SlideShare a Scribd company logo
1 of 23
Download to read offline
SOURAV SIR’S CLASSES (98367 93076)
GAME THEORY
What is Game?
A game is a formal description of a strategic situation.
Game theory
Game theory is the formal study of decision-making where several players must make choices that potentially affect the interests
of the other players.
Some basic and important definitions
Mixed strategy
A mixed strategy is an active randomization, with given probabilities, that determines the player’s decision. As a special case, a
mixed strategy can be the deterministic choice of one of the given pure strategies.
Nash equilibrium
A Nash equilibrium, also called strategic equilibrium, is a list of strategies, one for each player, which has the property that no
player can unilaterally change his strategy and get a better payoff.
Payoff
A payoff is a number, also called utility, that reflects the desirability of an outcome to a player, for whatever reason. When the
outcome is random, payoffs are usually weighted with their probabilities. The expected payoff incorporates the player’s attitude
towards risk.
Perfect information
A game has perfect information when at any point in time only one player makes a move, and knows all the actions that have
been made until then.
Player
A player is an agent who makes decisions in a game.
Rationality
A player is said to be rational if he seeks to play in a manner which maximizes his own payoff. It is often assumed that the
rationality of all players is common knowledge.
Strategic form
A game in strategic form, also called normal form, is a compact representation of a game in which players simultaneously choose
their strategies. The resulting payoffs are presented in a table with a cell for each strategy combination.
Strategy
In a game in strategic form, a strategy is one of the given possible actions of a player. In an extensive game, a strategy is a
complete plan of choices, one for each decision point of the player.
Zero-sum game
A game is said to be zero-sum if for any outcome, the sum of the payoffs to all players is zero. In a two-player zero-sum game,
one player’s gain is the other player’s loss, so their interests are diametrically opposed
co-oprative and non co-operative games
Cooperative game theory
investigates such coalitional games with respect to the relative amounts of power held by various players, or how a successful
coalition should divide its proceeds. This is most naturally applied to situations arising in political science or international
relations, where concepts like power are most important. For example, Nash proposed a solution for the division of gains from
agreement in a bargaining problem which depends solely on the relative strengths of the two parties’ bargaining position.
The amount of power a side has is determined by the usually inefficient outcome that results when negotiations break down.
Nash’s model fits within the cooperative frame- work in that it does not delineate a specific timeline of offers and counteroffers,
but rather focuses solely on the outcome of the bargaining process. In contrast, no cooperative game theory
is concerned with the analysis of strategic choices. The paradigm of no cooperative game theory is that the details of the ordering
SOURAV SIR’S CLASSES (98367 93076)
and timing of players’ choices are crucial to determining the outcome of a game. In contrast to Nash’s cooperative model, a
noncooperative model of bargaining would posit a specific process in which it is prespecified who gets to make an offer at a
given time. The term “noncooperative” means this branch of game theory explicitly models the process of players making
choices out of their own interest. Cooperation can, and often does, arise in noncooperative models of games, when players find it
in their own best interests.
Representation of game
The matrix below is a normal-form representation of a game in which players move simultaneously (or at least do not observe the
other player's move before making their own) and receive the payoffs as specified for the combinations of actions played. For
example, if player 1 plays top and player 2 plays left, player 1 receives 4 and player 2 receives 3. In each cell, the first number
represents the payoff to the row player (in this case player 1), and the second number represents the payoff to the column player
(in this case player 2).
Pure vs mixed strategy
A pure strategy provides a complete definition of how a player will play a game. In particular, it determines the move a player
will make for any situation they could face. A player's strategy set is the set of pure strategies available to that player.
A mixed strategy is an assignment of a probability to each pure strategy. This allows for a player to randomly select a pure
strategy. Since probabilities are continuous, there are infinitely many mixed strategies available to a player, even if their strategy
set is finite.
Of course, one can regard a pure strategy as a degenerate case of a mixed strategy, in which that particular pure strategy is
selected with probability 1 and every other strategy with probability 0.
A totally mixed strategy is a mixed strategy in which the player assigns a strictly positive probability to every pure strategy.
(Totally mixed strategies are important for equilibrium refinement such as trembling hand perfect equilibrium.)
Two person zero sum game
A zero-sum game is a mathematical representation of a situation in which a participant's gain (or loss) of utility is exactly
balanced by the losses (or gains) of the utility of the other participant(s). If the total gains of the participants are added up, and the
total losses are subtracted, they will sum to zero.
An example of Zero sum game
For example, consider the children's game of "Matching Pennies." In this game, the two players agree that one will be "even" and
the other will be "odd." Each one then shows a penny. The pennies are shown simultaneously, and each player may show either a
head or a tail. If both show the same side, then "even" wins the penny from "odd;" or if they show different sides, "odd" wins the
penny from "even". Here is the payoff table for the game.
Odd
Head Tail
Even
Head 1,-1 -1,1
Tail -1,1 1,-1
If we add up the payoffs in each cell, we find 1-1=0. This is a "zero-sum game."
SOURAV SIR’S CLASSES (98367 93076)
Another Example
Here is another example of a zero-sum game. It is a very simplified model of price competition. Like Augustin Cournot (writing
in the 1840's) we will think of two companies that sell mineral water. Each company has a fixed cost of $5000 per period,
regardless whether they sell anything or not. We will call the companies Perrier and Apollinaris, just to take two names at
random.
The two companies are competing for the same market and each firm must choose a high price ($2 per bottle) or a low price ($1
per bottle). Here are the rules of the game:
1) At a price of $2, 5000 bottles can be sold for a total revenue of $10000.
2) At a price of $1, 10000 bottles can be sold for a total revenue of $10000.
3) If both companies charge the same price, they split the sales evenly between them.
4) If one company charges a higher price, the company with the lower price sells the whole amount and the company with the
higher price sells nothing.
5) Payoffs are profits -- revenue minus the $5000 fixed cost.
Here is the payoff table for these two companies
Perrier
Price=$1 Price=$2
Apollinaris
Price=$1 0,0 5000, -5000
Price=$2 -5000, 5000 0,0
(Verify for yourself that this is a zero-sum game.) For two-person zero-sum games, there is a clear concept of a solution. The
solution to the game is the maximin criterion -- that is, each player chooses the strategy that maximizes her minimum payoff. In
this game, Appolinaris' minimum payoff at a price of $1 is zero, and at a price of $2 it is -5000, so the $1 price maximizes the
minimum payoff. The same reasoning applies to Perrier, so both will choose the $1 price. Here is the reasoning behind the
maximin solution: Apollinaris knows that whatever she loses, Perrier gains; so whatever strategy she chooses, Perrier will choose
the strategy that gives the minimum payoff for that row. Again, Perrier reasons conversely.
Linear Programming method of Game Theory
Two companies are competing for the same product. To improve its market share, company A decides to launch the following
strategies.
 A1 = give discount coupons
 A2 = home delivery services
 A3 = free gifts
The company B decides to use media advertising to promote its product.
 B1 = internet
 B2 = newspaper
 B3 = magazine

