This document discusses memory order consume semantics in C++11. It begins with a recap of acquire and release semantics, then explains that consume semantics are designed to exploit data dependency ordering on weakly-ordered CPUs. However, current compilers like GCC and Clang do not efficiently implement consume, instead using memory barriers. The document ends by discussing proposals to narrow the definition of consume dependencies to guide compiler implementations.
In this presentation, I will be having a closer look at how JVM works and how the JVM compilation process looks like. I will also mention GraalVM and its impact on the JVM.
This third part of Linux internals talks about Thread programming and using various synchronization mechanisms like mutex and semaphores. These constructs helps users to write efficient programs in Linux environment
In this presentation, I will be having a closer look at how JVM works and how the JVM compilation process looks like. I will also mention GraalVM and its impact on the JVM.
This third part of Linux internals talks about Thread programming and using various synchronization mechanisms like mutex and semaphores. These constructs helps users to write efficient programs in Linux environment
This presentation contains an overview of novelties in ARMv8-A and details on application binary interface (ABI), memory management unit (MMU), caches and interrupts
LCU14-410: How to build an Energy Model for your SoCLinaro
LCU14-410: How to build an Energy Model for your SoC
---------------------------------------------------
Speaker: Morten Rasmussen
Date: September 18, 2014
---------------------------------------------------
★ Session Summary ★
- ARM to provide a quick overview of the current energy model
- Introduce the methodology/recipe used to build the energy model
- Discuss ways in which the model is used today and intended next steps
- Key outcomes:
- Describe the
- Identify gaps and limitations
Summary of EAS workshop (Amit)
-Summary of hacking sessions - plan to integrate Qualcomm-ARM-Linaro work to send upstream
-Key outcomes:
-List of features and responsibilities
-Dependencies between upstreaming of features, if any
---------------------------------------------------
★ Resources ★
Zerista: http://lcu14.zerista.com/event/member/137778
Google Event: https://plus.google.com/u/0/events/ck3ti7eurknnsq0a4e9ks5a1sbs
Video: https://www.youtube.com/watch?v=JfZt8W3NVgk&list=UUIVqQKxCyQLJS6xvSmfndLA
Etherpad: http://pad.linaro.org/p/lcu14-410
---------------------------------------------------
★ Event Details ★
Linaro Connect USA - #LCU14
September 15-19th, 2014
Hyatt Regency San Francisco Airport
---------------------------------------------------
http://www.linaro.org
http://connect.linaro.org
This presentation is about timers in Linux based operating systems. It gives a brief idea about jiffies,system timer,real time clock,interrupts and how they are handled etc.
This presentation contains an overview of novelties in ARMv8-A and details on application binary interface (ABI), memory management unit (MMU), caches and interrupts.
This talk was held within GlobalLogic Lviv Embedded TechTalk on November 23d, 2017.
This presentation contains an overview of novelties in ARMv8-A and details on application binary interface (ABI), memory management unit (MMU), caches and interrupts
LCU14-410: How to build an Energy Model for your SoCLinaro
LCU14-410: How to build an Energy Model for your SoC
---------------------------------------------------
Speaker: Morten Rasmussen
Date: September 18, 2014
---------------------------------------------------
★ Session Summary ★
- ARM to provide a quick overview of the current energy model
- Introduce the methodology/recipe used to build the energy model
- Discuss ways in which the model is used today and intended next steps
- Key outcomes:
- Describe the
- Identify gaps and limitations
Summary of EAS workshop (Amit)
-Summary of hacking sessions - plan to integrate Qualcomm-ARM-Linaro work to send upstream
-Key outcomes:
-List of features and responsibilities
-Dependencies between upstreaming of features, if any
---------------------------------------------------
★ Resources ★
Zerista: http://lcu14.zerista.com/event/member/137778
Google Event: https://plus.google.com/u/0/events/ck3ti7eurknnsq0a4e9ks5a1sbs
Video: https://www.youtube.com/watch?v=JfZt8W3NVgk&list=UUIVqQKxCyQLJS6xvSmfndLA
Etherpad: http://pad.linaro.org/p/lcu14-410
---------------------------------------------------
★ Event Details ★
Linaro Connect USA - #LCU14
September 15-19th, 2014
Hyatt Regency San Francisco Airport
---------------------------------------------------
http://www.linaro.org
http://connect.linaro.org
This presentation is about timers in Linux based operating systems. It gives a brief idea about jiffies,system timer,real time clock,interrupts and how they are handled etc.
