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BASIC TEXTURES IN PENCIL
BASIC TEXTURES IN PENCIL
A pencil’s point can unleash a world of creative satisfaction. And
A pencil’s point can unleash a world of creative satisfaction. And
although many artists may view it as a simple sketching tool, it can
although many artists may view it as a simple sketching tool, it can
also be used to express the captivating textures of both the natural
also be used to express the captivating textures of both the natural
and manufactured worlds. A pencil can capture the fragile beauty
and manufactured worlds. A pencil can capture the fragile beauty
of a butterfly’s wing or the imposing form of a steel skyscraper.
of a butterfly’s wing or the imposing form of a steel skyscraper.
From the delicate lines created by a sharpened, hard lead point to
From the delicate lines created by a sharpened, hard lead point to
the velvety, deep values of a soft graphite, the range of textural
the velvety, deep values of a soft graphite, the range of textural
possibilities is infinite!
possibilities is infinite!
 — 
 — 
 Diane Cardac
 Diane Cardaci
i
CONTENTS
CONTENTS
Tools & Materials
Tools & Materials
Graphite Techniques
Graphite Techniques
Understanding Value
Understanding Value
Texture, Light & Form
Texture, Light & Form
Botanicals
Botanicals
Still Life
Still Life
Wildlife
Wildlife
Landsca
Landscape
pe
Cityscape
Cityscape
Portrait
Portrait
Pets
Pets
TOOLS & MATERIALS
TOOLS & MATERIALS
Graphite pencil artwork requires few supplies, and
Graphite pencil artwork requires few supplies, and
fortunately they are fairly inexpensive. Choose
fortunately they are fairly inexpensive. Choose professional
professional
pencils and paper, rather
pencils and paper, rather than student-grade materials;
than student-grade materials;
they will last longer
they will last longer and ensure a higher-quality
and ensure a higher-quality
presentation.
presentation.
Pencils
Pencils
Pencils are labeled based on their lead texture. Hard leads (H) are
Pencils are labeled based on their lead texture. Hard leads (H) are
light in value and great for fine, detailed work, but they are more
light in value and great for fine, detailed work, but they are more
difficult to erase. Soft leads (B) are darker and wonderful for
difficult to erase. Soft leads (B) are darker and wonderful for
blending and shading, but they smudge easily. Medium leads, such
blending and shading, but they smudge easily. Medium leads, such
as HB and F, are somewhere in the middle. Select a range of
as HB and F, are somewhere in the middle. Select a range of
pencils between HB and 6B for variety. You can purchase wood-
pencils between HB and 6B for variety. You can purchase wood-
encased pencils or mechanical pencils with lead refills.
encased pencils or mechanical pencils with lead refills.
Wooden Pencil
Wooden Pencil The most common type of pencil is wood-encased graphite.
 The most common type of pencil is wood-encased graphite.
These thin rods—most often round or hexagonal when cut crosswise—are
These thin rods—most often round or hexagonal when cut crosswise—are
inexpensive, easy to control and sharpen, and readily available to artists.
inexpensive, easy to control and sharpen, and readily available to artists.
Flat Carpenter’s Pencil
Flat Carpenter’s Pencil Some artists prefer using a flat carpenter’s pencil,
 Some artists prefer using a flat carpenter’s pencil,
which has a rectangular body and lead. The thick lead allows you to easily
which has a rectangular body and lead. The thick lead allows you to easily
customize its shape to create both thick and thin lines.
customize its shape to create both thick and thin lines.
Carpenter’s Pencil
Carpenter’s Pencil
Mechanical Pencil
Mechanical Pencil Mechanical pencils are plastic or metal barrels that hold
 Mechanical pencils are plastic or metal barrels that hold
individual leads. Some artists prefer the consistent feel of mechanical pencils
individual leads. Some artists prefer the consistent feel of mechanical pencils
to that of wooden pencils; the weight and length do not change over time,
to that of wooden pencils; the weight and length do not change over time,
unlike wooden pencils that wear down with use.
unlike wooden pencils that wear down with use.
Mechanical Pencil
Mechanical Pencil
Woodless Graphite Pencil
Woodless Graphite Pencil These tools are shaped liked wooden pencils but are
 These tools are shaped liked wooden pencils but are
made up entirely of graphite lead. The large cone of graphite allows artists to
made up entirely of graphite lead. The large cone of graphite allows artists to
use either the broad side for shading large areas or the tip for finer strokes and
use either the broad side for shading large areas or the tip for finer strokes and
details.
details.
Woodless Pencil
Woodless Pencil
Graphite Stick
Graphite Stick Available in a full range of hardnesses, these long, rectangular
 Available in a full range of hardnesses, these long, rectangular
bars of graphite are great tools for sketching (using the end) and blocking in
bars of graphite are great tools for sketching (using the end) and blocking in
large areas of tone (using the broad side).
large areas of tone (using the broad side).
Graphite Stick
Graphite Stick
Paper
Paper
Paper has a tooth, or texture, that holds graphite. Papers with more
Paper has a tooth, or texture, that holds graphite. Papers with more
tooth have a rougher texture and hold more graphite, which allows
tooth have a rougher texture and hold more graphite, which allows
you to create darker values. Smoother paper has less tooth and
you to create darker values. Smoother paper has less tooth and
holds less graphite, but it allows you to create much finer detail.
holds less graphite, but it allows you to create much finer detail.
Plan ahead when beginning a new piece, and select paper that lends
Plan ahead when beginning a new piece, and select paper that lends
itself to the textures in your drawing subject.
itself to the textures in your drawing subject.
Blending Tools
Blending Tools
There are several tools you can use to blend graphite for a smooth
There are several tools you can use to blend graphite for a smooth
look. The most popular blenders are blending stumps, tortillons,
look. The most popular blenders are blending stumps, tortillons,
and chamois cloths. Never use your finger to blend—it can leave
and chamois cloths. Never use your finger to blend—it can leave
oils on your paper, which will show after applying graphite.
oils on your paper, which will show after applying graphite.
Stumps
Stumps Stumps are tightly rolled paper with points on both ends. They come in
 Stumps are tightly rolled paper with points on both ends. They come in
various sizes and are used to blend large and small areas of graphite, depending
various sizes and are used to blend large and small areas of graphite, depending
on the size of the stump. You can also use stumps dipped in graphite shavings
on the size of the stump. You can also use stumps dipped in graphite shavings
for drawing or shading.
for drawing or shading.
Tortillons
Tortillons Tortillons are rolled more loosely than a stump. They are hollow and
 Tortillons are rolled more loosely than a stump. They are hollow and
have one pointed end. Tortillons also come in various sizes and can be used to
have one pointed end. Tortillons also come in various sizes and can be used to
blend smaller areas of graphite.
blend smaller areas of graphite.
Facial Tissue
Facial Tissue Wrap tissue around your finger or roll it into a point to blend
 Wrap tissue around your finger or roll it into a point to blend
when drawing very smooth surfaces. Make sure you use plain facial tissue,
when drawing very smooth surfaces. Make sure you use plain facial tissue,
without added moisturizer.
without added moisturizer.
Chamois
Chamois Chamois are great for blending areas into a soft tone. These cloths
 Chamois are great for blending areas into a soft tone. These cloths
can be used for large areas or folded into a point for smaller areas. When the
can be used for large areas or folded into a point for smaller areas. When the
chamois becomes embedded with graphite, simply throw them into the washer
chamois becomes embedded with graphite, simply throw them into the washer
or wash by hand. Keep one with graphite on it to create large areas of light
or wash by hand. Keep one with graphite on it to create large areas of light
shading. To create darker areas of shading, add graphite shavings to the
shading. To create darker areas of shading, add graphite shavings to the
chamois.
chamois.
Erasers
Erasers
Erasers serve two purposes: to eliminate unwanted graphite and to
Erasers serve two purposes: to eliminate unwanted graphite and to
“draw” within existing graphite. There are many different types of
“draw” within existing graphite. There are many different types of
erasers available.
erasers available.
Kneaded
Kneaded This versatile eraser can be molded into a fine point, a knife-edge, or
 This versatile eraser can be molded into a fine point, a knife-edge, or
a larger flat or rounded surface. It removes graphite gently from the paper but
a larger flat or rounded surface. It removes graphite gently from the paper but
not as well as vinyl or plastic erasers.
not as well as vinyl or plastic erasers.
Block Eraser
Block Eraser A plastic block eraser is fairly soft, removes graphite well, and is
 A plastic block eraser is fairly soft, removes graphite well, and is
very easy on your paper. Use it primarily for erasing large areas, but it also
very easy on your paper. Use it primarily for erasing large areas, but it also
works quite well for doing a final cleanup of a finished drawing.
works quite well for doing a final cleanup of a finished drawing.
Stick Eraser
Stick Eraser Also called “pencil erasers,” these handy tools hold a cylindrical
 Also called “pencil erasers,” these handy tools hold a cylindrical
eraser inside. You can use them to erase areas where a larger eraser will not
eraser inside. You can use them to erase areas where a larger eraser will not
work. Using a utility razor blade, you can trim the tip at an angle or cut a fine
work. Using a utility razor blade, you can trim the tip at an angle or cut a fine
point to create thin white lines in graphite. It’s like drawing with your eraser!
point to create thin white lines in graphite. It’s like drawing with your eraser!
GRAPHITE TECHNIQUES
GRAPHITE TECHNIQUES
The way you apply a
The way you apply a medium to paper contributes to the
medium to paper contributes to the
overall mood and style of a piece. Arm yourself with a
overall mood and style of a piece. Arm yourself with a
variety of effects by getting to know
variety of effects by getting to know the following
the following
techniques. You can use many of
techniques. You can use many of these techniques for
these techniques for
other dry media, such as
other dry media, such as charcoal and pastel.
charcoal and pastel.
Gradating with Pressure
Gradating with Pressure A gradation is a transition of tone from dark to light.
 A gradation is a transition of tone from dark to light.
To create a simple gradation using one pencil, begin with heavier pressure and
To create a simple gradation using one pencil, begin with heavier pressure and
gradually lighten it as you stroke back and forth. Avoid pressing hard enough to
gradually lighten it as you stroke back and forth. Avoid pressing hard enough to
score or completely flatten the tooth of the paper.
score or completely flatten the tooth of the paper.
Gradating with Hardness
Gradating with Hardness Because different pencil hardnesses yield different
 Because different pencil hardnesses yield different
values, you can create a gradation by using a series of pencils. Begin with soft,
values, you can create a gradation by using a series of pencils. Begin with soft,
dark leads and switch to harder, grayer tones as you move away from the
dark leads and switch to harder, grayer tones as you move away from the
starting point.
starting point.
Stippling
Stippling Apply small dots of graphite for a speckled texture. To prevent this
 Apply small dots of graphite for a speckled texture. To prevent this
technique from appearing too mechanical, subtly vary the dot sizes and
technique from appearing too mechanical, subtly vary the dot sizes and
distances from each other.
distances from each other.
Scumbling
Scumbling This organic shading method involves scribbling loosely to build up
 This organic shading method involves scribbling loosely to build up
general tone. Keep your pressure light and consistent as you move the pencil in
general tone. Keep your pressure light and consistent as you move the pencil in
random directions.
random directions.
Burnishing
Burnishing It is difficult to achieve a very dark tone with just one graphite
 It is difficult to achieve a very dark tone with just one graphite
pencil, even when using a soft lead. To achieve a dark, flat tone, apply a heavy
pencil, even when using a soft lead. To achieve a dark, flat tone, apply a heavy
layer of soft lead followed by a layer of harder lead. The hard lead will push the
layer of soft lead followed by a layer of harder lead. The hard lead will push the
softer graphite into the tooth of the paper, spreading it evenly. Shown at right
softer graphite into the tooth of the paper, spreading it evenly. Shown at right
is 4H over 4B lead.
is 4H over 4B lead.
TIP
TIP
Applying Graphite with a Blender
Applying Graphite with a Blender
Chamois
Chamois Using a chamois is a great way to apply graphite to a large
 Using a chamois is a great way to apply graphite to a large
area. Wrap it around your finger and dip it in saved graphite shavings
area. Wrap it around your finger and dip it in saved graphite shavings
to create a dark tone, or use
to create a dark tone, or use what may be already on
what may be already on the chamois to
the chamois to
apply a lighter tone.
apply a lighter tone.
Stump
Stump Stumps are great not only for blending but also for applying
 Stumps are great not only for blending but also for applying
graphite. Use an old stump
graphite. Use an old stump to apply saved graphite shavings to both
to apply saved graphite shavings to both
large and small areas. You can
large and small areas. You can achieve a range of values depending on
achieve a range of values depending on
the amount of graphite on the
the amount of graphite on the stump.
stump.
Indenting
Indenting To preserve fine white lines in a drawing, such as those used to
 To preserve fine white lines in a drawing, such as those used to
suggest whiskers, some artists indent (or incise) the paper before applying tone.
suggest whiskers, some artists indent (or incise) the paper before applying tone.
Use a stylus to “draw” your white lines; then stroke your pencil over the area
Use a stylus to “draw” your white lines; then stroke your pencil over the area
and blend. The indentations will remain free of tone.
and blend. The indentations will remain free of tone.
“Drawing” with an Eraser
“Drawing” with an Eraser Use the corner of a block eraser or the end of a stick
 Use the corner of a block eraser or the end of a stick
eraser to “draw” within areas of tone, resulting in light strokes. You can use
eraser to “draw” within areas of tone, resulting in light strokes. You can use
this technique to recover lights and highlights after blending.
this technique to recover lights and highlights after blending.
Hatching
Hatching Hatching is considered one of the simplest forms of shading. Simply
 Hatching is considered one of the simplest forms of shading. Simply
apply a series of parallel lines to represent darker tones and shadows. The
apply a series of parallel lines to represent darker tones and shadows. The
closer together you place the lines, the darker the shading will appear.
closer together you place the lines, the darker the shading will appear.
Crosshatching
Crosshatching To crosshatch, place layers of parallel lines over each other at
 To crosshatch, place layers of parallel lines over each other at
varying angles. This results in a “mesh” of tone that gives shaded areas a
varying angles. This results in a “mesh” of tone that gives shaded areas a
textured, intricate feel. For an added sense of depth, make the lines follow the
textured, intricate feel. For an added sense of depth, make the lines follow the
curves of your object’s surface.
curves of your object’s surface.
UNDERSTANDING VALUE
UNDERSTANDING VALUE
One of the main challenges of
One of the main challenges of drawing is making a flat,
drawing is making a flat,
two-dimensional image look like a
two-dimensional image look like a three-dimension
three-dimensional
al
object. By shading (adding dark values) and highlighting
object. By shading (adding dark values) and highlighting
(adding light values), you can produce
(adding light values), you can produce the value variations
the value variations
needed to create the illusion of
needed to create the illusion of depth in your drawings.
depth in your drawings.
Creating a Value Scale
Creating a Value Scale Making your own value scale will help familiarize you
 Making your own value scale will help familiarize you
with the different variations in value. Work from light to dark, adding more and
with the different variations in value. Work from light to dark, adding more and
more tone for successively darker values.
more tone for successively darker values.
Blending Values
Blending Values Now create a blended value scale—use a blending stump to
 Now create a blended value scale—use a blending stump to
smudge and blend each value into its neighboring value from light to dark. This
smudge and blend each value into its neighboring value from light to dark. This
will show you how one value blends into the next as they gradually get darker.
will show you how one value blends into the next as they gradually get darker.
Adding Value to Create Form
Adding Value to Create Form
A shape can be further defined by showing how light hits the object
A shape can be further defined by showing how light hits the object
to create highlights and shadows. First note from which direction
to create highlights and shadows. First note from which direction
the source of light is coming. (In these examples, the light source is
the source of light is coming. (In these examples, the light source is
beaming from the upper right.) Then add the shadows accordingly,
beaming from the upper right.) Then add the shadows accordingly,
as shown in the examples below. The core shadow is the darkest
as shown in the examples below. The core shadow is the darkest
area on the object and is opposite the light source. The cast shadow
area on the object and is opposite the light source. The cast shadow
is what is thrown onto a nearby surface by the object. The highlight
is what is thrown onto a nearby surface by the object. The highlight
is the lightest area on the object, where the reflection of light is
is the lightest area on the object, where the reflection of light is
strongest. Reflected light, often overlooked by beginners, is
strongest. Reflected light, often overlooked by beginners, is
surrounding light that is reflected into the shadowed area of an
surrounding light that is reflected into the shadowed area of an
object.
object.
