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Riccardo Prandi

B usiness
D esigner
P ortfolio
ORGANIC

-2
WARM

2

Mondadori Interni
Magazine
1

1

-1

-2

COLD

2

GEOMETRIC

-1

Design
Research
Methodologies

Mondadori, one of the major brands of publishing in Italy, was the partner of this workshop with its Interior,
Architecture and Design magazine called INTERNI. The aim was to practice different research methodologies as
embedded within the process of design in order to be trained on how to manage a design research project. The
workshop was divided in three main sections according to the research methodologies considered that are the
following: Ethnographic Research, Scenario Research and Trend Research.
The first section, titled Human Experiences
Stream was aimed at investigating people’s
habits and wants by practicing
Ethnographic Research, investigating
people by collecting and describing data in
their daily life framework in order to figure
out how they approached to Fuorisalone
events, during the Milan design week. Our
output were six different archetypical
personas that describe their behavior
approaching the event in terms of
recruitment of the information, using of
the means of transportation and visiting
selection criteria.

Demographics

80

Business

Participants

Design

41%

51%
21%

25%

59%
Women

Men

Other

3%
Architecture

Engineering

Ages
49%

38%

9%

4%

1%

19-24

25-34

35-44

45-55

56 +
The second section was on Market
Research , to learn how to analyze the
market as before and now and to be able to
predict the future path for the specific
subject: home and living trends. Building
visual taxonomies, we developed a
diagrammatic visualization to describe the
project’s information complexity

In last section the Product Reality Stream,
the main purpose was to do some trend
research about Garden and Outdoor
furniture during Milan’s Design Week 2013.
In order to find out about the innovations,
trends and news about the garden we
visited exhibitions, events and showrooms.
Our final outcome was to write an article
for The Salone Mag describing our finding
about the future of the outdoor furniture.
A way out for

Indoor Habits
By Yasemin Bayır

Window by LGtek Outdoor

As the Milan Design Week went by
I came across some interesting and in novative design approaches compared
with the past decades, a revolution that
spreads the culture of living habits at
home towards to outdoors. These de signs are combining the
idea of outdoor with a
new homey-united perspective. The outdoors
During Milan Design Week 2013 edi - is now considered as an
tion, I have observed the trends and extension of indoors and
behavioral changes of the people in embraced by the home owners as a new cultural
outdoors.
expression of daily life.
It has been clear for the past few years
that the indoor furniture has been af- First of all, they are creatfecting the outdoors by its looks and ing the mood of indoors
comfort. However; the interesting part by providing the ability
of this year’s Design Week was to see to continue the regular
that actually it started to influence the needs like cooking, reOutdoor designs not only by the looks laxing, reading a newsbut also as the daily gathering habits paper or listening to
in society.
Salone Del Mobile, also known
as Milan Design Week, is internationally famed for its wide range of ven dors and the designers from around
the world. It’s not only the fair area but
also the Fuorisalone which comprises
of all the areas outside the fair com bined with different exhibitions and
events during the Design Week.

music. This way all the individuals are
able to gather in the same area as if it
was indoors.
LGtek Outdoor Kitchen, Window, designed by Michele Villa; is an

Outdoor & Garden
1

2

3

4

TH

ENGAGE THE
CUSTOMER

The Slow
Life Model

fash-uhn in-duh-stree

TOTAL LOOK

New
Partnerships

Make
partnerships with
brands that offer
products and
services which
complete the
look .

Va
Propo

Introduce
profiles
customer
Provide a l
Create a
exper
Change th
SLOW LIFE MODEL

e
tion

Shops

Slowear

Distribution
Channels

fferent
Make a link betwen the
shops , the website and
t are
the journal .
ented.
Add the online sales.
model.
opping Sell through partnerships.
Launch a catalogue of
ce
services
ackage.

