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RESEARCH
Phil Wynne
Introduction
This presentation show’s you how to use research
techniques productively and correctly.
The objective of this presentation is to show what the
user can do for the game when using research
techniques.
Research in general
 Research is simply investigating further into something
to either find things about the game.
 Research is key to the industry due to being able to find
what the audience want in a game. This can be very
profitable.
Classic game research
 The picture below is of me playing Zelda “A Link to the Past”.
 From the experience I learnt how to take information from playing a game and
use that research to explain what and how the game plays and feels.
 I can apply this knowledge to my game as I can find out what things other
people want in a game.
Modern game research
For my modern game research I chose to research about
Minecraft – Feed The Beast.
I learnt in this game, it takes a long time before you can
create massive parts to it, and remembering all the
recipes takes some time.
This could be applied to my game as they used the time
well which makes you want to continue.
conclusion
• Overall, for the Zelda research I thought that the game
rated a overall 8/10. This is because the game had many
different unique quality's, and for the era it was very well
put together.
• For my modern Game research I think that this rates
overall an 9/10. This is because the game used
something that other games can’t use well. This is not a
10/10 because I thought there were still a lot of bugs due
to it being a unfinished game.

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Research Techniques for Game Development

  • 2. Introduction This presentation show’s you how to use research techniques productively and correctly. The objective of this presentation is to show what the user can do for the game when using research techniques.
  • 3. Research in general  Research is simply investigating further into something to either find things about the game.  Research is key to the industry due to being able to find what the audience want in a game. This can be very profitable.
  • 4. Classic game research  The picture below is of me playing Zelda “A Link to the Past”.  From the experience I learnt how to take information from playing a game and use that research to explain what and how the game plays and feels.  I can apply this knowledge to my game as I can find out what things other people want in a game.
  • 5. Modern game research For my modern game research I chose to research about Minecraft – Feed The Beast. I learnt in this game, it takes a long time before you can create massive parts to it, and remembering all the recipes takes some time. This could be applied to my game as they used the time well which makes you want to continue.
  • 6. conclusion • Overall, for the Zelda research I thought that the game rated a overall 8/10. This is because the game had many different unique quality's, and for the era it was very well put together. • For my modern Game research I think that this rates overall an 9/10. This is because the game used something that other games can’t use well. This is not a 10/10 because I thought there were still a lot of bugs due to it being a unfinished game.