This presentation contains an overview of novelties in ARMv8-A and details on application binary interface (ABI), memory management unit (MMU), caches and interrupts.
This talk was held within GlobalLogic Lviv Embedded TechTalk on November 23d, 2017.
cache2k is one of the best performing Java in memory cache solution available today. The talk details about the internal design and latest research on the used low overhead eviction algorithm. At the end benchmarks are presented comparing the speed of different cache solutions including EHCache, Infinispan and Google Guava.
These slides show how to reduce latency on websites and reduce bandwidth for improved user experience.
Covering network, compression, caching, etags, application optimisation, sphinxsearch, memcache, db optimisation
Note: When you view the the slide deck via web browser, the screenshots may be blurred. You can download and view them offline (Screenshots are clear).
ECECS 472572 Final Exam ProjectRemember to check the errat.docxtidwellveronique
ECE/CS 472/572 Final Exam Project
Remember to check the errata section (at the very bottom of the page) for updates.
Your submission should be comprised of two items:
a
.pdf
file containing your written report and a
.tar
file containing a directory structure with your C or C++ source code. Your grade will be reduced if you do not follow the submission instructions.
All written reports (for both 472 and 572 students) must be composed in MS Word, LaTeX, or some other word processor and submitted as a PDF file.
Please take the time to read this entire document. If you have questions there is a high likelihood that another section of the document provides answers.
Introduction
In this final project you will implement a cache simulator. Your simulator will be configurable and will be able to handle caches with varying capacities, block sizes, levels of associativity, replacement policies, and write policies. The simulator will operate on trace files that indicate memory access properties. All input files to your simulator will follow a specific structure so that you can parse the contents and use the information to set the properties of your simulator.
After execution is finished, your simulator will generate an output file containing information on the number of cache misses, hits, and miss evictions (i.e. the number of block replacements). In addition, the file will also record the total number of (simulated) clock cycles used during the situation. Lastly, the file will indicate how many read and write operations were requested by the CPU.
It is important to note that your simulator is required to make several significant assumptions for the sake of simplicity.
1. You do not have to simulate the actual data contents. We simply pretend that we copied data from main memory and keep track of the hypothetical time that would have elapsed.
2. Accessing a sub-portion of a cache block takes the exact same time as it would require to access the entire block. Imagine that you are working with a cache that uses a 32 byte block size and has an access time of 15 clock cycles. Reading a 32 byte block from this cache will require 15 clock cycles. However, the same amount of time is required to read 1 byte from the cache.
3. In this project assume that main memory RAM is always accessed in units of 8 bytes (i.e. 64 bits at a time).
When accessing main memory, it's expensive to access the first unit. However, DDR memory typically includes buffering which means that the RAM can provide access to the successive memory (in 8 byte chunks) with minimal overhead. In this project we assume an
overhead of 1 additional clock cycle per contiguous unit
.
For example, suppose that it costs 255 clock cycles to access the first unit from main memory. Based on our assumption, it would only cost 257 clock cycles to access 24 bytes of memory.
4. Assume that all caches utilize a "fetch-on-write" scheme if a miss occurs on a Store operation. This means that .
ECECS 472572 Final Exam ProjectRemember to check the err.docxtidwellveronique
ECE/CS 472/572 Final Exam Project
Remember to check the errata section (at the very bottom of the page) for updates.
Your submission should be comprised of two items:
a
.pdf
file containing your written report and a
.tar
file containing a directory structure with your C or C++ source code. Your grade will be reduced if you do not follow the submission instructions.
All written reports (for both 472 and 572 students) must be composed in MS Word, LaTeX, or some other word processor and submitted as a PDF file.
Please take the time to read this entire document. If you have questions there is a high likelihood that another section of the document provides answers.
Introduction
In this final project you will implement a cache simulator. Your simulator will be configurable and will be able to handle caches with varying capacities, block sizes, levels of associativity, replacement policies, and write policies. The simulator will operate on trace files that indicate memory access properties. All input files to your simulator will follow a specific structure so that you can parse the contents and use the information to set the properties of your simulator.
After execution is finished, your simulator will generate an output file containing information on the number of cache misses, hits, and miss evictions (i.e. the number of block replacements). In addition, the file will also record the total number of (simulated) clock cycles used during the situation. Lastly, the file will indicate how many read and write operations were requested by the CPU.
