American Educational Psychologist Benjamin Bloom developed Bloom’s Taxonomy in 1956 facilitating Higher Order Thinking in education by educating the students at their level of proficiency through continuous assessment, giving more opportunities and challenging tasks, Focusing on process not content
1. BLOOM’s Taxonomy
Dr MUSTAFA K
Head of the PG Department of Commerce and Management
Kottakkal Farook Arts & Science College
(Affiliated with University of Calicut)
2. Benjamin Bloom
American Educational Psychologist Benjamin Bloom developed
Bloom’s Taxonomy in 1956 facilitating Higher Order Thinking in
education by educating the students at their level of proficiency
through continuous assessment, giving more opportunities and
challenging tasks, Focusing on process not content
3. Classification of Taxonomy:
• Bloom classifies the ways of thinking from lower order
to more difficult, higher order skills
12. Use it in classrooms As part of :
• Active Learning
• As part of play
• As part of Guided Reading
• Differentiation
• All Curricular Areas for feedback linked to Learning
• Encouraging to think, question, reflect and work together
• Teachers planning questioning before lessons and for Assessment
14. Linkage with curriculum:
• Used to inform the Experiences and Outcomes in Curriculum for Excellence
• STEM (science, technology, engineering, and maths)
• Critical Thinking and Problem Solving
• Skills for learning, life and work
• Debating Skills
• Digital Learning
15. Mastery of basic skills of literacy and numeracy
Ability to work with others
Ability to cope with change
Well developed verbal skills
Decision-making and problem solving skills
Higher Order Thinking Skills encourage:
16. •It is important that all learners are given
appropriate opportunities to develop
their thinking skills.
•These skills can be developed across a
range of contexts including through
more practical or applied learning
opportunities.
17. Practising at home through:
• Discussing stories being read
• Reflecting on the school day
• Questioning through play instead of directing play
• Use of Digital Technology