TEXTURE, LIGHT & FORM
TEXTURE, LIGHT & FORM
Light contributes to the texture of an object. As the light
Light contributes to the texture of an object. As the light
falls across an object with
falls across an object with a strong texture, each individual
a strong texture, each individual
aspect of the texture will create its own light and shadow
aspect of the texture will create its own light and shadow
effect. But these individual value changes must remain
effect. But these individual value changes must remain
secondary to the form shadows, or the form will be lost.
secondary to the form shadows, or the form will be lost.
When you are drawing an object with texture, first imagine it as a
When you are drawing an object with texture, first imagine it as a
smooth object with no texture at all. Think of the texture of the
smooth object with no texture at all. Think of the texture of the
object as a sort of translucent coat, so the underlying values of the
object as a sort of translucent coat, so the underlying values of the
form will show through. It is good practice to draw a few textured
form will show through. It is good practice to draw a few textured
objects and develop a light, middle, and dark value for each of the
objects and develop a light, middle, and dark value for each of the
objects. Then look at how the form changes as the values change.
objects. Then look at how the form changes as the values change.
Seeing Form
Seeing Form A coconut (shown above as being lit from a three-quarter angle)
 A coconut (shown above as being lit from a three-quarter angle)
has a form similar to that of an egg. Imagine the coconut with a smooth,
has a form similar to that of an egg. Imagine the coconut with a smooth,
egglike surface. Once you understand the way the light is hitting the object,
egglike surface. Once you understand the way the light is hitting the object,
you can draw its form.
you can draw its form.
Form vs. Texture
Form vs. Texture A coconut is a good example of texture versus form. You
 A coconut is a good example of texture versus form. You
might be tempted to use dark, heavy shading to portray the coconut’s surface.
might be tempted to use dark, heavy shading to portray the coconut’s surface.
However, in this case, the coconut’s form is more important than its texture.
However, in this case, the coconut’s form is more important than its texture.
Studying Shapes
Studying Shapes To understand how the light source creates the form of this
 To understand how the light source creates the form of this
tree, break down the tree into a ball and a cylinder. Use rough paper to add
tree, break down the tree into a ball and a cylinder. Use rough paper to add
some texture, and put down a layer of dark tone with the side of the pencil.
some texture, and put down a layer of dark tone with the side of the pencil.
Adding Detail
Adding Detail Using short strokes, create the leaves. Don’t get caught up in
 Using short strokes, create the leaves. Don’t get caught up in
drawing individual leaves—instead suggest the leaves with a pattern of texture.
drawing individual leaves—instead suggest the leaves with a pattern of texture.
As you draw the leaves, leave the texture lighter on top where the light source
As you draw the leaves, leave the texture lighter on top where the light source
hits the tree.
hits the tree.
BOTANICALS
BOTANICALS
When drawing plants, it is important to remember that
When drawing plants, it is important to remember that
leaves and petals come in many shapes, sizes
leaves and petals come in many shapes, sizes and textures.
and textures.
Besides their general shape, their edges
Besides their general shape, their edges (irregular or
(irregular or
smooth), shininess (glossy or matte), and thickness must
smooth), shininess (glossy or matte), and thickness must
be carefully observed.
be carefully observed.
PETALS
PETALS
Draw the outline of the petal, and add the general shape of its coloration and
Draw the outline of the petal, and add the general shape of its coloration and
the raised center area.
the raised center area.
Deepen the shading using long strokes that follow the direction of the petal.
Deepen the shading using long strokes that follow the direction of the petal.
Darken the markings and center line, and then lightly shade the area where the
Darken the markings and center line, and then lightly shade the area where the
petal folds back on itself.
petal folds back on itself.
LEAVES
LEAVES
Croton Leaf 
Croton Leaf 
 Outline the major patterns (top left), and then draw in the deepest
 Outline the major patterns (top left), and then draw in the deepest
values with a 2B. Blend the tone, maintaining the values that indicate the color
values with a 2B. Blend the tone, maintaining the values that indicate the color
changes. Lift out the details along the edge (top right).
changes. Lift out the details along the edge (top right).
Holly Leaf 
Holly Leaf 
 With the side of a 2B, lay in some tone (top left). Smudge the tone
 With the side of a 2B, lay in some tone (top left). Smudge the tone
and lift out any areas that should remain white. The highlights will be
and lift out any areas that should remain white. The highlights will be
important for creating the appearance of this leaf’s glossy shine. Add deeper
important for creating the appearance of this leaf’s glossy shine. Add deeper
tones with a 4B (accenting the sharp points of the leaves and the raised veins),
tones with a 4B (accenting the sharp points of the leaves and the raised veins),
and then blend. Lift out the lighter veins (top right).
and then blend. Lift out the lighter veins (top right).
HIBISCUS
HIBISCUS
Arrow above: Use an HB pencil to block in the outer shape of the flower and
Arrow above: Use an HB pencil to block in the outer shape of the flower and
petals. Block in the leaves.
petals. Block in the leaves.
Arrow above: Indicate the petal folds, pistil, and stamen. Draw the bud and
Arrow above: Indicate the petal folds, pistil, and stamen. Draw the bud and
sketch light lines to indicate venation on the leaves.
sketch light lines to indicate venation on the leaves.
Arrow above: To begin working in tone, dip a large stump into graphite powder
Arrow above: To begin working in tone, dip a large stump into graphite powder
and stroke it into the areas that represent the deepest shadows on the petals
and stroke it into the areas that represent the deepest shadows on the petals
and leaves. Apply the deepest tone in the center of the flower.
and leaves. Apply the deepest tone in the center of the flower.
Arrow above: Continue adding lighter tone to the petals. Deepen the cast
Arrow above: Continue adding lighter tone to the petals. Deepen the cast
shadows on the petals and the center of the flower, and do the same on the
shadows on the petals and the center of the flower, and do the same on the
leaves. For the thin stems and bud, use the point of the stump to blend the
leaves. For the thin stems and bud, use the point of the stump to blend the
tone and soften the edges.
tone and soften the edges.
Top arrow: For the lighter leaf venation, lift out with a kneaded eraser. Shade
Top arrow: For the lighter leaf venation, lift out with a kneaded eraser. Shade
the bud delicately, using light pressure. Use the side of a 4B pencil for the
the bud delicately, using light pressure. Use the side of a 4B pencil for the
branch and make circular strokes to create the rough texture. Use a kneaded
branch and make circular strokes to create the rough texture. Use a kneaded
eraser to clean up any stray lines.
eraser to clean up any stray lines.
Bottom arrow: To shade, use a sharp HB and stroke over the flower, following
Bottom arrow: To shade, use a sharp HB and stroke over the flower, following
the folds of the petals. Deepen the cast shadows with a 2B and darken the
the folds of the petals. Deepen the cast shadows with a 2B and darken the
center of the flower with a 4B. Next draw the details of the pistil and stamens,
center of the flower with a 4B. Next draw the details of the pistil and stamens,
adding some stippling.
adding some stippling.
STILL LIFE
STILL LIFE
Still life compositions allow you to
Still life compositions allow you to design the composition;
design the composition;
choose the textures, values, and colors;
choose the textures, values, and colors; and create the
and create the
ideal lighting situation. Play around with different types of
ideal lighting situation. Play around with different types of
fruits and cheeses to see how the light catches their
fruits and cheeses to see how the light catches their
textures.
textures.
FRUIT
FRUIT
Apple
Apple A polished apple reflects a strong highlight. Apply carbon dust (from
 A polished apple reflects a strong highlight. Apply carbon dust (from
sharpening your pencils) with circular, irregular strokes; then lift out the
sharpening your pencils) with circular, irregular strokes; then lift out the
highlight with an eraser.
highlight with an eraser.
Orange
Orange Apply carbon dust, using strokes that follow the fruit’s form. Lift out
 Apply carbon dust, using strokes that follow the fruit’s form. Lift out
the main highlight and then use an eraser to create curved strokes around the
the main highlight and then use an eraser to create curved strokes around the
highlight, showing the bumpy texture of the skin.
highlight, showing the bumpy texture of the skin.
Strawberry
Strawberry Lay in dark tone with carbon dust and use a 4B to start establishing
 Lay in dark tone with carbon dust and use a 4B to start establishing
a dotted pattern. Continue to enhance the dimpled, seeded texture by adding
a dotted pattern. Continue to enhance the dimpled, seeded texture by adding
thin, curved highlight lines around the darker dots.
thin, curved highlight lines around the darker dots.
CHEESE
CHEESE
Draw a wedge shape and use the side of the pencil to shade with light pressure
Draw a wedge shape and use the side of the pencil to shade with light pressure
and loose, oval strokes. Use vertical strokes to shade the side, and darken the
and loose, oval strokes. Use vertical strokes to shade the side, and darken the
veins and the shadows.
veins and the shadows.
Use horizontal strokes that follow the form for the rind. Then deepen the tones
Use horizontal strokes that follow the form for the rind. Then deepen the tones
of the holes and jagged veins. Create a slight cast shadow underneath.
of the holes and jagged veins. Create a slight cast shadow underneath.
With heavy pressure and a dull point, deepen the holes, remembering to keep
With heavy pressure and a dull point, deepen the holes, remembering to keep
the variations in tone to show various depths. Crosshatch the cast shadow and
the variations in tone to show various depths. Crosshatch the cast shadow and
deepen the lines around the cheese to show the heavy rind.
deepen the lines around the cheese to show the heavy rind.
BASKET
BASKET
Baskets are incredibly tactile. The texture of the weave creates a
Baskets are incredibly tactile. The texture of the weave creates a
three-dimensional pattern with many layers. Trying your hand at
three-dimensional pattern with many layers. Trying your hand at
rendering a woven basket is a great way to learn about the interplay
rendering a woven basket is a great way to learn about the interplay
of light and shadow and how it can show the heavy texture of the
of light and shadow and how it can show the heavy texture of the
basket.
basket.
WINE AND CHEESE
WINE AND CHEESE
Arrow above: Sketch the scene with a sharp HB pencil, paying attention to the
Arrow above: Sketch the scene with a sharp HB pencil, paying attention to the
reflections on the glass objects.
reflections on the glass objects.
For smooth objects like glass, start by applying carbon dust with a stump. Use
For smooth objects like glass, start by applying carbon dust with a stump. Use
oval shaped strokes to mimic the hard surface of the glass and then use the
oval shaped strokes to mimic the hard surface of the glass and then use the
remaining dust on the stump to indicate the dark reflections in the glass.
remaining dust on the stump to indicate the dark reflections in the glass.
Top right arrow: For the straw wrapping on the bottle, follow the bottle’s form
Top right arrow: For the straw wrapping on the bottle, follow the bottle’s form
with long, vertical strokes, which are broken and uneven to show the natural
with long, vertical strokes, which are broken and uneven to show the natural
fiber.
fiber.
Bottom right arrow: Apply carbon dust to the grapes with quick strokes, which
Bottom right arrow: Apply carbon dust to the grapes with quick strokes, which
creates random variations. For the cheese, use the stump to create long strokes
creates random variations. For the cheese, use the stump to create long strokes
that follow the flat shape of the cheese’s form.
that follow the flat shape of the cheese’s form.
Building up the glassy surface of the wine, use a 2B pencil to create long,
Building up the glassy surface of the wine, use a 2B pencil to create long,
curved strokes; then blend with a stump. Use vertical strokes for the rigid stem
curved strokes; then blend with a stump. Use vertical strokes for the rigid stem
of the glass where there are reflections, and use curved strokes where there are
of the glass where there are reflections, and use curved strokes where there are
some darker tones at the base of the glass.
some darker tones at the base of the glass.
Arrow right: Add dark form shadows to the grapes and blend your strokes to
Arrow right: Add dark form shadows to the grapes and blend your strokes to
create the slick skin. Add more tone to the cheese with a stump. Then add tone
create the slick skin. Add more tone to the cheese with a stump. Then add tone
to the cast shadows on the table and blend the strokes.
to the cast shadows on the table and blend the strokes.
Top arrow: Following the contours of the forms, use a 2H pencil to add some
Top arrow: Following the contours of the forms, use a 2H pencil to add some
shading to the glass, stem, and base to give them sharp, crisp edges. Then
shading to the glass, stem, and base to give them sharp, crisp edges. Then
darken the wine using a 2B.
darken the wine using a 2B.
Bottom arrow: Use a sharp HB to redefine the grapes’ distinct edges. Shade the
Bottom arrow: Use a sharp HB to redefine the grapes’ distinct edges. Shade the
cheese using an HB, following the direction of the form; then darken the rind
cheese using an HB, following the direction of the form; then darken the rind
with a 4B.
with a 4B.
Using the dull point of a 4B, further deepen the tone of the wine in the glass
Using the dull point of a 4B, further deepen the tone of the wine in the glass
and bottle. Use an eraser to heighten the smooth quality by lightly lifting out
and bottle. Use an eraser to heighten the smooth quality by lightly lifting out
some reflections in the wine. For the bottle, blend the tone; then lift out the
some reflections in the wine. For the bottle, blend the tone; then lift out the
long highlight along the neck with a stroke that mimics the hard edge of the
long highlight along the neck with a stroke that mimics the hard edge of the
glass bottle.
glass bottle.
Add a few small, vertical shadows to the upper label to create the irregular
Add a few small, vertical shadows to the upper label to create the irregular
folds. Using an HB, add more shading to the straw, and create cast shadows
folds. Using an HB, add more shading to the straw, and create cast shadows
with the side of the pencil.
with the side of the pencil.
Lower left arrow: With a 4B make tiny, circular strokes to darken the grapes;
Lower left arrow: With a 4B make tiny, circular strokes to darken the grapes;
then lift out to define the highlights. Blend and lift out to create a smoother
then lift out to define the highlights. Blend and lift out to create a smoother
texture for the cheese, and use a sharp point to draw in its thin cast shadow.
texture for the cheese, and use a sharp point to draw in its thin cast shadow.
Lower right arrow: Add more texture to the tablecloth using crosshatching. Use
Lower right arrow: Add more texture to the tablecloth using crosshatching. Use
the point of an HB to draw more wood grain.
the point of an HB to draw more wood grain.
WILDLIFE
WILDLIFE
Nature provides some of the most
Nature provides some of the most exquisite and interesting
exquisite and interesting
textures. Drawing wildlife is especially helpful because
textures. Drawing wildlife is especially helpful because
each animal comprises a number of different textural
each animal comprises a number of different textural
elements. Think about a bird with its
elements. Think about a bird with its sleek feathers, scaly
sleek feathers, scaly
feet, smooth beak, and glistening eyes. There is
feet, smooth beak, and glistening eyes. There is a wealth of
a wealth of
textures in your own backyard just waiting to
textures in your own backyard just waiting to challenge
challenge
you.
you.
FEATHERS
FEATHERS
To capture the wispy, fragile texture of a peacock’s feather, start by drawing
To capture the wispy, fragile texture of a peacock’s feather, start by drawing
thin lines that stem from a vertical centerline. Then draw a circle within an
thin lines that stem from a vertical centerline. Then draw a circle within an
oval for the “eye”—draw the curved lines that surround the “eye” so that they
oval for the “eye”—draw the curved lines that surround the “eye” so that they
follow the ovular form.
follow the ovular form.
Darken the center of the “eye” to emphasize the peacock feather’s distinctive
Darken the center of the “eye” to emphasize the peacock feather’s distinctive
pattern. Keep the area around the center very light to indicate the change in
pattern. Keep the area around the center very light to indicate the change in
color and the delicate feather texture.
color and the delicate feather texture.
After darkening all my lines, use a kneaded eraser to lift out a small curve
After darkening all my lines, use a kneaded eraser to lift out a small curve
along the edge of the dark center.
along the edge of the dark center.
