Building a Metropolis Challenge (BaMC) - based on the original rules for the Build a City Challenge (BaCC) by ClintCasey85, found at: http://boolprop.net/viewtopic.php?f=52&t=45 - Difference: reach a population of 500.000!
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Instant City - a BaMC Challenge: Household O, Spring 1
1. Instant City , a BaMC-Challenge
Household O
Spring 1
Instant City
Household O,
Spring 1
2. Hello and Welcome back to Instant City – a BaMC Challenge. And we’re now deep into filling up all of its Business District
Numa Key with Businesses – only 5 more households to go… this time, we will again add a few clubs, and I’ve also given in
and added some more CC that will be of good use for certain business types you can’t have with only maxis content…-
3. -… and here we are again, with Serva O-2 still studying since winter from her own educational bookcase – now we have 3,
two of them from the C household and handed down the line… and once again, the inventories need cleaning…-
4. -… and while it’s Serva O-2 time for work, architect Servo O-4 starts catching up with her… oh and in case you forgot – since
anyone else in the household didn’t have a job, they all used Serva O-2’s bookcase to already max their skills, so we don’t
need to do that anymore…-
5. -… and only one day into spring, Servo O-4 has caught up with everyone…-
6. -… than goes out for a recharge, while serva O-2 pays the rent…-
7. -… and right after that, it’s off to work and – Servo O-4 gets promoted to the top of architecture…-
‘ Can I…?’
- Design a Business District or whatever? Like the other two architects in the hood… maybe, but first we’ll need more
Districts and therefore more business tycoons, okay? –
‘okay…’
- Wow, you actually agree? That’s a new one…-
8. -… okay, so all skills maxed, inventories cleaned, fortune perks adjusted so we can have investment boni… yes, it’s business
time once again… and our first business is a club I call…-
9. -…. Club ‘Morocco’ – Ta-Da! –
‘Wow… that is actually the third time you reuse the same design – Club Greco Romanum, Club medieval and now Morocco…
when do you get finally tired of this stuff???’
- I promise, this is the last one… but the design was just soo good, despite the fact, that it is actually not the greatest money
maker or customer star bringer in the world – but the design just works! -
10. -… so we star..-
‘Wait!’
- What now? –
‘Well, unlike the last households, we don’t have any snapdragons, you see? And no one with Gold Flower badge to make
them… and you know, how much bartending drains the servo fun…’
-… oh. Right… forgot about that… hmmm.. A-HA – to the Cemetery!! –
‘ ???’
11. - Yes, for once, instead of doing this the hard way, we’re doing it the easy way and go to Professor Disc self-made cemetery,
where amongst other things we can also buy a snapdragon… since it’s only one for sale, we actually had to come here
several times to get a decent amount of Snapdragons, so compared to getting a Gold flower badge, to define this as the
easy way is probably a relative term…-
12. -… anyway, after buying the needed snapdragons for later bartending and music making, we first added all the additional
skills left to the households expertise…-
13. -… then raised our network popularity on the hood with dates….-
14. -… and handed over our 3 bookcases over to the P household… phew, done, now finally, lets start this business…-
15. -.. And so the usual routine started, with music, bartending…-
17. -… but then instead decide to join in the music with some drumming…-
18. -… don’t forget the traditional Moroccan Ra.. Songs…-
‘Do you even know what…’
- No I don’t, I’m a cultural inept yada yada… just continue rapping and pretend you don’t…-
19. -… and now back to our successful bartender… yeah, we had two bars, but by now I know that more than one is kinda
pointless… *sigh*…-
20. -… and then we already reached level 10… again, successful design, level 10 by patience, but nothing much happens… -
23. -.. And then out of the blue changing location – to the candle maker park element! –
‘The candle maker… okay, I get it, we make candles and sell them, right? And this cauldron is definitely one of the modded
objects you mentioned, right? Where the candles are made, right??!’