Online

Made in Italy
And value chain
Innovation

This first workshop was focused on the aspects of product management, Made in Italy and value chain innovation
in fashion industry, to experience how companies create market opportunities through product focused strategies;
The final outcome is a clear and simple business strategy analyzing the fields of production, communication and
service, to create engaging customer experiences that best represent the brand of “Slowear” through the
implementation of the value chain as an analytical tool, in its processes, actors and networked relationships.
The Slowlife model
The aim of our team was to innovate the
value chain of Slowear by focusing on three
main aspects of the company: partnerships,
distribution channels and shopping
experience, by offering an all-round
experience, in line with the Slowear
philosophy. In order to do that, we
suggested four hypothetical customers
profiles, in which people can identify with,
each with a specific set of values. Creating
partnerships with other companies we
integrated the total look of each profile
with a specific package which included
from one side a set of services and activities
, and new products curated by Slowear on
the other. The implementation of our
strategy involved then the creation of new
distribution channels that will make the
shopping experience more appealing and
involving for the customers, both in the
stores and online.
FAST FOOD
fahst food
Royal Rose

Innovation
Through
Design
The Royal Rose Company, one of the biggest producers of fresh salads in the US, is searching for new tools to
innovate in order to face the transformations of today’s business. The outcome of this workshop was a clear
business model made of the integration and a cohesive mix of all design modes (product, value chain,
communication, environmental, interaction and service design).
Play Red , Go healthy !
Our aim was to create a new B2C business
opportunity for Royal Rose designed to
reach American college students and
offering them a healthy and innovative
food experience . PLAY RED GO
HEALTHY! represents a new, healthy,
affordable and fast meal experience in
campus, ( where students usually have bad
eating habits) made up by radicchio
smoothies and wraps and others radicchio
product- based meals . To enhance the
experience we developed a smartphone
application through which students can
log their campus activities and keep track
of their performance regarding to 3 main
aspects of college life: study hours, sports
activity and social - party life. The app will
then suggest them which of the food truck
meals will work better for them, based on
radicchio’s products , according to their
healthy scores. Secondly it allows student to
find through a GPS local system, the nearer
food truck in the university. Once they
have choosen, they can get a colour bag for
free to participate to the colour run
marathon sponsorized
by PLAY RED , GO HEALTHY!

Demographics

80

Business

Participants

Design

41%

51%
21%

25%

59%
Women

Men

Other

3%
Architecture

Engineering

Ages
49%

38%

9%

4%

1%

19-24

25-34

35-44

45-55

56 +
The proposals will help Royal Rose to
switch from a product driven company into
a brand delivering experiences, in different
context of use including conviviality
outdoor and convenience on the move
(ready to eat and take a way)
SPORT AND LIFESTYLE

spohrt and laifstail

ORGANIC

RESEARCH AN
WARM
ALYSIS - CONCEPT - USER EXPERIENCE - FEASIBILITY

2

My ideal Business

Entrepreneurship Through Design
Riccardo Prandi
-1

1

-1

Entrepreneurship
Through
Design
2

GEOMETRIC

1

«How to re-think the workout experience and make it more enjoyable fun and interactive?» Instafit is a system
that brings an holistic approach to healthy lifestyles, based on three main elements : a wristband, a smartphone
application and a vending machine.
-2
Instafit wristband is one of the first tracker
that can discriminate between exercises,
recognizes the type of exercise done and
accurately records how your body is
responding, analyzing details such as the
heart rate and sweating: it combines the
registration of movements (acceleration)
made with the arm and ankle, examines
them using a sophisticated algorithm and is
able to understand, in total autonomy, the
type of exercise that we are performing. A
wristband records data coming from the
upper part of the body, and a clip to be
applied to the shoe, to detect the data of the
lower part. During the day, it tracks steps,
distance, and calories burnt, so that you can
constantly monitorate how much fuel you
have earned and how much you have spent.
( motivation factor) . At night, it tracks
your sleep quality and wakes you silently,
with a vibration in the morning.