SOURAV SIR’S CLASSES (98367 93076)
Company B
Company A
B1 B2 B3
A1 3 -4 2
A2 1 -7 -3
A3 -2 4 7
Use linear programming to determine the best strategies for both the companies.
Solution.
Company B Minimum
Company A
B1 B2 B3
A1 3 -4 2 -4
A2 1 -7 -3 -7
A3 -2 4 7 -2
Maximum 3 4 7
Minimax = -2
Maximin = 3
This game has no saddle point. So the value of the game lies between –2 and +3. It is possible that the value of game may be
negative or zero. Thus, a constant k is added to all the elements of pay-off matrix. Let k = 3, then the given pay-off matrix
becomes:
Company B
Company A
B1 B2 B3
A1 6 -1 5
A2 4 -4 0
A3 1 7 10
Let
V = value of the game
p1, p2 & p3 = probabilities of selecting strategies A1, A2 & A3 respectively.
q1, q2 & q3 = probabilities of selecting strategies B1, B2 & B3 respectively.
SOURAV SIR’S CLASSES (98367 93076)
Company B Probability
Company
A
B1 B2 B3
A1 6 -1 5 p1
A2 4 -4 0 p2
A3 1 7 10 p3
Probability q1 q2 q3
Company A's objective is to maximize the expected gains, which can be achieved by maximizing V, i.e., it might gain more than
V if company B adopts a poor strategy. Hence, the expected gain for company A will be as follows:
6p1 + 4p2 + p3 ≥ V
-p1 - 4p2 + 7p3 ≥ V
5p1 + 0p2 + 10p3 ≥ V
p1 + p2 + p3 = 1
and p1, p2, p3 ≥ 0
Dividing the above constraints by V, we get
6p1/V + 4p2/V + p3/V ≥ 1
-p1/V - 4p2/V + 7p3/V ≥ 1
5p1/V + 0p2/V + 10p3/V ≥ 1
p1/V + p2/V + p3/V = 1/V
To simplify the problem, we put
p1/V = x1, p2/V = x2, p3/V = x3
In order to maximize V, company A can
Minimize 1/V = x1+ x2+ x3
subject to
6x1 + 4x2 + x3 ≥ 1
-x1 - 4x2 + 7x3 ≥ 1
5x1 + 0x2 + 10x3 ≥ 1
and x1, x2, x3 ≥ 0
Company B's objective is to minimize its expected losses, which can be reduced by minimizing V, i.e., company A adopts a poor
strategy. Hence, the expected loss for company B will be as follows:
6q1 - q2 + 5q3 ≤ V
4q1 - 4q2 + 0q3 ≤ V
q1 + 7q2 + 10q3 ≤ V
q1 + q2 + q3 = 1
and q1, q2, q3 ≥ 0
Dividing the above constraints by V, we get
6q1/V - q2/V + 5q3/V ≤ 1
4q1/V - 4q2/V + 0q3/V ≤ 1
q1/V + 7q2/V + 10q3/V ≤ 1
q1/V + q2/V + q3/V = 1/V
SOURAV SIR’S CLASSES (98367 93076)
To simplify the problem, we put
q1/V = y1, q2/V = y2, q3/V = y3
In order to minimize V, company B can
Maximize 1/V = y1+ y2+ y3
subject to
6y1 - y2 + 5y3 ≤ 1
4y1 - 4y2 + 0y3 ≤ 1
y1 + 7y2 + 10y3 ≤ 1
and y1, y2, y3 ≥ 0
Company B's problem is the dual of company A's problem.
To solve this problem, we introduce slack variables to convert inequalities to equalities. The problem becomes
Maximize y1 + y2 + y3 + 0y4 + 0y5 + 0y6
6y1 - y2 + 5y3 + y4 = 1
4y1 - 4y2 + y5 = 1
y1 + 7y2 + 10y3 + y6 = 1
Initial Basic Feasible Solution
y1 = 0, y2 = 0, y3 = 0, z = 0
y4 = 1, y5 = 1, y6 = 1
Table 1
cj 1 1 1 0 0 0
cB
Basic Variables
B
y1 y2 y3 y4 y5 y6
Solution values
b (=XB)
0 y4 6 -1 5 1 0 0 1
0 y5 4 -4 0 0 1 0 1
0 y6 1 7 10 0 0 1 1
zj-cj -1 -1 -1 0 0 0
Key column = y1 column
Minimum positive value = 1/6
Key row = y4 row
Pivot element = 6
y4 departs and y1 enters.
SOURAV SIR’S CLASSES (98367 93076)
Table 2
cj 1 1 1 0 0 0
cB
Basic Variable
B
y1 y2 y3 y4 y5 y6
Solution values
b (=XB)
1 y1 1 -1/6 5/6 1/6 0 0 1/6
0 y5 0 -10/3 -10/3 -2/3 1 0 1/3
0 y6 0 43/6 55/6 -1/6 0 1 5/6
zj-cj 0 -7/6 -1/6 1/6 0 0
Final Table: Linear Programming Method
cj 1 1 1 0 0 0
cB
Basic Variable
B
y1 y2 y3 y4 y5 y6
Solution values
b (=XB)
1 y1 1 0 45/43 7/43 0 1/43 8/43
0 y5 0 0 40/43 -32/43 1 20/43 31/43
1 y2 0 1 55/43 -1/43 0 6/43 5/43
zj-cj 0 0 57/43 6/43 0 7/43
The values for y1, y2 & y3 are 8/43, 5/43 & 0 respectively.
I/V = y1 + y2 + y3 = 8/43 + 5/43 + 0 = 13/43
or V = 43/13
Company B's optimal strategy
q1 = V X y1 = 43/13 X 8/43 = 8/13
q2 = V X y2 = 43/13 X 5/43 = 5/13
q3 = V X y3 = 43/13 X 0 = 0
Hence, company B's optimal strategy is (8/13, 5/13, 0).
Company A's optimal strategy
The values for x1, x2 & x3 can be obtained from the final simplex table.
x1 = 6/43, x2 = 0 & x3 = 7/43
p1 = V X x1 = 43/13 X 6/43 = 6/13
p2 = V X x2 = 43/13 X 0 = 0
p3 = V X x3 = 43/13 X 7/43 = 7/13
Hence, company A's optimal strategy is (6/13, 0, 7/13).
Prisoners dilemma
SOURAV SIR’S CLASSES (98367 93076)
There are two prisoners whose aim is to minimize the years of imprisonment. They have commit-ted a crime jointly. Each
prisoner is interviewed separately and there are not any contacts whatsoever between them. They decide individually to confess
or deny the crime taking into account possible decisions of the other prisoner (strategic game). Each prisoner chooses his
dominant strategy, that is the behaviour giving the best result regardless of the decision of the other prisoner.
PLAYER B
CONFESS DENY
Prisoner A CONFESS 3,3 1,4
DENY 4,1 2,2
The first number shows the years imprisonment of A, the second number of B. If for example A
confesses and B denies, A gets 1 year imprisonment and B 4 years (field at the top right
Basic terms
•
Players:
decision makers ("prisoner A or B")
•
Strategy:
behaviour of the players ("confess"/"deny")
•
Pay-off:
outcome (x years inmprisonment)
•
Dominant strategy:
the best outcome for a player regardless of the decision of the other player Which are the dominant strategies in this game? from
the point of view of prisoner A
•
if B confesses, I should also confess (3 years are less than 4 years)
•
if B denies, I should again confess (1 year is less than 2 years)
Ë
strategy of A:
I confess irrespective of the decision of B. "Confess" ist the dominant strategy
of A (3
years imprisonment) from the point of view of prisoner B
•
if A confesses, I should also confess (3 years are less than 4 years)
•
if B denies, I should again confess (1 year is less than 2 years)
Ë
strategy of B:
"Confess" is his dominant strategy
, too (3 years imprisonment)
If both prisoners could cooperate successfully, they would get a better outcome for both (2 years imprisonment). But they cannot
cooperate, thus, the dominant strategy is the best result which can be achieved when deciding individually. That is the dilemma
of the prisoners: By cooperation they could get a better result than by deciding individually
ANSWER THE FOLLOWING
1. WILL THE COMPANIES ADVERTISE OR NOT?
SOURAV SIR’S CLASSES (98367 93076)
CIGARETTE
COMPANY B
CIGARETTE
COMPANY A
ADVERTISE NO ADVERTISE
 ADVERTISE 30,30 50,20
NO ADVERTISE 20,50 40,40
2. Producing, yes or no?
COMPANY B
Producing NOT Producing
COMPANY A Producing -60,-85 60,0
NOT Producing 0,70 50,0
ANSWERS 1. for both cigarette companies "advertising" is the dominant strategy
(profit of 30 for each). The market shares do not change; the cost of advertising, hower, lowers the profits. By coordination they
could get a better outcome ("not advertising", profit of 40 for each). 2.. There is no dominant strategy for either firm, that's why
there is no prisoners' dilemma with possible rational decisions. from the point of view of A:
•
if B produces, I do not produce (0 > -60)
•
if B does not produce, then I produce (+60 > +50) from the point of view of B:
•
if A produces, I do not produce (0 > -85)
•
if A does not produce, then I produce (+70 > 0)
DOMINANCE PRINCIPLE
One move dominates another if all its payoffs are at least as advantageous to the player than the corresponding ones in the other
move. In terms of the payoff matrix, we can say it this way:
A. Row r in the payoff matrix dominates row s if each payoff in row r is ≥ the corresponding payoff in row s.
B. Column r in the payoff matrix dominates column s if each payoff in row r is ≤ the corresponding payoff in column s.
Note that if two rows or columns are equal, then each dominates the other. A row or column strictly
dominates another if the one dominates the other and they are not equal.
Following the first principle of game theory, the move corresponding to a strictly dominated row or column
will never be played, and both players are aware of this by the second principle. Thus each player following
the principles of game theory will repeatedly eliminate dominated rows and columns as the case may be. (If
two rows or columns are equal, then there is no reason to choose one over the other, so either may be
eliminated.) This process is called reduction by dominance.
SOURAV SIR’S CLASSES (98367 93076)
AN EXAMPLE OF DOMINANCE
Example
Consider the above game once again.
Column Strategy
A B C
Row
Strategy
1 0 -1 1
2 0 0 2
3 -1 -2 3
Since the entries in Row 2 are ≥ the corresponding ones in Row 1, Row 2 dominates Row 1.
Since the entries in Column B are ≤ the corresponding ones in Column A, Column B dominates Column A.
Reducing the Above Game by Dominance
Since Row 2 dominates Row 1 we eliminate Row 1 to obtain
A B C
2 0 0 2
3 -1 -2 3
Since Column B now dominates both Columns A and C we eliminate both Columns A and C to obtain
B
2 0
3 -2
Since the top row now dominates the bottom row, we eliminate the bottom row, and we are reduced to the following 1×1 matrix
B
2 ( 0 )
In this case, we have solved the game by reduction by dominance: The row player should always play 2 and the column player
should always play B. Since the corresponding payoff is 0, we say that the game is fair (neither player has an advantage over the
other).
Note that we were lucky here: Not all games can be reduced by dominance to a 1×1 game.
Saddle Point, Strictly Determined Game
SOURAV SIR’S CLASSES (98367 93076)
A saddle point is a payoff that is simultaneously a row minimum and a column maximum. To locate saddle points, circle the row
minima and box the column maxima. The saddle points are those entries that are both circled and boxed.
A game is strictly determined if it has at least one saddle point. The following statements are true about strictly determined
games.
A. All saddle points in a game have the same payoff value.
B. Choosing the row and column through any saddle point gives minimax strategies for both players. In other words, the
game is solved via the use of these (pure) strategies.
The value of a strictly determined game is the value of the saddle point entry. A fair game has value of zero, otherwise it is
unfair or biased.
AN EXAMPLE OF SADDLE POINT
Example
In the above game, there are two saddle points, shown in color.
A B C
1 0 -1 1
2 0 0 2
3 -1 -2 3
Since the saddle point entries are zero, this is a fair game.
Nash Equilibrium and Dominant Strategies
Nash Equilibrium is a term used in game theory to describe an equilibrium where each player's strategy is optimal given the
strategies of all other players. A Nash Equilibrium exists when there is no unilateral profitable deviation from any of the players
involved. In other words, no player in the game would take a different action as long as every other player remains the same.
Nash Equilibria are self-enforcing; when players are at a Nash Equilibrium they have no desire to move because they will be
worse off.
Necessary Conditions
The following game doesn't have payoffs defined:
L R
T a,b c,d
B e,f g,h
SOURAV SIR’S CLASSES (98367 93076)
In order for (T,L) to be an equilibrium in dominant strategies (which is also a Nash Equilibrium), the following must be true:
 a > e
 c > g
 b > d
 f > h
In order for (T,L) to be a Nash Equilibrium, only the following must be true:
 a > or = e
 b > or = d
SOME SPECIFIC EXAMPLES
Prisoners' Dilemma (Again)
If every player in a game plays his dominant pure strategy (assuming every player has a dominant pure strategy), then the
outcome will be a Nash equilibrium. The Prisoners' Dilemma is an excellent example of this. It was reviewed in the introduction,
but is worth reviewing again. Here's the game (remember that in the Prisoners' Dilemma, the numbers represent years in prison):
Jack
C NC
Tom
C -10,-10 0,-20
NC -20,0 -5,-5
In this game, both players know that 10 years is better than 20 and 0 years is better than 5; therefore, C is their dominant strategy
and they will both choose C (cheat). Since both players chose C, (10,10) is the outcome and also the Nash Equilibrium. To check
whether this is a Nash Equilibrium, check whether either player would like to deviate from this position. Jack wouldn't want to
deviate, because if he chose NC and Tom stayed at C, Jack would increase his prison time by 10 years.
Iterated Deletion of Dominated Strategies
Here's another game that doesn't have dominant pure strategies, but that we can solve by iterated deletion of dominated strategies.
In other words, we can eliminate strategies that are dominated until we come to a conclusion:
2
Left Middle Right
1
Up 1,0 1,2 0,1
Down 0,3 0,1 2,0
Let's find the dominant strategies. The first strategy that is dominated, is Right. Player 2 will always be better off by playing
Middle, so Right is dominated by Middle. At this point the column under Right can be eliminated since Right is no longer an
option. This will be shown by crossing out the column:
SOURAV SIR’S CLASSES (98367 93076)
2
Left Middle Right
1
Up 1,0 1,2 0,1
Down 0,3 0,1 2,0
Remember that both players understand that player 2 has no reason to play Right--player 1 understands that player 2 is trying to
find an optimum, so he also no longer considers the payoffs in the Right column. With the Right column gone, Up now
dominates Down for player 1. Whether player 2 plays Left or Middle, player 1 will get a payoff of 1 as long as he chooses Up. So
now we no longer consider Down:
2
Left Middle Right
1
Up 1,0 1,2 0,1
Down 0,3 0,1 2,0
Now we know that player 1 will choose Up, and player 2 will choose Left or Middle. Since Middle is better than Left (a payoff of
2 vs. 0), player 2 will choose Middle and we have solved the game for the Nash Equilibrium:
2
Left Middle Right
1
Up 1,0 1,2 0,1
Down 0,3 0,1 2,0
To ensure that this answer (Up, Middle) is a Nash Equilibrium, check to see whether either player would like to deviate. As long
as player 1 has chosen Up, player 2 will choose Middle. On the other hand, as long as player 2 has chosen Middle, player 1 will
choose up.
Multiple Nash Equilibria