SCALES AND SKIN
SCALES AND SKIN
Alligator
Alligator Use a soft, broad pencil, paying attention to the direction of the light
 Use a soft, broad pencil, paying attention to the direction of the light
source—alligator skin is made up of many small ridges, and each ridge must be
source—alligator skin is made up of many small ridges, and each ridge must be
lit properly for the drawing to appear realistic.
lit properly for the drawing to appear realistic.
Fish
Fish Outline the scales; then add shading at the base of the scales where they
 Outline the scales; then add shading at the base of the scales where they
overlap to show the distinctive flaky texture. Note that every scale has a
overlap to show the distinctive flaky texture. Note that every scale has a
highlight—this helps capture the fish’s shimmery nature.
highlight—this helps capture the fish’s shimmery nature.
Butterfly
Butterfly Draw an outline with a sharp HB pencil. Lightly draw the thin veins,
 Draw an outline with a sharp HB pencil. Lightly draw the thin veins,
using long strokes. Add another layer of tone covering the lighter areas of the
using long strokes. Add another layer of tone covering the lighter areas of the
wing. Next use a 2B pencil to deepen the veins, gradually increasing the
wing. Next use a 2B pencil to deepen the veins, gradually increasing the
pressure and using long strokes that follow the shape of the wing. Switch back
pressure and using long strokes that follow the shape of the wing. Switch back
to the HB and use long strokes to deepen the light tones, allowing some strokes
to the HB and use long strokes to deepen the light tones, allowing some strokes
to be darker to create a slight variation.
to be darker to create a slight variation.
Frog
Frog Use the smudging technique to lay down the base. Use darker tones to
 Use the smudging technique to lay down the base. Use darker tones to
create raised bumps and lift out some graphite to add highlights to the surface.
create raised bumps and lift out some graphite to add highlights to the surface.
BLUE JAY
BLUE JAY
Begin with a carefully detailed outline drawn with a sharp HB pencil. When
Begin with a carefully detailed outline drawn with a sharp HB pencil. When
drawing the head, use short strokes to create the softer edges of the feathers.
drawing the head, use short strokes to create the softer edges of the feathers.
Indicate the black markings of the bird with some quick shading.
Indicate the black markings of the bird with some quick shading.
Arrow left: With a sharp 2H pencil, darken the lines around the feathers to
Arrow left: With a sharp 2H pencil, darken the lines around the feathers to
define them, and add some dark markings using short strokes. As you draw,
define them, and add some dark markings using short strokes. As you draw,
make sure that all of your strokes follow the direction of the feathers.
make sure that all of your strokes follow the direction of the feathers.
Arrow right: Shade under the wings, then darken the eye, remembering to leave
Arrow right: Shade under the wings, then darken the eye, remembering to leave
the highlight white. Put some tone in the beak but leave it lighter on the upper
the highlight white. Put some tone in the beak but leave it lighter on the upper
part to show the reflection of light.
part to show the reflection of light.
Working back and forth between an HB and a 2B pencil, start developing
Working back and forth between an HB and a 2B pencil, start developing
values, concentrating on the bird’s body and head. Using short, uneven pencil
values, concentrating on the bird’s body and head. Using short, uneven pencil
strokes, start putting some tone on the back, the belly, and the back of the
strokes, start putting some tone on the back, the belly, and the back of the
head. Apply some darker tone to the crown of the head to indicate the blue
head. Apply some darker tone to the crown of the head to indicate the blue
color.
color.
Arrow right: Darken the beak, but keep some highlights to emphasize its
Arrow right: Darken the beak, but keep some highlights to emphasize its
smooth texture. On the wings, use long strokes to shade, making sure to keep
smooth texture. On the wings, use long strokes to shade, making sure to keep
the white markings evident. Use a broad-point 6B pencil to shade the branch
the white markings evident. Use a broad-point 6B pencil to shade the branch
with circular strokes. Lighten the shading as it recedes into space.
with circular strokes. Lighten the shading as it recedes into space.
TIP
TIP
Balance the values of the form with the values of
Balance the values of the form with the values of the bird’s color. The texture
the bird’s color. The texture
emerges from the way these different values are applied. If you run into conflict
emerges from the way these different values are applied. If you run into conflict
between the form and color values, give priority to the form values.
between the form and color values, give priority to the form values.
Shade with a 4B to give form to the small branches, and use a blunt 4B to add
Shade with a 4B to give form to the small branches, and use a blunt 4B to add
tone to some of the needles, giving them more depth and a prickly texture. Use
tone to some of the needles, giving them more depth and a prickly texture. Use
a kneaded eraser to lift out just a touch of graphite, emphasizing the reflected
a kneaded eraser to lift out just a touch of graphite, emphasizing the reflected
light at the bottom of the main branch.
light at the bottom of the main branch.
Arrow top: Leaving some small feathers sticking out softens the blue jay, but at
Arrow top: Leaving some small feathers sticking out softens the blue jay, but at
the same time doesn’t look unkempt. Clean up the drawing with a kneaded
the same time doesn’t look unkempt. Clean up the drawing with a kneaded
eraser and lift out any white markings you need to add to the feathers.
eraser and lift out any white markings you need to add to the feathers.
Arrow bottom: Deepen the wings even further with a 2B pencil to create more
Arrow bottom: Deepen the wings even further with a 2B pencil to create more
contrast. Then darken the grays of the shadowed belly tones. Add a few more
contrast. Then darken the grays of the shadowed belly tones. Add a few more
detailed textures to the feet with a 2B, using heavy pressure. Also add a few
detailed textures to the feet with a 2B, using heavy pressure. Also add a few
long, sharp lines to indicate the smooth edges where the feathers overlap.
long, sharp lines to indicate the smooth edges where the feathers overlap.
Lifting Out for Feathers
Lifting Out for Feathers
Use an eraser to lift out
Use an eraser to lift out the white edges of the feathers. Go back
the white edges of the feathers. Go back in and reinforce the
in and reinforce the
edges with pencil to show the
edges with pencil to show the defined edges of the feathers. Use short lines
defined edges of the feathers. Use short lines that follow
that follow
the direction of the feathers to create additional texture. Then blend
the direction of the feathers to create additional texture. Then blend the background with
the background with
an eraser to help make the
an eraser to help make the feathers stand out.
feathers stand out.
LANDSCAPE
LANDSCAPE
When there are a lot
When there are a lot of natural elements in a landscape, it
of natural elements in a landscape, it
can seem overwhelming to capture all of
can seem overwhelming to capture all of the textures. To
the textures. To
simplify the process, start by mapping out
simplify the process, start by mapping out the major
the major
masses, breaking them down into
masses, breaking them down into manageab
manageable shapes.
le shapes.
Then you can add other textural aspects, such as clouds
Then you can add other textural aspects, such as clouds
and water, to bring the scene to life.
and water, to bring the scene to life.
CLOUDS
CLOUDS
Cumulus
Cumulus For fluffy clouds, dab your eraser gently for light gray areas and use
 For fluffy clouds, dab your eraser gently for light gray areas and use
more pressure to lift out the whites.
more pressure to lift out the whites.
Cirrus
Cirrus To draw these wispy clouds, lift out using a curving motion and then
 To draw these wispy clouds, lift out using a curving motion and then
extend that motion horizontally.
extend that motion horizontally.
Cumulonimbus
Cumulonimbus To capture these dark storm clouds, dab the graphite with an
 To capture these dark storm clouds, dab the graphite with an
eraser; then add dark tone and blend.
eraser; then add dark tone and blend.
TREES
TREES
Painterly Strokes
Painterly Strokes Use a wide, soft lead to lay down large, dense areas of tone.
 Use a wide, soft lead to lay down large, dense areas of tone.
Finishing with some shorter strokes, stipple to create detail and add texture.
Finishing with some shorter strokes, stipple to create detail and add texture.
This gives a tree an open, leafy pattern.
This gives a tree an open, leafy pattern.
Linear Strokes
Linear Strokes Use a sharper pencil and small, thin strokes. Vary the direction
 Use a sharper pencil and small, thin strokes. Vary the direction
and density of my lines to develop the dark and light values that establish the
and density of my lines to develop the dark and light values that establish the
form of the tree. This technique is ideal for prickly pine trees.
form of the tree. This technique is ideal for prickly pine trees.
Combining Techniques
Combining Techniques Put down some tone and then smear it with a blending
 Put down some tone and then smear it with a blending
stump. Then use short, linear strokes with a sharp pencil to create the texture.
stump. Then use short, linear strokes with a sharp pencil to create the texture.
This creates a tree with a softer-looking texture.
This creates a tree with a softer-looking texture.
WATER
WATER
Still Water
Still Water When the air is perfectly still, water can appear almost like a
 When the air is perfectly still, water can appear almost like a
mirror, reflecting objects clearly. To make the reflections evident, use dense,
mirror, reflecting objects clearly. To make the reflections evident, use dense,
dark strokes.
dark strokes.
Rougher Water
Rougher Water Deliberately allow the lines to be more wavy than in the
 Deliberately allow the lines to be more wavy than in the
previous example. Lift out with long, horizontal strokes. No reflections can be
previous example. Lift out with long, horizontal strokes. No reflections can be
seen.
seen.
Waves
Waves Waves produce a sense of movement through frothy white caps. Start
 Waves produce a sense of movement through frothy white caps. Start
with the shape of the wave, create the darker parts of the water with a 4B, and
with the shape of the wave, create the darker parts of the water with a 4B, and
blend.
blend.
Create a few white lines in the dark tone with my eraser, showing the building
Create a few white lines in the dark tone with my eraser, showing the building
white caps. Dab the eraser to create the spray and lift out wavy shapes to make
white caps. Dab the eraser to create the spray and lift out wavy shapes to make
the foam.
the foam.
ROCKY CREEK
ROCKY CREEK
Begin shading the trees in the distance; then work your way to the middle
Begin shading the trees in the distance; then work your way to the middle
ground and foreground. Don’t completely shade each object before moving to
ground and foreground. Don’t completely shade each object before moving to
the next one. Work on the entire drawing so it maintains a sense of unity. You
the next one. Work on the entire drawing so it maintains a sense of unity. You
don’t want one area to unbalance the landscape or appear as though you spent
don’t want one area to unbalance the landscape or appear as though you spent
more time on it.
more time on it.
Creating Texture
Creating Texture Rock surfaces are generally uneven and bumpy. Try
 Rock surfaces are generally uneven and bumpy. Try to create a variety of shading
to create a variety of shading
values on the rocks so they
values on the rocks so they appear jagged. Hatch in various directions to follow
appear jagged. Hatch in various directions to follow the shapes of the
the shapes of the
rocks, and make the values darker in the
rocks, and make the values darker in the deepest crevices, on sharp edges, and in
deepest crevices, on sharp edges, and in the areas between
the areas between
the rocks.
the rocks.
Arrow above: Continue to build form through shading using hatch marks.
Arrow above: Continue to build form through shading using hatch marks.
Use the side of an HB pencil, shading in even strokes to create reflections in
Use the side of an HB pencil, shading in even strokes to create reflections in
the water. Keep in mind that an object’s reflection is somewhat distorted in
the water. Keep in mind that an object’s reflection is somewhat distorted in
moving water and mirrored in still water. For example, the reflection of the
moving water and mirrored in still water. For example, the reflection of the
sharp rock edges here appears blurred and uneven. Closely study your
sharp rock edges here appears blurred and uneven. Closely study your
landscape so you don’t miss any of the details.
landscape so you don’t miss any of the details.
Arrow right: Apply strokes in directions that correspond with the rocks’ rugged,
Arrow right: Apply strokes in directions that correspond with the rocks’ rugged,
uneven texture, and fill in the areas between the cracks with a sharp 2B or 4B
uneven texture, and fill in the areas between the cracks with a sharp 2B or 4B
pencil.
pencil.
CITYSCAPE
CITYSCAPE
Spend an afternoon walking through a town with your
Spend an afternoon walking through a town with your
camera and sketchbook, looking for uncommon textures in
camera and sketchbook, looking for uncommon textures in
common places. Photograph or sketch the little
common places. Photograph or sketch the little details that
details that
will bring your drawings to life. Wooden doors can help
will bring your drawings to life. Wooden doors can help
add rustic textures to buildings, and stucco
add rustic textures to buildings, and stucco and brick can
and brick can
bring depth to otherwise flat walls.
bring depth to otherwise flat walls.
BRICKS WITH STUCCO
BRICKS WITH STUCCO
First outline the brick pattern, and then loosely draw horizontal strokes within
First outline the brick pattern, and then loosely draw horizontal strokes within
the bricks. Smear the tone with a stump, filling in each brick shape.
the bricks. Smear the tone with a stump, filling in each brick shape.
Draw some wavy lines to signify the rough, broken edges of the stucco. Then
Draw some wavy lines to signify the rough, broken edges of the stucco. Then
lightly go over the entire drawing with a 6B so the paper picks up tiny specks
lightly go over the entire drawing with a 6B so the paper picks up tiny specks
of graphite.
of graphite.
Now use a sharp HB to create very thin, slightly wavy lines where the old
Now use a sharp HB to create very thin, slightly wavy lines where the old
stucco is breaking away from the brick. Then darken and refine the hard edges
stucco is breaking away from the brick. Then darken and refine the hard edges
of the bricks.
of the bricks.
DOORS
DOORS
Add tone to the outline with wavy, vertical strokes to indicate the grain of the
Add tone to the outline with wavy, vertical strokes to indicate the grain of the
wood. Use heavier pressure to make the wood darker where the panel is
wood. Use heavier pressure to make the wood darker where the panel is
recessed.
recessed.
Add more shading and then gently smudge it with a stump to soften the look.
Add more shading and then gently smudge it with a stump to soften the look.
Next put dark tone in the recessed groove. Use a very sharp HB to accentuate
Next put dark tone in the recessed groove. Use a very sharp HB to accentuate
the lines where the wood pieces join.
the lines where the wood pieces join.
Now darken the tone of the wood and add lines to show the grain. Layers of 
Now darken the tone of the wood and add lines to show the grain. Layers of 
tone add more natural variations to the texture of wood. Add a thin, dark strip
tone add more natural variations to the texture of wood. Add a thin, dark strip
at the bottom of the panel to help add depth.
at the bottom of the panel to help add depth.
OLD TOWN PLAZA
OLD TOWN PLAZA
Before beginning, think about the paper you want to use to capture the various
Before beginning, think about the paper you want to use to capture the various
textures of the scene. Old stone buildings, shutters, and a stone fountain would
textures of the scene. Old stone buildings, shutters, and a stone fountain would
render well on rough paper. Use a sharp HB to create a heavy outline that will
render well on rough paper. Use a sharp HB to create a heavy outline that will
show through your initial shading.
show through your initial shading.
METALS
METALS
Dull metals do not have
Dull metals do not have distinctive borders to their highlights. Weathered metals feature
distinctive borders to their highlights. Weathered metals feature
little bumps that catch individual lights
little bumps that catch individual lights and shadows, breaking up the tone
and shadows, breaking up the tone and
and
highlights. Shiny metals have bright highlights with
highlights. Shiny metals have bright highlights with sharp edges.
sharp edges.
Dull
Dull
Weathered
Weathered
Shiny
Shiny
Use broad strokes and the side of a 6B to lay tone across the buildings; then
Use broad strokes and the side of a 6B to lay tone across the buildings; then
apply uneven strokes to the lengths of the roofs. Lightly shade the smooth
apply uneven strokes to the lengths of the roofs. Lightly shade the smooth
stone of the fountain, and switch to a thinner lead to depict the slatted texture
stone of the fountain, and switch to a thinner lead to depict the slatted texture
of the wooden shutters
of the wooden shutters
Take a large blending stump and spread some of the graphite across the
Take a large blending stump and spread some of the graphite across the
buildings and in the doorways. Apply carbon dust on the dark metal fountain,
buildings and in the doorways. Apply carbon dust on the dark metal fountain,
using smooth strokes. Now use a 6B to deepen all the tones on the building
using smooth strokes. Now use a 6B to deepen all the tones on the building
and roofs.
and roofs.
