtlt, Peri,od.
(1) Introduce the vertical butt stroke series.
(2) Teach the vertical butt stroke series
from a halt and against each other from
a run.
g. Seuenth Peri,od.
(1) Review previous instruction,
(2) Teach the horizontal butt stroke series
from a halt and against each othBr'fgom
a run.
h. Eighth Period.
(1) Review previous instruction.
AGO 4240C aco 4240C
(2) Practice the vertical and horizontal butt
stroke series using the training sticks.
i. Ninth Period.
(1) Introduce the parries.
(2) Teach the parry right and parry left
series from a halt and against each other
from a run.
i. Tentlu Period.
(1) Review previous instruction.
(2) Practice the parry right and parry left
series using the training sticks.
k. Eleaenth Period,.
(1) Practice the vertical and horizontal butt
stroke series using the thrusting
dummies.
(2) Practice the parry right and parry left
series using the thrusting dummies.
l. T'welfth, Period,. Practice all movements using
the training sticks.
rn. T hi,rteenth P eriod.
(1) Practice using the vertical and prone
thrusting dummies from a walk and
from a run.
(2) Practice using the swinging dummies
from a walk and from a run. (If Pos-
sible, dummies should be placed on dif-
ferent terrain features which come as
close as possible to combat conditions.)
n. Fourteenth Peri,od.
(1) Introduce the bayonet assault course.
This eourse is used as a test-
0t
(2) Supervise practical work in the assault
course.
o. Filteenth Period.
(1) Introduce bayonet and knife disarming.
(2) Supervise practical work in bayonet dis-
arming.
p. Si,*teenth Period.
(1) Review previous instruction.
(2) Supervise practical work in knife dis-
arming.
q. Seuenteenth Period.
(1) Review previous instruction.
(2) Supervise the bayonet assault course at
a run.
r. Eighteenth Period. Introduce group assault
tactics. Scabbards must be fixed over bayonets
and strong control measures used. Practice group
assault tactics employing two men against one and
one rnan against two.
s. Nineteenth Period. Practice group assault
tactics employing three men against two and two
men against three.
t. Tusentieth Period. Practice group assault
tactics using two men against one, one man
against two, three men against two, and two men
against three.
'1.t. T w enta -fi,rst P er'i,od. !1
(1) Review bayonet and knife disarming.
(2) Supervise the assault course on a run
with pack.
5I
50 AGO 4240c
AGO 4240C
I7. Continued Troining
You need continued and repeated periods of
bayonet practice to train and keep you alert as a
bayonet fighter. These periods should follow the
training outline described in paragraph 16. To
keep your form and alertness, 20 minutes of prac-
tice three days a week are necessary. Such periods
will deal with assault course practice and other
training procedures of a varied and vigorous
nature.
I8. Conduct of Troining
a. Front-sight covers for rifles that are
equipped with them will always be placed on the
sight during bayonet training.
b. To acquire the correct form and coordina-
tion, practi-ee the movements first in slow motion
rather than by the numbers. Then increase the
pace in order to develop greater speed and aggres-
siveness.
c. Initial training in parries includes the actual
parrying of an opponent's bayonet and rifle to de-
velop a sense of distance, force, and timing. The
coach-and-pupil method should be used in all prac-
tical work periods. Both men will have their
bayonets fixed on their rifles. Scabbards are
placed over the bayonets for safety purposes. The
instructor directs the coaches to execute a thrust
at half speed. The pupils parry right and thrust,
parry left and thrust, or butt stroke at half speed.
After practicing for 1 minute, the instructor di-
rects the coach and pupil to change places. He
52
n
o"o4z4oa
supervises and controls the exercise to pick out
errors, to avoid sparring tactics, and to give equal
practice to both ranks. The exercise is limited to
brief periods.
d. As soon as the pupils have learned all the
positions and movements accurately and with
speed, they will use the training stick. Training
with the stick gives them a small target which
they can attack with speed, force, accuracy, and
aggressiveness without the coach being injured.
They use the bare bayonet so that both pupil and
the coach will become used to seeing it.
e. Training with the swinging dummies de-
velops judgment of distance, baiance, and force.
Stress will be put on maximum extension of the
body and rifle.
f . Practice in group assault tactics and on the
assault course develops the important elements of
teamwork.
g. Throughout bayonet training, soldiers are
trained to see and strike instantly at any opening.
This training develops coordination between the
eyes and muscles and mental and physical alert-
ness. A mechanical, plodding motion and a slow
reaction to sudden situations must be overcome.
I9. Troining Aids
a. Dummies. Different types of dummies should
be constructed as an aid to training.
(1) Thrusting dummies can be mhde'+,by
pressing materials, such as cane, willow,
bamboo, swamp grass, or small brush,
into a rectangular form approximately
AGo 4240c 53
36 inches by 12 inches by 9 inches. This
material is tied together with wire or
rope. A heavy cardboard is placed on
one side, and the bundle is covered with
burlap or other suitable material.
(2) Suggested frames and their dimensions
are shown in 1 and 2 of figure 18, and
in figures 19 and 20.
(3) Where thrust dummies are needed in
large quantities, some mechanical method
of construction can be employed (fie.
2L). In training centers, permanent type
dummies with steel frames may be con-
structed if funds and materials are avail-
able. The training aids suggested in this
manual, are eonstructed of cheap mate-
rials and may be found in most any area
where bayonet training is required.
(4) Construction details of the vertical butt
stroke dummy are shown in figwe 22.
(5) The horizontal butt stroke dummy is
made by stuffing some light material,
such as straw or old rag:s' into heavY
cloth or burlap bags (fig. 23).
(6) Additional dummies for use on the as-
sault course, and suggested types of ob-
stacles, include those shown in figures
24 to 34.
o
*
.-4t'x 4"
1. Dummy in fixed frame
2. Swinging dummy and frame
Figure 18. Thrusting dummg.
]''h
tJ-
THRUST DUUUY
AGO 4240C
AGO 4240C 55
t
I
Figure 79. Parrg and thrusting dummy.
Figure 20. Motsable th,rusting d,ummy (with
ground frame).
AGO 4240C
2'x t2"x 36"
4"r {'
4r.xo.,
C'x o'
a'x ao
Figure 21. Press f or construction of th,rusting dumrrui,es.
Figtwe 22. Vertical butt stroke dummg.
AGO 4240C
RUBBER
sToP (ilETAL-f4"x 3"x t4n)
c'
EOREO HOLE FOR SASH COiD
sAsH coRo
to L8 wEroHr
GROUI{O LIIIE
?igrwe 23. Moaable hwizontal butt stroke dummg
(with ground f rame).
Fi,gtwe 25. Indit;idual prone sh,elter with drone d,ummgr
to be attacked^
Figure 26. Fomhole wi,th enposed, head for a
thrusting attack,
AGO 4240C
58
Figure 24. Prone dummg to be attacked,.
aco 4240C
59
VARIABLE HEIGHTS.. 2?', MAX
VARIABLE INTERVALS
Figwe 27. Hu,rdles.
Figure 2s. Log balance and hwizontal ladiler '
Figure 29. Fence uault.
6I
50 AGo 4240c AGO 4240C
Figure 30. Wall scale.
Figurre 33. Double apron fence.
Z-ML'r*
T
o
_l
c{
t
Figure sl. Ditch iump.
Figure 32. Tunnel crawl.
b. Swinging Dummies. When individuals have
mastered the long thrust and short thrust series,
they will practice thrusting at paper disks or
circles painted on swinging dummies. A group of
not more than six to eight men practice on a
dummy. Remove scabbard and proceed as follows:
(1) Scratch a take-off line on the ground for
the flrst few thrusts. Extend the body
and rifle in a correct long thrust posi-
tion and determine where the location of
this line should be. The position of the
leading foot is the location of the take-
off line. Discontinue the use of the take-
off line as soon as they learn the range
of their thrust, since its continued use
will cause them to concentrate on their
feet rather than on executing a proper
thrust. : .