Here's a game that demonstrates multiple Nash Equilibria: Two drivers are traveling towards each other on a road. Should they
drive on the left or the right side? They don't want to wreck...
SOURAV SIR’S CLASSES (98367 93076)
Driver 2
Left Right
Driver 1
Left 1,1 -1,-1
Right -1,-1 1,1
Both (Left,Left) and (Right,Right) are Nash Equilibria. As long as they're on opposite sides of the road, the drivers are happy and
don't want to deviate. Games like this are often solved by social convention--beforehand all the players agree on a strategy so that
everyone is better off. Of course, everyone knows that the right side is the best side to drive on, so the game should look more
like this:
Driver 2
Left Right
Driver 1
Left 1,1 -1,-1
Right -1,-1 2,2
In this case, the game itself gives the players a clue as to where the other player will be, even though there are two Nash
Equilibria.
Here's a game with three Nash Equilibria and no dominated strategies:
2
a b c
1
A 1,1 2,0 3,0
B 0,2 3,3 0,0
C 0,3 0,0 10,10
The Nash Equilibria are (A,a), (B,b), and (C,c).
SOURAV SIR’S CLASSES (98367 93076)
An example of normal-form game
Player 1  Player 2
Player 2
chooses left
Player 2
chooses right
Player 1 chooses top 4, 3 −1, −1
Player 1 chooses bottom 0, 0 3, 4
Examples and exercises GAME THEORY
Procedure
Check each action pair to see if it has the property that each player's action maximizes her payoff given the other players' actions.
Example: coordination between players with different preferences
Two firms are merging into two divisions of a large firm, and have to choose the computer system to use. In the past the firms
have used different systems, I and A; each prefers the system it has used in the past. They will both be better off if they use the
same system then if they continue to use different systems.
1…We can model this situation by the following two-player strategic game.
Player 2
I A
Player 1
I
2,1 0,0
0,0 1,2A
To find the Nash equilibrium, we examine each action profile in turn.
(I,I)
Neither player can increase her payoff by choosing an action different from her current one. Thus this action profile is a
Nash equilibrium.
(I,A)
By choosing A rather than I, player 1 obtains a payoff of 1 rather than 0, given player 2's action. Thus this action profile
is not a Nash equilibrium. [Also, player 2 can increase her payoff by choosing I rather than A.]
(A,I)
By choosing I rather than A, player 1 obtains a payoff of 2 rather than 0, given player 2's action. Thus this action profile
is not a Nash equilibrium. [Also, player 2 can increase her payoff by choosing A rather than I.]
(A,A)
Neither player can increase her payoff by choosing an action different from her current one. Thus this action profile is a
Nash equilibrium.
We conclude that the game has two Nash equilibria, (I,I) and (A,A).
Example: players with opposing preferences
2…An established firm and a newcomer to the market of fixed size have to choose the appearance for a product. Each firm can
choose between two different appearances for the product; call them X and Y. The established producer prefers the newcomer's
SOURAV SIR’S CLASSES (98367 93076)
product to look different from its own (so that its customers will not be tempted to buy the newcomer's product) while the
newcomer prefers that the products look alike.
We can model this situation by the following two-player strategic game.
Player 2
X Y
Player 1
X
2,1 1,2
1,2 2,1Y
To find the Nash equilibrium, we examine each action profile in turn.
(X,X)
Firm 2 can increase its payoff from 1 to 2 by choosing the action Y rather than the action X. Thus this action profile is
not a Nash equilibrium.
(X,Y)
Firm 1 can increase its payoff from 1 to 2 by choosing the action Y rather than the action X. Thus this action profile is
not a Nash equilibrium.
(Y,X)
Firm 1 can increase its payoff from 1 to 2 by choosing the action X rather than the action Y. Thus this action profile is
not a Nash equilibrium.
(Y,Y)
Firm 2 can increase its payoff from 1 to 2 by choosing the action X rather than the action Y. Thus this action profile is
not a Nash equilibrium.
We conclude that the game has no Nash equilibrium!
Exercise
3…Find the Nash equilibrium of the following strategic game.
Player 2
L R
Player 1
T
2,2 0,0
0,0 1,1B
Ans. (T,L)
Neither player can increase its payoff by choosing a different action, so this action profile is a Nash equilibrium.
(T,R)
Player 1 can increase her payoff from 0 to 1 by choosing the action B rather than the action T. Thus this action profile is
not a Nash equilibrium.
(B,L)
SOURAV SIR’S CLASSES (98367 93076)
Firm 1 can increase its payoff from 0 to 2 by choosing the action T rather than the action B. Thus this action profile is
not a Nash equilibrium.
(B,R)
Neither firm can increase its payoff by choosing a different action, so this action profile is a Nash equilibrium.
We conclude that the game has two Nash equilibria, (T,L) and (B,R).
.
4…
Find all Nash equilibria in pure strategies in the following non-zero-sum games.
a
Column
Left Right
Row
Up 2 , 4 1 , 0
Down 6 , 5 4 , 2
b
c
Column
Left Middle Right
Row
Up 0 , 1 9 , 0 2 , 3
Straight 5 , 9 7 , 3 1 , 7
Down 7 , 5 10 , 10 3 , 5
5…Problem
"If a player has a dominant strategy in a simultaneous-move game, then she is sure to get her best outcome." True or false?
Explain and give an example of a game that illustrates your answer.
Solutions
4
Column
Left Right
Row
Up 1 , 1 0 , 1
Down 1 , 0 1 , 1
SOURAV SIR’S CLASSES (98367 93076)
(a) Down is dominant for Row and Left is dominant for Column. Equilibrium: (Down, Left) with payoffs of (6, 5).
(b) Down and Right are weakly dominant for Row and Column, respectively, leading to a Nash equilibrium at (Down, Right).
Brute force also shows another Nash equilibrium at (Up, Left).
(c) Down is dominant for Row; Column will then play Middle. Equilibrium is (Down, Middle).
5 False. A dominant strategy yields you the highest payoff available to you against each of your opponent's strategies. Playing a
dominant strategy does not guarantee that you end up with the highest of all possible payoffs. For example, in a prisoner's
dilemma game, both players have dominant strategies but neither gets the highest possible payoff in the equilibrium of the game.
6…Dominant Strategy Rules (Dominance Principle)
 If all the elements of a column (say ith column) are greater than or equal to the corresponding elements of any other
column (say jth column), then the ith column is dominated by the jth column and can be deleted from the matrix.
 If all the elements of a row (say ith row) are less than or equal to the corresponding elements of any other row (say jth
row), then the ith row is dominated by the jth row and can be deleted from the matrix.
Dominance Example: Game Theory
Player B
Player A
I II III IV
I 3 5 4 2
II 5 6 2 4
III 2 1 4 0
IV 3 3 5 2
Use the principle of dominance to solve this problem.
Solution.
Player B
Player A
I II III IV Minimum
I 3 5 4 2 2
II 5 6 2 4 2
III 2 1 4 0 0
IV 3 3 5 2 2
Maximum 5 6 5 4
SOURAV SIR’S CLASSES (98367 93076)
There is no saddle point in this game.
7…Using dominance property
If a column is greater than another column (compare corresponding elements), then delete that column.
Here, I and II column are greater than the IV column. So, player B has no incentive in using his I and II course of action.
Player B
Player A
III IV
I 4 2
II 2 4
III 4 0
IV 5 2
If a row is smaller than another row (compare corresponding elements), then delete that row.
Here, I and III row are smaller than IV row. So, player A has no incentive in using his I and III course of action.
Player B
Player A
III IV
II 2 4
IV 5 2
Now you can use any one of the following to determine the value of game .
8…FIND NASH EQUILIBRIUM
Rock Paper Scissors
Rock 0, 0 -1, 1 1, -1
Paper 1, -1 0, 0 -1, 1
Scissors -1, 1 1, -1 0, 0
SOURAV SIR’S CLASSES (98367 93076)
ANSWER.
There is no Nash Equilibrium of this game. Because for any pair of strategies, at least one player would wish to change
strategy in response to the other person’s strategy. For instance, if player 1 is playing Rock and player 2 is playing Paper
(the top middle cell), then player 1 wishes to switch to Scissors.
(Also, there is actually a Nash Equilibrium in “mixed strategies,” which means the players randomize over their strategies.
Specifically, each player plays each strategy with 1/3 probability. But you don’t have to know this.)
 A)IS THERE ANY dominant strategy?
 B) find the Nash equilibria.
 C) Is there any first mover advantage?
Answer
9…(a) Here is the strategy-and-payoff matrix for “Chicken.” Spike picks the row and Biff picks the column. (“K” means 1000.)
Continue Stop
Continue -10K, -10K 1K, -1K
Stop -1K, 1K 0, 0
(b) There is no dominant strategy, because Continue is the best response to Stop, but Stop is the best response to Continue.
There is no dominant strategy equilibrium (DSE), because both players must have dominant strategies to have a DSE.
(c) There are two Nash Equilibria: (Continue, Stop) and (Stop, Continue). Why? Given that the other guy is going to
Stop, you want to Continue. Given that the other guy is going to Continue, you want to Stop.
(d) There can be a first-mover advantage if one player can commit in advance to playing Continue. For example, Spike
could throw his brake pedal out the window so that he’s incapable of stopping.
10…Consider the following game:
PLAYER 2
A B C D E F
A 2,1 2,1 2,1 4,0 4,0 4,0
B 2,1 2,1 2,1 4,0 4,0 4,0
C 2,0 3,2 1,2 2,0 3,2 1,2
D 2,0 3,2 0,3 2,0 3,2 0,3
(a) Does player 1 have a dominant strategy?
(b) Does player 2 have a dominant strategy?
(c) Is there a dominant-strategy equilibrium?
(d) Does player 1 have any dominated strategies?
(e) Does player 2 have any dominated strategies?
ANSWER
SOURAV SIR’S CLASSES (98367 93076)
a) Player 1 does not have a dominant strategy.
(b) For Player 2 cis a weakly dominant strategy.
(c) There is no dominant strategy equilibrium.
(d) For Player 1 D is weakly dominated by C (and A and B are equivalent to each other).
(e) For Player 2 a is weakly dominated by b or c , b is weakly dominated by c , d is strictly dominated by b or c and weakly
dominated by a or e or f, e is weakly
dominated by c or b or f, f is weakly dominated by c .Thus the dominated strategies are: a, b, d,e and f(obviously, since c is a
dominant strategy!).
11…Find all the Nash equilibria of the following game.
P Q R
A 0,0 2,0 1,-1
B -1,0 1,2 2,1
C 0,1 2,1 3,2
D 0,2 2,3 3,3
ANSWER
THERE ARE MULTIPLE NASH EQUILIBRIA MARKED AS BOLD
12…The questions in this problem refer to the following game.
PLAYER 2
L M R
PLAYER 1 U 1,2 3,5 2,1
M 0,4 2,1 3,0
D -1,1 4,3 0,2
A. Determine if either player has any dominated strategies. If so, identify them.
b. Does either player have a dominant strategy? Why or why not?
c. Use iterated elimination of dominated strategies to solve this game. Be clear about the order in which you are eliminating
strategies. Also specify whether you are eliminating strictly or weakly dominated strategies
ANSWER
A)R for player 2 is dominated by M. For each player 1 strategy, M gives player 2 a higher
payoff than does R.
B)No. For either player to have a dominant strategy, 2 of her 3 strategies would need to be
dominated.
c)1. Eliminate R as above. (Strict) 2. In the 3 x 2 game, U strictly dominates M. 3. In the
2 x 2 game, M strictly dominates L. 4. In the 2 x 1 game, D strictly dominates U.
IEDS Solution = (D,M).
SOURAV SIR’S CLASSES (98367 93076)
13. Is there a Mixed Strategy Nash Equilibrium?
a b
A [(-12, 1) (8, 8)]
B [(15, 1), (8,-1)]
(15, 1) and (8,8) are Nash Equlibria. However, could you still mix between (8,8) and (15,1)? For example, for P2 (column player)
to make P1 indifferent he could play b with a probability of 1. And player 1 could make player 2 indifferent with another
probability mix.
14..Question 1
A dominant strategy is one which:
a. is best for a player no matter what strategy the other player chooses.
b. is optimal given the other player's strategy, but may not be optimal should the other player switch strategies.
c. will be chosen by the second player in a sequential game.
d. will be chosen by the first player in a sequential game.
Question 2
Select the correct statement:
a. Every dominant strategy equilibrium is a Nash equilibrium and every Nash equilibrium is a dominant strategy equilibrium
b. Every dominant strategy equilibrium is a Nash equilibrium, but not every Nash equilibrium is a dominant strategy equilibrium
c. Not every dominant strategy equilibrium is a Nash equilibrium, every Nash equilibrium is a dominant strategy equilibrium
d. Some dominant strategy equilibriums are a Nash equilibrium, but not every Nash equilibrium is a dominant strategy
equilibrium
Company AAA
Left Right
Company BBB Up -1, -1 -10, 0
Down 0, -10 -8, -8
Question 3
In the above table, which of the following is true?
a. Company BBB has no dominant strategy.
b. Company BBB dominant strategy is Up.
c. Company BBB dominant strategy is Down.
Question 4
In the above table, which of the following is true?
a. Company AAA has no dominated strategies.
b. Company AAA strategy of Left is dominated.
c. Company AAA strategy of Right is dominated.
Question 5
Company AAA
price =1 price =2 price=3
Company BBB price =1 0, 0 50, -10 40, -20
price =2 -10, 50 20, 20 90, 10
price =3 -20, 40 10, 90 50, 50
In the table above, what is the Nash Equilibrium?
SOURAV SIR’S CLASSES (98367 93076)
14…Answers:
Question 1:
a. is best for a player no matter what strategy the other player chooses.
Question 2:
b. Every dominant strategy equilibrium is a Nash equilibrium, but not every Nash equilibrium is a dominant strategy equilibrium
Question 3:
c. Company BBB dominant strategy is Down.
Question 4:
b. Company AAA strategy of Left is dominated.
Question 5:
Both competitors choose a price of $1