It is important to note that your simulator is required to make several significant assumptions for the sake of simplicity.
1. You do not have to simulate the actual data contents. We simply pretend that we copied data from main memory and keep track of the hypothetical time that would have elapsed.
2. Accessing a sub-portion of a cache block takes the exact same time as it would require to access the entire block. Imagine that you are working with a cache that uses a 32 byte block size and has an access time of 15 clock cycles. Reading a 32 byte block from this cache will require 15 clock cycles. However, the same amount of time is required to read 1 byte from the cache.
3. In this project assume that main memory RAM is always accessed in units of 8 bytes (i.e. 64 bits at a time).
When accessing main memory, it's expensive to access the first unit. However, DDR memory typically includes buffering which means that the RAM can provide access to the successive memory (in 8 byte chunks) with minimal overhead. In this project we assume an
overhead of 1 additional clock cycle per contiguous unit
.
For example, suppose that it costs 255 clock cycles to access the first unit from main memory. Based on our assumption, it would only cost 257 clock cycles to access 24 bytes of memory.
4. Assume that all caches utilize a "fetch-on-write" scheme if a miss occurs on a Store operation. This means that.
Amazon EC2 provides a broad selection of instance types to accommodate a diverse mix of workloads. In this session, we provide an overview of the Amazon EC2 instance platform, key platform features, and the concept of instance generations. We dive into the current generation design choices of the different instance families, including the General Purpose, Compute Optimized, Storage Optimized, Memory Optimized, and GPU instance families. We also detail best practices and share performance tips for getting the most out of your Amazon EC2 instances.
ECECS 472572 Final Exam ProjectRemember to check the errata EvonCanales257
ECE/CS 472/572 Final Exam Project
Remember to check the errata section (at the very bottom of the page) for updates.
Your submission should be comprised of two items: a .pdf file containing your written report and a .tar file containing a directory structure with your C or C++ source code. Your grade will be reduced if you do not follow the submission instructions.
All written reports (for both 472 and 572 students) must be composed in MS Word, LaTeX, or some other word processor and submitted as a PDF file.
Please take the time to read this entire document. If you have questions there is a high likelihood that another section of the document provides answers.
Introduction
In this final project you will implement a cache simulator. Your simulator will be configurable and will be able to handle caches with varying capacities, block sizes, levels of associativity, replacement policies, and write policies. The simulator will operate on trace files that indicate memory access properties. All input files to your simulator will follow a specific structure so that you can parse the contents and use the information to set the properties of your simulator.
After execution is finished, your simulator will generate an output file containing information on the number of cache misses, hits, and miss evictions (i.e. the number of block replacements). In addition, the file will also record the total number of (simulated) clock cycles used during the situation. Lastly, the file will indicate how many read and write operations were requested by the CPU.
It is important to note that your simulator is required to make several significant assumptions for the sake of simplicity.
1. You do not have to simulate the actual data contents. We simply pretend that we copied data from main memory and keep track of the hypothetical time that would have elapsed.
2. Accessing a sub-portion of a cache block takes the exact same time as it would require to access the entire block. Imagine that you are working with a cache that uses a 32 byte block size and has an access time of 15 clock cycles. Reading a 32 byte block from this cache will require 15 clock cycles. However, the same amount of time is required to read 1 byte from the cache.
3. In this project assume that main memory RAM is always accessed in units of 8 bytes (i.e. 64 bits at a time).
When accessing main memory, it's expensive to access the first unit. However, DDR memory typically includes buffering which means that the RAM can provide access to the successive memory (in 8 byte chunks) with minimal overhead. In this project we assume an overhead of 1 additional clock cycle per contiguous unit.
For example, suppose that it costs 255 clock cycles to access the first unit from main memory. Based on our assumption, it would only cost 257 clock cycles to access 24 bytes of memory.
4. Assume that all caches utilize a "fetch-on-write" scheme if a miss occurs on a Store operation. This means that you must always fetch ...
Please do ECE572 requirementECECS 472572 Final Exam Project (W.docxARIV4
Please do ECE572 requirement
ECE/CS 472/572 Final Exam Project (Whole question is attached in word file)
Remember to check the errata section (at the very bottom of the page) for updates.
Your submission should be comprised of two items:
a
.pdf
file containing your written report and a
.tar
file containing a directory structure with your C or C++ source code. Your grade will be reduced if you do not follow the submission instructions.