(2) First they execute the thrust from a halt.
Then execute it after taking several
steps. Gradually increase the distance
AGO 4240C AGO 4240C
Figure 31t.. Surprise du,mmg.
and speed of advance. Finally, make the
advance at a run from a point about 20
steps from the dummy. When they are
about 5 steps from the dummy they go
into the guard position before executing
the thrust. They advance in a practical
and natural way, without regard to
which foot is to the front when making
the thrust.
(3) After mastering this procedure, they
execute a long thrust at one circle and
one or several short thrusts at other
circles. The short thrusts will be done
one right after the other.
Witlr,dratoal Board.
(1) The instructor Llses the withdrawal
board to teach pupils to use the weight
of their entire body in making a with-
drawal after the bayonet has become
tightly imbedded in a target.
(2) The board may be any piece of lumber
t/z to 1 inch thick, 4 inches wide, and
Ll/z to 2 feet long. It is placed on a 4" by
4" swinging dummy upright by nailing
or screwing the lower end of the board
to one of the uprights about 3r/z feet
from the ground.
(3) Push the bayonet, scabbard removed, be-
tween the board and upright. fhe coach
presses the upper end of the Board so
that the bayonet is clamped. The diffi-
culty of the withdrawal shows the neces-
sity of using proper technique.
AGo 4240c 65
64 AGO 4240C
d. Traini,ng Stick. The training stick is made
from any }ight piece of wood 6 feet long and 1
inch thick. One end is padded with cloth or waste.
A 5-inch loop made of stiff rope or insulated thick
wire is attached to the other end.
(1) When the coach places either end of the
training stick on the ground, the pupil
immediately comes to the guard position
(flg. 35). The pupil threatens the coach
with the bayonet point as long as he is
close enough to attack The coach then
places either end of the stick in any posi-
tion he wants, and the pupil attacks the
stick.
. :::l:rlii .:l-:I: .. ::.::
Figure 35. Training sti,ck, guard position.
AGO 4240C
(2) If the ring is offered, the pupil attacks
either with a long or short thrust. The
type of thrust used is judged by the dis-
tance between the bayonet point and the
stick (fig. 36). If the Point is Put
through the ring, he withdraws and
takes up the guard position. He con-
tinues the attack if another target is
offered.
(3) If the coach presents the padded end of
the stick groin high and approximately
three feet from the pupil he will execute
65
AGO 42400
f i,gwre 36. Trui,ning sf;iclc, thrusting"
67
the vertical butt stroke (1 of fig. 37).
If he misses, the coach will move back
and present the padded end shoulder
high for the smash (2 of. fig. 37). If he
misses the smash, the coach will con-
tinue to move back, dropping the stick
at a 45" angle. The pupil executes the
slash (3 of fig. 37). If he hits the target,
he takes up the guard, or continues the
attack if the coach continues to offer a
target.
(4) If the coach presents the padded end of
the stick shoulder high and approxi-
mately twelve inches from the point of
1. Execution
2. Smash
Fi,gure 87, Training stick, oertical butt stroke.
AGO 4240C
3. Slash
Figure 37. Trai.ning stick, aertical butt stroke
-Continued.
AGO 4240C
68
the bayonet, the pupil executes the hori-
zontal butt stroke (1 of flg. 38). If he
misses the target, the coach will present
the target for the smash and slash (2
and 3 of fig.38).
(5) For practicing the parries, the coach
holds the training stick with his right
2. Srnash
Figure 38. Tradning stjck, horizontal butt stroke.
3. Slash
Figure 38. Training stick, h,orizontal butt stroke
-Continued.
hand in the loop and his left hand up on
the training stick. He assumes the guard
position and stands about 12 feet irr front
of the pupil (1 of fig. 39). Guiding the
AGO 4240c 7l
70 AGO 4240C
1. Guard position
2. Parry rieht
8. Parry left
Fi,gure 3 9. Training stick, pq,ffies.
stiek initially with his left hand, the
coach thrusts the padded end directly at
the pupil's head or body, lunging for-
ward as he thrusts. The pupil executes
the parry right or parry left, depending
on which direction is best (2 and 3 of
fig. 39). The coach immediately follows
up by presenting a suitable target for
the attack which must follow the parry.
Care will be exercised that the coach does
not swing the stick into the pupil. If
sweeping movements are made with the
stick, the pupil will probably develop a
sweeping parry.
20. Troining in Group Assoult Toctics
a. General. Training in group assault tactics
will not begin until troops have become proficient
in bayonet technique. They will practice group
assault tactics in groups of three and flve. Bayo-
nets will be fixed, but scabbards will be placed
over them for safety purposes. The movements
are executed as in actual combat, except that the
represented enemy is struck lishtly, simulating
the actual killing blow. Individuals who simulate
the enemy in group assault practice do not take
the offensive, but remain on the defensive in order
to illustrate plainly the principles and tactics in-
volved. When the enemy (or any attacker) has
been touched on the body by the opponent's bayo-
net, he drops to one knee and remains out of
action until that bout is ended. After the prin-
ciples have been learned, the men rotate so that
72 AGO 4240C AGO 4240C 73
each flghts in every position severai times. At
first, practice is at half speed, rn ith emphasis on
position and coordination. When they possess
these essentials, increase your speed to the
maximum.
b. Sequence of Training. Group assault tactics
will be practiced in the following order (par. 1E) :
(1) Two men against one.
(2) Three men against two.
(3) Two men against three.
(4) One man against two.
21. Assoult Course
a. Purpose. The bayonet assault corrrse may be
used as a qualification course to test the tlegree of
proficiency of a bayonet fighter. Primurily, the
bayonet assault course, used in a course of bayonet
training, accomplishes the following:
(1) It provides bayonet flghting under con-
ditions approximating combat.
(2) It aids you in developing speerl, strength,
and endurance.
(3) It offers a challenge to the determination
and will power which are so essential
in combat.
(4) It provides a means for obtaining good
habits in group action and teamwork.
(5) It measures skill in bayonet fighting.
(6) It provides a means for maintaining your
skill by continued training and practice
after hours.
b. Qualifi,cation Course. A scorer may be placed
at each fixed dummy in the assault coursc, When
the bayonet flghter completes the movement de-
signed for the partieular dummy, the scorer will
grade him as to the degree of proficiency in the
execution of the movement.
c. Descripti,on.
(1) Assault courses should be laid out on
rough terrain, preferably wooded. The
length of the course may vary from 200
to 300 yards. The number and type of
obstacles on the course depend upon local
conditions and the ingenuity of the
builder. The builder should make use of
natural obstacles, such as streams, ra-
vines, ridges, and thick woods. He should
construct artiflcial obstacles, such as
trenches, ditches, craters, wire entangle-
ments, fences, log walks, hurdles, and
horizontal ladders.
(2) Targets should consist of movable dum-
mies, placed in logical locations. The
dummies should often be moved to new
Iocations. The builder should place sur-
prise targets at various points and sus-
pend swinging dummies from trees. I{e
may hinge others to swing out from be-
hind trees or thickets. He can build
thrust and butt stroke dummies
^with
4"
by 4" timbers, set into bored holes.: He
can move the dummies by placing similar
holes at different points on the course.
He should include several targets for em-
71 AGO 4240C
aco 4240C 75
ployment of group assault tactics.
(3) The course should have sufficient lanes
to permit one-half squad to run the
course under the squad, assistant squad,
or other designated leader.
d,. Runni,ng the Cou,rse.