More Related Content

What's hot

Market efficiency presentation
Market efficiency presentationMarket efficiency presentation
Market efficiency presentation
Mohammed Alashi
 
Game theory and its applications
Game theory and its applicationsGame theory and its applications
Game theory and its applications
Eranga Weerasekara
 
Risk and Uncertainty
Risk and UncertaintyRisk and Uncertainty
Risk and Uncertainty
Brad Stollery
 
Game Theory Presentation
Game Theory PresentationGame Theory Presentation
Game Theory Presentation
Mehdi Ghotbi
 
A brief introduction to game theory prisoners dilemma and nash equilibrum
A brief introduction to game theory prisoners dilemma and nash equilibrumA brief introduction to game theory prisoners dilemma and nash equilibrum
A brief introduction to game theory prisoners dilemma and nash equilibrum
pravesh kumar
 

What's hot (20)

gt_2007
gt_2007gt_2007
gt_2007
 
Nash equilibrium and applications
Nash equilibrium and applicationsNash equilibrium and applications
Nash equilibrium and applications
 
Game theory
Game theoryGame theory
Game theory
 
Market efficiency presentation
Market efficiency presentationMarket efficiency presentation
Market efficiency presentation
 
Game theory and its applications
Game theory and its applicationsGame theory and its applications
Game theory and its applications
 
Oligopoly and Game Theory
Oligopoly and Game TheoryOligopoly and Game Theory
Oligopoly and Game Theory
 
Game theory
Game theoryGame theory
Game theory
 
Game theory
Game theoryGame theory
Game theory
 
Game theory
Game theoryGame theory
Game theory
 
Risk and Uncertainty
Risk and UncertaintyRisk and Uncertainty
Risk and Uncertainty
 
Game theory
Game theory Game theory
Game theory
 
Liquidity Preference Theory
Liquidity Preference TheoryLiquidity Preference Theory
Liquidity Preference Theory
 
Game theory
Game theoryGame theory
Game theory
 
Nash equilibrium
Nash equilibriumNash equilibrium
Nash equilibrium
 
Game Theory Presentation
Game Theory PresentationGame Theory Presentation
Game Theory Presentation
 
Expected utility theory
Expected utility theoryExpected utility theory
Expected utility theory
 
Game theory
Game theoryGame theory
Game theory
 
A brief introduction to game theory prisoners dilemma and nash equilibrum
A brief introduction to game theory prisoners dilemma and nash equilibrumA brief introduction to game theory prisoners dilemma and nash equilibrum
A brief introduction to game theory prisoners dilemma and nash equilibrum
 
Game theory
Game theoryGame theory
Game theory
 
Game theory ppt
Game theory pptGame theory ppt
Game theory ppt
 

Viewers also liked

Assignment 8 2_prototypes - copy
Assignment 8 2_prototypes - copyAssignment 8 2_prototypes - copy
Assignment 8 2_prototypes - copy
Bishoy Saeed
 
What do we stand for
What do we stand forWhat do we stand for
What do we stand for
ec2926
 
Process assignment
Process assignmentProcess assignment
Process assignment
Rodney White
 
Dolor abdominal agudo
Dolor abdominal agudoDolor abdominal agudo
Dolor abdominal agudo
Edd Vargas
 
260616 横浜・神奈川odフォーラム 分科会2_ちばレポ
260616 横浜・神奈川odフォーラム 分科会2_ちばレポ260616 横浜・神奈川odフォーラム 分科会2_ちばレポ
260616 横浜・神奈川odフォーラム 分科会2_ちばレポ
Ryuichi Matsushima
 
Staging presentation for_prezi
Staging presentation for_preziStaging presentation for_prezi
Staging presentation for_prezi
Robin Leigh
 
Assignment 7 2_prototypes
Assignment 7 2_prototypesAssignment 7 2_prototypes
Assignment 7 2_prototypes
Bishoy Saeed
 

Viewers also liked (20)

CT 1 NOTES FOR ACTUARIAL SCIENCE BY SOURAV SIR'S CLASSES 9836793076
CT 1 NOTES FOR ACTUARIAL SCIENCE BY SOURAV SIR'S CLASSES   9836793076 CT 1 NOTES FOR ACTUARIAL SCIENCE BY SOURAV SIR'S CLASSES   9836793076
CT 1 NOTES FOR ACTUARIAL SCIENCE BY SOURAV SIR'S CLASSES 9836793076
 
Time speed and idistance
Time speed and idistanceTime speed and idistance
Time speed and idistance
 
TEXTBOOK ON MATHEMATICAL ECONOMICS FOR CU , BU CALCUTTA , SOLVED EXERCISES , ...
TEXTBOOK ON MATHEMATICAL ECONOMICS FOR CU , BU CALCUTTA , SOLVED EXERCISES , ...TEXTBOOK ON MATHEMATICAL ECONOMICS FOR CU , BU CALCUTTA , SOLVED EXERCISES , ...
TEXTBOOK ON MATHEMATICAL ECONOMICS FOR CU , BU CALCUTTA , SOLVED EXERCISES , ...
 
Session4 applets
Session4   appletsSession4   applets
Session4 applets
 
cwu orientation
cwu orientation cwu orientation
cwu orientation
 
Empathize and define
Empathize and defineEmpathize and define
Empathize and define
 
Empathy map
Empathy mapEmpathy map
Empathy map
 
Assignment 8 2_prototypes - copy
Assignment 8 2_prototypes - copyAssignment 8 2_prototypes - copy
Assignment 8 2_prototypes - copy
 
Empathize and Define
Empathize and DefineEmpathize and Define
Empathize and Define
 
Skill out partners and distribution
Skill out partners and distributionSkill out partners and distribution
Skill out partners and distribution
 
What do we stand for
What do we stand forWhat do we stand for
What do we stand for
 
JOB RELATED COMPETITIVE EXAMINATION CLASSES
JOB RELATED COMPETITIVE  EXAMINATION  CLASSESJOB RELATED COMPETITIVE  EXAMINATION  CLASSES
JOB RELATED COMPETITIVE EXAMINATION CLASSES
 
Process assignment
Process assignmentProcess assignment
Process assignment
 
Dolor abdominal agudo
Dolor abdominal agudoDolor abdominal agudo
Dolor abdominal agudo
 
260616 横浜・神奈川odフォーラム 分科会2_ちばレポ
260616 横浜・神奈川odフォーラム 分科会2_ちばレポ260616 横浜・神奈川odフォーラム 分科会2_ちばレポ
260616 横浜・神奈川odフォーラム 分科会2_ちばレポ
 
Empathy map
Empathy mapEmpathy map
Empathy map
 
Staging presentation for_prezi
Staging presentation for_preziStaging presentation for_prezi
Staging presentation for_prezi
 
Assignment 7 2_prototypes
Assignment 7 2_prototypesAssignment 7 2_prototypes
Assignment 7 2_prototypes
 
Empathize and define
Empathize and defineEmpathize and define
Empathize and define
 
Benchmarking for Social Media: Get Social Brevard Presentation
Benchmarking for Social Media: Get Social Brevard PresentationBenchmarking for Social Media: Get Social Brevard Presentation
Benchmarking for Social Media: Get Social Brevard Presentation
 

Similar to GAME THEORY NOTES FOR ECONOMICS HONOURS FOR ALL UNIVERSITIES BY SOURAV SIR'S CLASSES 9836793076

Similar to GAME THEORY NOTES FOR ECONOMICS HONOURS FOR ALL UNIVERSITIES BY SOURAV SIR'S CLASSES 9836793076 (20)

OR 14 15-unit_4
OR 14 15-unit_4OR 14 15-unit_4
OR 14 15-unit_4
 
Game Theory_ 2.pptx
Game Theory_ 2.pptxGame Theory_ 2.pptx
Game Theory_ 2.pptx
 
Game Theory_1.pptx
Game Theory_1.pptxGame Theory_1.pptx
Game Theory_1.pptx
 
Game theory
Game theoryGame theory
Game theory
 
Unit II A - Game Theory
Unit II A - Game TheoryUnit II A - Game Theory
Unit II A - Game Theory
 