Now deepen all the tones, darkening all the cast shadows and areas that aren’t
Now deepen all the tones, darkening all the cast shadows and areas that aren’t
hit by the light source. Smudge across the building but not on the roof to
hit by the light source. Smudge across the building but not on the roof to
maintain its highly granular texture. Add more darks to the metal and interior
maintain its highly granular texture. Add more darks to the metal and interior
of the fountain with the carbon dust, and smear the shadow that runs across
of the fountain with the carbon dust, and smear the shadow that runs across
the back of the piazza.
the back of the piazza.
To establish the bumpy texture of the tiles, add lines across the width of the
To establish the bumpy texture of the tiles, add lines across the width of the
roof with a 4B. Sharpen the edges of the windows and doorways, using an
roof with a 4B. Sharpen the edges of the windows and doorways, using an
eraser when necessary to correct lines. Refine more details with a 2B, such as
eraser when necessary to correct lines. Refine more details with a 2B, such as
the lanterns, the crest, and umbrella. Add more tone to the main building and
the lanterns, the crest, and umbrella. Add more tone to the main building and
use a stump to smear it.
use a stump to smear it.
Further develop the tones of the fountain, alternating between a 4B and a
Further develop the tones of the fountain, alternating between a 4B and a
stump. Also use the eraser on the building here and there to add more textural
stump. Also use the eraser on the building here and there to add more textural
relief. Add uneven, curved strokes to the roof to give a sense of the barrel tiles
relief. Add uneven, curved strokes to the roof to give a sense of the barrel tiles
without drawing them individually. Add some lines across the shutters to
without drawing them individually. Add some lines across the shutters to
create the imperfect texture of the slats, and then sharpen the edges and
create the imperfect texture of the slats, and then sharpen the edges and
architectural details.
architectural details.
PORTRAIT
PORTRAIT
Careful observation, coupled with a thorough
Careful observation, coupled with a thorough
understanding of the form of the head,
understanding of the form of the head, is the foundation of
is the foundation of
a successful portrait. Consideration must be given to how
a successful portrait. Consideration must be given to how
the light flows over the head and facial features, as well as
the light flows over the head and facial features, as well as
the very different textures of hair,
the very different textures of hair, teeth, skin, and eyes.
teeth, skin, and eyes.
HAIR
HAIR
Light and Wavy
Light and Wavy Carbon dust and a stump create a base of light, subtle tone.
 Carbon dust and a stump create a base of light, subtle tone.
Add long, flowing lines, following the soft waves of the hair. The strands in the
Add long, flowing lines, following the soft waves of the hair. The strands in the
foreground stay very light to emphasize the color of the hair.
foreground stay very light to emphasize the color of the hair.
Dark and Wavy
Dark and Wavy Draw the main, curving hair forms; layer in some carbon dust;
 Draw the main, curving hair forms; layer in some carbon dust;
and draw wavy lines with the point of a 2B pencil. Use a 4B for the darkest
and draw wavy lines with the point of a 2B pencil. Use a 4B for the darkest
darks and lift out the lighter, highlighted strands with a kneaded eraser.
darks and lift out the lighter, highlighted strands with a kneaded eraser.
Dark and Straight
Dark and Straight First outline the sculptured shape of this hairstyle and then
 First outline the sculptured shape of this hairstyle and then
apply a layer of carbon dust. Because the hair is so sleek, there is a strong band
apply a layer of carbon dust. Because the hair is so sleek, there is a strong band
of highlights. Apply even tone with long, curved strokes and a 2B.
of highlights. Apply even tone with long, curved strokes and a 2B.
Light and Curly
Light and Curly Outline the main masses of curls and some individual hairs.
 Outline the main masses of curls and some individual hairs.
Then use a sharp HB to shade. Lay in some carbon dust for the hair that is in
Then use a sharp HB to shade. Lay in some carbon dust for the hair that is in
shadow. Then lift out some highlights with curved strokes.
shadow. Then lift out some highlights with curved strokes.
EYES
EYES
Start with an outline of the eye; then dip a stump into some carbon dust and
Start with an outline of the eye; then dip a stump into some carbon dust and
apply a light layer of shading, following the contours of the eye and eyelid. Use
apply a light layer of shading, following the contours of the eye and eyelid. Use
radial strokes for the iris.
radial strokes for the iris.
Next use the point of the stump to apply shading to the fold of the eyelid.
Next use the point of the stump to apply shading to the fold of the eyelid.
Darken the iris but maintain the sharpness of the highlight, lifting out with a
Darken the iris but maintain the sharpness of the highlight, lifting out with a
kneaded eraser wherever necessary.
kneaded eraser wherever necessary.
Switch to an HB for the eyelids and eyeball, using smooth, curved strokes on
Switch to an HB for the eyelids and eyeball, using smooth, curved strokes on
the lid. Next deepen the iris with a 2B; then lift out a few specks to give the
the lid. Next deepen the iris with a 2B; then lift out a few specks to give the
eye a more realistic look.
eye a more realistic look.
LIPS
LIPS
Start with an outline of the mouth and apply light tone with carbon dust and a
Start with an outline of the mouth and apply light tone with carbon dust and a
stump.
stump.
Add another layer of tone with the carbon dust and darken underneath the
Add another layer of tone with the carbon dust and darken underneath the
bottom lip and in the corners of the mouth. Switch to an HB pencil and stroke
bottom lip and in the corners of the mouth. Switch to an HB pencil and stroke
outward with short, slightly curved lines.
outward with short, slightly curved lines.
Now use the side of the pencil to add more tone to the lips, lifting out the
Now use the side of the pencil to add more tone to the lips, lifting out the
highlights. Use a 2B to draw the separation of the lips; then add more contour
highlights. Use a 2B to draw the separation of the lips; then add more contour
lines with an HB.
lines with an HB.
YOUNG GIRL
YOUNG GIRL
Use a sharp HB pencil for the outline of the basic features of the head. Check
Use a sharp HB pencil for the outline of the basic features of the head. Check
the accuracy of the drawing, as the slightest errors in observation will take
the accuracy of the drawing, as the slightest errors in observation will take
away from the likeness of the subject.
away from the likeness of the subject.
Using the side of a 2B pencil, draw long, flowing strokes that follow the
Using the side of a 2B pencil, draw long, flowing strokes that follow the
direction of her smooth, straight hair. Develop the shadow under the eyebrow
direction of her smooth, straight hair. Develop the shadow under the eyebrow
of her left eye. For the side of the nose, use longer strokes with a slight curve,
of her left eye. For the side of the nose, use longer strokes with a slight curve,
but for the tip, use shorter, curved strokes. On the side of the face, I use very
but for the tip, use shorter, curved strokes. On the side of the face, I use very
light strokes that curve with the shape of the face.
light strokes that curve with the shape of the face.
Begin to blend the hair with a large stump. With the lightest touch, slightly
Begin to blend the hair with a large stump. With the lightest touch, slightly
blend the pencil strokes around the side of the face, being careful to follow the
blend the pencil strokes around the side of the face, being careful to follow the
softly rounded contour of the cheeks. With a smaller stump, lightly blend the
softly rounded contour of the cheeks. With a smaller stump, lightly blend the
areas around the eyes, mouth, nose, and eyebrows. Take a 2B pencil and put
areas around the eyes, mouth, nose, and eyebrows. Take a 2B pencil and put
some deeper tone in the nostrils, the corner of the mouth, and the pupil of the
some deeper tone in the nostrils, the corner of the mouth, and the pupil of the
eye.
eye.
Arrow above: Using the point of a 2B pencil, build up the tone and flow of the
Arrow above: Using the point of a 2B pencil, build up the tone and flow of the
hair. Work on the face, using a delicate buildup of crosshatching. Draw very
hair. Work on the face, using a delicate buildup of crosshatching. Draw very
light, long strokes with an HB across the smooth skin of the forehead. Shade
light, long strokes with an HB across the smooth skin of the forehead. Shade
around the eye area, always following the contour of the form. Do the same for
around the eye area, always following the contour of the form. Do the same for
the nose, lips, cheeks, and chin, building up tone slowly.
the nose, lips, cheeks, and chin, building up tone slowly.
Arrow above: Continue building up the tone of the silky hair, using a 4B for the
Arrow above: Continue building up the tone of the silky hair, using a 4B for the
darks and a 2B for the lights. Deepen the shadow areas between the face and
darks and a 2B for the lights. Deepen the shadow areas between the face and
the hair that will help give depth to the face. Deepen the eyebrows with short
the hair that will help give depth to the face. Deepen the eyebrows with short
lines to show the variations in tone. Using radial strokes with a 2B, darken the
lines to show the variations in tone. Using radial strokes with a 2B, darken the
irises. Continue to build up the neck, keeping it darker than the face to show
irises. Continue to build up the neck, keeping it darker than the face to show
the cast shadow. Shade the necklace, using separate curved strokes to indicate
the cast shadow. Shade the necklace, using separate curved strokes to indicate
the heavy fibers.
the heavy fibers.
Arrow above: Again build up the tone of the hair and lightly shade the plastic
Arrow above: Again build up the tone of the hair and lightly shade the plastic
barrette, putting in small cast shadows with a sharp point. Continue to
barrette, putting in small cast shadows with a sharp point. Continue to
crosshatch the face to refine the transition between the tones, while keeping
crosshatch the face to refine the transition between the tones, while keeping
the smoothness of her skin. Deepen the upper and lower eyelashes with short
the smoothness of her skin. Deepen the upper and lower eyelashes with short
lines. Then refine the nose and mouth, using curved lines that are more
lines. Then refine the nose and mouth, using curved lines that are more
prominent in the lower lip to give some texture. Finally work on the shirt,
prominent in the lower lip to give some texture. Finally work on the shirt,
simulating the knit fabric with crosshatching.
simulating the knit fabric with crosshatching.
PETS
PETS
Animals hold a variety of textural challenges, from
Animals hold a variety of textural challenges, from wiry
wiry
coats to shining eyes and wet noses. Because a pencil is
coats to shining eyes and wet noses. Because a pencil is
such a versatile tool,
such a versatile tool, you can easily sketch a rough-coated
you can easily sketch a rough-coated
goat or finely stroke a smooth-haired deer,
goat or finely stroke a smooth-haired deer, in addition to a
in addition to a
dog, cat, or
dog, cat, or other domesticated pet.
other domesticated pet.
FUR AND HAIR
FUR AND HAIR
Silky
Silky Outline the prominent hair patterns with an HB, and then put in some
 Outline the prominent hair patterns with an HB, and then put in some
tone with strokes that follow the gentle waves of the hair. Then use an eraser
tone with strokes that follow the gentle waves of the hair. Then use an eraser
to pick out shiny highlights.
to pick out shiny highlights.
Curly
Curly Create a base tone using carbon dust and a stump. Then lift out long,
 Create a base tone using carbon dust and a stump. Then lift out long,
curly, white lines to achieve the kinky texture of the hair. Add curly lines on top
curly, white lines to achieve the kinky texture of the hair. Add curly lines on top
of the white areas with a very sharp HB pencil.
of the white areas with a very sharp HB pencil.
Short and Smooth
Short and Smooth Lay in tone using carbon dust. Then make several very short
 Lay in tone using carbon dust. Then make several very short
strokes with the side of a 2B pencil to achieve the smooth-textured
strokes with the side of a 2B pencil to achieve the smooth-textured
appearance.
appearance.
Long and Fluffy
Long and Fluffy Put down the base tone, then add some long, slightly curved,
 Put down the base tone, then add some long, slightly curved,
light strokes with the side of a 2B. On top of that, put in thin lines with the
light strokes with the side of a 2B. On top of that, put in thin lines with the
point of the pencil and add some heavier lines where the hair is darker.
point of the pencil and add some heavier lines where the hair is darker.
Short and Wiry
Short and Wiry Put down some carbon dust and blend with a stump, using
 Put down some carbon dust and blend with a stump, using
short strokes when blending. Draw short lines to develop the patterns and
short strokes when blending. Draw short lines to develop the patterns and
make slight changes to the direction of individual hairs to produce the wiry
make slight changes to the direction of individual hairs to produce the wiry
texture.
texture.
Long and Smooth
Long and Smooth Draw long, wavy lines, then add tone with carbon dust.
 Draw long, wavy lines, then add tone with carbon dust.
Alternate shading with the side of the pencil, drawing fine lines with the point
Alternate shading with the side of the pencil, drawing fine lines with the point
of an HB, and lifting out white areas with an eraser to get the soft look.
of an HB, and lifting out white areas with an eraser to get the soft look.
CANINE EYES
CANINE EYES
Outline the eye; then use circular strokes to create a base tone. Put darker
Outline the eye; then use circular strokes to create a base tone. Put darker
shading in the center of the iris for the pupil, as well as around the outer edge.
shading in the center of the iris for the pupil, as well as around the outer edge.
Leave the square-shaped highlight white.
Leave the square-shaped highlight white.
Next deepen the tone in the pupil, around the outside of the iris, and along the
Next deepen the tone in the pupil, around the outside of the iris, and along the
eyelids. The contrast of the dark pupil against the white highlight makes the
eyelids. The contrast of the dark pupil against the white highlight makes the
highlight appear even brighter.
highlight appear even brighter.
Maintain a sharp edge for the highlight, which gives the eye a wet, glossy look.
Maintain a sharp edge for the highlight, which gives the eye a wet, glossy look.
Shade around the eyes using short strokes with the side of the pencil; then
Shade around the eyes using short strokes with the side of the pencil; then
draw a few hairs around the eye with a sharp point.
draw a few hairs around the eye with a sharp point.
CANINE NOSES
CANINE NOSES
First draw an outline of the nose with the highlights clearly delineated. Use
First draw an outline of the nose with the highlights clearly delineated. Use
circular strokes with a 4B to create the base tone. Then put darker tone in the
circular strokes with a 4B to create the base tone. Then put darker tone in the
nostrils.
nostrils.
Add another layer of tone, still using circular strokes to build the leathery
Add another layer of tone, still using circular strokes to build the leathery
texture. Leave white spots for the highlights on the top of the nose and around
texture. Leave white spots for the highlights on the top of the nose and around
the edges of the nostrils.
the edges of the nostrils.
Make the deep part of the nostrils as dark as possible. Break up the highlights
Make the deep part of the nostrils as dark as possible. Break up the highlights
with a few strokes, but make sure to keep them white and visible because the
with a few strokes, but make sure to keep them white and visible because the
highlights create the illusion of wetness.
highlights create the illusion of wetness.
SPRINGER SPANIEL PUPPY
SPRINGER SPANIEL PUPPY
Arrow above: Draw a basic outline, ensuring that proportions are accurate. Use
Arrow above: Draw a basic outline, ensuring that proportions are accurate. Use
a 2B pencil to block in the pupils, working around the highlight. Add thin lines
a 2B pencil to block in the pupils, working around the highlight. Add thin lines
of dark skin around the eyes; then begin developing the darkest areas of hair
of dark skin around the eyes; then begin developing the darkest areas of hair
around the eye socket and face, within the ears, and down the back, drawing in
around the eye socket and face, within the ears, and down the back, drawing in
the direction of hair growth.
the direction of hair growth.
Arrow above: After toning the darkest areas, increase the value by stroking over
Arrow above: After toning the darkest areas, increase the value by stroking over
them with a 4B pencil, paying close attention to the curving and swirling
them with a 4B pencil, paying close attention to the curving and swirling
patterns within the hair. Apply a layer of tone to the nose using light circular
patterns within the hair. Apply a layer of tone to the nose using light circular
strokes.
strokes.
Use an HB pencil to apply the lightest tones to the dog’s ears. Stroke alongside
Use an HB pencil to apply the lightest tones to the dog’s ears. Stroke alongside
the previous layers of graphite, creating a soft, silky look. Develop the eyes and
the previous layers of graphite, creating a soft, silky look. Develop the eyes and
nose, adding midtones and pulling out highlights where needed. Use the 2B to
nose, adding midtones and pulling out highlights where needed. Use the 2B to
pull tone over the light areas of the body, connecting the sections of hair.
pull tone over the light areas of the body, connecting the sections of hair.
Arrow above: Continue to build up tone over the Spaniel’s back using a blunt
Arrow above: Continue to build up tone over the Spaniel’s back using a blunt
2B pencil.
2B pencil.
