2. THE PROBLEM
STAKEHOLDER needs a way to get job experience
during their study life without neglecting their
studies and risking their carrier Because their
schedules don’t let them get a job and the subjects are
very hard and need a lot of concentration and attempt
The STAKEHOLDER are college students from the
last level of your career and graduates that dominate
theoretical part very well but lack practical
experience. These people are between 23 to 26 years
old. Usually these problems occur in universities that
are considered prestigious in my country and the
students are very intelligent, responsible, young, they
work very hard.
3. IDEAS
the three ideas I selected in the second
part of the Ideate assignment were:
virtual platform to answer all
questions
knowledge and experience passed
from parents to children
The students get money with their
homework
I’m going to take number one and
three for create a prototype
4. PROTOTYPE 1 virtual platform to answer
all questions
little patience of boss
lack of fellowship
loneliness
despair and
anxiety
SOLUTION:
APPLICATION IN
CELLPHONE THAT
ANSWER ALL
QUESTIONS ABOUT A
JOB
5. PROTOTYPE 2
The students get money with
their homework
no motivation in
class, the homework
are very different
from the real
situation
the student does not put
the necessary interest and
away from the real
situation in the word
poor grades and
lack of experience
The enterprise pay
the job that the
student do to them
real effort and interest
of the student
Young successful
and real experience
6. REFLECTION:
What you learned by testing your prototypes:
I learned that is necessary to test the prototype in the
real life before to invest money because we can learn
about the needs of the custom without lost money in
products that don't satisfy their expectations. when i
asqued to students i got re evaluate the original idea.
What you would do next if you were to continue
working on the project.
Based in the first prototype I think is posible that all
processes manuals of a lot of enterprises can be taken
a digital media with the finality the students without
experience can consulting in a thechnlogic machine
with fast answers. Similar to google but with specific
questions about specifics areas and process of the
enterprises.