Game theory
Game theoryGame theory
Game theory
 
Game Theory SV.docx
Game Theory SV.docxGame Theory SV.docx
Game Theory SV.docx
 
GT Presentation
GT PresentationGT Presentation
GT Presentation
 
Game theory
Game theoryGame theory
Game theory
 
OR PPT 280322 maximin final - nikhil tiwari.pptx
OR PPT 280322 maximin final - nikhil tiwari.pptxOR PPT 280322 maximin final - nikhil tiwari.pptx
OR PPT 280322 maximin final - nikhil tiwari.pptx
 
Module 3 Game Theory (1).pptx
Module 3 Game Theory (1).pptxModule 3 Game Theory (1).pptx
Module 3 Game Theory (1).pptx
 
navingameppt-191018085333.pdf
navingameppt-191018085333.pdfnavingameppt-191018085333.pdf
navingameppt-191018085333.pdf
 
game THEORY ppt
game THEORY pptgame THEORY ppt
game THEORY ppt
 
Exposé biad game-theory
Exposé biad game-theoryExposé biad game-theory
Exposé biad game-theory
 
Game theory
Game theoryGame theory
Game theory
 
Mba Ebooks ! Edhole
Mba Ebooks ! EdholeMba Ebooks ! Edhole
Mba Ebooks ! Edhole
 
9860380.ppt
9860380.ppt9860380.ppt
9860380.ppt
 
Game Theory
Game TheoryGame Theory
Game Theory
 
Game theory intro_and_questions_2009[1]
Game theory intro_and_questions_2009[1]Game theory intro_and_questions_2009[1]
Game theory intro_and_questions_2009[1]
 
Game model
Game modelGame model
Game model
 

More from SOURAV DAS

More from SOURAV DAS (20)

Current Affairs Notes for December Month
Current Affairs Notes for December MonthCurrent Affairs Notes for December Month
Current Affairs Notes for December Month
 
Competitive Mathematics Model Question Paper || Sourav Sir's Classes
Competitive Mathematics Model Question Paper || Sourav Sir's ClassesCompetitive Mathematics Model Question Paper || Sourav Sir's Classes
Competitive Mathematics Model Question Paper || Sourav Sir's Classes
 
CAT (Common Admission Test) 2018 Slot 2 (Afternoon Session) Question Paper Wi...
CAT (Common Admission Test) 2018 Slot 2 (Afternoon Session) Question Paper Wi...CAT (Common Admission Test) 2018 Slot 2 (Afternoon Session) Question Paper Wi...
CAT (Common Admission Test) 2018 Slot 2 (Afternoon Session) Question Paper Wi...
 
CAT 2018 Slot 1 (Morning Session) Question Paper With Solution || Sourav Sir'...
CAT 2018 Slot 1 (Morning Session) Question Paper With Solution || Sourav Sir'...CAT 2018 Slot 1 (Morning Session) Question Paper With Solution || Sourav Sir'...
CAT 2018 Slot 1 (Morning Session) Question Paper With Solution || Sourav Sir'...
 
IAS CAST 2018 Paper 1 Solution || Indian Administrative Service || Sourav Sir...
IAS CAST 2018 Paper 1 Solution || Indian Administrative Service || Sourav Sir...IAS CAST 2018 Paper 1 Solution || Indian Administrative Service || Sourav Sir...
IAS CAST 2018 Paper 1 Solution || Indian Administrative Service || Sourav Sir...
 
IAS CSAT 2018 Paper 1 - Questions With Solutions || Sourav Sir's Classes
IAS CSAT 2018 Paper 1 - Questions With Solutions || Sourav Sir's ClassesIAS CSAT 2018 Paper 1 - Questions With Solutions || Sourav Sir's Classes
IAS CSAT 2018 Paper 1 - Questions With Solutions || Sourav Sir's Classes
 
Actuarial Science Mock Test By Sourav Sir's Classes || Probability & Mathemat...
Actuarial Science Mock Test By Sourav Sir's Classes || Probability & Mathemat...Actuarial Science Mock Test By Sourav Sir's Classes || Probability & Mathemat...
Actuarial Science Mock Test By Sourav Sir's Classes || Probability & Mathemat...
 
IIT JAM Biological Sciences 2019 Full Question Paper || Sourav Sir's Classes
IIT JAM Biological Sciences 2019 Full Question Paper || Sourav Sir's ClassesIIT JAM Biological Sciences 2019 Full Question Paper || Sourav Sir's Classes
IIT JAM Biological Sciences 2019 Full Question Paper || Sourav Sir's Classes
 
IIT JAM Geology 2019 Full Question Paper || Sourav Sir's Classes
IIT JAM Geology 2019 Full Question Paper || Sourav Sir's ClassesIIT JAM Geology 2019 Full Question Paper || Sourav Sir's Classes
IIT JAM Geology 2019 Full Question Paper || Sourav Sir's Classes
 
IIT JAM Chemistry || 2019 Full Question Paper || Sourav Sir's Classes
IIT JAM Chemistry || 2019 Full Question Paper || Sourav Sir's ClassesIIT JAM Chemistry || 2019 Full Question Paper || Sourav Sir's Classes
IIT JAM Chemistry || 2019 Full Question Paper || Sourav Sir's Classes
 
GATE Physics Question Paper 2017 || Graduate Aptitude Test in Engineering |...
GATE Physics Question Paper 2017 ||  Graduate Aptitude Test in Engineering  |...GATE Physics Question Paper 2017 ||  Graduate Aptitude Test in Engineering  |...
GATE Physics Question Paper 2017 || Graduate Aptitude Test in Engineering |...
 
GATE (Graduate Aptitude Test in Engineering) Physics Preparation || Question ...
GATE (Graduate Aptitude Test in Engineering) Physics Preparation || Question ...GATE (Graduate Aptitude Test in Engineering) Physics Preparation || Question ...
GATE (Graduate Aptitude Test in Engineering) Physics Preparation || Question ...
 
GATE (Graduate Aptitude Test in Engineering) || Physics Full Question Paper 2...
GATE (Graduate Aptitude Test in Engineering) || Physics Full Question Paper 2...GATE (Graduate Aptitude Test in Engineering) || Physics Full Question Paper 2...
GATE (Graduate Aptitude Test in Engineering) || Physics Full Question Paper 2...
 
GATE - Graduate Aptitude Test in Engineering || Physics Question Paper 2016 |...
GATE - Graduate Aptitude Test in Engineering || Physics Question Paper 2016 |...GATE - Graduate Aptitude Test in Engineering || Physics Question Paper 2016 |...
GATE - Graduate Aptitude Test in Engineering || Physics Question Paper 2016 |...
 
GRE (Graduate Record Examinations) English Preparation Tips || Sourav Sir's C...
GRE (Graduate Record Examinations) English Preparation Tips || Sourav Sir's C...GRE (Graduate Record Examinations) English Preparation Tips || Sourav Sir's C...
GRE (Graduate Record Examinations) English Preparation Tips || Sourav Sir's C...
 
GATE Math 2016 Question Paper | Sourav Sir's Classes
GATE Math 2016 Question Paper | Sourav Sir's ClassesGATE Math 2016 Question Paper | Sourav Sir's Classes
GATE Math 2016 Question Paper | Sourav Sir's Classes
 
GATE Math 2013 Question Paper | Sourav Sir's Classes
GATE Math 2013 Question Paper | Sourav Sir's ClassesGATE Math 2013 Question Paper | Sourav Sir's Classes
GATE Math 2013 Question Paper | Sourav Sir's Classes
 
GATE Math 2015 Question Paper | Sourav Sir's Classes
GATE Math 2015 Question Paper | Sourav Sir's ClassesGATE Math 2015 Question Paper | Sourav Sir's Classes
GATE Math 2015 Question Paper | Sourav Sir's Classes
 
GATE Math 2017 Question Paper | Sourav Sir's Classes
GATE Math 2017 Question Paper | Sourav Sir's ClassesGATE Math 2017 Question Paper | Sourav Sir's Classes
GATE Math 2017 Question Paper | Sourav Sir's Classes
 
GATE Chemistry 2013 Question Paper | Sourav Sir's Classes
GATE Chemistry 2013 Question Paper | Sourav Sir's ClassesGATE Chemistry 2013 Question Paper | Sourav Sir's Classes
GATE Chemistry 2013 Question Paper | Sourav Sir's Classes
 

Recently uploaded

Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
negromaestrong
 
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in DelhiRussian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
kauryashika82
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
ciinovamais
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
PECB
 
Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfMaking and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdf
Chris Hunter
 

Recently uploaded (20)

Micro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdfMicro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdf
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdf
 
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdf
 
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in DelhiRussian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
 
Python Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docxPython Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docx
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The Basics
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdf
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17
 
Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17
 
Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 
On National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan FellowsOn National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan Fellows
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
 
Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfMaking and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdf
 
ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701
 
Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural Resources
Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural ResourcesEnergy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural Resources
Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural Resources
 
psychiatric nursing HISTORY COLLECTION .docx
psychiatric  nursing HISTORY  COLLECTION  .docxpsychiatric  nursing HISTORY  COLLECTION  .docx
psychiatric nursing HISTORY COLLECTION .docx
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.
 
Application orientated numerical on hev.ppt
Application orientated numerical on hev.pptApplication orientated numerical on hev.ppt
Application orientated numerical on hev.ppt
 

