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History of animation-
https://en.wikipedia.org/wiki/Animation#History
Firstanimation was a phenakistoscopedisc by Eadweard Muybridge.
Oldestanimated film(hand drawn) in 1908 by Emile Cohl.
The Apostle was a 1917 Argentine animated film using cutout animation, and the world's first
animated feature film.
Types of animation:
https://www.bloopanimation.com/types-of-animation/
 Traditional animation
Cell drawn hand animation,traditionally drawn on paper with a pencil and then finished with pen.
Some animators do “tradigital”animation which is hand drawn illustrationsfor each frame on the
computer.
 2D Vector-based animation
 3D computer animation
 Motion graphics
Most motion graphics areexpensiveand time consuming.
 Stop motion
Physically manipulated real world objects such as sculptures or puppets to create an animation. This
process takes a longtime as each second is 24 frames which means the that there has to be 24
different photos for one second of footage. This results in the production time being very long.
Phases of animation:
https://www.bloopanimation.com/6-steps-of-animation/
 Shooting reference video
 Key posing
 Blocking
 Splining
 Smoothing
 Adding life
2D animation:
https://learn.org/articles/What_is_2D_Animation.html
Careers in animation:
https://www.prospects.ac.uk/careers-advice/what-can-i-do-with-my-degree/animation
 Animator
 Concept artist
 Games developer
 Graphic designer
 Illustrator
 VFX artist
 Web designer
 Advertising art director
 Artworker
 Exhibitiondesigner
 Film director
 Film/videoeditor
 Game artist
 Multimedia specialist
 Music producer
 Production designer, theatre/television/film
 Televisionproduction coordinator
 Television/film/videoproducer
Animation in games vs Movies:
https://www.pluralsight.com/blog/film-games/how-animation-for-games-is-different-from-animation-for-
movies
Game animation has a lotmore complex features. This is becauseyou have to create an animation cyclefor
every aspectof the game. Animated games have a lotmore screen time than movies which is why games take
a lot longer to develop.
Motion capture is used for both games and movies. This is becauseitcan capture the realismof human
movement and it’s a littleeasier than doing frame by frame or 3d animation.
Newer types of animation:
https://www.nyfa.edu/student-resources/the-6-latest-greatest-trends-in-animation/
 3D Looks to Retro & Vintage
 High ContrastCel Animation
 2D and 3D, Together
 Hyper-Surrealism
 Hyper-Surrealism
 Resurgence of 2D Animation in Marketing
Bibliography:
Unknown. (2019). Animation. Available:
https://en.wikipedia.org/wiki/Animation#History. Last accessed 8th October.
Bloop Animation Studios LLC. (2019). 5 Types of Animation. Available:
https://www.bloopanimation.com/types-of-animation/. Last accessed 8th October 2019.
Bloop Animation Studios LLC. (2019). 6 Stages of Animation. Available:
https://www.bloopanimation.com/6-steps-of-animation/. Last accessed 8th October
2019.
Unknown. (2019). What is 2D Animation. Available:
https://learn.org/articles/What_is_2D_Animation.html. Last accessed 8th October 2019.
AGCAS Editors. (2019). What Can I Do With An Animation Degree?. Available:
https://www.prospects.ac.uk/careers-advice/what-can-i-do-with-my-degree/animation.
Last accessed 8th October 2019.
Pluralsight. (2014). How Animation for Games is Different from Animation for Movies.
Available: https://www.pluralsight.com/blog/film-games/how-animation-for-games-is-
different-from-animation-for-movies. Last accessed 8th October 2019.
New York Film Academy. (2018). the 6 Latest & Greatest Trends in Animation. Available:
https://www.nyfa.edu/student-resources/the-6-latest-greatest-trends-in-animation/.
Last accessed 15th October 2019.
My Essay Layout:
1. Intro- Talk about what I’m going to speak about and why I have chosen
animation.
2. History of Animation- Speak about how it started and its most significant changes
over the years.
3. Different Types of Animation- Talk a little more in depth about the main types of
animation and say which ones I prefer and why.
4. Animation in Games vs Movies- Speak about how these two types of animation
are different, why there made differently and what changes as a result.