- Elementary my dear Servo-O2… and the Candle maker cauldron is made once again by Rebeccah at AffinitySim.com, who
has made a ton of stuff to advance the game in any direction…-
29. -… and here we reach level 10 – and we haven’t even started selling anything yet… all we did was rap, rap, rap…-
30. -… okay, but this is a candle maker business after all, so the 4 different kinds of candles were placed…-
31. -… and sold to the customers, to raise our Sales Badges…-
32. -… and here we see the first Simoleon we earned with the candle maker station for selling candles… we already earned
27.000+ before for rapping and investing but apparently the game only counts the sales as the real money…-
36. -… oh and these are all the candles we produced just to have enough in store to sell them to our customers and refill them
in time… turns out, that we wouldn’t have need that, as we got Gold Sales Badges, money and stars way before selling more
than 20 candles… still, the candle business is a complete success and definitely a working business for any neighborhood…
now on to the last business, another club…-
39. -… annd…-
‘Augh – my eyes! It hurts looking at anything here, everything is pulsating…!’
-… guess how this club is called? Hm? Hm?! Right: the ‘Chess’ Club! And yes, it counts as a club, as we have bars and a DJ
booth to earn money only…
40. -… and a few chess tables behind these sound proof glasses, so while we can hear music…
ABBA – the musical music playing…
-...People can play chess without being disturbed…-
41. -… though a lot of guests were really into the bar for a change…-
42. -… and for once, the DJ Booth was the runner up…-
43. -… though both them lost finally against the power of the kicky bag… and the next floor stayed pristine most of the time,
until people discovered the toilets up there…-
45. -… and then Serva O-4 became permaplat for earning 100.000 with ‘her’ businesses… also, she suffered the same glitch I’ve
seen with a lot of Sims, where they get permaplat, but suffer a high negative to their influence level… since I never use
influencing, I don’t care much about it…-
50. -… but since it still bugged me, that we didn’t have any Sim that can make snapdragons… well…-
‘Great… now we had to do buy all these snapdragons and still have to make more…’
- Less complaining, more flower making…-
51. -… annnd job searching – helloo, architecture career… because while we already have 3 architects, there have been now
100(!) Buildings in the neighborhood, and with the business district, there are actually 8 free spaces… soo… from now on,
this household will be – the architects household!
‘And what about me – being in the educational career??’
- You’ll be the founder of the architectural school of course! –
‘… does your insane logic ever fail you?’
- Well, does it? –
‘….’
54. -… annd Chance card: The Chef has noticed, how hard Servo O-1 works, and his trust in him grows. He works fast and
sometimes even helps out colleagues that are in a stretch. So if another draftsmen ask for help with a difficult draft, Servo O-
1 really wants to help, but is under time pressure himself. He neither wants to anger the chef nor his colleague, and has to
decide whether to help or not…-
‘Meh – everyone for himself – you’re in the wrong job, boy…’
- Now that isn’t nice…-
55. -… and: The colleague's draft was for an important contract, and Servo O-1’s refusal to help leads to the company losing the
contract. Because of this, Servo O-1’s boss loses his trust in him and Servo O-1 loses 1 Charisma point…-
‘Aw man…’
56. -… Serva -1 is smarter: The Chef is pleased with Serva O-1 helping her colleague and her social behavior uplifts everyone.
Also, Serva O-1’s colleague is now in her debt, and she earns a Logic point….. And that’s why altruistic behavior is actually a
clever way of sliming up your way the ladder…*grin*-
57. -… okay, work was over, Servo O-1 worked hard to get his Charisma point back…-
58. - An Serva O-1 got finally her Gold Flower badge…-
60. -… and with that done, we slowly passed into summer...-
‘ Do you realize, that you put out the last 8 households in a matter of hours...?... Quantity over quality, what?’
- You take yourself much too important… the businesses play the major role this season, you’re just deco…-
‘HEY!’
- Sorry, truth hurts, I know…-
61. -… and Numa Key has become a bit more filled… only 4 more households to go…next time, there will be – no new clubs, but
instead we will add a few business, that once again can only be realized via hacks and mods…as usual, I only use hacks I
consider not to be game breaking, but game-enhancing…but judge for yourself, when the next chapter of Instant City – a
BaMC Challenge comes…-
- Happy Simming!-