RESEARCH AND ANALYSIS - CONCEPT - USER EXPERIENCE - FEASIBILITY

RESEARCH AND ANALYSIS - CONCEPT - USER EXPERIENCE - FEASIBILITY
All data are sent to the INSTAFIT
application , via Wi-Fi or Bluetooth which
keeps track of the exercises done, the
progress, examines them in graphical form
and also gives advice for subsequent
training sessions, as well as allowing the
sharing of results and the purchase of
equipment and related products to the
fitness world.

It allows you to choose the type of activity
and workout you want to do, and set your
specific daily goal . You can use it also to
pic a challenge around the city and
challenge one of your friends in order to
create a ranking of all the members of the
Instafit community. There are different
levels of expertise, related to the kind of
activity you want to practice ( crossfit
excercises, running, swimming ).
Along the city, you will find the vending
machine that through your smartphone or
device reads your data and provides you
customized packages of food and drinks
that replenish your energy expenditure. The
vending machine works via twitter: you
tweet the name “Instafit” on twitter to have
access to the vending supplies.
If you have scored total points win or you
won the challenge, the vending machine
provides you free.
ORGANIC

FASHION SPORTSWEAR
fash-uhn spawrts-wair
WARM

2

Final Master
Project  Branding through design
1

-1

Became
“generic”
1

-1

Brand diluition
-2

COLD

Resurrecting
The croc :
Lacoste EB4
Elegantly Brave
2

GEOMETRIC

onoproduct
Syndrome
The outcome sought in this project is to
build a brand extension strategy that can
lead to a project of brand rejuvenation for
Lacoste which can enhance the brand
equity at the same time. The proposed
concept solution, Lacoste EB4 elegantly
brave, is a new brand extension project for
Lacoste : an hi tech active-wear line
extension aimed to revive the tradition of
innovation and performance dimension
appearing in the genes of the brand, which
project Lacoste in the future by identifying
new products categories, new materials,
new designs and user experiences .
EA
Emporio Armani + Reebok

Possibility of wearing sports
clothes that were stylish and
comfortable.

RLX
Designed by Ralph Lauren
Quality, Design, Technology.
A line of cutting edge
athletic.fashion with an
unmistakable respect for both
functionalityand style.

Y
Adidas + Yohji Yamamoto

Adidas sport style now makes
up more than
of Adidas
brand sales globally
Elegantly brave recalls as a concept the
essence of Lacoste, which from its
inception as a brand has always represented
through his unique style, the aristocratic
ideal of living life courageously and
elegantly at the same time. EB4 merges
leading edge performance technology with
sophisticated minimalist point of view ,
defining a new era of “hi-tech luxury
sportswear”.

Eco-sustainability

Smart Textile

Embedded wearable technology

Health wear

Style

Tenacity, bravery, perseverance, and tactics
are considered to be super powers for
athletes, skills that can be developed . EB4
is the molecule of the future performance .
The tennis court become a metaphorical
space for a performance spirit : the lines
represent metaphorically performance
values embodied by Renè and the four
musketeers : every line metaphorically
represents a sport, according to the virtue
associated to each specific line.
Every line EB4,
( sea, city , mountain )revolves around
specific sports and is based on four main
pillars:
1) Style
2) Embedded wearable technology and
smart textiles
3) Eco-sustainability
4) Health wear: (microencapsulation and
fragrances)

1.

DATA COLLECTION
•

Choose the skill:

•

Data Collection

Develop your Tenacity with running
SYNCRONIZE your wearable EB4
device to the app, to visualize the
parameters of your performance
(biometric values)

•

Analysis of your data

2.

CUSTOMIZE YOUR
PERFORMANCE
•

Hi Tech your tenacity
Depending on your level of expertise
and data , you are suggested with a
series of smart textile and
embedded tech that can normalize
or fix a wrong parameter

•

Style your tenacity
Color palette and fabric type.
Led and termochromic liquid crystal
clothings changes colors according
to your biometric values and activity
intensity.

Each of EB4 pillars, represent one of the
options (step) in the "performance
customization process" in the application,
through which customers can personalize
their clothing or doing performance
according to their specific biometric values
. They can even customize their travel
training package trip to seaside resorts , ski
resorts and cities resort, in partnership with
EB4, to practice the sport chosen.
EB
2.
1.