(1) Variations in local terrain and differ-
ences in the placement of obstacles and
dummies make it impossible to have a
fixed time limit. Troops should first run
the course at a moderate pace and in-
crease their speed as their technique and
physical condition develop.
(2) The instructor sees that discipline and
organized control are kept. IIe desig-
nates one man in each asszrulting group
as the leader. The group operates as a
team under this leader.
(3) The instructor and his assist:rnl,s will be
stationed along the course to ollserve the
methods of attack and to make correc_
tions, if necessary.
76

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Desert Publications - Bayonet Fighting-Desert Publications (1978).pdf

  • 1.
  • 3. CONTENTS Reprinted commercially lgzg by Desert publications write for the comprete catarog listing hundreds of similar titles. rsBN O-87947 -402_5 I)ESERT PUBLICATIONS Cornville, AZ 8682b CHAPTER I. INTRODUCTION Purpose and scope_ Uses of the bayonet __ Principles of bayonet frght- ing. Developing a bayonet fighter_ CHAPTER 2. POSITIONS AND MOVEMENTS General Basic positions, rest positions, and movements. Long thrust series__,_ Short thrust series____ Butt strokes________ Parries_ Paragraphs Page 13 14 15 16 L7 18 19 20 2L 11 2L Oo OZ 34 35 b 6 7 8 I 10 11 72 I + b L4 20 21" 29 43 44 46 48 52 52 53 73 74 CH.APTER CHAPTER 3. GROUP ASSAULT TACTICS General-, Group assault tactics___ 4. ADVICE TO INSTRUCTORS Conduct of classes_ Commands-__-____ Sequence of training__ ____ __. Continued training__ Conduct of training_________ Training aids_*___ Training in group assault tactics. Assault course AGO 4240C lll
  • 4. I This manual supersedes FM Zg-pS, ? September 19t*$ CHAPTER I INTRODUCTION l. Purpose ond Scope This manual is written for the purpose of teach- ing;,6u how to use the bayonet. It describes basic techniques, group assault tactics, and procedures for training. The techniques outlined in this man- ual will help you develop confldence in your ability to successf ully rneet and defe at an enemy armed with a bayonet. You will be sure of your ability to use the weapon swiftly and accurately. By aggressive antl determined practice, you will learn to act quickly and instinctively in any situation 2. Uses of the Boyonet o. Fire power alone cannot drive a determined enemy from his position. He will often remain in his foxhole until driven out by hand-to-hand com- bat. The bayonet, or the threat of it, is one of the final rneans of defeating the enemy in every assault. b. At, night, on infiltration missions, or when- ever secrecy must be preserved, the bayonet iS the weapon of surprise and silence. c. In close combat, when hand-to-hand fiehting makes the use of bullets or grenades impractic- Aco 4240C I
  • 5. abie, or when the situation does not allow you to loatl your rifle, the bayonet is the most irnportant weapon you have. 3. Principles of Boyonet Fighting &. The bayonet is an offensive weapon. It should be used aggressively. Any delay in using the weapon can mean death. b. The bayonet fighter attacks and kills his enemy quickly and without mercy. He is alert to take advantage of any opening. If the enemy gives no opening, the attacker makes one by parrying his opponent's weapon and then drives his blade or rifle butt into the enemy with killing force. c. The throat area is most sensitive to attack by the bayonet. An opponent will act by instinct to protect this area from a thrust. By threatening his enemy's throat rn ith the point of the bayonet, the attacker will often cause him to drop his guard and ieave other vulnerable parts of the body un- protected. Other sensitive parts of the body often exposed to the attacker's thrust are the face, chest, abdomen, and groin. 4. Developing o Boyonet Fighter a. Bayonet training is always pointed toward <lcvelopment of proper form, quickness with the riflc and bayonet, footwork, and accuracy. Con-', sl,:rnt attempts to develop these four necessary rlrrrrlil,ics will lead to the coordination, balance, slrctrrl, strength, and endurance that the expert lrrrvorrcl, Iighter must have. Differences in indi- vidual body make-up may require slight changes from the bayonet technique described in this man- ual. These changes wilt be allowed if the individ- ual's attack is effective. b. AII positions and movements described in this manual are for a right-handed man' A left- handed man or a man who wishes to learn the bayonet left-handed must use the opposite hand end foot for each phase of the described movement. aco 4240c aGo 4240C
  • 6. CHAPTER 2 POSITIONS AND MOVEMENTS 5. Generol o. Relax all muscles you do not use to go into a position or to execute a movement. Hold the rifle flrmly, but do not be tense. Tense muscles cause fatigue and tend to slow you down. b. After proper training, all your movernents will be done by instinct. You will eventually strike at openings without thinking and become aggres- sive in your attack. Your movements will not be done in any flxed order. You will achieve balance in all your movements, will be ready to strike instantly in any direction, and will keep striking until you have killed your enemy. The positions and movements explained in this chapter will help you to become the type of soldier your enemy will fear-A BAYONET FIGHTER. c. The basic positions in flghting with a bayonet are guard, short guard, and high port. The rest positions, used only on the training field, are the "at ease" and "relax." The two basic movements used at the beginning of your instruction are the whirl and the high port and crossover. These Jrositions and movements help you to become l'irmiliar with the rifle and bayonet and develop l,hc pr':rctice of reacting to simple commands by i rrsl,irrt:1,. tl. 'I'hr-. movements used to disable or kill your (.n(.rnv rrnl the long thrust, the short thrust, the vertical butt stroke, the horizontal butt stroke, the parry right, and the parry left. At first you will learn these movements as separate actions. After further training, however, you must learn to execute these movements in a swift and con- tinuous manner. 6. Bosic Positions, Rest Positions, ond Movements a. Guard. All movements in bayonet training begin from the guard position. You assume the guard position (flg. 1) in the following manner: (1) Face your opponent. (2) Take a short step forward and to the side with your left foot so that your feet are comfortably apart. Your toes are pointed toward your opponent. Bend your knees slightly and lean your body slightly forward. Your hips are level. (3) Grasp the rifle with your left hand so that your palm is against the left side of the rifle at the most comfortable point forward of the balance. Your left arm is slightly bent. With your right hand, grasp the small of the stock. Your fore- flnger should not touch the trigger guard. The under and inside part of your fore- arm is held against the top of the stock. The base of the butt is pressed snugly against the side of your hip. Hold the rifle flrmly, but not rigidly, with ' both hands. The rifle is not canted. Point the bayonet at the base of your opponent's throat. At the same time you are get- AGo 4240c 5 AGO 4240C
  • 7. ting into position, throw your rifle for- ward with the bayonet point straight to_ ward your opponent. Catch the rifle with both hands. This movement must be swift and sure. (a) The weight of your body is balanced on both legs so you can move quickly in any direction. (5) Keep your eyes on your opponent's bayo- net and body. b. Sltort Guard. This is a convenient carrying position when moving through dense woods, brush, trenches, around buildings, or if you sud* denly meet an enemy at very close quarters. As- sume the short guard position (fig. 2) in the foi- lowing manner: Figure 2. Short guard positi,on. aco 4240C I,'igul'e 7, Guat.d position. AGo .4240c
  • 8. (1) From the guard position, bring the rifle back so that your right hand is at your right hip. (2) Drop the bayonet point to your oppo_ nent's midsection. c. High Port. Carry the rifle at the high port especially when running during bayonet training. The high port also is used rvhile jumping trenches Figure 1.. At ease. and hurdling obstacles. Assume the position of high port (flg. 3) as follows: (1) From the position of guard, shift the rifle diagonally across your body without changing the position of your feet or hands. (2) Keep the sling of the rifle to the front. AGO 4240C aco 4240C Figure 5. Rela,n.