Arrow above: With an HB pencil, indicate the hair on the pup’s muzzle, keeping
Arrow above: With an HB pencil, indicate the hair on the pup’s muzzle, keeping
some areas white. Use a 2B pencil to suggest the direction of hair growth with
some areas white. Use a 2B pencil to suggest the direction of hair growth with
minimal strokes, adding curves, sprouts, swirls, and spots to create the
minimal strokes, adding curves, sprouts, swirls, and spots to create the
markings on the fur.
markings on the fur.
Arrow above: With an H pencil, add fine strokes to develop the area of white
Arrow above: With an H pencil, add fine strokes to develop the area of white
hair. Use a tissue to gently rub over areas in shadow, focusing on the pup’s
hair. Use a tissue to gently rub over areas in shadow, focusing on the pup’s
underside. Then add a light layer of graphite for a soft cast shadow under the
underside. Then add a light layer of graphite for a soft cast shadow under the
pup, blending the strokes with a tissue.
pup, blending the strokes with a tissue.

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Drawing. Basic Textures In Pencil

  • 1.
  • 2. BASIC TEXTURES IN PENCIL BASIC TEXTURES IN PENCIL
  • 3. A pencil’s point can unleash a world of creative satisfaction. And A pencil’s point can unleash a world of creative satisfaction. And although many artists may view it as a simple sketching tool, it can although many artists may view it as a simple sketching tool, it can also be used to express the captivating textures of both the natural also be used to express the captivating textures of both the natural and manufactured worlds. A pencil can capture the fragile beauty and manufactured worlds. A pencil can capture the fragile beauty of a butterfly’s wing or the imposing form of a steel skyscraper. of a butterfly’s wing or the imposing form of a steel skyscraper. From the delicate lines created by a sharpened, hard lead point to From the delicate lines created by a sharpened, hard lead point to the velvety, deep values of a soft graphite, the range of textural the velvety, deep values of a soft graphite, the range of textural possibilities is infinite! possibilities is infinite!  —   —   Diane Cardac  Diane Cardaci i
  • 4. CONTENTS CONTENTS Tools & Materials Tools & Materials Graphite Techniques Graphite Techniques Understanding Value Understanding Value Texture, Light & Form Texture, Light & Form Botanicals Botanicals Still Life Still Life Wildlife Wildlife Landsca Landscape pe Cityscape Cityscape Portrait Portrait Pets Pets
  • 5. TOOLS & MATERIALS TOOLS & MATERIALS Graphite pencil artwork requires few supplies, and Graphite pencil artwork requires few supplies, and fortunately they are fairly inexpensive. Choose fortunately they are fairly inexpensive. Choose professional professional pencils and paper, rather pencils and paper, rather than student-grade materials; than student-grade materials; they will last longer they will last longer and ensure a higher-quality and ensure a higher-quality presentation. presentation. Pencils Pencils Pencils are labeled based on their lead texture. Hard leads (H) are Pencils are labeled based on their lead texture. Hard leads (H) are light in value and great for fine, detailed work, but they are more light in value and great for fine, detailed work, but they are more difficult to erase. Soft leads (B) are darker and wonderful for difficult to erase. Soft leads (B) are darker and wonderful for blending and shading, but they smudge easily. Medium leads, such blending and shading, but they smudge easily. Medium leads, such as HB and F, are somewhere in the middle. Select a range of as HB and F, are somewhere in the middle. Select a range of pencils between HB and 6B for variety. You can purchase wood- pencils between HB and 6B for variety. You can purchase wood- encased pencils or mechanical pencils with lead refills. encased pencils or mechanical pencils with lead refills. Wooden Pencil Wooden Pencil The most common type of pencil is wood-encased graphite.  The most common type of pencil is wood-encased graphite. These thin rods—most often round or hexagonal when cut crosswise—are These thin rods—most often round or hexagonal when cut crosswise—are inexpensive, easy to control and sharpen, and readily available to artists. inexpensive, easy to control and sharpen, and readily available to artists. Flat Carpenter’s Pencil Flat Carpenter’s Pencil Some artists prefer using a flat carpenter’s pencil,  Some artists prefer using a flat carpenter’s pencil, which has a rectangular body and lead. The thick lead allows you to easily which has a rectangular body and lead. The thick lead allows you to easily customize its shape to create both thick and thin lines. customize its shape to create both thick and thin lines.
  • 6. Carpenter’s Pencil Carpenter’s Pencil Mechanical Pencil Mechanical Pencil Mechanical pencils are plastic or metal barrels that hold  Mechanical pencils are plastic or metal barrels that hold individual leads. Some artists prefer the consistent feel of mechanical pencils individual leads. Some artists prefer the consistent feel of mechanical pencils to that of wooden pencils; the weight and length do not change over time, to that of wooden pencils; the weight and length do not change over time, unlike wooden pencils that wear down with use. unlike wooden pencils that wear down with use. Mechanical Pencil Mechanical Pencil Woodless Graphite Pencil Woodless Graphite Pencil These tools are shaped liked wooden pencils but are  These tools are shaped liked wooden pencils but are made up entirely of graphite lead. The large cone of graphite allows artists to made up entirely of graphite lead. The large cone of graphite allows artists to use either the broad side for shading large areas or the tip for finer strokes and use either the broad side for shading large areas or the tip for finer strokes and details. details.
  • 7. Woodless Pencil Woodless Pencil Graphite Stick Graphite Stick Available in a full range of hardnesses, these long, rectangular  Available in a full range of hardnesses, these long, rectangular bars of graphite are great tools for sketching (using the end) and blocking in bars of graphite are great tools for sketching (using the end) and blocking in large areas of tone (using the broad side). large areas of tone (using the broad side). Graphite Stick Graphite Stick Paper Paper Paper has a tooth, or texture, that holds graphite. Papers with more Paper has a tooth, or texture, that holds graphite. Papers with more tooth have a rougher texture and hold more graphite, which allows tooth have a rougher texture and hold more graphite, which allows you to create darker values. Smoother paper has less tooth and you to create darker values. Smoother paper has less tooth and holds less graphite, but it allows you to create much finer detail. holds less graphite, but it allows you to create much finer detail. Plan ahead when beginning a new piece, and select paper that lends Plan ahead when beginning a new piece, and select paper that lends itself to the textures in your drawing subject. itself to the textures in your drawing subject.
  • 8. Blending Tools Blending Tools There are several tools you can use to blend graphite for a smooth There are several tools you can use to blend graphite for a smooth look. The most popular blenders are blending stumps, tortillons, look. The most popular blenders are blending stumps, tortillons, and chamois cloths. Never use your finger to blend—it can leave and chamois cloths. Never use your finger to blend—it can leave oils on your paper, which will show after applying graphite. oils on your paper, which will show after applying graphite. Stumps Stumps Stumps are tightly rolled paper with points on both ends. They come in  Stumps are tightly rolled paper with points on both ends. They come in various sizes and are used to blend large and small areas of graphite, depending various sizes and are used to blend large and small areas of graphite, depending on the size of the stump. You can also use stumps dipped in graphite shavings on the size of the stump. You can also use stumps dipped in graphite shavings for drawing or shading. for drawing or shading.
  • 9. Tortillons Tortillons Tortillons are rolled more loosely than a stump. They are hollow and  Tortillons are rolled more loosely than a stump. They are hollow and have one pointed end. Tortillons also come in various sizes and can be used to have one pointed end. Tortillons also come in various sizes and can be used to blend smaller areas of graphite. blend smaller areas of graphite. Facial Tissue Facial Tissue Wrap tissue around your finger or roll it into a point to blend  Wrap tissue around your finger or roll it into a point to blend when drawing very smooth surfaces. Make sure you use plain facial tissue, when drawing very smooth surfaces. Make sure you use plain facial tissue, without added moisturizer. without added moisturizer. Chamois Chamois Chamois are great for blending areas into a soft tone. These cloths  Chamois are great for blending areas into a soft tone. These cloths can be used for large areas or folded into a point for smaller areas. When the can be used for large areas or folded into a point for smaller areas. When the chamois becomes embedded with graphite, simply throw them into the washer chamois becomes embedded with graphite, simply throw them into the washer or wash by hand. Keep one with graphite on it to create large areas of light or wash by hand. Keep one with graphite on it to create large areas of light shading. To create darker areas of shading, add graphite shavings to the shading. To create darker areas of shading, add graphite shavings to the chamois. chamois.
  • 10. Erasers Erasers Erasers serve two purposes: to eliminate unwanted graphite and to Erasers serve two purposes: to eliminate unwanted graphite and to “draw” within existing graphite. There are many different types of “draw” within existing graphite. There are many different types of erasers available. erasers available. Kneaded Kneaded This versatile eraser can be molded into a fine point, a knife-edge, or  This versatile eraser can be molded into a fine point, a knife-edge, or a larger flat or rounded surface. It removes graphite gently from the paper but a larger flat or rounded surface. It removes graphite gently from the paper but not as well as vinyl or plastic erasers. not as well as vinyl or plastic erasers.
  • 11. Block Eraser Block Eraser A plastic block eraser is fairly soft, removes graphite well, and is  A plastic block eraser is fairly soft, removes graphite well, and is very easy on your paper. Use it primarily for erasing large areas, but it also very easy on your paper. Use it primarily for erasing large areas, but it also works quite well for doing a final cleanup of a finished drawing. works quite well for doing a final cleanup of a finished drawing. Stick Eraser Stick Eraser Also called “pencil erasers,” these handy tools hold a cylindrical  Also called “pencil erasers,” these handy tools hold a cylindrical eraser inside. You can use them to erase areas where a larger eraser will not eraser inside. You can use them to erase areas where a larger eraser will not work. Using a utility razor blade, you can trim the tip at an angle or cut a fine work. Using a utility razor blade, you can trim the tip at an angle or cut a fine point to create thin white lines in graphite. It’s like drawing with your eraser! point to create thin white lines in graphite. It’s like drawing with your eraser!
  • 12. GRAPHITE TECHNIQUES GRAPHITE TECHNIQUES The way you apply a The way you apply a medium to paper contributes to the medium to paper contributes to the overall mood and style of a piece. Arm yourself with a overall mood and style of a piece. Arm yourself with a variety of effects by getting to know variety of effects by getting to know the following the following techniques. You can use many of techniques. You can use many of these techniques for these techniques for other dry media, such as other dry media, such as charcoal and pastel. charcoal and pastel. Gradating with Pressure Gradating with Pressure A gradation is a transition of tone from dark to light.  A gradation is a transition of tone from dark to light. To create a simple gradation using one pencil, begin with heavier pressure and To create a simple gradation using one pencil, begin with heavier pressure and gradually lighten it as you stroke back and forth. Avoid pressing hard enough to gradually lighten it as you stroke back and forth. Avoid pressing hard enough to score or completely flatten the tooth of the paper. score or completely flatten the tooth of the paper.
  • 13. Gradating with Hardness Gradating with Hardness Because different pencil hardnesses yield different  Because different pencil hardnesses yield different values, you can create a gradation by using a series of pencils. Begin with soft, values, you can create a gradation by using a series of pencils. Begin with soft, dark leads and switch to harder, grayer tones as you move away from the dark leads and switch to harder, grayer tones as you move away from the starting point. starting point.
  • 14. Stippling Stippling Apply small dots of graphite for a speckled texture. To prevent this  Apply small dots of graphite for a speckled texture. To prevent this technique from appearing too mechanical, subtly vary the dot sizes and technique from appearing too mechanical, subtly vary the dot sizes and distances from each other. distances from each other.
  • 15. Scumbling Scumbling This organic shading method involves scribbling loosely to build up  This organic shading method involves scribbling loosely to build up general tone. Keep your pressure light and consistent as you move the pencil in general tone. Keep your pressure light and consistent as you move the pencil in random directions. random directions. Burnishing Burnishing It is difficult to achieve a very dark tone with just one graphite  It is difficult to achieve a very dark tone with just one graphite pencil, even when using a soft lead. To achieve a dark, flat tone, apply a heavy pencil, even when using a soft lead. To achieve a dark, flat tone, apply a heavy layer of soft lead followed by a layer of harder lead. The hard lead will push the layer of soft lead followed by a layer of harder lead. The hard lead will push the softer graphite into the tooth of the paper, spreading it evenly. Shown at right softer graphite into the tooth of the paper, spreading it evenly. Shown at right is 4H over 4B lead. is 4H over 4B lead.
  • 16. TIP TIP Applying Graphite with a Blender Applying Graphite with a Blender Chamois Chamois Using a chamois is a great way to apply graphite to a large  Using a chamois is a great way to apply graphite to a large area. Wrap it around your finger and dip it in saved graphite shavings area. Wrap it around your finger and dip it in saved graphite shavings to create a dark tone, or use to create a dark tone, or use what may be already on what may be already on the chamois to the chamois to apply a lighter tone. apply a lighter tone. Stump Stump Stumps are great not only for blending but also for applying  Stumps are great not only for blending but also for applying graphite. Use an old stump graphite. Use an old stump to apply saved graphite shavings to both to apply saved graphite shavings to both large and small areas. You can large and small areas. You can achieve a range of values depending on achieve a range of values depending on the amount of graphite on the the amount of graphite on the stump. stump.
  • 17. Indenting Indenting To preserve fine white lines in a drawing, such as those used to  To preserve fine white lines in a drawing, such as those used to suggest whiskers, some artists indent (or incise) the paper before applying tone. suggest whiskers, some artists indent (or incise) the paper before applying tone. Use a stylus to “draw” your white lines; then stroke your pencil over the area Use a stylus to “draw” your white lines; then stroke your pencil over the area and blend. The indentations will remain free of tone. and blend. The indentations will remain free of tone. “Drawing” with an Eraser “Drawing” with an Eraser Use the corner of a block eraser or the end of a stick  Use the corner of a block eraser or the end of a stick eraser to “draw” within areas of tone, resulting in light strokes. You can use eraser to “draw” within areas of tone, resulting in light strokes. You can use this technique to recover lights and highlights after blending. this technique to recover lights and highlights after blending.
  • 18. Hatching Hatching Hatching is considered one of the simplest forms of shading. Simply  Hatching is considered one of the simplest forms of shading. Simply apply a series of parallel lines to represent darker tones and shadows. The apply a series of parallel lines to represent darker tones and shadows. The closer together you place the lines, the darker the shading will appear. closer together you place the lines, the darker the shading will appear.
  • 19. Crosshatching Crosshatching To crosshatch, place layers of parallel lines over each other at  To crosshatch, place layers of parallel lines over each other at varying angles. This results in a “mesh” of tone that gives shaded areas a varying angles. This results in a “mesh” of tone that gives shaded areas a textured, intricate feel. For an added sense of depth, make the lines follow the textured, intricate feel. For an added sense of depth, make the lines follow the curves of your object’s surface. curves of your object’s surface.
  • 20. UNDERSTANDING VALUE UNDERSTANDING VALUE One of the main challenges of One of the main challenges of drawing is making a flat, drawing is making a flat, two-dimensional image look like a two-dimensional image look like a three-dimension three-dimensional al object. By shading (adding dark values) and highlighting object. By shading (adding dark values) and highlighting (adding light values), you can produce (adding light values), you can produce the value variations the value variations needed to create the illusion of needed to create the illusion of depth in your drawings. depth in your drawings. Creating a Value Scale Creating a Value Scale Making your own value scale will help familiarize you  Making your own value scale will help familiarize you with the different variations in value. Work from light to dark, adding more and with the different variations in value. Work from light to dark, adding more and more tone for successively darker values. more tone for successively darker values. Blending Values Blending Values Now create a blended value scale—use a blending stump to  Now create a blended value scale—use a blending stump to smudge and blend each value into its neighboring value from light to dark. This smudge and blend each value into its neighboring value from light to dark. This will show you how one value blends into the next as they gradually get darker. will show you how one value blends into the next as they gradually get darker. Adding Value to Create Form Adding Value to Create Form A shape can be further defined by showing how light hits the object A shape can be further defined by showing how light hits the object to create highlights and shadows. First note from which direction to create highlights and shadows. First note from which direction the source of light is coming. (In these examples, the light source is the source of light is coming. (In these examples, the light source is
  • 21. beaming from the upper right.) Then add the shadows accordingly, beaming from the upper right.) Then add the shadows accordingly, as shown in the examples below. The core shadow is the darkest as shown in the examples below. The core shadow is the darkest area on the object and is opposite the light source. The cast shadow area on the object and is opposite the light source. The cast shadow is what is thrown onto a nearby surface by the object. The highlight is what is thrown onto a nearby surface by the object. The highlight is the lightest area on the object, where the reflection of light is is the lightest area on the object, where the reflection of light is strongest. Reflected light, often overlooked by beginners, is strongest. Reflected light, often overlooked by beginners, is surrounding light that is reflected into the shadowed area of an surrounding light that is reflected into the shadowed area of an object. object.