3.
4.
Hi-Tech Area test
Members can test the latest
EB4 wearable tech before
customizing them through
the application
Community Area
•
•
•

EB Membership card
Data interpretation by
connecting the application
to an interactive giant screen
Advices and suggestions
from experts

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Royal Rose Innovates Student Health with Radicchio

  • 1. Riccardo Prandi B usiness D esigner P ortfolio
  • 3. WARM 2 Mondadori Interni Magazine 1 1 -1 -2 COLD 2 GEOMETRIC -1 Design Research Methodologies Mondadori, one of the major brands of publishing in Italy, was the partner of this workshop with its Interior, Architecture and Design magazine called INTERNI. The aim was to practice different research methodologies as embedded within the process of design in order to be trained on how to manage a design research project. The workshop was divided in three main sections according to the research methodologies considered that are the following: Ethnographic Research, Scenario Research and Trend Research.
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  • 5. The first section, titled Human Experiences Stream was aimed at investigating people’s habits and wants by practicing Ethnographic Research, investigating people by collecting and describing data in their daily life framework in order to figure out how they approached to Fuorisalone events, during the Milan design week. Our output were six different archetypical personas that describe their behavior approaching the event in terms of recruitment of the information, using of the means of transportation and visiting selection criteria. Demographics 80 Business Participants Design 41% 51% 21% 25% 59% Women Men Other 3% Architecture Engineering Ages 49% 38% 9% 4% 1% 19-24 25-34 35-44 45-55 56 +
  • 6. The second section was on Market Research , to learn how to analyze the market as before and now and to be able to predict the future path for the specific subject: home and living trends. Building visual taxonomies, we developed a diagrammatic visualization to describe the project’s information complexity In last section the Product Reality Stream, the main purpose was to do some trend research about Garden and Outdoor furniture during Milan’s Design Week 2013. In order to find out about the innovations, trends and news about the garden we visited exhibitions, events and showrooms. Our final outcome was to write an article for The Salone Mag describing our finding about the future of the outdoor furniture.
  • 7. A way out for Indoor Habits By Yasemin Bayır Window by LGtek Outdoor As the Milan Design Week went by I came across some interesting and in novative design approaches compared with the past decades, a revolution that spreads the culture of living habits at home towards to outdoors. These de signs are combining the idea of outdoor with a new homey-united perspective. The outdoors During Milan Design Week 2013 edi - is now considered as an tion, I have observed the trends and extension of indoors and behavioral changes of the people in embraced by the home owners as a new cultural outdoors. expression of daily life. It has been clear for the past few years that the indoor furniture has been af- First of all, they are creatfecting the outdoors by its looks and ing the mood of indoors comfort. However; the interesting part by providing the ability of this year’s Design Week was to see to continue the regular that actually it started to influence the needs like cooking, reOutdoor designs not only by the looks laxing, reading a newsbut also as the daily gathering habits paper or listening to in society. Salone Del Mobile, also known as Milan Design Week, is internationally famed for its wide range of ven dors and the designers from around the world. It’s not only the fair area but also the Fuorisalone which comprises of all the areas outside the fair com bined with different exhibitions and events during the Design Week. music. This way all the individuals are able to gather in the same area as if it was indoors. LGtek Outdoor Kitchen, Window, designed by Michele Villa; is an Outdoor & Garden
  • 8. 1 2 3 4 TH ENGAGE THE CUSTOMER The Slow Life Model fash-uhn in-duh-stree TOTAL LOOK New Partnerships Make partnerships with brands that offer products and services which complete the look . Va Propo Introduce profiles customer Provide a l Create a exper Change th
  • 9. SLOW LIFE MODEL e tion Shops Slowear Distribution Channels fferent Make a link betwen the shops , the website and t are the journal . ented. Add the online sales. model. opping Sell through partnerships. Launch a catalogue of ce services ackage. Online Made in Italy And value chain Innovation This first workshop was focused on the aspects of product management, Made in Italy and value chain innovation in fashion industry, to experience how companies create market opportunities through product focused strategies; The final outcome is a clear and simple business strategy analyzing the fields of production, communication and service, to create engaging customer experiences that best represent the brand of “Slowear” through the implementation of the value chain as an analytical tool, in its processes, actors and networked relationships.