  • 9. (3) (4) (5) Keep your left wrist level with your left shoulder and in front of it. Keep the butt of the rifle to the right and alongside the right thigh. Keep your right elbow pressed flrmly against your right side. d. Rest Posi,t'tons. The rest positions are used to give you a chance to relax during bayonet training. They also give you a chance to listen while the instructor discusses the next exercise. (L) At Ease. To assume the at ease (flg. 4), bring your feet on line and lower the rifle to the ground. Keep the butt alongside the right toe and on line with it. Hold the rifle with your right hand along the up- per handguard and extend the muzzle- end of the rifle forward of the body un- til the right arm is straight. This position is a modifled parade rest position. (2) Relar. To assume the relax (fig. b), straighten up and drop the rifle horizon- tally across the front of your body by ex- tending your arms. The position of your feet and your grasp on the rifle do not change. e. Wlr,irl Moaement. The whirl is executed from the guard position (1 of fig. 6). Bring the rifle to the hish port (2 of fig. 6) and whirl by pivoting on the ball of the leading foot and in the direc- tion of the Ieading foot (B of fig. 6). Remain at the high port until the whirl is completed. At the completion of the whirl take up the guard position (4 of fig. 6). +J - a) - ) G f- i. (o q) s E t0 AGO 4240C AGO 4240C il
  • 10. $9 +J g o C) l) p o - l'> (o c) t' i $ h f " Hi,gll Port and, Crossoaer Mouernent. While perforrning certain movements in bayonet train* ing, two ranks will be moving toward each other. When the men in the ranks come too close to safely execute another movement, the high port and crossover is used. On the command, HIcH poRT AND cRossovEn, come to the hish port posi- tion" Then move straight forward and pass your opponent so that your right shoulder passes his risht shoulder. Continue moving straight to the front for approximately six steps; halt, and take 1. Guard position Figure 7. Long thrust series, I ri I Pir J , .[i ,, lJ t3 lz aco 4240C AGO 4240C
  • 11. up the guard position. Then, without any com- mand, execute the whirl and again assume the guard position. 7. Long Thrust Series a. Erectttion. (1) When executing the long thrust from the normal guard position (1 of fiS 7), bring your rear foot forward and lunge. your entire body will be extended. (2) Complete extending your body as your rear foot strikes the ground. During this movement, drive the bayonet with great force in a straight line at your oppo_ nent's throat or at an unguarded part of the body. To do this, grasp the rifle flrmly with both hands, guiding it with your Ieft hand. Extend your Ieft arm quickly to its full length so that your bayonet darts toward the target. At the instant you are fully extended, hold the comb of the rifle stock inside of, and pressed against, your right forearm. Bend your front knee, Iean your body well forward, and straighten your reat leg (Z of fig. T). (3) Keep your eyes on the pointiof the body you are attacking during the entire movement. (4) Knowing your opponent may avoid your thrust, be ready to move in swiffly with another thrust or butt stroke. Recover instantly after you complete the thrust. Never Iinger in the extended position. (5) The power for the long thrust comes from your arms, shoulders, back, legs, and the weight of your body. The dis- tance from which you begin the long thrust depends on your reach and on how rapidly you and your opponent are approaching each other. When you prac- tice with the thrusting dummies, you will learn the full distance that you can reach. It is important that you know your reach and be able to judge from what distance you can begin your thrust to reach your target. You will be trained to execute the thrust with either foot forward. b. Recoaery. Bring your rear foot forward of your front; at the same time shift your weight forward (3 of flg. 7). c. Withdrawal. ( 1) Withdraw the bayonet by lifting your trailing foot and placing it slightly to the rear. At the same time, jerk the rifle back along a straight line using all your body weight. Pull the rifle back until your left forearm hits the pit of your stomach (4 ot flg. 7) (2) Assume the guard position by snapping the rifle forward and bringing the toe of your right foot on line with the heel of your left foot. d. Common Errors. (L) "Telegraphing" the thrust by drawing the rifle back just before delivering the thrust. I i i t4 AGO 4240C .AGO 4240C t5
  • 12. 2. Extended " 7}i-r'- - 3. Recovery Figure ?. Long thrust ssyiss_esntinued. (2) Thrusting with your arms alone. should also use the power of your and body. (3) Thrusting with a slight slash. This vents straight-forward penetration. AGO 4. lVithdrawal Figure 7. Long th,rust ssyiss-esntinued. (4) Carrying the point of the bayonet too high or canting the rifle. (5) Not bracing the rifle butt against the'in- side of the right forearm. (6) Not leaning your body far enough for- ward. ffi .S=-f:?r--- __*_-/ You legs pre- 4240C t6 AGO 4240C l7
  • 13. (7) Taking too long a step, causing you to lose your balance. (8) Not bending the front knee enough. (9) Not keeping the eyes on the point you are attacking. (10) Moving the rifle forward in the recovery instead of holding it steady. (11) Dropping the butt of the rifle in the re- covery. (12) Not keeping your elbow straight when recovering. 1. Guard position Figure 8. Slzort thrust seri,es. (13) Not making the withdrawal with force. You should use the weight of your body and legs as well as the strength of your arms. ( 1a) Not withdrawing the bayonet straight back. Do not allow the rifle butt to drop. 3. Recovery Figure 8. Short tltrust seri,es-Continued. aco 4240C I8 AGO 4240C t9
  • 14. 8. Short Thrust Series a. ilrecuti,otr,. To execute the short thrust from the normal guard position, move your lead foot forward while lunging ( 1 and 2 of fle. g ) . b. Recoaery. To recover from the short thrust, advance your trailing foot slighily. Do not shift the weight of your body or change the position of your arms (3 of flg. 8). 4. Withdrawal Figtwe 8. Short th,rust ssy,iss-Qsntinued. AGO 4240C c. Wi,thdratoal. The withdrawal in the short thrust series is the same as in the long thrust series (4 of flg. 8). d. Common Errors. The common errors in the short thrust series are the same as in the long thrust series. e. Practi,cing the Thrusts. practice the thrust- ing movements with either foot forward. Remem- ber that after the recovery has been made, the foot that is on the opposite side from the rifle will al- ways be forward. Execute the withdrawal in the same marlner for either the long or short thrust. 9. Butt Strokes a. General. You will not use the butt strokes and slashes in combat when you can use a thrust. However, when there is not enough room to de- liver a thrust, or immediately after your enemy has avoided a thrust, butt strokes and slashes can be used to great advantage. This is particularly true for close-in flghting. When using a br.rtt stroke, you can often knee your opponent in the groin, trip him, or kick him in the legs. Butt strokes, smashes, and slashes can be used effec- tively while flghting in trenches, woods, brush, or when your movements are restricted. b. Vertical Butt Strolte Series. (l) Procedure. In making the vertical. butt stroke from the guard position (1 of fig, 9), step in with your rear foot and at the same time drive the rifle butt for- ward and upward in a vertical arc to 2t 20 AGO 4240C
  • 15. your enemy,s groin, solar plexus, or chin. Put the force of your whole body into the blow (2 ot fig. g ) . you may also start the vertical butt stroke from a crouched position and hit low points on your oppo- nent's body. In this position, you make a small, difficult target for your enemy to hit. (2) Smash,. If your opponent moves back_ ward and the vertical butt stroke misses, step forward quickly with your left foot (3 of fig. 9) and drive the rifle butt at his head. fn doing this, extend your arms fully forward and bring your right foot forward to keep your balance (4 of fig. 9). (3) Slosft.. If your opponent falls or jumps out of butt range, continue to advance and slash diagonally downward with the bayonet. Aim the slash toward the junc_ . tion of the neck and shoulder. Hit either this point or the head, throat, or arms (b of fig. 9). If the slash misses, it will bring you close to the guard position. Continue to attack aggressively. c- Hodzontal Butt strorte series. In this series, the rifle and bayonet are moved horizontally in_ stead of vertically. (7) Proced,ure. In making the horizontal butt stroke from the guard position, drive in 22 A Go 4z4oc Fi.gure g. AGO 4240C 1. Guard position 2. Execution Vertical butt stroke series. 2?