5. Modern Day Animation- Link back to the history of animation and why it has led
to these newer techniques. Speak about how I feel about each one of these
newer types of animation.

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History of animation

  • 1. History of animation- https://en.wikipedia.org/wiki/Animation#History Firstanimation was a phenakistoscopedisc by Eadweard Muybridge. Oldestanimated film(hand drawn) in 1908 by Emile Cohl. The Apostle was a 1917 Argentine animated film using cutout animation, and the world's first animated feature film. Types of animation: https://www.bloopanimation.com/types-of-animation/  Traditional animation Cell drawn hand animation,traditionally drawn on paper with a pencil and then finished with pen. Some animators do “tradigital”animation which is hand drawn illustrationsfor each frame on the computer.  2D Vector-based animation  3D computer animation  Motion graphics Most motion graphics areexpensiveand time consuming.  Stop motion Physically manipulated real world objects such as sculptures or puppets to create an animation. This process takes a longtime as each second is 24 frames which means the that there has to be 24 different photos for one second of footage. This results in the production time being very long. Phases of animation: https://www.bloopanimation.com/6-steps-of-animation/  Shooting reference video  Key posing  Blocking  Splining  Smoothing  Adding life 2D animation: https://learn.org/articles/What_is_2D_Animation.html Careers in animation: https://www.prospects.ac.uk/careers-advice/what-can-i-do-with-my-degree/animation  Animator  Concept artist  Games developer  Graphic designer  Illustrator  VFX artist  Web designer  Advertising art director  Artworker  Exhibitiondesigner  Film director  Film/videoeditor  Game artist  Multimedia specialist  Music producer  Production designer, theatre/television/film  Televisionproduction coordinator  Television/film/videoproducer Animation in games vs Movies:
  • 2. https://www.pluralsight.com/blog/film-games/how-animation-for-games-is-different-from-animation-for- movies Game animation has a lotmore complex features. This is becauseyou have to create an animation cyclefor every aspectof the game. Animated games have a lotmore screen time than movies which is why games take a lot longer to develop. Motion capture is used for both games and movies. This is becauseitcan capture the realismof human movement and it’s a littleeasier than doing frame by frame or 3d animation. Newer types of animation: https://www.nyfa.edu/student-resources/the-6-latest-greatest-trends-in-animation/  3D Looks to Retro & Vintage  High ContrastCel Animation  2D and 3D, Together  Hyper-Surrealism  Hyper-Surrealism  Resurgence of 2D Animation in Marketing Bibliography: Unknown. (2019). Animation. Available: https://en.wikipedia.org/wiki/Animation#History. Last accessed 8th October. Bloop Animation Studios LLC. (2019). 5 Types of Animation. Available: https://www.bloopanimation.com/types-of-animation/. Last accessed 8th October 2019. Bloop Animation Studios LLC. (2019). 6 Stages of Animation. Available: https://www.bloopanimation.com/6-steps-of-animation/. Last accessed 8th October 2019. Unknown. (2019). What is 2D Animation. Available: https://learn.org/articles/What_is_2D_Animation.html. Last accessed 8th October 2019. AGCAS Editors. (2019). What Can I Do With An Animation Degree?. Available: https://www.prospects.ac.uk/careers-advice/what-can-i-do-with-my-degree/animation. Last accessed 8th October 2019. Pluralsight. (2014). How Animation for Games is Different from Animation for Movies. Available: https://www.pluralsight.com/blog/film-games/how-animation-for-games-is- different-from-animation-for-movies. Last accessed 8th October 2019. New York Film Academy. (2018). the 6 Latest & Greatest Trends in Animation. Available: https://www.nyfa.edu/student-resources/the-6-latest-greatest-trends-in-animation/. Last accessed 15th October 2019. My Essay Layout: 1. Intro- Talk about what I’m going to speak about and why I have chosen animation. 2. History of Animation- Speak about how it started and its most significant changes over the years. 3. Different Types of Animation- Talk a little more in depth about the main types of animation and say which ones I prefer and why. 4. Animation in Games vs Movies- Speak about how these two types of animation are different, why there made differently and what changes as a result. 5. Modern Day Animation- Link back to the history of animation and why it has led to these newer techniques. Speak about how I feel about each one of these newer types of animation.