  • 10. The Slowlife model The aim of our team was to innovate the value chain of Slowear by focusing on three main aspects of the company: partnerships, distribution channels and shopping experience, by offering an all-round experience, in line with the Slowear philosophy. In order to do that, we suggested four hypothetical customers profiles, in which people can identify with, each with a specific set of values. Creating partnerships with other companies we integrated the total look of each profile with a specific package which included from one side a set of services and activities , and new products curated by Slowear on the other. The implementation of our strategy involved then the creation of new distribution channels that will make the shopping experience more appealing and involving for the customers, both in the stores and online.
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  • 14. Royal Rose Innovation Through Design The Royal Rose Company, one of the biggest producers of fresh salads in the US, is searching for new tools to innovate in order to face the transformations of today’s business. The outcome of this workshop was a clear business model made of the integration and a cohesive mix of all design modes (product, value chain, communication, environmental, interaction and service design).
  • 15. Play Red , Go healthy ! Our aim was to create a new B2C business opportunity for Royal Rose designed to reach American college students and offering them a healthy and innovative food experience . PLAY RED GO HEALTHY! represents a new, healthy, affordable and fast meal experience in campus, ( where students usually have bad eating habits) made up by radicchio smoothies and wraps and others radicchio product- based meals . To enhance the experience we developed a smartphone application through which students can log their campus activities and keep track of their performance regarding to 3 main aspects of college life: study hours, sports activity and social - party life. The app will then suggest them which of the food truck meals will work better for them, based on radicchio’s products , according to their healthy scores. Secondly it allows student to find through a GPS local system, the nearer food truck in the university. Once they have choosen, they can get a colour bag for free to participate to the colour run marathon sponsorized by PLAY RED , GO HEALTHY! Demographics 80 Business Participants Design 41% 51% 21% 25% 59% Women Men Other 3% Architecture Engineering Ages 49% 38% 9% 4% 1% 19-24 25-34 35-44 45-55 56 +
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  • 17. The proposals will help Royal Rose to switch from a product driven company into a brand delivering experiences, in different context of use including conviviality outdoor and convenience on the move (ready to eat and take a way)
  • 18. SPORT AND LIFESTYLE spohrt and laifstail ORGANIC RESEARCH AN
  • 19. WARM ALYSIS - CONCEPT - USER EXPERIENCE - FEASIBILITY 2 My ideal Business Entrepreneurship Through Design Riccardo Prandi -1 1 -1 Entrepreneurship Through Design 2 GEOMETRIC 1 «How to re-think the workout experience and make it more enjoyable fun and interactive?» Instafit is a system that brings an holistic approach to healthy lifestyles, based on three main elements : a wristband, a smartphone application and a vending machine. -2
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  • 21. Instafit wristband is one of the first tracker that can discriminate between exercises, recognizes the type of exercise done and accurately records how your body is responding, analyzing details such as the heart rate and sweating: it combines the registration of movements (acceleration) made with the arm and ankle, examines them using a sophisticated algorithm and is able to understand, in total autonomy, the type of exercise that we are performing. A wristband records data coming from the upper part of the body, and a clip to be applied to the shoe, to detect the data of the lower part. During the day, it tracks steps, distance, and calories burnt, so that you can constantly monitorate how much fuel you have earned and how much you have spent. ( motivation factor) . At night, it tracks your sleep quality and wakes you silently, with a vibration in the morning. RESEARCH AND ANALYSIS - CONCEPT - USER EXPERIENCE - FEASIBILITY RESEARCH AND ANALYSIS - CONCEPT - USER EXPERIENCE - FEASIBILITY