  • 16. 3. Smash l t! ll II IL:-, 4. Recovery Figure 9. V ertical butt stroke series-Continued. 24 "'' oco 4240c ,,*latrintr Figure 9. Vertical butt stroke, ssy,i,ss-Continued. 4,ith force, advancing your rear foot. Swing the rifle butt diagonally through a horizontal atc to your opponent's head or body (1 and 2 of flg. 10). (2) Smash. If the horizontal butt stroke misses because your opponent has moved backward, deliver a smash, keeping the butt of the rifle in the same horizontal position (3 of fie. 10). Advance your right foot to keep your balance (4 c,f flg. 10). 4z4oc 25
  • 18. Slash, If the smash misses, continue the attack with a slash, executing the move- ment the same as you did for the vertical butt stroke series (5 of fiS. 10). 6. Slash Figure 10. Horizontal butt strokB ssy,iss-Continued. d. Common Eryors. (1) Not reaching out at your opponent. (2) Not putting the force of your arms and body into tie movement. Keep the plane of your bent right arm parallel to the rifle and bayonet. (3) Not using all your speed. I0. Porries a. Purpose. The parry is an offensive blow. You use it to create an opening by striking your ene- my's bayonet out of the way. It is made by a for- ward and lateral movement of great force and speed. Use your bayonet in a lateral movement only until your enemy's weapon is driven clear of your body. The momentum of the parry carries you into a thrust or butt stroke. The position of your opponent's weapon will determine in what direction you will parry. It is best, however, to make the parry in the direction that will give you an opening, so that you can instantly execute a thrust or butt stroke. b. Parry Rigllt. (1) To parry right from the guard position, lunge forward as in a long thrust and step slightly to the right oblique (1 and 2 of fig. 11). (2) At the same time, thrust your rifle diag- onally forward and to the right by straightening your left arm in the direc- tion of the parry" Keep the rifle parallel to the guard position. The comb of the stock is pressed firmly against the under and inner surface of your right forearm. Your diagonal movement is stopped as soon as you drive your enemy's blade clear of your bodrr. AGo 4240c 29 (3) 28 AGO 4240C
  • 19. 1. Guard position 2. Execution Figure 71. parry right. (3) The parry is continued into a long thrust during the same forward step. your ene_ my's blade will be driven clear of your body as your bayonet strikes it. At the instant your bayonet glances off the oppo_ nent's weapon, drive your blade into him in the same continuous movement. (a) To parry right before using a short thrust, execute the same movement as when you use a long thrust. Make the parry just before you lunge forward with your Ieading foot. (5) Recovery and withdrawal from the parry right is done in the same manner as in the long and short thrust series (3 and 4 of flg. 11). B. Recovery 4. Withdrawal .. Figure 1 1. Parry right-Continued. e. Parry Left" To parry left from the guard position, lunge forward as in the shor,t thrust and AGo 4z4oc 3I 30 AGO 1240C
  • 20. step slightly to the left oblique. Thrust the rifle forward and to the left so that the butt is approxi- mateiy in front of your left groin, deflecting the opponent's bayonet clear of your body (1 and 2 of flg:. 12). The parry left is followed by a thrust. However, if the point of your bayonet is not on line with your enemy so a thrust can be used, a butt stroke is effective. 1" Guard position 2. Execution Figu.re 12. Parry left. 32 AGO 4240C AGO 4240C 33 d. Contmon Errors. (1) Failing to use enough force and speed. This is caused by using your arms alone without the weight and power of your body. (2) Making a wide sweeping movement. A forward movement of your rifle is the only movement you can use to insure vic- tory. (3) Taking your eyes off the opponent,s weapon.
  • 21. CHAPTER 3 GROUP ASSAULT TACTICS I I. Generol o. When you engage in a bayonet fight, you are acting as an individual. Remember, however, that while you are fighting for yourself, teamwork with your teammates may be essential for victory. When you and your teammates assault an enemy position, you will not know which one of the enemy you will engage until you get within bayo- net range. You will not know whether you will suddenly be attacked by several of the enemy at the sarne time, or whether you and a few of your teammates will attack a single enemy. The fight- ers who have the teamusork, skiL, and presence of mind, take quick advantage of any situation to gain numerical superiority. Tltere is strength in numbers. b. If two soldiers who suddenly confront one of the enemy are able to put him out of action in a few seconds, they can quickly turn on another opponent. If you and your unit are able to do this in the first critical seconds of meeting the ene- my in hand-to-hand flghting, you may be able to reduce the enemy's initial strength by many men. When you gain that numerical advantage, you can usually destroy the rest of the enemy in a few seconds. However, if your unit does not have 34 "'' o Go 4z4oc training in team attack, a single enemy can hold off a pair of bayonet fighters for a few seconds. This will give another of the enemy time to rush in and aid his comrade, thus ending the two-to- one advantage which you had. c. To be effective, group assault tactics must be simple and flexible. It is impossible to know what the exact situation will be until you and the enemy are within a few paces of each other. Move- ments have to be fast and automatic. You cannot take the time in hand-to-hand combat to tell your teammate how to attack. I2. Group Assoult Toctics a,. Ttoo Agai,nst One. ) (l) Approach. Let us say that your unit as- saults a position and you and your team- QQ ll 1. Approach Figure 13. Two ugainst one. AGO 4240C 35
  • 22. mate confront a single enemy. You do not know what the enemy is going to do so you cannot plan a coordinated attack at this time. Therefore, you advance di- rectly forward on a run, but neither you nor your teammate converge on the ene- my (1 of flg. 13) . Contact. As you or your teammate come within bayonet range, one of you will initially be opposed by the single enemy. The opposed man advances upon the ene- my in a frontal attack (2 of flg. 13). turns sharply to strike the enemy's ex- posed flank or rear. Alternate Attack. If the enemy turns suddenly toward the rnan on the flank, he exposes himself to the man making the frontal attack. This man strikes in- stantly (3 of fig. 13). O _1 G}-O (3) t il (2) / - I I I I I I I 3. Alternate attack Figure 13. Tuso against one-Continued. . In any such coordinated attack, the man who makes the kill is usually the one who is not closely engaged with the enemy,s bayonet. The entire operation is o*rried out in a few seconds. The approach, .oi- tact, and attack are one continuous as- sault (1, 2, and 3 of fig. 14). AGo 4240c 37 I I ,"-t) -.-,/ I I I I H4 2. Contact Figure 13. Two against one-Continued. The other man quickly moves until he is opposite the opponent's flank. He then I I I AGO 4240C
  • 23. I wry 1. Approach 2. Contact 3. Alternate attack Figure 14. Group assalLlt tactics, ttoo against one. AGO 4240C b. Three Aguinst Tuso" (l) Appl"oach. When three attackers ap- proach two of the enemy, none of the three knows who will be engaged first by the enemy. They therefore move di_ rectly forward at a run (1 of fig. 15). 1. Approach Figure 15. Three against two. Contact. As they get within bayonet range, two of the attackers will normally be engaged by two of the enemy. For the moment, one attacker is left free. He continues directly forward until he is opposite the flank of the enemy nearest to him and the one most vulnerable to attack. He turns suddenly toward that 39 I ffinl ffi ffi nn (2) AGO 4240C