GAME THEORY NOTES FOR ECONOMICS HONOURS FOR ALL UNIVERSITIES BY SOURAV SIR'S CLASSES 9836793076

  • 1. SOURAV SIR’S CLASSES (98367 93076) GAME THEORY What is Game? A game is a formal description of a strategic situation. Game theory Game theory is the formal study of decision-making where several players must make choices that potentially affect the interests of the other players. Some basic and important definitions Mixed strategy A mixed strategy is an active randomization, with given probabilities, that determines the player’s decision. As a special case, a mixed strategy can be the deterministic choice of one of the given pure strategies. Nash equilibrium A Nash equilibrium, also called strategic equilibrium, is a list of strategies, one for each player, which has the property that no player can unilaterally change his strategy and get a better payoff. Payoff A payoff is a number, also called utility, that reflects the desirability of an outcome to a player, for whatever reason. When the outcome is random, payoffs are usually weighted with their probabilities. The expected payoff incorporates the player’s attitude towards risk. Perfect information A game has perfect information when at any point in time only one player makes a move, and knows all the actions that have been made until then. Player A player is an agent who makes decisions in a game. Rationality A player is said to be rational if he seeks to play in a manner which maximizes his own payoff. It is often assumed that the rationality of all players is common knowledge. Strategic form A game in strategic form, also called normal form, is a compact representation of a game in which players simultaneously choose their strategies. The resulting payoffs are presented in a table with a cell for each strategy combination. Strategy In a game in strategic form, a strategy is one of the given possible actions of a player. In an extensive game, a strategy is a complete plan of choices, one for each decision point of the player. Zero-sum game A game is said to be zero-sum if for any outcome, the sum of the payoffs to all players is zero. In a two-player zero-sum game, one player’s gain is the other player’s loss, so their interests are diametrically opposed co-oprative and non co-operative games Cooperative game theory investigates such coalitional games with respect to the relative amounts of power held by various players, or how a successful coalition should divide its proceeds. This is most naturally applied to situations arising in political science or international relations, where concepts like power are most important. For example, Nash proposed a solution for the division of gains from agreement in a bargaining problem which depends solely on the relative strengths of the two parties’ bargaining position. The amount of power a side has is determined by the usually inefficient outcome that results when negotiations break down. Nash’s model fits within the cooperative frame- work in that it does not delineate a specific timeline of offers and counteroffers, but rather focuses solely on the outcome of the bargaining process. In contrast, no cooperative game theory is concerned with the analysis of strategic choices. The paradigm of no cooperative game theory is that the details of the ordering
  • 2. SOURAV SIR’S CLASSES (98367 93076) and timing of players’ choices are crucial to determining the outcome of a game. In contrast to Nash’s cooperative model, a noncooperative model of bargaining would posit a specific process in which it is prespecified who gets to make an offer at a given time. The term “noncooperative” means this branch of game theory explicitly models the process of players making choices out of their own interest. Cooperation can, and often does, arise in noncooperative models of games, when players find it in their own best interests. Representation of game The matrix below is a normal-form representation of a game in which players move simultaneously (or at least do not observe the other player's move before making their own) and receive the payoffs as specified for the combinations of actions played. For example, if player 1 plays top and player 2 plays left, player 1 receives 4 and player 2 receives 3. In each cell, the first number represents the payoff to the row player (in this case player 1), and the second number represents the payoff to the column player (in this case player 2). Pure vs mixed strategy A pure strategy provides a complete definition of how a player will play a game. In particular, it determines the move a player will make for any situation they could face. A player's strategy set is the set of pure strategies available to that player. A mixed strategy is an assignment of a probability to each pure strategy. This allows for a player to randomly select a pure strategy. Since probabilities are continuous, there are infinitely many mixed strategies available to a player, even if their strategy set is finite. Of course, one can regard a pure strategy as a degenerate case of a mixed strategy, in which that particular pure strategy is selected with probability 1 and every other strategy with probability 0. A totally mixed strategy is a mixed strategy in which the player assigns a strictly positive probability to every pure strategy. (Totally mixed strategies are important for equilibrium refinement such as trembling hand perfect equilibrium.) Two person zero sum game A zero-sum game is a mathematical representation of a situation in which a participant's gain (or loss) of utility is exactly balanced by the losses (or gains) of the utility of the other participant(s). If the total gains of the participants are added up, and the total losses are subtracted, they will sum to zero. An example of Zero sum game For example, consider the children's game of "Matching Pennies." In this game, the two players agree that one will be "even" and the other will be "odd." Each one then shows a penny. The pennies are shown simultaneously, and each player may show either a head or a tail. If both show the same side, then "even" wins the penny from "odd;" or if they show different sides, "odd" wins the penny from "even". Here is the payoff table for the game. Odd Head Tail Even Head 1,-1 -1,1 Tail -1,1 1,-1 If we add up the payoffs in each cell, we find 1-1=0. This is a "zero-sum game."
  • 3. SOURAV SIR’S CLASSES (98367 93076) Another Example Here is another example of a zero-sum game. It is a very simplified model of price competition. Like Augustin Cournot (writing in the 1840's) we will think of two companies that sell mineral water. Each company has a fixed cost of $5000 per period, regardless whether they sell anything or not. We will call the companies Perrier and Apollinaris, just to take two names at random. The two companies are competing for the same market and each firm must choose a high price ($2 per bottle) or a low price ($1 per bottle). Here are the rules of the game: 1) At a price of $2, 5000 bottles can be sold for a total revenue of $10000. 2) At a price of $1, 10000 bottles can be sold for a total revenue of $10000. 3) If both companies charge the same price, they split the sales evenly between them. 4) If one company charges a higher price, the company with the lower price sells the whole amount and the company with the higher price sells nothing. 5) Payoffs are profits -- revenue minus the $5000 fixed cost. Here is the payoff table for these two companies Perrier Price=$1 Price=$2 Apollinaris Price=$1 0,0 5000, -5000 Price=$2 -5000, 5000 0,0 (Verify for yourself that this is a zero-sum game.) For two-person zero-sum games, there is a clear concept of a solution. The solution to the game is the maximin criterion -- that is, each player chooses the strategy that maximizes her minimum payoff. In this game, Appolinaris' minimum payoff at a price of $1 is zero, and at a price of $2 it is -5000, so the $1 price maximizes the minimum payoff. The same reasoning applies to Perrier, so both will choose the $1 price. Here is the reasoning behind the maximin solution: Apollinaris knows that whatever she loses, Perrier gains; so whatever strategy she chooses, Perrier will choose the strategy that gives the minimum payoff for that row. Again, Perrier reasons conversely. Linear Programming method of Game Theory Two companies are competing for the same product. To improve its market share, company A decides to launch the following strategies.  A1 = give discount coupons  A2 = home delivery services  A3 = free gifts The company B decides to use media advertising to promote its product.  B1 = internet  B2 = newspaper  B3 = magazine 
  • 4. SOURAV SIR’S CLASSES (98367 93076) Company B Company A B1 B2 B3 A1 3 -4 2 A2 1 -7 -3 A3 -2 4 7 Use linear programming to determine the best strategies for both the companies. Solution. Company B Minimum Company A B1 B2 B3 A1 3 -4 2 -4 A2 1 -7 -3 -7 A3 -2 4 7 -2 Maximum 3 4 7 Minimax = -2 Maximin = 3 This game has no saddle point. So the value of the game lies between –2 and +3. It is possible that the value of game may be negative or zero. Thus, a constant k is added to all the elements of pay-off matrix. Let k = 3, then the given pay-off matrix becomes: Company B Company A B1 B2 B3 A1 6 -1 5 A2 4 -4 0 A3 1 7 10 Let V = value of the game p1, p2 & p3 = probabilities of selecting strategies A1, A2 & A3 respectively. q1, q2 & q3 = probabilities of selecting strategies B1, B2 & B3 respectively.
  • 5. SOURAV SIR’S CLASSES (98367 93076) Company B Probability Company A B1 B2 B3 A1 6 -1 5 p1 A2 4 -4 0 p2 A3 1 7 10 p3 Probability q1 q2 q3 Company A's objective is to maximize the expected gains, which can be achieved by maximizing V, i.e., it might gain more than V if company B adopts a poor strategy. Hence, the expected gain for company A will be as follows: 6p1 + 4p2 + p3 ≥ V -p1 - 4p2 + 7p3 ≥ V 5p1 + 0p2 + 10p3 ≥ V p1 + p2 + p3 = 1 and p1, p2, p3 ≥ 0 Dividing the above constraints by V, we get 6p1/V + 4p2/V + p3/V ≥ 1 -p1/V - 4p2/V + 7p3/V ≥ 1 5p1/V + 0p2/V + 10p3/V ≥ 1 p1/V + p2/V + p3/V = 1/V To simplify the problem, we put p1/V = x1, p2/V = x2, p3/V = x3 In order to maximize V, company A can Minimize 1/V = x1+ x2+ x3 subject to 6x1 + 4x2 + x3 ≥ 1 -x1 - 4x2 + 7x3 ≥ 1 5x1 + 0x2 + 10x3 ≥ 1 and x1, x2, x3 ≥ 0 Company B's objective is to minimize its expected losses, which can be reduced by minimizing V, i.e., company A adopts a poor strategy. Hence, the expected loss for company B will be as follows: 6q1 - q2 + 5q3 ≤ V 4q1 - 4q2 + 0q3 ≤ V q1 + 7q2 + 10q3 ≤ V q1 + q2 + q3 = 1 and q1, q2, q3 ≥ 0 Dividing the above constraints by V, we get 6q1/V - q2/V + 5q3/V ≤ 1 4q1/V - 4q2/V + 0q3/V ≤ 1 q1/V + 7q2/V + 10q3/V ≤ 1 q1/V + q2/V + q3/V = 1/V
  • 6. SOURAV SIR’S CLASSES (98367 93076) To simplify the problem, we put q1/V = y1, q2/V = y2, q3/V = y3 In order to minimize V, company B can Maximize 1/V = y1+ y2+ y3 subject to 6y1 - y2 + 5y3 ≤ 1 4y1 - 4y2 + 0y3 ≤ 1 y1 + 7y2 + 10y3 ≤ 1 and y1, y2, y3 ≥ 0 Company B's problem is the dual of company A's problem. To solve this problem, we introduce slack variables to convert inequalities to equalities. The problem becomes Maximize y1 + y2 + y3 + 0y4 + 0y5 + 0y6 6y1 - y2 + 5y3 + y4 = 1 4y1 - 4y2 + y5 = 1 y1 + 7y2 + 10y3 + y6 = 1 Initial Basic Feasible Solution y1 = 0, y2 = 0, y3 = 0, z = 0 y4 = 1, y5 = 1, y6 = 1 Table 1 cj 1 1 1 0 0 0 cB Basic Variables B y1 y2 y3 y4 y5 y6 Solution values b (=XB) 0 y4 6 -1 5 1 0 0 1 0 y5 4 -4 0 0 1 0 1 0 y6 1 7 10 0 0 1 1 zj-cj -1 -1 -1 0 0 0 Key column = y1 column Minimum positive value = 1/6 Key row = y4 row Pivot element = 6 y4 departs and y1 enters.