  • 22. TEXTURE, LIGHT & FORM TEXTURE, LIGHT & FORM Light contributes to the texture of an object. As the light Light contributes to the texture of an object. As the light falls across an object with falls across an object with a strong texture, each individual a strong texture, each individual aspect of the texture will create its own light and shadow aspect of the texture will create its own light and shadow effect. But these individual value changes must remain effect. But these individual value changes must remain secondary to the form shadows, or the form will be lost. secondary to the form shadows, or the form will be lost. When you are drawing an object with texture, first imagine it as a When you are drawing an object with texture, first imagine it as a smooth object with no texture at all. Think of the texture of the smooth object with no texture at all. Think of the texture of the object as a sort of translucent coat, so the underlying values of the object as a sort of translucent coat, so the underlying values of the form will show through. It is good practice to draw a few textured form will show through. It is good practice to draw a few textured objects and develop a light, middle, and dark value for each of the objects and develop a light, middle, and dark value for each of the objects. Then look at how the form changes as the values change. objects. Then look at how the form changes as the values change.
  • 23. Seeing Form Seeing Form A coconut (shown above as being lit from a three-quarter angle)  A coconut (shown above as being lit from a three-quarter angle) has a form similar to that of an egg. Imagine the coconut with a smooth, has a form similar to that of an egg. Imagine the coconut with a smooth, egglike surface. Once you understand the way the light is hitting the object, egglike surface. Once you understand the way the light is hitting the object, you can draw its form. you can draw its form.
  • 24. Form vs. Texture Form vs. Texture A coconut is a good example of texture versus form. You  A coconut is a good example of texture versus form. You might be tempted to use dark, heavy shading to portray the coconut’s surface. might be tempted to use dark, heavy shading to portray the coconut’s surface. However, in this case, the coconut’s form is more important than its texture. However, in this case, the coconut’s form is more important than its texture.
  • 25. Studying Shapes Studying Shapes To understand how the light source creates the form of this  To understand how the light source creates the form of this tree, break down the tree into a ball and a cylinder. Use rough paper to add tree, break down the tree into a ball and a cylinder. Use rough paper to add some texture, and put down a layer of dark tone with the side of the pencil. some texture, and put down a layer of dark tone with the side of the pencil.
  • 26. Adding Detail Adding Detail Using short strokes, create the leaves. Don’t get caught up in  Using short strokes, create the leaves. Don’t get caught up in drawing individual leaves—instead suggest the leaves with a pattern of texture. drawing individual leaves—instead suggest the leaves with a pattern of texture. As you draw the leaves, leave the texture lighter on top where the light source As you draw the leaves, leave the texture lighter on top where the light source hits the tree. hits the tree.
  • 27. BOTANICALS BOTANICALS When drawing plants, it is important to remember that When drawing plants, it is important to remember that leaves and petals come in many shapes, sizes leaves and petals come in many shapes, sizes and textures. and textures. Besides their general shape, their edges Besides their general shape, their edges (irregular or (irregular or smooth), shininess (glossy or matte), and thickness must smooth), shininess (glossy or matte), and thickness must be carefully observed. be carefully observed. PETALS PETALS
  • 28. Draw the outline of the petal, and add the general shape of its coloration and Draw the outline of the petal, and add the general shape of its coloration and the raised center area. the raised center area. Deepen the shading using long strokes that follow the direction of the petal. Deepen the shading using long strokes that follow the direction of the petal. Darken the markings and center line, and then lightly shade the area where the Darken the markings and center line, and then lightly shade the area where the petal folds back on itself. petal folds back on itself.
  • 29. LEAVES LEAVES Croton Leaf  Croton Leaf   Outline the major patterns (top left), and then draw in the deepest  Outline the major patterns (top left), and then draw in the deepest values with a 2B. Blend the tone, maintaining the values that indicate the color values with a 2B. Blend the tone, maintaining the values that indicate the color changes. Lift out the details along the edge (top right). changes. Lift out the details along the edge (top right). Holly Leaf  Holly Leaf   With the side of a 2B, lay in some tone (top left). Smudge the tone  With the side of a 2B, lay in some tone (top left). Smudge the tone and lift out any areas that should remain white. The highlights will be and lift out any areas that should remain white. The highlights will be important for creating the appearance of this leaf’s glossy shine. Add deeper important for creating the appearance of this leaf’s glossy shine. Add deeper tones with a 4B (accenting the sharp points of the leaves and the raised veins), tones with a 4B (accenting the sharp points of the leaves and the raised veins), and then blend. Lift out the lighter veins (top right). and then blend. Lift out the lighter veins (top right).
  • 30. HIBISCUS HIBISCUS Arrow above: Use an HB pencil to block in the outer shape of the flower and Arrow above: Use an HB pencil to block in the outer shape of the flower and petals. Block in the leaves. petals. Block in the leaves.
  • 31. Arrow above: Indicate the petal folds, pistil, and stamen. Draw the bud and Arrow above: Indicate the petal folds, pistil, and stamen. Draw the bud and sketch light lines to indicate venation on the leaves. sketch light lines to indicate venation on the leaves.
  • 32. Arrow above: To begin working in tone, dip a large stump into graphite powder Arrow above: To begin working in tone, dip a large stump into graphite powder and stroke it into the areas that represent the deepest shadows on the petals and stroke it into the areas that represent the deepest shadows on the petals and leaves. Apply the deepest tone in the center of the flower. and leaves. Apply the deepest tone in the center of the flower.
  • 33. Arrow above: Continue adding lighter tone to the petals. Deepen the cast Arrow above: Continue adding lighter tone to the petals. Deepen the cast shadows on the petals and the center of the flower, and do the same on the shadows on the petals and the center of the flower, and do the same on the leaves. For the thin stems and bud, use the point of the stump to blend the leaves. For the thin stems and bud, use the point of the stump to blend the tone and soften the edges. tone and soften the edges.
  • 34. Top arrow: For the lighter leaf venation, lift out with a kneaded eraser. Shade Top arrow: For the lighter leaf venation, lift out with a kneaded eraser. Shade the bud delicately, using light pressure. Use the side of a 4B pencil for the the bud delicately, using light pressure. Use the side of a 4B pencil for the branch and make circular strokes to create the rough texture. Use a kneaded branch and make circular strokes to create the rough texture. Use a kneaded eraser to clean up any stray lines. eraser to clean up any stray lines. Bottom arrow: To shade, use a sharp HB and stroke over the flower, following Bottom arrow: To shade, use a sharp HB and stroke over the flower, following the folds of the petals. Deepen the cast shadows with a 2B and darken the the folds of the petals. Deepen the cast shadows with a 2B and darken the center of the flower with a 4B. Next draw the details of the pistil and stamens, center of the flower with a 4B. Next draw the details of the pistil and stamens, adding some stippling. adding some stippling.
  • 35. STILL LIFE STILL LIFE Still life compositions allow you to Still life compositions allow you to design the composition; design the composition; choose the textures, values, and colors; choose the textures, values, and colors; and create the and create the ideal lighting situation. Play around with different types of ideal lighting situation. Play around with different types of fruits and cheeses to see how the light catches their fruits and cheeses to see how the light catches their textures. textures. FRUIT FRUIT Apple Apple A polished apple reflects a strong highlight. Apply carbon dust (from  A polished apple reflects a strong highlight. Apply carbon dust (from sharpening your pencils) with circular, irregular strokes; then lift out the sharpening your pencils) with circular, irregular strokes; then lift out the highlight with an eraser. highlight with an eraser.
  • 36. Orange Orange Apply carbon dust, using strokes that follow the fruit’s form. Lift out  Apply carbon dust, using strokes that follow the fruit’s form. Lift out the main highlight and then use an eraser to create curved strokes around the the main highlight and then use an eraser to create curved strokes around the highlight, showing the bumpy texture of the skin. highlight, showing the bumpy texture of the skin. Strawberry Strawberry Lay in dark tone with carbon dust and use a 4B to start establishing  Lay in dark tone with carbon dust and use a 4B to start establishing a dotted pattern. Continue to enhance the dimpled, seeded texture by adding a dotted pattern. Continue to enhance the dimpled, seeded texture by adding thin, curved highlight lines around the darker dots. thin, curved highlight lines around the darker dots.
  • 37. CHEESE CHEESE Draw a wedge shape and use the side of the pencil to shade with light pressure Draw a wedge shape and use the side of the pencil to shade with light pressure and loose, oval strokes. Use vertical strokes to shade the side, and darken the and loose, oval strokes. Use vertical strokes to shade the side, and darken the veins and the shadows. veins and the shadows.
  • 38. Use horizontal strokes that follow the form for the rind. Then deepen the tones Use horizontal strokes that follow the form for the rind. Then deepen the tones of the holes and jagged veins. Create a slight cast shadow underneath. of the holes and jagged veins. Create a slight cast shadow underneath. With heavy pressure and a dull point, deepen the holes, remembering to keep With heavy pressure and a dull point, deepen the holes, remembering to keep the variations in tone to show various depths. Crosshatch the cast shadow and the variations in tone to show various depths. Crosshatch the cast shadow and deepen the lines around the cheese to show the heavy rind. deepen the lines around the cheese to show the heavy rind.
  • 39. BASKET BASKET Baskets are incredibly tactile. The texture of the weave creates a Baskets are incredibly tactile. The texture of the weave creates a three-dimensional pattern with many layers. Trying your hand at three-dimensional pattern with many layers. Trying your hand at rendering a woven basket is a great way to learn about the interplay rendering a woven basket is a great way to learn about the interplay of light and shadow and how it can show the heavy texture of the of light and shadow and how it can show the heavy texture of the basket. basket.
  • 40. WINE AND CHEESE WINE AND CHEESE Arrow above: Sketch the scene with a sharp HB pencil, paying attention to the Arrow above: Sketch the scene with a sharp HB pencil, paying attention to the reflections on the glass objects. reflections on the glass objects.
  • 41. For smooth objects like glass, start by applying carbon dust with a stump. Use For smooth objects like glass, start by applying carbon dust with a stump. Use oval shaped strokes to mimic the hard surface of the glass and then use the oval shaped strokes to mimic the hard surface of the glass and then use the remaining dust on the stump to indicate the dark reflections in the glass. remaining dust on the stump to indicate the dark reflections in the glass. Top right arrow: For the straw wrapping on the bottle, follow the bottle’s form Top right arrow: For the straw wrapping on the bottle, follow the bottle’s form with long, vertical strokes, which are broken and uneven to show the natural with long, vertical strokes, which are broken and uneven to show the natural fiber. fiber. Bottom right arrow: Apply carbon dust to the grapes with quick strokes, which Bottom right arrow: Apply carbon dust to the grapes with quick strokes, which creates random variations. For the cheese, use the stump to create long strokes creates random variations. For the cheese, use the stump to create long strokes that follow the flat shape of the cheese’s form. that follow the flat shape of the cheese’s form.
  • 42. Building up the glassy surface of the wine, use a 2B pencil to create long, Building up the glassy surface of the wine, use a 2B pencil to create long, curved strokes; then blend with a stump. Use vertical strokes for the rigid stem curved strokes; then blend with a stump. Use vertical strokes for the rigid stem of the glass where there are reflections, and use curved strokes where there are of the glass where there are reflections, and use curved strokes where there are some darker tones at the base of the glass. some darker tones at the base of the glass. Arrow right: Add dark form shadows to the grapes and blend your strokes to Arrow right: Add dark form shadows to the grapes and blend your strokes to create the slick skin. Add more tone to the cheese with a stump. Then add tone create the slick skin. Add more tone to the cheese with a stump. Then add tone to the cast shadows on the table and blend the strokes. to the cast shadows on the table and blend the strokes.
  • 43. Top arrow: Following the contours of the forms, use a 2H pencil to add some Top arrow: Following the contours of the forms, use a 2H pencil to add some shading to the glass, stem, and base to give them sharp, crisp edges. Then shading to the glass, stem, and base to give them sharp, crisp edges. Then darken the wine using a 2B. darken the wine using a 2B. Bottom arrow: Use a sharp HB to redefine the grapes’ distinct edges. Shade the Bottom arrow: Use a sharp HB to redefine the grapes’ distinct edges. Shade the cheese using an HB, following the direction of the form; then darken the rind cheese using an HB, following the direction of the form; then darken the rind with a 4B. with a 4B.
  • 44. Using the dull point of a 4B, further deepen the tone of the wine in the glass Using the dull point of a 4B, further deepen the tone of the wine in the glass and bottle. Use an eraser to heighten the smooth quality by lightly lifting out and bottle. Use an eraser to heighten the smooth quality by lightly lifting out some reflections in the wine. For the bottle, blend the tone; then lift out the some reflections in the wine. For the bottle, blend the tone; then lift out the long highlight along the neck with a stroke that mimics the hard edge of the long highlight along the neck with a stroke that mimics the hard edge of the glass bottle. glass bottle. Add a few small, vertical shadows to the upper label to create the irregular Add a few small, vertical shadows to the upper label to create the irregular folds. Using an HB, add more shading to the straw, and create cast shadows folds. Using an HB, add more shading to the straw, and create cast shadows with the side of the pencil. with the side of the pencil.
  • 45. Lower left arrow: With a 4B make tiny, circular strokes to darken the grapes; Lower left arrow: With a 4B make tiny, circular strokes to darken the grapes; then lift out to define the highlights. Blend and lift out to create a smoother then lift out to define the highlights. Blend and lift out to create a smoother texture for the cheese, and use a sharp point to draw in its thin cast shadow. texture for the cheese, and use a sharp point to draw in its thin cast shadow. Lower right arrow: Add more texture to the tablecloth using crosshatching. Use Lower right arrow: Add more texture to the tablecloth using crosshatching. Use the point of an HB to draw more wood grain. the point of an HB to draw more wood grain.
  • 46. WILDLIFE WILDLIFE Nature provides some of the most Nature provides some of the most exquisite and interesting exquisite and interesting textures. Drawing wildlife is especially helpful because textures. Drawing wildlife is especially helpful because each animal comprises a number of different textural each animal comprises a number of different textural elements. Think about a bird with its elements. Think about a bird with its sleek feathers, scaly sleek feathers, scaly feet, smooth beak, and glistening eyes. There is feet, smooth beak, and glistening eyes. There is a wealth of a wealth of textures in your own backyard just waiting to textures in your own backyard just waiting to challenge challenge you. you. FEATHERS FEATHERS
  • 47. To capture the wispy, fragile texture of a peacock’s feather, start by drawing To capture the wispy, fragile texture of a peacock’s feather, start by drawing thin lines that stem from a vertical centerline. Then draw a circle within an thin lines that stem from a vertical centerline. Then draw a circle within an oval for the “eye”—draw the curved lines that surround the “eye” so that they oval for the “eye”—draw the curved lines that surround the “eye” so that they follow the ovular form. follow the ovular form.
  • 48. Darken the center of the “eye” to emphasize the peacock feather’s distinctive Darken the center of the “eye” to emphasize the peacock feather’s distinctive pattern. Keep the area around the center very light to indicate the change in pattern. Keep the area around the center very light to indicate the change in color and the delicate feather texture. color and the delicate feather texture. After darkening all my lines, use a kneaded eraser to lift out a small curve After darkening all my lines, use a kneaded eraser to lift out a small curve along the edge of the dark center. along the edge of the dark center.
  • 49. SCALES AND SKIN SCALES AND SKIN Alligator Alligator Use a soft, broad pencil, paying attention to the direction of the light  Use a soft, broad pencil, paying attention to the direction of the light source—alligator skin is made up of many small ridges, and each ridge must be source—alligator skin is made up of many small ridges, and each ridge must be lit properly for the drawing to appear realistic. lit properly for the drawing to appear realistic.