  • 22. All data are sent to the INSTAFIT application , via Wi-Fi or Bluetooth which keeps track of the exercises done, the progress, examines them in graphical form and also gives advice for subsequent training sessions, as well as allowing the sharing of results and the purchase of equipment and related products to the fitness world. It allows you to choose the type of activity and workout you want to do, and set your specific daily goal . You can use it also to pic a challenge around the city and challenge one of your friends in order to create a ranking of all the members of the Instafit community. There are different levels of expertise, related to the kind of activity you want to practice ( crossfit excercises, running, swimming ).
  • 23. Along the city, you will find the vending machine that through your smartphone or device reads your data and provides you customized packages of food and drinks that replenish your energy expenditure. The vending machine works via twitter: you tweet the name “Instafit” on twitter to have access to the vending supplies. If you have scored total points win or you won the challenge, the vending machine provides you free.
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  • 26. WARM 2 Final Master Project Branding through design 1 -1 Became “generic” 1 -1 Brand diluition -2 COLD Resurrecting The croc : Lacoste EB4 Elegantly Brave 2 GEOMETRIC onoproduct Syndrome
  • 27. The outcome sought in this project is to build a brand extension strategy that can lead to a project of brand rejuvenation for Lacoste which can enhance the brand equity at the same time. The proposed concept solution, Lacoste EB4 elegantly brave, is a new brand extension project for Lacoste : an hi tech active-wear line extension aimed to revive the tradition of innovation and performance dimension appearing in the genes of the brand, which project Lacoste in the future by identifying new products categories, new materials, new designs and user experiences . EA Emporio Armani + Reebok Possibility of wearing sports clothes that were stylish and comfortable. RLX Designed by Ralph Lauren Quality, Design, Technology. A line of cutting edge athletic.fashion with an unmistakable respect for both functionalityand style. Y Adidas + Yohji Yamamoto Adidas sport style now makes up more than of Adidas brand sales globally
  • 28. Elegantly brave recalls as a concept the essence of Lacoste, which from its inception as a brand has always represented through his unique style, the aristocratic ideal of living life courageously and elegantly at the same time. EB4 merges leading edge performance technology with sophisticated minimalist point of view , defining a new era of “hi-tech luxury sportswear”. Eco-sustainability Smart Textile Embedded wearable technology Health wear Style Tenacity, bravery, perseverance, and tactics are considered to be super powers for athletes, skills that can be developed . EB4 is the molecule of the future performance . The tennis court become a metaphorical space for a performance spirit : the lines represent metaphorically performance values embodied by Renè and the four musketeers : every line metaphorically represents a sport, according to the virtue associated to each specific line.
  • 29. Every line EB4, ( sea, city , mountain )revolves around specific sports and is based on four main pillars: 1) Style 2) Embedded wearable technology and smart textiles 3) Eco-sustainability 4) Health wear: (microencapsulation and fragrances) 1. DATA COLLECTION • Choose the skill: • Data Collection Develop your Tenacity with running SYNCRONIZE your wearable EB4 device to the app, to visualize the parameters of your performance (biometric values) • Analysis of your data 2. CUSTOMIZE YOUR PERFORMANCE • Hi Tech your tenacity Depending on your level of expertise and data , you are suggested with a series of smart textile and embedded tech that can normalize or fix a wrong parameter • Style your tenacity Color palette and fabric type. Led and termochromic liquid crystal clothings changes colors according to your biometric values and activity intensity. Each of EB4 pillars, represent one of the options (step) in the "performance customization process" in the application, through which customers can personalize their clothing or doing performance according to their specific biometric values . They can even customize their travel training package trip to seaside resorts , ski resorts and cities resort, in partnership with EB4, to practice the sport chosen.
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  • 32. Hi-Tech Area test Members can test the latest EB4 wearable tech before customizing them through the application
  • 33. Community Area • • • EB Membership card Data interpretation by connecting the application to an interactive giant screen Advices and suggestions from experts