  • 7. SOURAV SIR’S CLASSES (98367 93076) Table 2 cj 1 1 1 0 0 0 cB Basic Variable B y1 y2 y3 y4 y5 y6 Solution values b (=XB) 1 y1 1 -1/6 5/6 1/6 0 0 1/6 0 y5 0 -10/3 -10/3 -2/3 1 0 1/3 0 y6 0 43/6 55/6 -1/6 0 1 5/6 zj-cj 0 -7/6 -1/6 1/6 0 0 Final Table: Linear Programming Method cj 1 1 1 0 0 0 cB Basic Variable B y1 y2 y3 y4 y5 y6 Solution values b (=XB) 1 y1 1 0 45/43 7/43 0 1/43 8/43 0 y5 0 0 40/43 -32/43 1 20/43 31/43 1 y2 0 1 55/43 -1/43 0 6/43 5/43 zj-cj 0 0 57/43 6/43 0 7/43 The values for y1, y2 & y3 are 8/43, 5/43 & 0 respectively. I/V = y1 + y2 + y3 = 8/43 + 5/43 + 0 = 13/43 or V = 43/13 Company B's optimal strategy q1 = V X y1 = 43/13 X 8/43 = 8/13 q2 = V X y2 = 43/13 X 5/43 = 5/13 q3 = V X y3 = 43/13 X 0 = 0 Hence, company B's optimal strategy is (8/13, 5/13, 0). Company A's optimal strategy The values for x1, x2 & x3 can be obtained from the final simplex table. x1 = 6/43, x2 = 0 & x3 = 7/43 p1 = V X x1 = 43/13 X 6/43 = 6/13 p2 = V X x2 = 43/13 X 0 = 0 p3 = V X x3 = 43/13 X 7/43 = 7/13 Hence, company A's optimal strategy is (6/13, 0, 7/13). Prisoners dilemma
  • 8. SOURAV SIR’S CLASSES (98367 93076) There are two prisoners whose aim is to minimize the years of imprisonment. They have commit-ted a crime jointly. Each prisoner is interviewed separately and there are not any contacts whatsoever between them. They decide individually to confess or deny the crime taking into account possible decisions of the other prisoner (strategic game). Each prisoner chooses his dominant strategy, that is the behaviour giving the best result regardless of the decision of the other prisoner. PLAYER B CONFESS DENY Prisoner A CONFESS 3,3 1,4 DENY 4,1 2,2 The first number shows the years imprisonment of A, the second number of B. If for example A confesses and B denies, A gets 1 year imprisonment and B 4 years (field at the top right Basic terms • Players: decision makers ("prisoner A or B") • Strategy: behaviour of the players ("confess"/"deny") • Pay-off: outcome (x years inmprisonment) • Dominant strategy: the best outcome for a player regardless of the decision of the other player Which are the dominant strategies in this game? from the point of view of prisoner A • if B confesses, I should also confess (3 years are less than 4 years) • if B denies, I should again confess (1 year is less than 2 years) Ë strategy of A: I confess irrespective of the decision of B. "Confess" ist the dominant strategy of A (3 years imprisonment) from the point of view of prisoner B • if A confesses, I should also confess (3 years are less than 4 years) • if B denies, I should again confess (1 year is less than 2 years) Ë strategy of B: "Confess" is his dominant strategy , too (3 years imprisonment) If both prisoners could cooperate successfully, they would get a better outcome for both (2 years imprisonment). But they cannot cooperate, thus, the dominant strategy is the best result which can be achieved when deciding individually. That is the dilemma of the prisoners: By cooperation they could get a better result than by deciding individually ANSWER THE FOLLOWING 1. WILL THE COMPANIES ADVERTISE OR NOT?
  • 9. SOURAV SIR’S CLASSES (98367 93076) CIGARETTE COMPANY B CIGARETTE COMPANY A ADVERTISE NO ADVERTISE ADVERTISE 30,30 50,20 NO ADVERTISE 20,50 40,40 2. Producing, yes or no? COMPANY B Producing NOT Producing COMPANY A Producing -60,-85 60,0 NOT Producing 0,70 50,0 ANSWERS 1. for both cigarette companies "advertising" is the dominant strategy (profit of 30 for each). The market shares do not change; the cost of advertising, hower, lowers the profits. By coordination they could get a better outcome ("not advertising", profit of 40 for each). 2.. There is no dominant strategy for either firm, that's why there is no prisoners' dilemma with possible rational decisions. from the point of view of A: • if B produces, I do not produce (0 > -60) • if B does not produce, then I produce (+60 > +50) from the point of view of B: • if A produces, I do not produce (0 > -85) • if A does not produce, then I produce (+70 > 0) DOMINANCE PRINCIPLE One move dominates another if all its payoffs are at least as advantageous to the player than the corresponding ones in the other move. In terms of the payoff matrix, we can say it this way: A. Row r in the payoff matrix dominates row s if each payoff in row r is ≥ the corresponding payoff in row s. B. Column r in the payoff matrix dominates column s if each payoff in row r is ≤ the corresponding payoff in column s. Note that if two rows or columns are equal, then each dominates the other. A row or column strictly dominates another if the one dominates the other and they are not equal. Following the first principle of game theory, the move corresponding to a strictly dominated row or column will never be played, and both players are aware of this by the second principle. Thus each player following the principles of game theory will repeatedly eliminate dominated rows and columns as the case may be. (If two rows or columns are equal, then there is no reason to choose one over the other, so either may be eliminated.) This process is called reduction by dominance.
  • 10. SOURAV SIR’S CLASSES (98367 93076) AN EXAMPLE OF DOMINANCE Example Consider the above game once again. Column Strategy A B C Row Strategy 1 0 -1 1 2 0 0 2 3 -1 -2 3 Since the entries in Row 2 are ≥ the corresponding ones in Row 1, Row 2 dominates Row 1. Since the entries in Column B are ≤ the corresponding ones in Column A, Column B dominates Column A. Reducing the Above Game by Dominance Since Row 2 dominates Row 1 we eliminate Row 1 to obtain A B C 2 0 0 2 3 -1 -2 3 Since Column B now dominates both Columns A and C we eliminate both Columns A and C to obtain B 2 0 3 -2 Since the top row now dominates the bottom row, we eliminate the bottom row, and we are reduced to the following 1×1 matrix B 2 ( 0 ) In this case, we have solved the game by reduction by dominance: The row player should always play 2 and the column player should always play B. Since the corresponding payoff is 0, we say that the game is fair (neither player has an advantage over the other). Note that we were lucky here: Not all games can be reduced by dominance to a 1×1 game. Saddle Point, Strictly Determined Game
  • 11. SOURAV SIR’S CLASSES (98367 93076) A saddle point is a payoff that is simultaneously a row minimum and a column maximum. To locate saddle points, circle the row minima and box the column maxima. The saddle points are those entries that are both circled and boxed. A game is strictly determined if it has at least one saddle point. The following statements are true about strictly determined games. A. All saddle points in a game have the same payoff value. B. Choosing the row and column through any saddle point gives minimax strategies for both players. In other words, the game is solved via the use of these (pure) strategies. The value of a strictly determined game is the value of the saddle point entry. A fair game has value of zero, otherwise it is unfair or biased. AN EXAMPLE OF SADDLE POINT Example In the above game, there are two saddle points, shown in color. A B C 1 0 -1 1 2 0 0 2 3 -1 -2 3 Since the saddle point entries are zero, this is a fair game. Nash Equilibrium and Dominant Strategies Nash Equilibrium is a term used in game theory to describe an equilibrium where each player's strategy is optimal given the strategies of all other players. A Nash Equilibrium exists when there is no unilateral profitable deviation from any of the players involved. In other words, no player in the game would take a different action as long as every other player remains the same. Nash Equilibria are self-enforcing; when players are at a Nash Equilibrium they have no desire to move because they will be worse off. Necessary Conditions The following game doesn't have payoffs defined: L R T a,b c,d B e,f g,h
  • 12. SOURAV SIR’S CLASSES (98367 93076) In order for (T,L) to be an equilibrium in dominant strategies (which is also a Nash Equilibrium), the following must be true:  a > e  c > g  b > d  f > h In order for (T,L) to be a Nash Equilibrium, only the following must be true:  a > or = e  b > or = d SOME SPECIFIC EXAMPLES Prisoners' Dilemma (Again) If every player in a game plays his dominant pure strategy (assuming every player has a dominant pure strategy), then the outcome will be a Nash equilibrium. The Prisoners' Dilemma is an excellent example of this. It was reviewed in the introduction, but is worth reviewing again. Here's the game (remember that in the Prisoners' Dilemma, the numbers represent years in prison): Jack C NC Tom C -10,-10 0,-20 NC -20,0 -5,-5 In this game, both players know that 10 years is better than 20 and 0 years is better than 5; therefore, C is their dominant strategy and they will both choose C (cheat). Since both players chose C, (10,10) is the outcome and also the Nash Equilibrium. To check whether this is a Nash Equilibrium, check whether either player would like to deviate from this position. Jack wouldn't want to deviate, because if he chose NC and Tom stayed at C, Jack would increase his prison time by 10 years. Iterated Deletion of Dominated Strategies Here's another game that doesn't have dominant pure strategies, but that we can solve by iterated deletion of dominated strategies. In other words, we can eliminate strategies that are dominated until we come to a conclusion: 2 Left Middle Right 1 Up 1,0 1,2 0,1 Down 0,3 0,1 2,0 Let's find the dominant strategies. The first strategy that is dominated, is Right. Player 2 will always be better off by playing Middle, so Right is dominated by Middle. At this point the column under Right can be eliminated since Right is no longer an option. This will be shown by crossing out the column:
  • 13. SOURAV SIR’S CLASSES (98367 93076) 2 Left Middle Right 1 Up 1,0 1,2 0,1 Down 0,3 0,1 2,0 Remember that both players understand that player 2 has no reason to play Right--player 1 understands that player 2 is trying to find an optimum, so he also no longer considers the payoffs in the Right column. With the Right column gone, Up now dominates Down for player 1. Whether player 2 plays Left or Middle, player 1 will get a payoff of 1 as long as he chooses Up. So now we no longer consider Down: 2 Left Middle Right 1 Up 1,0 1,2 0,1 Down 0,3 0,1 2,0 Now we know that player 1 will choose Up, and player 2 will choose Left or Middle. Since Middle is better than Left (a payoff of 2 vs. 0), player 2 will choose Middle and we have solved the game for the Nash Equilibrium: 2 Left Middle Right 1 Up 1,0 1,2 0,1 Down 0,3 0,1 2,0 To ensure that this answer (Up, Middle) is a Nash Equilibrium, check to see whether either player would like to deviate. As long as player 1 has chosen Up, player 2 will choose Middle. On the other hand, as long as player 2 has chosen Middle, player 1 will choose up. Multiple Nash Equilibria Here's a game that demonstrates multiple Nash Equilibria: Two drivers are traveling towards each other on a road. Should they drive on the left or the right side? They don't want to wreck...
  • 14. SOURAV SIR’S CLASSES (98367 93076) Driver 2 Left Right Driver 1 Left 1,1 -1,-1 Right -1,-1 1,1 Both (Left,Left) and (Right,Right) are Nash Equilibria. As long as they're on opposite sides of the road, the drivers are happy and don't want to deviate. Games like this are often solved by social convention--beforehand all the players agree on a strategy so that everyone is better off. Of course, everyone knows that the right side is the best side to drive on, so the game should look more like this: Driver 2 Left Right Driver 1 Left 1,1 -1,-1 Right -1,-1 2,2 In this case, the game itself gives the players a clue as to where the other player will be, even though there are two Nash Equilibria. Here's a game with three Nash Equilibria and no dominated strategies: 2 a b c 1 A 1,1 2,0 3,0 B 0,2 3,3 0,0 C 0,3 0,0 10,10 The Nash Equilibria are (A,a), (B,b), and (C,c).