  • 24. enemy and strikes him in the exposed side, as in the two-against-one maneuver. The other two attackers maintain their frontal attacks (2of. fig. L5). ,'--' .._rr' /-- t) t---/ /-- t_-j -_ _ l Figure 15. Three against two-Continued. When one of the enemy is killed, the other enemy is struck in the flank by the first free attacker who can reach him. If either enemy whose flank is being at- tacked turns to defend himself, he leaves himself open to the attacker making the flontal assault. c. Tuso Agai.nst Three. When the situation is reversed, and you and your teammate are con- fronted by three opnonents, each of you attacks a a J"o' Figure 16. Two against three. ali man on the flanks, leaving one enemy in the mid- dle. He is attacked immediately after you or your teammate have killed your opponent (fig. 16). Q { 1. Approach Figure 17. One against two. ?n---' / I 'r,rA. (l_ a AGO 4240C AGO 4240C 4l
  • 25. d. One Against Two. Yhen two enemy soldiers confront you, dart to the flank of one enemy or the other (1 and 2 of fig,. L7). Do not permit yourself to be caught between Aour opponents. By moving quickly to one side or the other, you keep the ene- my nearest you between yourself and the enemy furthest from you. Then concentrate on killing one enemy at a time (2 of fig. 17) 2. Contact ?igure 17. One agaimst two-Continued. CHAPTER 4 ADVICE TO INSTRUCTORS 13. Instructor o. As an instructor, you should encourage your men to yell. This yelling should be voluntary and not forced. Noise, however, is no substitute for enthusiasm or ability. You should never curse or encourage Your men to curse b. Men must be in good physical condition be- fore they begin bayonet training. Further condi- tioning is gradual. To obtain best results, do not permit the men to become muscle'sore' c. Explain and demonstrate movements briefly and clearly. You and your assistants first demon- strate the movement at futl speed. Then the move- ment is demonstrated in slow motion and is broken down and explained so that the parts of the movement are clear to the troops. d. You must stress speeil, balance, timing, and judgment of distance. Since a tense man cannot fight effectively with the bayonet, you should also stress the relaxation of muscles. e. Eiae]n man must think and act for himself' Therefore, you should avoid the harmful practice of turning bayonet work into a drill. Corqaoqn"ds should be used only at the start of training' Coih- mands do not help the men think for themselves or achieve the musele coordination necessary for i'---) t-r" _t 1 -Q_ C @ AGO 4240C AGO 4240C
  • 26. bayonet fighting. Therefore, the coach-and-pupil method training, which does not employ com- mands, must be undertaken as early as possible. l. Teamwork is stressed during instruction in group assault tactics and on the assault course. I4. Conduct of Closses a. Mass Form,ation. A mass formation of not more than 200 men may be used during training in the fundamentals of bayonet techniques, posi- tions, and movements. The formation is similar to that used in massed physical training except for an increase in the distances and intervals between men. Assistant instructors correct errors. Men who are slow to learn are taken out of the forma- tion for individual instruction. b. Group Format'ion. (1) For bayonet training in platoons or smaller groups, the men form in two ranks at normal interval. The instructor designates one man in the rear rank as "base man." This man immediately takes up the high port position. The in- structor then commands Fonvr FoR BAYo- NET TRAINING, THIS MAN (pointing) BASE, MOVE. At the command MOVE, the base man assumes the guard posi- tion. The rest of the men in the rear rank run to the right and left respec- tively, and take up a 3-step interval. They face to the front and go into the guard position. Each front rank man runs by the shortest route to a position about 10 steps from and immediately in front of the man who was formerly be- hind him, and assumes the guard posi- tion. While moving to position, all men carry their rifles at the high Port. (2) To assemble the group, the instructor commands AssEMBLE, MOVE. At the command MOVE, the base man comes to attention. All others form on him at, a run and come to attention. (3) To form for more detailed instruction, the instructor stands in front of the two ranks and directs the flanks to close to- ward the center. This produces a three- sided formation which enables the entire group to hear and see the conference or demonstration. At the end of the in- struction, the instructor orders BACK To YOUR PLACES. c. Use of the Training Stick. When the posi- tions and movements have been learned, the men work in pairs as coach and pupil with the training stick. In handling the training stick, the coach is speedy and aggressive. He moves fast and offers logical targets at proper distances. He does not hold the pupil's freedom and vigor of movement in check. He is on the alert to spot and correct errors made by the pupil. d. Qai,ckening Erercises. Quickening exercises at the beginning of bayonet training periods relax the men and help to develop coordination''of muscles used in bayonet combat. Five or 10 minutes should be given for these exercises. The AGO 4240C AGO 4240C
  • 27. exercises may include boxing, wrestling, personal contests, and group games involving teamwork. Calisthenics are not recommended for this purpose. I5. Commonds The following commands may be used at the beginning of bayonet training (commands given by the numbers should not be used unless the bayonet fighters show that they lack enough co- ordination to execute the movements while work- ing from slow motion to normal speed) : a. To form for bayonet trai,ni,ng and to re' assemble, the i,nstructor conl,mands- FORM FOR BAYONET TRAINING, THIS MAN BASE MOVE. ASSEMBLE, MOVE. b. The conlmands usecl in assuming the basic positions are- ON GUARD SHORT GUARD HIGH PORT c. The commands used i,n assumi,ng additional positions are- AT EASE RELAX d. The commands for the high port and cross' ol)er, und whid are- HIGH PORT AND CROSSOVEB, READY, WHIRL. e. The commands used i,n the thrust tnoaernents are- 46 '" oco 4240c (L) Ba the Numbars LONG ?HRUST AND HOLD, MOVE RECovER AND HoLo, MOVE WTTHDRAW AND HOLD, MOVE ON GUARD sHoRT THRUST AND HOLU, MOVE RECOVEB AND HOLD, MOVE wrrHDRAw AND HoLD, MOVE ON GUARD (2) Without the Numbers LoNG THRUST SERIES, MOVE SHoRT THRUST SERIES, MOVE f . The commands used in the butt stroke mooe- ments dre_ (L) Ba the Numbers VERTICAL BUTT STROKE AND HOLO, MOYE SMASH, RECOVER, AND HOLD, MOYE SLASH AND HOLD, MOVE ON GUARD HORIZONTAL BUTT STROKE AND HOLD, MOVE SMASH, RECOVER, AND HOLD, MOVE sLAsH AND HoLo, MOVE ON GUARD (2) Without the Numbers VERTICAL BUTT STROKE SERIES, MOVE HORTZONTAL BUTT STROKE SERTES, MOVE g. The commands used i,n the pa,rri,es &re- (L) BA the Numbers ..,1 ...., PARRY RIGHT, LONG THR,UST, AND HOLD, MOVE RECOVER AND HOLD, MOVE AGO 4240C 47