All written reports (for both 472 and 572 students) must be composed in MS Word, LaTeX, or some other word processor and submitted as a PDF file.
Please take the time to read this entire document. If you have questions there is a high likelihood that another section of the document provides answers.
Introduction
In this final project you will implement a cache simulator. Your simulator will be configurable and will be able to handle caches with varying capacities, block sizes, levels of associativity, replacement policies, and write policies. The simulator will operate on trace files that indicate memory access properties. All input files to your simulator will follow a specific structure so that you can parse the contents and use the information to set the properties of your simulator.
After execution is finished, your simulator will generate an output file containing information on the number of cache misses, hits, and miss evictions (i.e. the number of block replacements). In addition, the file will also record the total number of (simulated) clock cycles used during the situation. Lastly, the file will indicate how many read and write operations were requested by the CPU.
It is important to note that your simulator is required to make several significant assumptions for the sake of simplicity.
1. You do not have to simulate the actual data contents. We simply pretend that we copied data from main memory and keep track of the hypothetical time that would have elapsed.
2. Accessing a sub-portion of a cache block takes the exact same time as it would require to access the entire block. Imagine that you are working with a cache that uses a 32 byte block size and has an access time of 15 clock cycles. Reading a 32 byte block from this cache will require 15 clock cycles. However, the same amount of time is required to read 1 byte from the cache.
3. In this project assume that main memory RAM is always accessed in units of 8 bytes (i.e. 64 bits at a time).
When accessing main memory, it's expensive to access the first unit. However, DDR memory typically includes buffering which means that the RAM can provide access to the successive memory (in 8 byte chunks) with minimal overhead. In this project we assume an
overhead of 1 additional clock cycle per contiguous unit
.
For example, suppose that it costs 255 clock cycles to access the first unit from main memory. Based on our assumption, it would only cost 257 clock cycles to access 24 bytes of memory.
4. Assume that all caches utilize a "fetch-.
Similar to Introduction to memory order consume (20)
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4. Memory Order
• In the C++11 standard atomic library, most functions accept a
memory_order argument
• Both consume and acquire serve the same purpose
– To help pass non-atomic information safely between threads
• Like acquire operations, a consume operation must be combined with
a release operation in another thread
4
enum memory_order {
memory_order_relaxed,
memory_order_consume,
memory_order_acquire,
memory_order_release,
memory_order_acq_rel,
memory_order_seq_cst
};
5. Example of Acquire and Release
• Declare two shared variables
• The main thread sits in a loop, repeatedly attempting the following
sequence of read operations
• Another asynchronous task running in another thread try to do a write
operation
5
atomic<int> Guard(0);
int Payload = 0;
for(…)
{
….
g = Guard.load(memory_order_acquire);
if (g != 0)
p = Payload;
…
}
Payload = 42;
Guard.store(1, memory_order_release);
6. Example of Acquire and Release
• Once the asynchronous task writes to Guard, the main thread reads it
– It means that the write-release synchronized-with the read-acquire
– We are guaranteed that p will equal 42, no matter what platform we run this
example on
• We’ve used acquire and release semantics to pass a simple non-
atomic integer Payload between threads
6
7. The Cost of Acquire Semantics
7
g = Guard.load(memory_order_acquire);
if (g != 0)
p = Payload;
strong memory model weakly-ordered CPU
9. Data Dependency
• The PowerPC and ARM are weakly-ordered CPUs, but in fact, there
are some cases where they do enforce memory ordering at the
machine instruction level without the need for explicit memory barrier
instructions
– These processors always preserve memory ordering between data-dependent
instructions
• When multiple instructions are data-dependent on each other, we call
it a data dependency chain
– In the following PowerPC listing, there are two independent data dependency
chains
9
10. Data Dependency
• Consume semantics are designed to exploit the data dependency
ordering
• At the source code level, a dependency chain is a sequence of
expressions whose evaluations all carry-a-dependency to each
another
– Carries-a-dependency is defined in §1.10.9 of the C++11 standard
– It mainly says that one evaluation carries-a-dependency to another if the value of
the first is used as an operand of the second
10
11. Example of Consume and Release
• Declare two shared variables
• The main thread sits in a loop, repeatedly attempting the following
sequence of read operations
• Another asynchronous task running in another thread try to do a write
operation
11
atomic<int> Guard(0);
int Payload = 0;
for(…)
{
…
g = Guard.load(memory_order_acquire);
if (g != 0)
p = Payload;
…
}
Payload = 42;
Guard.store(1, memory_order_release);
atomic<int*> Guard(nullptr);
int Payload = 0;
Payload = 42;
Guard.store(&Payload, memory_order_release);
for(…)
{
…
g = Guard.load(memory_order_consume);
if (g != nullptr)
p = *g;
…
}
12. Example of Consume and Release
• This time, we don’t have a synchronizes-with relationship anywhere.