  • 50. Fish Fish Outline the scales; then add shading at the base of the scales where they  Outline the scales; then add shading at the base of the scales where they overlap to show the distinctive flaky texture. Note that every scale has a overlap to show the distinctive flaky texture. Note that every scale has a highlight—this helps capture the fish’s shimmery nature. highlight—this helps capture the fish’s shimmery nature. Butterfly Butterfly Draw an outline with a sharp HB pencil. Lightly draw the thin veins,  Draw an outline with a sharp HB pencil. Lightly draw the thin veins, using long strokes. Add another layer of tone covering the lighter areas of the using long strokes. Add another layer of tone covering the lighter areas of the wing. Next use a 2B pencil to deepen the veins, gradually increasing the wing. Next use a 2B pencil to deepen the veins, gradually increasing the pressure and using long strokes that follow the shape of the wing. Switch back pressure and using long strokes that follow the shape of the wing. Switch back to the HB and use long strokes to deepen the light tones, allowing some strokes to the HB and use long strokes to deepen the light tones, allowing some strokes to be darker to create a slight variation. to be darker to create a slight variation.
  • 51. Frog Frog Use the smudging technique to lay down the base. Use darker tones to  Use the smudging technique to lay down the base. Use darker tones to create raised bumps and lift out some graphite to add highlights to the surface. create raised bumps and lift out some graphite to add highlights to the surface.
  • 52. BLUE JAY BLUE JAY Begin with a carefully detailed outline drawn with a sharp HB pencil. When Begin with a carefully detailed outline drawn with a sharp HB pencil. When drawing the head, use short strokes to create the softer edges of the feathers. drawing the head, use short strokes to create the softer edges of the feathers. Indicate the black markings of the bird with some quick shading. Indicate the black markings of the bird with some quick shading.
  • 53. Arrow left: With a sharp 2H pencil, darken the lines around the feathers to Arrow left: With a sharp 2H pencil, darken the lines around the feathers to define them, and add some dark markings using short strokes. As you draw, define them, and add some dark markings using short strokes. As you draw, make sure that all of your strokes follow the direction of the feathers. make sure that all of your strokes follow the direction of the feathers. Arrow right: Shade under the wings, then darken the eye, remembering to leave Arrow right: Shade under the wings, then darken the eye, remembering to leave the highlight white. Put some tone in the beak but leave it lighter on the upper the highlight white. Put some tone in the beak but leave it lighter on the upper part to show the reflection of light. part to show the reflection of light.
  • 54. Working back and forth between an HB and a 2B pencil, start developing Working back and forth between an HB and a 2B pencil, start developing values, concentrating on the bird’s body and head. Using short, uneven pencil values, concentrating on the bird’s body and head. Using short, uneven pencil strokes, start putting some tone on the back, the belly, and the back of the strokes, start putting some tone on the back, the belly, and the back of the head. Apply some darker tone to the crown of the head to indicate the blue head. Apply some darker tone to the crown of the head to indicate the blue color. color. Arrow right: Darken the beak, but keep some highlights to emphasize its Arrow right: Darken the beak, but keep some highlights to emphasize its smooth texture. On the wings, use long strokes to shade, making sure to keep smooth texture. On the wings, use long strokes to shade, making sure to keep the white markings evident. Use a broad-point 6B pencil to shade the branch the white markings evident. Use a broad-point 6B pencil to shade the branch with circular strokes. Lighten the shading as it recedes into space. with circular strokes. Lighten the shading as it recedes into space.
  • 55. TIP TIP Balance the values of the form with the values of Balance the values of the form with the values of the bird’s color. The texture the bird’s color. The texture emerges from the way these different values are applied. If you run into conflict emerges from the way these different values are applied. If you run into conflict between the form and color values, give priority to the form values. between the form and color values, give priority to the form values. Shade with a 4B to give form to the small branches, and use a blunt 4B to add Shade with a 4B to give form to the small branches, and use a blunt 4B to add tone to some of the needles, giving them more depth and a prickly texture. Use tone to some of the needles, giving them more depth and a prickly texture. Use a kneaded eraser to lift out just a touch of graphite, emphasizing the reflected a kneaded eraser to lift out just a touch of graphite, emphasizing the reflected light at the bottom of the main branch. light at the bottom of the main branch.
  • 56. Arrow top: Leaving some small feathers sticking out softens the blue jay, but at Arrow top: Leaving some small feathers sticking out softens the blue jay, but at the same time doesn’t look unkempt. Clean up the drawing with a kneaded the same time doesn’t look unkempt. Clean up the drawing with a kneaded eraser and lift out any white markings you need to add to the feathers. eraser and lift out any white markings you need to add to the feathers. Arrow bottom: Deepen the wings even further with a 2B pencil to create more Arrow bottom: Deepen the wings even further with a 2B pencil to create more contrast. Then darken the grays of the shadowed belly tones. Add a few more contrast. Then darken the grays of the shadowed belly tones. Add a few more detailed textures to the feet with a 2B, using heavy pressure. Also add a few detailed textures to the feet with a 2B, using heavy pressure. Also add a few long, sharp lines to indicate the smooth edges where the feathers overlap. long, sharp lines to indicate the smooth edges where the feathers overlap. Lifting Out for Feathers Lifting Out for Feathers Use an eraser to lift out Use an eraser to lift out the white edges of the feathers. Go back the white edges of the feathers. Go back in and reinforce the in and reinforce the edges with pencil to show the edges with pencil to show the defined edges of the feathers. Use short lines defined edges of the feathers. Use short lines that follow that follow the direction of the feathers to create additional texture. Then blend the direction of the feathers to create additional texture. Then blend the background with the background with an eraser to help make the an eraser to help make the feathers stand out. feathers stand out.
  • 57. LANDSCAPE LANDSCAPE When there are a lot When there are a lot of natural elements in a landscape, it of natural elements in a landscape, it can seem overwhelming to capture all of can seem overwhelming to capture all of the textures. To the textures. To simplify the process, start by mapping out simplify the process, start by mapping out the major the major masses, breaking them down into masses, breaking them down into manageab manageable shapes. le shapes. Then you can add other textural aspects, such as clouds Then you can add other textural aspects, such as clouds and water, to bring the scene to life. and water, to bring the scene to life. CLOUDS CLOUDS Cumulus Cumulus For fluffy clouds, dab your eraser gently for light gray areas and use  For fluffy clouds, dab your eraser gently for light gray areas and use more pressure to lift out the whites. more pressure to lift out the whites.
  • 58. Cirrus Cirrus To draw these wispy clouds, lift out using a curving motion and then  To draw these wispy clouds, lift out using a curving motion and then extend that motion horizontally. extend that motion horizontally. Cumulonimbus Cumulonimbus To capture these dark storm clouds, dab the graphite with an  To capture these dark storm clouds, dab the graphite with an eraser; then add dark tone and blend. eraser; then add dark tone and blend.
  • 59. TREES TREES Painterly Strokes Painterly Strokes Use a wide, soft lead to lay down large, dense areas of tone.  Use a wide, soft lead to lay down large, dense areas of tone. Finishing with some shorter strokes, stipple to create detail and add texture. Finishing with some shorter strokes, stipple to create detail and add texture. This gives a tree an open, leafy pattern. This gives a tree an open, leafy pattern.
  • 60. Linear Strokes Linear Strokes Use a sharper pencil and small, thin strokes. Vary the direction  Use a sharper pencil and small, thin strokes. Vary the direction and density of my lines to develop the dark and light values that establish the and density of my lines to develop the dark and light values that establish the form of the tree. This technique is ideal for prickly pine trees. form of the tree. This technique is ideal for prickly pine trees.
  • 61. Combining Techniques Combining Techniques Put down some tone and then smear it with a blending  Put down some tone and then smear it with a blending stump. Then use short, linear strokes with a sharp pencil to create the texture. stump. Then use short, linear strokes with a sharp pencil to create the texture. This creates a tree with a softer-looking texture. This creates a tree with a softer-looking texture.
  • 62. WATER WATER Still Water Still Water When the air is perfectly still, water can appear almost like a  When the air is perfectly still, water can appear almost like a mirror, reflecting objects clearly. To make the reflections evident, use dense, mirror, reflecting objects clearly. To make the reflections evident, use dense, dark strokes. dark strokes.
  • 63. Rougher Water Rougher Water Deliberately allow the lines to be more wavy than in the  Deliberately allow the lines to be more wavy than in the previous example. Lift out with long, horizontal strokes. No reflections can be previous example. Lift out with long, horizontal strokes. No reflections can be seen. seen. Waves Waves Waves produce a sense of movement through frothy white caps. Start  Waves produce a sense of movement through frothy white caps. Start with the shape of the wave, create the darker parts of the water with a 4B, and with the shape of the wave, create the darker parts of the water with a 4B, and blend. blend.
  • 64. Create a few white lines in the dark tone with my eraser, showing the building Create a few white lines in the dark tone with my eraser, showing the building white caps. Dab the eraser to create the spray and lift out wavy shapes to make white caps. Dab the eraser to create the spray and lift out wavy shapes to make the foam. the foam.
  • 65. ROCKY CREEK ROCKY CREEK Begin shading the trees in the distance; then work your way to the middle Begin shading the trees in the distance; then work your way to the middle ground and foreground. Don’t completely shade each object before moving to ground and foreground. Don’t completely shade each object before moving to the next one. Work on the entire drawing so it maintains a sense of unity. You the next one. Work on the entire drawing so it maintains a sense of unity. You don’t want one area to unbalance the landscape or appear as though you spent don’t want one area to unbalance the landscape or appear as though you spent more time on it. more time on it.
  • 66. Creating Texture Creating Texture Rock surfaces are generally uneven and bumpy. Try  Rock surfaces are generally uneven and bumpy. Try to create a variety of shading to create a variety of shading values on the rocks so they values on the rocks so they appear jagged. Hatch in various directions to follow appear jagged. Hatch in various directions to follow the shapes of the the shapes of the rocks, and make the values darker in the rocks, and make the values darker in the deepest crevices, on sharp edges, and in deepest crevices, on sharp edges, and in the areas between the areas between the rocks. the rocks.
  • 67. Arrow above: Continue to build form through shading using hatch marks. Arrow above: Continue to build form through shading using hatch marks.
  • 68. Use the side of an HB pencil, shading in even strokes to create reflections in Use the side of an HB pencil, shading in even strokes to create reflections in the water. Keep in mind that an object’s reflection is somewhat distorted in the water. Keep in mind that an object’s reflection is somewhat distorted in moving water and mirrored in still water. For example, the reflection of the moving water and mirrored in still water. For example, the reflection of the sharp rock edges here appears blurred and uneven. Closely study your sharp rock edges here appears blurred and uneven. Closely study your landscape so you don’t miss any of the details. landscape so you don’t miss any of the details. Arrow right: Apply strokes in directions that correspond with the rocks’ rugged, Arrow right: Apply strokes in directions that correspond with the rocks’ rugged, uneven texture, and fill in the areas between the cracks with a sharp 2B or 4B uneven texture, and fill in the areas between the cracks with a sharp 2B or 4B pencil. pencil.
  • 69. CITYSCAPE CITYSCAPE Spend an afternoon walking through a town with your Spend an afternoon walking through a town with your camera and sketchbook, looking for uncommon textures in camera and sketchbook, looking for uncommon textures in common places. Photograph or sketch the little common places. Photograph or sketch the little details that details that will bring your drawings to life. Wooden doors can help will bring your drawings to life. Wooden doors can help add rustic textures to buildings, and stucco add rustic textures to buildings, and stucco and brick can and brick can bring depth to otherwise flat walls. bring depth to otherwise flat walls. BRICKS WITH STUCCO BRICKS WITH STUCCO First outline the brick pattern, and then loosely draw horizontal strokes within First outline the brick pattern, and then loosely draw horizontal strokes within the bricks. Smear the tone with a stump, filling in each brick shape. the bricks. Smear the tone with a stump, filling in each brick shape.
  • 70. Draw some wavy lines to signify the rough, broken edges of the stucco. Then Draw some wavy lines to signify the rough, broken edges of the stucco. Then lightly go over the entire drawing with a 6B so the paper picks up tiny specks lightly go over the entire drawing with a 6B so the paper picks up tiny specks of graphite. of graphite. Now use a sharp HB to create very thin, slightly wavy lines where the old Now use a sharp HB to create very thin, slightly wavy lines where the old stucco is breaking away from the brick. Then darken and refine the hard edges stucco is breaking away from the brick. Then darken and refine the hard edges of the bricks. of the bricks.
  • 71. DOORS DOORS Add tone to the outline with wavy, vertical strokes to indicate the grain of the Add tone to the outline with wavy, vertical strokes to indicate the grain of the wood. Use heavier pressure to make the wood darker where the panel is wood. Use heavier pressure to make the wood darker where the panel is recessed. recessed.
  • 72. Add more shading and then gently smudge it with a stump to soften the look. Add more shading and then gently smudge it with a stump to soften the look. Next put dark tone in the recessed groove. Use a very sharp HB to accentuate Next put dark tone in the recessed groove. Use a very sharp HB to accentuate the lines where the wood pieces join. the lines where the wood pieces join.
  • 73. Now darken the tone of the wood and add lines to show the grain. Layers of  Now darken the tone of the wood and add lines to show the grain. Layers of  tone add more natural variations to the texture of wood. Add a thin, dark strip tone add more natural variations to the texture of wood. Add a thin, dark strip at the bottom of the panel to help add depth. at the bottom of the panel to help add depth.
  • 74. OLD TOWN PLAZA OLD TOWN PLAZA Before beginning, think about the paper you want to use to capture the various Before beginning, think about the paper you want to use to capture the various textures of the scene. Old stone buildings, shutters, and a stone fountain would textures of the scene. Old stone buildings, shutters, and a stone fountain would render well on rough paper. Use a sharp HB to create a heavy outline that will render well on rough paper. Use a sharp HB to create a heavy outline that will show through your initial shading. show through your initial shading.
  • 75. METALS METALS Dull metals do not have Dull metals do not have distinctive borders to their highlights. Weathered metals feature distinctive borders to their highlights. Weathered metals feature little bumps that catch individual lights little bumps that catch individual lights and shadows, breaking up the tone and shadows, breaking up the tone and and highlights. Shiny metals have bright highlights with highlights. Shiny metals have bright highlights with sharp edges. sharp edges. Dull Dull
  • 77. Use broad strokes and the side of a 6B to lay tone across the buildings; then Use broad strokes and the side of a 6B to lay tone across the buildings; then apply uneven strokes to the lengths of the roofs. Lightly shade the smooth apply uneven strokes to the lengths of the roofs. Lightly shade the smooth stone of the fountain, and switch to a thinner lead to depict the slatted texture stone of the fountain, and switch to a thinner lead to depict the slatted texture of the wooden shutters of the wooden shutters
  • 78. Take a large blending stump and spread some of the graphite across the Take a large blending stump and spread some of the graphite across the buildings and in the doorways. Apply carbon dust on the dark metal fountain, buildings and in the doorways. Apply carbon dust on the dark metal fountain, using smooth strokes. Now use a 6B to deepen all the tones on the building using smooth strokes. Now use a 6B to deepen all the tones on the building and roofs. and roofs. Now deepen all the tones, darkening all the cast shadows and areas that aren’t Now deepen all the tones, darkening all the cast shadows and areas that aren’t hit by the light source. Smudge across the building but not on the roof to hit by the light source. Smudge across the building but not on the roof to maintain its highly granular texture. Add more darks to the metal and interior maintain its highly granular texture. Add more darks to the metal and interior of the fountain with the carbon dust, and smear the shadow that runs across of the fountain with the carbon dust, and smear the shadow that runs across the back of the piazza. the back of the piazza.
  • 79. To establish the bumpy texture of the tiles, add lines across the width of the To establish the bumpy texture of the tiles, add lines across the width of the roof with a 4B. Sharpen the edges of the windows and doorways, using an roof with a 4B. Sharpen the edges of the windows and doorways, using an eraser when necessary to correct lines. Refine more details with a 2B, such as eraser when necessary to correct lines. Refine more details with a 2B, such as the lanterns, the crest, and umbrella. Add more tone to the main building and the lanterns, the crest, and umbrella. Add more tone to the main building and use a stump to smear it. use a stump to smear it.
