1. Submitted to :D. Alaa Sadik
Done by: Abeer Abdullah Al -Nasseri
ID:86999
2. STUDY ONE :
Title of study:
The Ef fectiveness of Online Instructional Gaming in the
Leaning Process
Author:
Brian H. Cameron
The School of Information Sciences and Technology
The Pennsylvania State University
3. Study aimed to :
The purpose or Aim of this study was to examine the
instructional ef fectiveness of:
(a) instructional games,
(b)games with embedded questions
(c) games with embedded plus knowledge of response
feedback and
(d) gaming plus questions plus elaborative feedback on
delayed retention (2 -weeks) of dif ferent types of educational
objectives
4. Research instrument :
The instrument that has been used in this study
is tests employed as cited in Dwyer and Dwyer
(1987,p. 269): Each test consisted of 20 items. it
consest of five tests , they are :
Drawing Test
Identification Test.
Terminology Test
Comprehension Test.
Composite Test Score
5. The study references:
Cameron, B. (2004). The Ef fectiveness of Online Instructional
Gaming in the Leaning Process. In J. Nall & R. Robson
(Eds.), Proceedings of World Conference on E -Learning in
Corporate, Government, Healthcare, and Higher Education
2004 (pp. 1114-1119). Chesapeake, VA: AACE
Retrieved from http://www.editlib.org/p/11020.
6. STUDY 2
Title of study;
Information Technology and the Factors that Af fect College
Cheating in Students
Author :
Gregory Ching & Yu-Li Chen
From Department of Applied Foreign Languages
From Lunghwa University of Science and Technology
In Taiwan
7. Technology name:
Information technology world wide web
According to the result of this study world wide
web
has these main features:
1. Ease of use.
2. Usefulness.
3. User friendless