  • 28. WTTHDRAW AND HOLD, MOVE ON GUARD PARRY LEFT, SHORT THRUST, AND HOLD, MOVE VEBTICAL BUTT STROKE AND HOLD, MOVE SMASH, RECOVER, AND HOLD, MOVE SLASH AND HOLD, MOVE ON GUARD (2) Without the Numbers PARRY RIGHT, LONG THRUST SERIES, MOVE PARRY LEFT, SHORT THRUST SERIES, MOVE I6. Sequence of Troining A suggested outline for a program of instruc- tion in the bayonet is as follows (training should not exceed one 50-minute period in any one day) : a. Fi,rst Peri,od,. (1) Introduction to bayonet training. (2) Demonstrate and explain the basic posi- tions and movements as follows: (cr,) Guard and short guard. (b) High port. (c) At ease and relax. (d) lYhirl. (e) Hieih port and crossover. (3) Practical work in the basic positions and movements. The group is either in mass formation controlled by the instructor, or in platoon or smaller groups con- trolled by assistant instructors. b" Second Peri,od. (1) Review previous instruction. (2) Teach the long thrust series from a halt and against each other from a run. c. Tluird Period. (1) Review previous instructions. (2) Teach the short thrust series from a halt and against each other from a run. d,. Fourtlt Period. (1) Review previous instruction. (2) Introduce training sticks and teach long and short thrust series with the training sticks. e. Fi,fth Period. (1) Introduce thrusting dummies. (2) Practice the long and short thrust series using the vertical and prone thrusting dummies. f . Simtlt, Peri,od. (1) Introduce the vertical butt stroke series. (2) Teach the vertical butt stroke series from a halt and against each other from a run. g. Seuenth Peri,od. (1) Review previous instruction, (2) Teach the horizontal butt stroke series from a halt and against each othBr'fgom a run. h. Eighth Period. (1) Review previous instruction. AGO 4240C aco 4240C
  • 29. (2) Practice the vertical and horizontal butt stroke series using the training sticks. i. Ninth Period. (1) Introduce the parries. (2) Teach the parry right and parry left series from a halt and against each other from a run. i. Tentlu Period. (1) Review previous instruction. (2) Practice the parry right and parry left series using the training sticks. k. Eleaenth Period,. (1) Practice the vertical and horizontal butt stroke series using the thrusting dummies. (2) Practice the parry right and parry left series using the thrusting dummies. l. T'welfth, Period,. Practice all movements using the training sticks. rn. T hi,rteenth P eriod. (1) Practice using the vertical and prone thrusting dummies from a walk and from a run. (2) Practice using the swinging dummies from a walk and from a run. (If Pos- sible, dummies should be placed on dif- ferent terrain features which come as close as possible to combat conditions.) n. Fourteenth Peri,od. (1) Introduce the bayonet assault course. This eourse is used as a test- 0t (2) Supervise practical work in the assault course. o. Filteenth Period. (1) Introduce bayonet and knife disarming. (2) Supervise practical work in bayonet dis- arming. p. Si,*teenth Period. (1) Review previous instruction. (2) Supervise practical work in knife dis- arming. q. Seuenteenth Period. (1) Review previous instruction. (2) Supervise the bayonet assault course at a run. r. Eighteenth Period. Introduce group assault tactics. Scabbards must be fixed over bayonets and strong control measures used. Practice group assault tactics employing two men against one and one rnan against two. s. Nineteenth Period. Practice group assault tactics employing three men against two and two men against three. t. Tusentieth Period. Practice group assault tactics using two men against one, one man against two, three men against two, and two men against three. '1.t. T w enta -fi,rst P er'i,od. !1 (1) Review bayonet and knife disarming. (2) Supervise the assault course on a run with pack. 5I 50 AGO 4240c AGO 4240C
  • 30. I7. Continued Troining You need continued and repeated periods of bayonet practice to train and keep you alert as a bayonet fighter. These periods should follow the training outline described in paragraph 16. To keep your form and alertness, 20 minutes of prac- tice three days a week are necessary. Such periods will deal with assault course practice and other training procedures of a varied and vigorous nature. I8. Conduct of Troining a. Front-sight covers for rifles that are equipped with them will always be placed on the sight during bayonet training. b. To acquire the correct form and coordina- tion, practi-ee the movements first in slow motion rather than by the numbers. Then increase the pace in order to develop greater speed and aggres- siveness. c. Initial training in parries includes the actual parrying of an opponent's bayonet and rifle to de- velop a sense of distance, force, and timing. The coach-and-pupil method should be used in all prac- tical work periods. Both men will have their bayonets fixed on their rifles. Scabbards are placed over the bayonets for safety purposes. The instructor directs the coaches to execute a thrust at half speed. The pupils parry right and thrust, parry left and thrust, or butt stroke at half speed. After practicing for 1 minute, the instructor di- rects the coach and pupil to change places. He 52 n o"o4z4oa supervises and controls the exercise to pick out errors, to avoid sparring tactics, and to give equal practice to both ranks. The exercise is limited to brief periods. d. As soon as the pupils have learned all the positions and movements accurately and with speed, they will use the training stick. Training with the stick gives them a small target which they can attack with speed, force, accuracy, and aggressiveness without the coach being injured. They use the bare bayonet so that both pupil and the coach will become used to seeing it. e. Training with the swinging dummies de- velops judgment of distance, baiance, and force. Stress will be put on maximum extension of the body and rifle. f . Practice in group assault tactics and on the assault course develops the important elements of teamwork. g. Throughout bayonet training, soldiers are trained to see and strike instantly at any opening. This training develops coordination between the eyes and muscles and mental and physical alert- ness. A mechanical, plodding motion and a slow reaction to sudden situations must be overcome. I9. Troining Aids a. Dummies. Different types of dummies should be constructed as an aid to training. (1) Thrusting dummies can be mhde'+,by pressing materials, such as cane, willow, bamboo, swamp grass, or small brush, into a rectangular form approximately AGo 4240c 53
  • 31. 36 inches by 12 inches by 9 inches. This material is tied together with wire or rope. A heavy cardboard is placed on one side, and the bundle is covered with burlap or other suitable material. (2) Suggested frames and their dimensions are shown in 1 and 2 of figure 18, and in figures 19 and 20. (3) Where thrust dummies are needed in large quantities, some mechanical method of construction can be employed (fie. 2L). In training centers, permanent type dummies with steel frames may be con- structed if funds and materials are avail- able. The training aids suggested in this manual, are eonstructed of cheap mate- rials and may be found in most any area where bayonet training is required. (4) Construction details of the vertical butt stroke dummy are shown in figwe 22. (5) The horizontal butt stroke dummy is made by stuffing some light material, such as straw or old rag:s' into heavY cloth or burlap bags (fig. 23). (6) Additional dummies for use on the as- sault course, and suggested types of ob- stacles, include those shown in figures 24 to 34. o * .-4t'x 4" 1. Dummy in fixed frame 2. Swinging dummy and frame Figure 18. Thrusting dummg. ]''h tJ- THRUST DUUUY AGO 4240C AGO 4240C 55
  • 32. t I Figure 79. Parrg and thrusting dummy. Figure 20. Motsable th,rusting d,ummy (with ground frame). AGO 4240C 2'x t2"x 36" 4"r {' 4r.xo., C'x o' a'x ao Figure 21. Press f or construction of th,rusting dumrrui,es. Figtwe 22. Vertical butt stroke dummg. AGO 4240C RUBBER sToP (ilETAL-f4"x 3"x t4n) c'
  • 33. EOREO HOLE FOR SASH COiD sAsH coRo to L8 wEroHr GROUI{O LIIIE ?igrwe 23. Moaable hwizontal butt stroke dummg (with ground f rame). Fi,gtwe 25. Indit;idual prone sh,elter with drone d,ummgr to be attacked^ Figure 26. Fomhole wi,th enposed, head for a thrusting attack, AGO 4240C 58 Figure 24. Prone dummg to be attacked,. aco 4240C 59
  • 34. VARIABLE HEIGHTS.. 2?', MAX VARIABLE INTERVALS Figwe 27. Hu,rdles. Figure 2s. Log balance and hwizontal ladiler ' Figure 29. Fence uault. 6I 50 AGo 4240c AGO 4240C Figure 30. Wall scale.