  • 80. Further develop the tones of the fountain, alternating between a 4B and a Further develop the tones of the fountain, alternating between a 4B and a stump. Also use the eraser on the building here and there to add more textural stump. Also use the eraser on the building here and there to add more textural relief. Add uneven, curved strokes to the roof to give a sense of the barrel tiles relief. Add uneven, curved strokes to the roof to give a sense of the barrel tiles without drawing them individually. Add some lines across the shutters to without drawing them individually. Add some lines across the shutters to create the imperfect texture of the slats, and then sharpen the edges and create the imperfect texture of the slats, and then sharpen the edges and architectural details. architectural details.
  • 81. PORTRAIT PORTRAIT Careful observation, coupled with a thorough Careful observation, coupled with a thorough understanding of the form of the head, understanding of the form of the head, is the foundation of is the foundation of a successful portrait. Consideration must be given to how a successful portrait. Consideration must be given to how the light flows over the head and facial features, as well as the light flows over the head and facial features, as well as the very different textures of hair, the very different textures of hair, teeth, skin, and eyes. teeth, skin, and eyes. HAIR HAIR
  • 82. Light and Wavy Light and Wavy Carbon dust and a stump create a base of light, subtle tone.  Carbon dust and a stump create a base of light, subtle tone. Add long, flowing lines, following the soft waves of the hair. The strands in the Add long, flowing lines, following the soft waves of the hair. The strands in the foreground stay very light to emphasize the color of the hair. foreground stay very light to emphasize the color of the hair. Dark and Wavy Dark and Wavy Draw the main, curving hair forms; layer in some carbon dust;  Draw the main, curving hair forms; layer in some carbon dust; and draw wavy lines with the point of a 2B pencil. Use a 4B for the darkest and draw wavy lines with the point of a 2B pencil. Use a 4B for the darkest darks and lift out the lighter, highlighted strands with a kneaded eraser. darks and lift out the lighter, highlighted strands with a kneaded eraser.
  • 83. Dark and Straight Dark and Straight First outline the sculptured shape of this hairstyle and then  First outline the sculptured shape of this hairstyle and then apply a layer of carbon dust. Because the hair is so sleek, there is a strong band apply a layer of carbon dust. Because the hair is so sleek, there is a strong band of highlights. Apply even tone with long, curved strokes and a 2B. of highlights. Apply even tone with long, curved strokes and a 2B.
  • 84. Light and Curly Light and Curly Outline the main masses of curls and some individual hairs.  Outline the main masses of curls and some individual hairs. Then use a sharp HB to shade. Lay in some carbon dust for the hair that is in Then use a sharp HB to shade. Lay in some carbon dust for the hair that is in shadow. Then lift out some highlights with curved strokes. shadow. Then lift out some highlights with curved strokes.
  • 85. EYES EYES Start with an outline of the eye; then dip a stump into some carbon dust and Start with an outline of the eye; then dip a stump into some carbon dust and apply a light layer of shading, following the contours of the eye and eyelid. Use apply a light layer of shading, following the contours of the eye and eyelid. Use radial strokes for the iris. radial strokes for the iris. Next use the point of the stump to apply shading to the fold of the eyelid. Next use the point of the stump to apply shading to the fold of the eyelid. Darken the iris but maintain the sharpness of the highlight, lifting out with a Darken the iris but maintain the sharpness of the highlight, lifting out with a kneaded eraser wherever necessary. kneaded eraser wherever necessary.
  • 86. Switch to an HB for the eyelids and eyeball, using smooth, curved strokes on Switch to an HB for the eyelids and eyeball, using smooth, curved strokes on the lid. Next deepen the iris with a 2B; then lift out a few specks to give the the lid. Next deepen the iris with a 2B; then lift out a few specks to give the eye a more realistic look. eye a more realistic look.
  • 87. LIPS LIPS Start with an outline of the mouth and apply light tone with carbon dust and a Start with an outline of the mouth and apply light tone with carbon dust and a stump. stump. Add another layer of tone with the carbon dust and darken underneath the Add another layer of tone with the carbon dust and darken underneath the bottom lip and in the corners of the mouth. Switch to an HB pencil and stroke bottom lip and in the corners of the mouth. Switch to an HB pencil and stroke outward with short, slightly curved lines. outward with short, slightly curved lines.
  • 88. Now use the side of the pencil to add more tone to the lips, lifting out the Now use the side of the pencil to add more tone to the lips, lifting out the highlights. Use a 2B to draw the separation of the lips; then add more contour highlights. Use a 2B to draw the separation of the lips; then add more contour lines with an HB. lines with an HB.
  • 89. YOUNG GIRL YOUNG GIRL Use a sharp HB pencil for the outline of the basic features of the head. Check Use a sharp HB pencil for the outline of the basic features of the head. Check the accuracy of the drawing, as the slightest errors in observation will take the accuracy of the drawing, as the slightest errors in observation will take away from the likeness of the subject. away from the likeness of the subject.
  • 90. Using the side of a 2B pencil, draw long, flowing strokes that follow the Using the side of a 2B pencil, draw long, flowing strokes that follow the direction of her smooth, straight hair. Develop the shadow under the eyebrow direction of her smooth, straight hair. Develop the shadow under the eyebrow of her left eye. For the side of the nose, use longer strokes with a slight curve, of her left eye. For the side of the nose, use longer strokes with a slight curve, but for the tip, use shorter, curved strokes. On the side of the face, I use very but for the tip, use shorter, curved strokes. On the side of the face, I use very light strokes that curve with the shape of the face. light strokes that curve with the shape of the face.
  • 91. Begin to blend the hair with a large stump. With the lightest touch, slightly Begin to blend the hair with a large stump. With the lightest touch, slightly blend the pencil strokes around the side of the face, being careful to follow the blend the pencil strokes around the side of the face, being careful to follow the softly rounded contour of the cheeks. With a smaller stump, lightly blend the softly rounded contour of the cheeks. With a smaller stump, lightly blend the areas around the eyes, mouth, nose, and eyebrows. Take a 2B pencil and put areas around the eyes, mouth, nose, and eyebrows. Take a 2B pencil and put some deeper tone in the nostrils, the corner of the mouth, and the pupil of the some deeper tone in the nostrils, the corner of the mouth, and the pupil of the eye. eye.
  • 92. Arrow above: Using the point of a 2B pencil, build up the tone and flow of the Arrow above: Using the point of a 2B pencil, build up the tone and flow of the hair. Work on the face, using a delicate buildup of crosshatching. Draw very hair. Work on the face, using a delicate buildup of crosshatching. Draw very light, long strokes with an HB across the smooth skin of the forehead. Shade light, long strokes with an HB across the smooth skin of the forehead. Shade around the eye area, always following the contour of the form. Do the same for around the eye area, always following the contour of the form. Do the same for the nose, lips, cheeks, and chin, building up tone slowly. the nose, lips, cheeks, and chin, building up tone slowly.
  • 93. Arrow above: Continue building up the tone of the silky hair, using a 4B for the Arrow above: Continue building up the tone of the silky hair, using a 4B for the darks and a 2B for the lights. Deepen the shadow areas between the face and darks and a 2B for the lights. Deepen the shadow areas between the face and the hair that will help give depth to the face. Deepen the eyebrows with short the hair that will help give depth to the face. Deepen the eyebrows with short lines to show the variations in tone. Using radial strokes with a 2B, darken the lines to show the variations in tone. Using radial strokes with a 2B, darken the irises. Continue to build up the neck, keeping it darker than the face to show irises. Continue to build up the neck, keeping it darker than the face to show the cast shadow. Shade the necklace, using separate curved strokes to indicate the cast shadow. Shade the necklace, using separate curved strokes to indicate the heavy fibers. the heavy fibers.
  • 94. Arrow above: Again build up the tone of the hair and lightly shade the plastic Arrow above: Again build up the tone of the hair and lightly shade the plastic barrette, putting in small cast shadows with a sharp point. Continue to barrette, putting in small cast shadows with a sharp point. Continue to crosshatch the face to refine the transition between the tones, while keeping crosshatch the face to refine the transition between the tones, while keeping the smoothness of her skin. Deepen the upper and lower eyelashes with short the smoothness of her skin. Deepen the upper and lower eyelashes with short lines. Then refine the nose and mouth, using curved lines that are more lines. Then refine the nose and mouth, using curved lines that are more prominent in the lower lip to give some texture. Finally work on the shirt, prominent in the lower lip to give some texture. Finally work on the shirt, simulating the knit fabric with crosshatching. simulating the knit fabric with crosshatching.
  • 95. PETS PETS Animals hold a variety of textural challenges, from Animals hold a variety of textural challenges, from wiry wiry coats to shining eyes and wet noses. Because a pencil is coats to shining eyes and wet noses. Because a pencil is such a versatile tool, such a versatile tool, you can easily sketch a rough-coated you can easily sketch a rough-coated goat or finely stroke a smooth-haired deer, goat or finely stroke a smooth-haired deer, in addition to a in addition to a dog, cat, or dog, cat, or other domesticated pet. other domesticated pet. FUR AND HAIR FUR AND HAIR Silky Silky Outline the prominent hair patterns with an HB, and then put in some  Outline the prominent hair patterns with an HB, and then put in some tone with strokes that follow the gentle waves of the hair. Then use an eraser tone with strokes that follow the gentle waves of the hair. Then use an eraser
  • 96. to pick out shiny highlights. to pick out shiny highlights. Curly Curly Create a base tone using carbon dust and a stump. Then lift out long,  Create a base tone using carbon dust and a stump. Then lift out long, curly, white lines to achieve the kinky texture of the hair. Add curly lines on top curly, white lines to achieve the kinky texture of the hair. Add curly lines on top of the white areas with a very sharp HB pencil. of the white areas with a very sharp HB pencil.
  • 97. Short and Smooth Short and Smooth Lay in tone using carbon dust. Then make several very short  Lay in tone using carbon dust. Then make several very short strokes with the side of a 2B pencil to achieve the smooth-textured strokes with the side of a 2B pencil to achieve the smooth-textured appearance. appearance.
  • 98. Long and Fluffy Long and Fluffy Put down the base tone, then add some long, slightly curved,  Put down the base tone, then add some long, slightly curved, light strokes with the side of a 2B. On top of that, put in thin lines with the light strokes with the side of a 2B. On top of that, put in thin lines with the point of the pencil and add some heavier lines where the hair is darker. point of the pencil and add some heavier lines where the hair is darker.
  • 99. Short and Wiry Short and Wiry Put down some carbon dust and blend with a stump, using  Put down some carbon dust and blend with a stump, using short strokes when blending. Draw short lines to develop the patterns and short strokes when blending. Draw short lines to develop the patterns and make slight changes to the direction of individual hairs to produce the wiry make slight changes to the direction of individual hairs to produce the wiry texture. texture.
  • 100. Long and Smooth Long and Smooth Draw long, wavy lines, then add tone with carbon dust.  Draw long, wavy lines, then add tone with carbon dust. Alternate shading with the side of the pencil, drawing fine lines with the point Alternate shading with the side of the pencil, drawing fine lines with the point of an HB, and lifting out white areas with an eraser to get the soft look. of an HB, and lifting out white areas with an eraser to get the soft look.
  • 101. CANINE EYES CANINE EYES Outline the eye; then use circular strokes to create a base tone. Put darker Outline the eye; then use circular strokes to create a base tone. Put darker shading in the center of the iris for the pupil, as well as around the outer edge. shading in the center of the iris for the pupil, as well as around the outer edge. Leave the square-shaped highlight white. Leave the square-shaped highlight white.
  • 102. Next deepen the tone in the pupil, around the outside of the iris, and along the Next deepen the tone in the pupil, around the outside of the iris, and along the eyelids. The contrast of the dark pupil against the white highlight makes the eyelids. The contrast of the dark pupil against the white highlight makes the highlight appear even brighter. highlight appear even brighter.
  • 103. Maintain a sharp edge for the highlight, which gives the eye a wet, glossy look. Maintain a sharp edge for the highlight, which gives the eye a wet, glossy look. Shade around the eyes using short strokes with the side of the pencil; then Shade around the eyes using short strokes with the side of the pencil; then draw a few hairs around the eye with a sharp point. draw a few hairs around the eye with a sharp point.
  • 104. CANINE NOSES CANINE NOSES First draw an outline of the nose with the highlights clearly delineated. Use First draw an outline of the nose with the highlights clearly delineated. Use circular strokes with a 4B to create the base tone. Then put darker tone in the circular strokes with a 4B to create the base tone. Then put darker tone in the nostrils. nostrils.
  • 105. Add another layer of tone, still using circular strokes to build the leathery Add another layer of tone, still using circular strokes to build the leathery texture. Leave white spots for the highlights on the top of the nose and around texture. Leave white spots for the highlights on the top of the nose and around the edges of the nostrils. the edges of the nostrils.
  • 106. Make the deep part of the nostrils as dark as possible. Break up the highlights Make the deep part of the nostrils as dark as possible. Break up the highlights with a few strokes, but make sure to keep them white and visible because the with a few strokes, but make sure to keep them white and visible because the highlights create the illusion of wetness. highlights create the illusion of wetness.
  • 107. SPRINGER SPANIEL PUPPY SPRINGER SPANIEL PUPPY Arrow above: Draw a basic outline, ensuring that proportions are accurate. Use Arrow above: Draw a basic outline, ensuring that proportions are accurate. Use a 2B pencil to block in the pupils, working around the highlight. Add thin lines a 2B pencil to block in the pupils, working around the highlight. Add thin lines of dark skin around the eyes; then begin developing the darkest areas of hair of dark skin around the eyes; then begin developing the darkest areas of hair around the eye socket and face, within the ears, and down the back, drawing in around the eye socket and face, within the ears, and down the back, drawing in the direction of hair growth. the direction of hair growth.
  • 108. Arrow above: After toning the darkest areas, increase the value by stroking over Arrow above: After toning the darkest areas, increase the value by stroking over them with a 4B pencil, paying close attention to the curving and swirling them with a 4B pencil, paying close attention to the curving and swirling patterns within the hair. Apply a layer of tone to the nose using light circular patterns within the hair. Apply a layer of tone to the nose using light circular strokes. strokes.
  • 109. Use an HB pencil to apply the lightest tones to the dog’s ears. Stroke alongside Use an HB pencil to apply the lightest tones to the dog’s ears. Stroke alongside the previous layers of graphite, creating a soft, silky look. Develop the eyes and the previous layers of graphite, creating a soft, silky look. Develop the eyes and nose, adding midtones and pulling out highlights where needed. Use the 2B to nose, adding midtones and pulling out highlights where needed. Use the 2B to pull tone over the light areas of the body, connecting the sections of hair. pull tone over the light areas of the body, connecting the sections of hair.
  • 110. Arrow above: Continue to build up tone over the Spaniel’s back using a blunt Arrow above: Continue to build up tone over the Spaniel’s back using a blunt 2B pencil. 2B pencil.
  • 111. Arrow above: With an HB pencil, indicate the hair on the pup’s muzzle, keeping Arrow above: With an HB pencil, indicate the hair on the pup’s muzzle, keeping some areas white. Use a 2B pencil to suggest the direction of hair growth with some areas white. Use a 2B pencil to suggest the direction of hair growth with minimal strokes, adding curves, sprouts, swirls, and spots to create the minimal strokes, adding curves, sprouts, swirls, and spots to create the markings on the fur. markings on the fur.
  • 112. Arrow above: With an H pencil, add fine strokes to develop the area of white Arrow above: With an H pencil, add fine strokes to develop the area of white hair. Use a tissue to gently rub over areas in shadow, focusing on the pup’s hair. Use a tissue to gently rub over areas in shadow, focusing on the pup’s underside. Then add a light layer of graphite for a soft cast shadow under the underside. Then add a light layer of graphite for a soft cast shadow under the pup, blending the strokes with a tissue. pup, blending the strokes with a tissue.