What we have this time is called a dependency-ordered-before
relationship
• In any dependency-ordered-before relationship, there’s a
dependency chain starting at the consume operation, and all memory
operations performed before the write-release are guaranteed to be
visible to that chain.
12
15. Current Compiler Status
• Those assembly code listings just showed you for PowerPC and
ARMv7 were fabricated
– Sorry, but GCC 4.8.3 and Clang 4.6 don’t actually generate that machine code for
consume operations
• Current versions of GCC and Clang/LLVM use the heavy strategy, all
the time
– As a result, if you compile memory_order_consume for PowerPC or ARMv7 using
today’s compilers, you’ll end up with unnecessary memory barrier instructions
15
16. Efficient Compiler Strategy in GCC
• GCC 4.9.2 actually has an efficient compiler strategy in its
implementation of memory_order_consume, as described in this
GCC bug report
– Only available in GCC 4.9.2 AARCH64 target
16
17. • In this example, we are admittedly abusing C++11’s definition of carry-a-dependency
by using f in an expression that cancels it out (f - f). Nonetheless, we are still
technically playing by the standard’s current rules, and thus, its ordering guarantees
should still apply
Example That Illustrates the Compiler Bug
17
int read()
{
int f = Guard.load(std::memory_order_consume); // load-consume
if (f != 0)
return Payload[f - f]; // plain load from Payload[f - f]
return 0;
}
int write()
{
Payload[0] = 42; // plain store to Payload[0]
Guard.store(1, std::memory_order_release); // store-release
}
#include <atomic>
std::atomic<int> Guard(0);
int Payload[1] = { 0xbadf00d };
$ aarch64-linux-g++ -std=c++11 -O2 -S consumetest.cpp
18. A Patch for This Bug
• Andrew Macleod posted a patch for this issue in the bug report. His
patch adds the following lines near the end of the get_memmodel
function in gcc/builtins.c
• After patching
– $ aarch64-linux-g++ -std=c++11 -O2 -S consumetest.cpp
18
/* Workaround for Bugzilla 59448. GCC doesn't track consume properly, so
be conservative and promote consume to acquire. */
if (val == MEMMODEL_CONSUME)
val = MEMMODEL_ACQUIRE;
19. This Bug Doesn’t Happen on PowerPC
• Interestingly, if you compile the same example for PowerPC, there is
no bug. This is using the same GCC version 4.9.2 without Andrew’s
patch applied
– $ powerpc-linux-g++ -std=c++11 -O2 -S consumetest.cpp
19
if (model == MEMMODEL_RELAXED
|| model == MEMMODEL_CONSUME
|| model == MEMMODEL_RELEASE)
return "ldr<atomic_sfx>t%<w>0, %1";
else
return "ldar<atomic_sfx>t%<w>0, %1";
switch (model)
{
case MEMMODEL_RELAXED:
break;
case MEMMODEL_CONSUME:
case MEMMODEL_ACQUIRE:
case MEMMODEL_SEQ_CST:
emit_insn (gen_loadsync_<mode> (operands[0]));
break;
gcc-4.9.2/gcc/config/rs6000/sync.mdgcc-4.9.2/gcc/config/aarch64/atomics.md
20. The Uncertain Future of memory order
consume
• The C++ standard committee is wondering what to do with
memory_order_consume in future revisions of C++
• The author’s opinion is that the definition of carries-a-dependency
should be narrowed to require that different return values from a load-
consume result in different behavior for any dependent statements
that are executed
– Using f - f as a dependency is nonsense, and narrowing the definition would free
the compiler from having to support such nonsense “dependencies” if it chooses
to implement the efficient strategy
– This idea was first proposed by Torvald Riegel in the Linux Kernel Mailing List and
is captured among various alternatives described in Paul McKenney’s proposal
N4036
20
int my_array[MY_ARRAY_SIZE];
i = atomic_load_explicit(gi, memory_order_consume);
r1 = my_array[i];