2. Company aims to provide utility and entertainment services to the
customers using smartphone applications
The goal is to create a music player application which is one place for
everything music
The application must consist of all the basic features along with some
additional new features in order to get ahead of the competition
3. Company focuses on product strategy. The better the product is
the better it will perform in the market
The applications are improved and updated with time also new
applications and features are made available with the changing
times
Company is currently active in utility apps and gaming apps
market. Some eg. - News app, Arcade games
As the market has very low entry barrier; a lot of competition is
experienced
4. Smartphone is available in maximum parts of the world and so
are applications. The usage of applications and its consumer base
is increasing every day. People belonging to every demography
use applications today
As the market is vast so is the competition. There is competition
in every sector of application market
Collaboration between two parties ensures profits to both and
increased number of channels to promote the product
New and newer areas are being researced on and newer features
are made available in the market everyday
5. Target customers are the smartphone users
Customers can be divided based on their age groups or interests
or their needs
In this module we are going to target customers who love music
or listen to music in their daily life
The goal is provide them with an application which will provide
them with better features and experience
6. The Goal is to reach 100% profits by the end of 2 years of release
The income would entirely dependent on the premium purchase
made by users and in app advertisements
The investment made will be for app manufacturing, promotion
and maintanence
7. CUSTOMERS
Basic need includes an application which can provide them with
great sound quality and can organise their songs library
effectively, these include customer groups who listen to music
ocassionally
Needs increase to improved interface, animations and graphics,
also control on various tones and equalizers; these include
customers who are mainstream hoobyist and professionals
8. COLLBORATORS
Collaboration needs to be done for promotion, data
management and interface design
Promotion includes channels and platforms on which the app
would sell, advertisement platforms on which communication of
various features and offers would be done
Data management includes maintanence of online community
and collection of songs accessible to users
Interface design includes designing various interfaces and skins
for the app for users to choose from
9. COMPANY
The units responsible for various tasks will be
Technical Unit - app development, maintenance, upgrades
Marketing - market analysis, strategy changes
Sales - promotion and communication
Accounts - track of product's income; profit and loss
HR - manage human resource
10. COMPETITORS
Some of the competitors for the application are
PowerAmp
Google Play Music
N7 Player
11. CUSTOMERS
Customers get all the features available in the competitor apps
Addtional features inside app and online services made available
which are not present in competitor apps
Free version with all the basic features and some new features
Premium version with all the amazing advancd features
12. COLLABORATORS
Promotion collaborators get to post ads on the free version
leading to the promotion of their service and products
Data management and Interface design collaborators get to post
ads as well as a part of the income for use of specific services
13. COMPANY
Company gets a new sector of market to explore
New data on consumer as well as earnings from the app
Creation of jobs in the company (Incentives to employees)
Increased market share
14. FEATURES
Album art display & download
Graphic equalizer, presets and tone controls
Library sorting, recently played folder
Lock screen, graphics and widgets customization
Numerous themes and skins
Onscreen lyrics & lyrics download
Access to online music community; upload and streaming
15. PREMIUM FEATURES
Album art slideshow animation
Graphic equalizer increased preset and custom headset output
Icon change & phone orientation change
Equalizer set to particular song
Access to download songs free from online directory
Adfree version
16. COSTS
App development cost $100,000
Maintenance cost $20,000/year (data management, upgrades)
Promotion budget $50,000 (advertisement and offers)
Incentives $50,000 on year 1 and $20,000/year then (catering
employees)
17. App name : WalkBeats
Slogan : Everything Music
Logo:
18. Premium version of the app will be charged $3.99/year
Channel member will be charged $3.39/year
19. Incentives (bonus) will be given to employees working on
the app. Accounted intotal as $50,000 in first year and
$20,000/year onwards
Promotion collaborators gets to advertise in the app
Data management & Interface design gets $/per quantity of
product
For every skin made design collaborator will get 10$ and
access to promotion in the app interface
For every song data collaborator get 0.25$ and gets
additional $15,000 for online community maintanence
20. Various advertisement for the app to be made available with
the help of collaborators
Social media account for application updates and
informations
Youtube video made by app experts as a review
Sending apps on various app ranking websites
21. App will be distributed thorigh various app stores available
online. Major being google play
22. ORGANISATIONAL STRUCTURE
Structure consists of Technical unit and Marketing unit to
develop on the product
Sales unit and Marketing unit to work on the promotions and
contacts with the collaborators
23. PROCESSES
Market research
App development
Online community & Design interface building
Collaborators contacting
App distribution
App promotion
24. TIMELINE
Things follow the order they are written in
Market research (3 months)
Marketing Strategy development (2 months)
App development & testing (1 year) & Collaborators
contacting (6 months)
App distribution (3 months)
App promotion & upgrading (on)
25. Slides made by Sanket Bambodkar (IITB) in Marketing Internship
under Prof. Sameer Mathur, IIML