  • 35. Figurre 33. Double apron fence. Z-ML'r* T o _l c{ t Figure sl. Ditch iump. Figure 32. Tunnel crawl. b. Swinging Dummies. When individuals have mastered the long thrust and short thrust series, they will practice thrusting at paper disks or circles painted on swinging dummies. A group of not more than six to eight men practice on a dummy. Remove scabbard and proceed as follows: (1) Scratch a take-off line on the ground for the flrst few thrusts. Extend the body and rifle in a correct long thrust posi- tion and determine where the location of this line should be. The position of the leading foot is the location of the take- off line. Discontinue the use of the take- off line as soon as they learn the range of their thrust, since its continued use will cause them to concentrate on their feet rather than on executing a proper thrust. : . (2) First they execute the thrust from a halt. Then execute it after taking several steps. Gradually increase the distance AGO 4240C AGO 4240C
  • 36. Figure 31t.. Surprise du,mmg. and speed of advance. Finally, make the advance at a run from a point about 20 steps from the dummy. When they are about 5 steps from the dummy they go into the guard position before executing the thrust. They advance in a practical and natural way, without regard to which foot is to the front when making the thrust. (3) After mastering this procedure, they execute a long thrust at one circle and one or several short thrusts at other circles. The short thrusts will be done one right after the other. Witlr,dratoal Board. (1) The instructor Llses the withdrawal board to teach pupils to use the weight of their entire body in making a with- drawal after the bayonet has become tightly imbedded in a target. (2) The board may be any piece of lumber t/z to 1 inch thick, 4 inches wide, and Ll/z to 2 feet long. It is placed on a 4" by 4" swinging dummy upright by nailing or screwing the lower end of the board to one of the uprights about 3r/z feet from the ground. (3) Push the bayonet, scabbard removed, be- tween the board and upright. fhe coach presses the upper end of the Board so that the bayonet is clamped. The diffi- culty of the withdrawal shows the neces- sity of using proper technique. AGo 4240c 65 64 AGO 4240C
  • 37. d. Traini,ng Stick. The training stick is made from any }ight piece of wood 6 feet long and 1 inch thick. One end is padded with cloth or waste. A 5-inch loop made of stiff rope or insulated thick wire is attached to the other end. (1) When the coach places either end of the training stick on the ground, the pupil immediately comes to the guard position (flg. 35). The pupil threatens the coach with the bayonet point as long as he is close enough to attack The coach then places either end of the stick in any posi- tion he wants, and the pupil attacks the stick. . :::l:rlii .:l-:I: .. ::.:: Figure 35. Training sti,ck, guard position. AGO 4240C (2) If the ring is offered, the pupil attacks either with a long or short thrust. The type of thrust used is judged by the dis- tance between the bayonet point and the stick (fig. 36). If the Point is Put through the ring, he withdraws and takes up the guard position. He con- tinues the attack if another target is offered. (3) If the coach presents the padded end of the stick groin high and approximately three feet from the pupil he will execute 65 AGO 42400 f i,gwre 36. Trui,ning sf;iclc, thrusting" 67
  • 38. the vertical butt stroke (1 of fig. 37). If he misses, the coach will move back and present the padded end shoulder high for the smash (2 of. fig. 37). If he misses the smash, the coach will con- tinue to move back, dropping the stick at a 45" angle. The pupil executes the slash (3 of fig. 37). If he hits the target, he takes up the guard, or continues the attack if the coach continues to offer a target. (4) If the coach presents the padded end of the stick shoulder high and approxi- mately twelve inches from the point of 1. Execution 2. Smash Fi,gure 87, Training stick, oertical butt stroke. AGO 4240C 3. Slash Figure 37. Trai.ning stick, aertical butt stroke -Continued. AGO 4240C 68
  • 39. the bayonet, the pupil executes the hori- zontal butt stroke (1 of flg. 38). If he misses the target, the coach will present the target for the smash and slash (2 and 3 of fig.38). (5) For practicing the parries, the coach holds the training stick with his right 2. Srnash Figure 38. Tradning stjck, horizontal butt stroke. 3. Slash Figure 38. Training stick, h,orizontal butt stroke -Continued. hand in the loop and his left hand up on the training stick. He assumes the guard position and stands about 12 feet irr front of the pupil (1 of fig. 39). Guiding the AGO 4240c 7l 70 AGO 4240C
  • 40. 1. Guard position 2. Parry rieht 8. Parry left Fi,gure 3 9. Training stick, pq,ffies. stiek initially with his left hand, the coach thrusts the padded end directly at the pupil's head or body, lunging for- ward as he thrusts. The pupil executes the parry right or parry left, depending on which direction is best (2 and 3 of fig. 39). The coach immediately follows up by presenting a suitable target for the attack which must follow the parry. Care will be exercised that the coach does not swing the stick into the pupil. If sweeping movements are made with the stick, the pupil will probably develop a sweeping parry. 20. Troining in Group Assoult Toctics a. General. Training in group assault tactics will not begin until troops have become proficient in bayonet technique. They will practice group assault tactics in groups of three and flve. Bayo- nets will be fixed, but scabbards will be placed over them for safety purposes. The movements are executed as in actual combat, except that the represented enemy is struck lishtly, simulating the actual killing blow. Individuals who simulate the enemy in group assault practice do not take the offensive, but remain on the defensive in order to illustrate plainly the principles and tactics in- volved. When the enemy (or any attacker) has been touched on the body by the opponent's bayo- net, he drops to one knee and remains out of action until that bout is ended. After the prin- ciples have been learned, the men rotate so that 72 AGO 4240C AGO 4240C 73
  • 41. each flghts in every position severai times. At first, practice is at half speed, rn ith emphasis on position and coordination. When they possess these essentials, increase your speed to the maximum. b. Sequence of Training. Group assault tactics will be practiced in the following order (par. 1E) : (1) Two men against one. (2) Three men against two. (3) Two men against three. (4) One man against two. 21. Assoult Course a. Purpose. The bayonet assault corrrse may be used as a qualification course to test the tlegree of proficiency of a bayonet fighter. Primurily, the bayonet assault course, used in a course of bayonet training, accomplishes the following: (1) It provides bayonet flghting under con- ditions approximating combat. (2) It aids you in developing speerl, strength, and endurance. (3) It offers a challenge to the determination and will power which are so essential in combat. (4) It provides a means for obtaining good habits in group action and teamwork. (5) It measures skill in bayonet fighting. (6) It provides a means for maintaining your skill by continued training and practice after hours. b. Qualifi,cation Course. A scorer may be placed at each fixed dummy in the assault coursc, When the bayonet flghter completes the movement de- signed for the partieular dummy, the scorer will grade him as to the degree of proficiency in the execution of the movement. c. Descripti,on. (1) Assault courses should be laid out on rough terrain, preferably wooded. The length of the course may vary from 200 to 300 yards. The number and type of obstacles on the course depend upon local conditions and the ingenuity of the builder. The builder should make use of natural obstacles, such as streams, ra- vines, ridges, and thick woods. He should construct artiflcial obstacles, such as trenches, ditches, craters, wire entangle- ments, fences, log walks, hurdles, and horizontal ladders. (2) Targets should consist of movable dum- mies, placed in logical locations. The dummies should often be moved to new Iocations. The builder should place sur- prise targets at various points and sus- pend swinging dummies from trees. I{e may hinge others to swing out from be- hind trees or thickets. He can build thrust and butt stroke dummies ^with 4" by 4" timbers, set into bored holes.: He can move the dummies by placing similar holes at different points on the course. He should include several targets for em- 71 AGO 4240C aco 4240C 75
  • 42. ployment of group assault tactics. (3) The course should have sufficient lanes to permit one-half squad to run the course under the squad, assistant squad, or other designated leader. d,. Runni,ng the Cou,rse. (1) Variations in local terrain and differ- ences in the placement of obstacles and dummies make it impossible to have a fixed time limit. Troops should first run the course at a moderate pace and in- crease their speed as their technique and physical condition develop. (2) The instructor sees that discipline and organized control are kept. IIe desig- nates one man in each asszrulting group as the leader. The group operates as a team under this leader. (3) The instructor and his assist:rnl,s will be stationed along the course to ollserve the methods of attack and to make correc_ tions, if necessary. 76