  • 15. SOURAV SIR’S CLASSES (98367 93076) An example of normal-form game Player 1 Player 2 Player 2 chooses left Player 2 chooses right Player 1 chooses top 4, 3 −1, −1 Player 1 chooses bottom 0, 0 3, 4 Examples and exercises GAME THEORY Procedure Check each action pair to see if it has the property that each player's action maximizes her payoff given the other players' actions. Example: coordination between players with different preferences Two firms are merging into two divisions of a large firm, and have to choose the computer system to use. In the past the firms have used different systems, I and A; each prefers the system it has used in the past. They will both be better off if they use the same system then if they continue to use different systems. 1…We can model this situation by the following two-player strategic game. Player 2 I A Player 1 I 2,1 0,0 0,0 1,2A To find the Nash equilibrium, we examine each action profile in turn. (I,I) Neither player can increase her payoff by choosing an action different from her current one. Thus this action profile is a Nash equilibrium. (I,A) By choosing A rather than I, player 1 obtains a payoff of 1 rather than 0, given player 2's action. Thus this action profile is not a Nash equilibrium. [Also, player 2 can increase her payoff by choosing I rather than A.] (A,I) By choosing I rather than A, player 1 obtains a payoff of 2 rather than 0, given player 2's action. Thus this action profile is not a Nash equilibrium. [Also, player 2 can increase her payoff by choosing A rather than I.] (A,A) Neither player can increase her payoff by choosing an action different from her current one. Thus this action profile is a Nash equilibrium. We conclude that the game has two Nash equilibria, (I,I) and (A,A). Example: players with opposing preferences 2…An established firm and a newcomer to the market of fixed size have to choose the appearance for a product. Each firm can choose between two different appearances for the product; call them X and Y. The established producer prefers the newcomer's
  • 16. SOURAV SIR’S CLASSES (98367 93076) product to look different from its own (so that its customers will not be tempted to buy the newcomer's product) while the newcomer prefers that the products look alike. We can model this situation by the following two-player strategic game. Player 2 X Y Player 1 X 2,1 1,2 1,2 2,1Y To find the Nash equilibrium, we examine each action profile in turn. (X,X) Firm 2 can increase its payoff from 1 to 2 by choosing the action Y rather than the action X. Thus this action profile is not a Nash equilibrium. (X,Y) Firm 1 can increase its payoff from 1 to 2 by choosing the action Y rather than the action X. Thus this action profile is not a Nash equilibrium. (Y,X) Firm 1 can increase its payoff from 1 to 2 by choosing the action X rather than the action Y. Thus this action profile is not a Nash equilibrium. (Y,Y) Firm 2 can increase its payoff from 1 to 2 by choosing the action X rather than the action Y. Thus this action profile is not a Nash equilibrium. We conclude that the game has no Nash equilibrium! Exercise 3…Find the Nash equilibrium of the following strategic game. Player 2 L R Player 1 T 2,2 0,0 0,0 1,1B Ans. (T,L) Neither player can increase its payoff by choosing a different action, so this action profile is a Nash equilibrium. (T,R) Player 1 can increase her payoff from 0 to 1 by choosing the action B rather than the action T. Thus this action profile is not a Nash equilibrium. (B,L)
  • 17. SOURAV SIR’S CLASSES (98367 93076) Firm 1 can increase its payoff from 0 to 2 by choosing the action T rather than the action B. Thus this action profile is not a Nash equilibrium. (B,R) Neither firm can increase its payoff by choosing a different action, so this action profile is a Nash equilibrium. We conclude that the game has two Nash equilibria, (T,L) and (B,R). . 4… Find all Nash equilibria in pure strategies in the following non-zero-sum games. a Column Left Right Row Up 2 , 4 1 , 0 Down 6 , 5 4 , 2 b c Column Left Middle Right Row Up 0 , 1 9 , 0 2 , 3 Straight 5 , 9 7 , 3 1 , 7 Down 7 , 5 10 , 10 3 , 5 5…Problem "If a player has a dominant strategy in a simultaneous-move game, then she is sure to get her best outcome." True or false? Explain and give an example of a game that illustrates your answer. Solutions 4 Column Left Right Row Up 1 , 1 0 , 1 Down 1 , 0 1 , 1
  • 18. SOURAV SIR’S CLASSES (98367 93076) (a) Down is dominant for Row and Left is dominant for Column. Equilibrium: (Down, Left) with payoffs of (6, 5). (b) Down and Right are weakly dominant for Row and Column, respectively, leading to a Nash equilibrium at (Down, Right). Brute force also shows another Nash equilibrium at (Up, Left). (c) Down is dominant for Row; Column will then play Middle. Equilibrium is (Down, Middle). 5 False. A dominant strategy yields you the highest payoff available to you against each of your opponent's strategies. Playing a dominant strategy does not guarantee that you end up with the highest of all possible payoffs. For example, in a prisoner's dilemma game, both players have dominant strategies but neither gets the highest possible payoff in the equilibrium of the game. 6…Dominant Strategy Rules (Dominance Principle)  If all the elements of a column (say ith column) are greater than or equal to the corresponding elements of any other column (say jth column), then the ith column is dominated by the jth column and can be deleted from the matrix.  If all the elements of a row (say ith row) are less than or equal to the corresponding elements of any other row (say jth row), then the ith row is dominated by the jth row and can be deleted from the matrix. Dominance Example: Game Theory Player B Player A I II III IV I 3 5 4 2 II 5 6 2 4 III 2 1 4 0 IV 3 3 5 2 Use the principle of dominance to solve this problem. Solution. Player B Player A I II III IV Minimum I 3 5 4 2 2 II 5 6 2 4 2 III 2 1 4 0 0 IV 3 3 5 2 2 Maximum 5 6 5 4
  • 19. SOURAV SIR’S CLASSES (98367 93076) There is no saddle point in this game. 7…Using dominance property If a column is greater than another column (compare corresponding elements), then delete that column. Here, I and II column are greater than the IV column. So, player B has no incentive in using his I and II course of action. Player B Player A III IV I 4 2 II 2 4 III 4 0 IV 5 2 If a row is smaller than another row (compare corresponding elements), then delete that row. Here, I and III row are smaller than IV row. So, player A has no incentive in using his I and III course of action. Player B Player A III IV II 2 4 IV 5 2 Now you can use any one of the following to determine the value of game . 8…FIND NASH EQUILIBRIUM Rock Paper Scissors Rock 0, 0 -1, 1 1, -1 Paper 1, -1 0, 0 -1, 1 Scissors -1, 1 1, -1 0, 0
  • 20. SOURAV SIR’S CLASSES (98367 93076) ANSWER. There is no Nash Equilibrium of this game. Because for any pair of strategies, at least one player would wish to change strategy in response to the other person’s strategy. For instance, if player 1 is playing Rock and player 2 is playing Paper (the top middle cell), then player 1 wishes to switch to Scissors. (Also, there is actually a Nash Equilibrium in “mixed strategies,” which means the players randomize over their strategies. Specifically, each player plays each strategy with 1/3 probability. But you don’t have to know this.)  A)IS THERE ANY dominant strategy?  B) find the Nash equilibria.  C) Is there any first mover advantage? Answer 9…(a) Here is the strategy-and-payoff matrix for “Chicken.” Spike picks the row and Biff picks the column. (“K” means 1000.) Continue Stop Continue -10K, -10K 1K, -1K Stop -1K, 1K 0, 0 (b) There is no dominant strategy, because Continue is the best response to Stop, but Stop is the best response to Continue. There is no dominant strategy equilibrium (DSE), because both players must have dominant strategies to have a DSE. (c) There are two Nash Equilibria: (Continue, Stop) and (Stop, Continue). Why? Given that the other guy is going to Stop, you want to Continue. Given that the other guy is going to Continue, you want to Stop. (d) There can be a first-mover advantage if one player can commit in advance to playing Continue. For example, Spike could throw his brake pedal out the window so that he’s incapable of stopping. 10…Consider the following game: PLAYER 2 A B C D E F A 2,1 2,1 2,1 4,0 4,0 4,0 B 2,1 2,1 2,1 4,0 4,0 4,0 C 2,0 3,2 1,2 2,0 3,2 1,2 D 2,0 3,2 0,3 2,0 3,2 0,3 (a) Does player 1 have a dominant strategy? (b) Does player 2 have a dominant strategy? (c) Is there a dominant-strategy equilibrium? (d) Does player 1 have any dominated strategies? (e) Does player 2 have any dominated strategies? ANSWER
  • 21. SOURAV SIR’S CLASSES (98367 93076) a) Player 1 does not have a dominant strategy. (b) For Player 2 cis a weakly dominant strategy. (c) There is no dominant strategy equilibrium. (d) For Player 1 D is weakly dominated by C (and A and B are equivalent to each other). (e) For Player 2 a is weakly dominated by b or c , b is weakly dominated by c , d is strictly dominated by b or c and weakly dominated by a or e or f, e is weakly dominated by c or b or f, f is weakly dominated by c .Thus the dominated strategies are: a, b, d,e and f(obviously, since c is a dominant strategy!). 11…Find all the Nash equilibria of the following game. P Q R A 0,0 2,0 1,-1 B -1,0 1,2 2,1 C 0,1 2,1 3,2 D 0,2 2,3 3,3 ANSWER THERE ARE MULTIPLE NASH EQUILIBRIA MARKED AS BOLD 12…The questions in this problem refer to the following game. PLAYER 2 L M R PLAYER 1 U 1,2 3,5 2,1 M 0,4 2,1 3,0 D -1,1 4,3 0,2 A. Determine if either player has any dominated strategies. If so, identify them. b. Does either player have a dominant strategy? Why or why not? c. Use iterated elimination of dominated strategies to solve this game. Be clear about the order in which you are eliminating strategies. Also specify whether you are eliminating strictly or weakly dominated strategies ANSWER A)R for player 2 is dominated by M. For each player 1 strategy, M gives player 2 a higher payoff than does R. B)No. For either player to have a dominant strategy, 2 of her 3 strategies would need to be dominated. c)1. Eliminate R as above. (Strict) 2. In the 3 x 2 game, U strictly dominates M. 3. In the 2 x 2 game, M strictly dominates L. 4. In the 2 x 1 game, D strictly dominates U. IEDS Solution = (D,M).
  • 22. SOURAV SIR’S CLASSES (98367 93076) 13. Is there a Mixed Strategy Nash Equilibrium? a b A [(-12, 1) (8, 8)] B [(15, 1), (8,-1)] (15, 1) and (8,8) are Nash Equlibria. However, could you still mix between (8,8) and (15,1)? For example, for P2 (column player) to make P1 indifferent he could play b with a probability of 1. And player 1 could make player 2 indifferent with another probability mix. 14..Question 1 A dominant strategy is one which: a. is best for a player no matter what strategy the other player chooses. b. is optimal given the other player's strategy, but may not be optimal should the other player switch strategies. c. will be chosen by the second player in a sequential game. d. will be chosen by the first player in a sequential game. Question 2 Select the correct statement: a. Every dominant strategy equilibrium is a Nash equilibrium and every Nash equilibrium is a dominant strategy equilibrium b. Every dominant strategy equilibrium is a Nash equilibrium, but not every Nash equilibrium is a dominant strategy equilibrium c. Not every dominant strategy equilibrium is a Nash equilibrium, every Nash equilibrium is a dominant strategy equilibrium d. Some dominant strategy equilibriums are a Nash equilibrium, but not every Nash equilibrium is a dominant strategy equilibrium Company AAA Left Right Company BBB Up -1, -1 -10, 0 Down 0, -10 -8, -8 Question 3 In the above table, which of the following is true? a. Company BBB has no dominant strategy. b. Company BBB dominant strategy is Up. c. Company BBB dominant strategy is Down. Question 4 In the above table, which of the following is true? a. Company AAA has no dominated strategies. b. Company AAA strategy of Left is dominated. c. Company AAA strategy of Right is dominated. Question 5 Company AAA price =1 price =2 price=3 Company BBB price =1 0, 0 50, -10 40, -20 price =2 -10, 50 20, 20 90, 10 price =3 -20, 40 10, 90 50, 50 In the table above, what is the Nash Equilibrium?
  • 23. SOURAV SIR’S CLASSES (98367 93076) 14…Answers: Question 1: a. is best for a player no matter what strategy the other player chooses. Question 2: b. Every dominant strategy equilibrium is a Nash equilibrium, but not every Nash equilibrium is a dominant strategy equilibrium Question 3: c. Company BBB dominant strategy is Down. Question 4: b. Company AAA strategy of Left is dominated. Question 5: Both competitors choose a price of $1