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Bits and Bytes
Topics
 Why bits? Tell me
 Representing information as bits
 Binary/Hexadecimal
 Byte representations
» numbers
» characters and strings
» Instructions
 Bit-level manipulations – READ BOOK
 Boolean algebra
 Expressing in C
CS 105
bits.ppt
CS 105
“Tour of the Black Holes of Computing!”
– 2 – CS 105
Binary Representations
Base 2 Number Representation
 Represent 1521310 as 111011011011012
 Represent 1.2010 as 1.0011001100110011[0011]…2
 Represent 1.5213 X 104 as 1.11011011011012 X 213
Electronic Implementation
 Easy to store with bistable elements - relays
 Reliably transmitted on noisy and inaccurate wires (media)
Straightforward implementation of arithmetic functions
0.0V
0.5V
2.8V
3.3V
0 1 0
– 3 – CS 105
Byte-Oriented Mem Organization
Programs Refer to Virtual Addresses
 Conceptually very large array of bytes
 Actually implemented with hierarchy of different memory
types – SRAM, DRAM, Disk
 System provides address space private to particular
“process”
 Program being executed
 Program can clobber its own data, but not that of others
Compiler + Run-Time System Control Allocation
 Where different program objects should be stored
 Multiple mechanisms: static, stack, heap, etc.
 All allocation within single virtual address space
• • •
– 4 – CS 105
Encoding Byte Values
Byte = 8 bits
 Binary 000000002 to 111111112
 Decimal: 010 to 25510
 Hexadecimal 0016 to FF16
 Base 16 number representation
 Use characters ‘0’ to ‘9’ and ‘A’ to ‘F’
 Write FA1D37B16 in C as 0xFA1D37B
» Or 0xfa1d37b
 Internet used term ‘Octet’ Why?
0 0 0000
1 1 0001
2 2 0010
3 3 0011
4 4 0100
5 5 0101
6 6 0110
7 7 0111
8 8 1000
9 9 1001
A 10 1010
B 11 1011
C 12 1100
D 13 1101
E 14 1110
F 15 1111
– 5 – CS 105
Word-Oriented Memory
Organization
Addresses Specify Byte
Locations
 Address of first byte in
word
 Addresses of successive
words differ by 4 (32-bit) or
8 (64-bit)
0000
0001
0002
0003
0004
0005
0006
0007
0008
0009
0010
0011
32-bit
Words
Bytes Addr.
0012
0013
0014
0015
64-bit
Words
Addr
=
??
Addr
=
??
Addr
=
??
Addr
=
??
Addr
=
??
Addr
=
??
0000
0004
0008
0012
0000
0008
– 6 – CS 105
Data Representations
Sizes of C Objects (in Bytes)
 C Data Type Typical 32-bit Intel IA32
x86-64
 char 1 1 1
 short 2 2 2
 int 4 4 4
 long 4 4 8
 long long 8 8 8
 float 4 4 4
 double 8 8 8
 long double 8 10/12 10/16
 char * 4 4 8
» Or any other pointer
– 7 – CS 105
Examining Data Representations
Code to Print Byte Representation of Data
 Casting pointer to unsigned char * creates byte array
typedef unsigned char *pointer;
void show_bytes(pointer start, int len)
{
int i;
for (i = 0; i < len; i++)
printf("0x%pt0x%.2xn",
start+i, start[i]);
printf("n");
}
Printf directives:
%p: Print pointer
%x: Print Hexadecimal
– 8 – CS 105
show_bytes Execution
Example
int a = 15213;
printf("int a = 15213;n");
show_bytes((pointer) &a, sizeof(int));
Result (Linux):
int a = 15213;
0x11ffffcb8 0x6d
0x11ffffcb9 0x3b
0x11ffffcba 0x00
0x11ffffcbb 0x00
– 9 – CS 105
Representing Integers
int A = 15213;
int B = -15213;
long int C = 15213;
Decimal: 15213
Binary: 0011 1011 0110 1101
Hex: 3 B 6 D
6D
3B
00
00
IA32, x86-64 A
3B
6D
00
00
Sun A
93
C4
FF
FF
IA32, x86-64 B
C4
93
FF
FF
Sun B
Two’s complement representation
(Covered later)
00
00
00
00
6D
3B
00
00
x86-64 C
3B
6D
00
00
Sun C
6D
3B
00
00
IA32 C
– 10 – CS 105
Byte Ordering
How should bytes within multi-byte word be ordered in
memory? Religious Issue
Conventions
 Suns, PowerPCs are “Big Endian” machines
 Least significant data byte has highest address
 Most significant data byte has lowest address
 Alphas, PCs are “Little Endian” machines
 Least significant byte has lowest address
– 11 – CS 105
Byte Ordering Example
Big Endian
 Least significant byte has highest address
Little Endian
 Least significant byte has lowest address
Example
 Variable x has 4-byte representation 0x01234567
 Address given by &x is 0x100
0x100 0x101 0x102 0x103
01 23 45 67
0x100 0x101 0x102 0x103
67 45 23 01
Big Endian
Little Endian
01 23 45 67
67 45 23 01
– 12 – CS 105
Reading Byte-Reversed Listings
Disassembly
 Text representation of binary machine code
 Generated by program that reads the machine code
Example Fragment
Address Instruction Code Assembly Rendition
8048365: 5b pop %ebx
8048366: 81 c3 ab 12 00 00 add $0x12ab,%ebx
804836c: 83 bb 28 00 00 00 00 cmpl $0x0,0x28(%ebx)
Deciphering Numbers
 Value: 0x12ab
 Pad to 4 bytes: 0x000012ab
 Split into bytes: 00 00 12 ab
 Reverse: ab 12 00 00
– 13 – CS 105
Representing Pointers
int B = -15213;
int *P = &B; // p is pointer, address values are
different on different machines.
FF
7F
00
00
0C
89
EC
FF
x86-64 P
Different compilers & machines assign different locations to objects
FB
2C
EF
FF
Sun P
FF
BF
D4
F8
IA32 P
– 14 – CS 105
Machine-Level Code
Representation
Encode Program as Sequence of Instructions
 Each simple operation
 Arithmetic operation
 Read or write memory
 Conditional branch
 Instructions encoded as bytes
 Alpha’s, Sun’s, Mac’s use 4 byte instructions
» Reduced Instruction Set Computer (RISC)
 PC’s use variable length instructions
» Complex Instruction Set Computer (CISC)
 Different instruction types and encodings for different
machines
 Most code not binary compatible
Programs are Byte Sequences Too - von Neumman!
– 15 – CS 105
Representing Instructions
int sum(int x, int y)
{
return x+y;
}
Different machines use totally different instructions and encodings
00
00
30
42
Alpha sum
01
80
FA
6B
E0
08
81
C3
Sun sum
90
02
00
09
 For this example, Alpha &
Sun use two 4-byte
instructions
 Use differing numbers of
instructions in other cases
 PC uses 7 instructions with
lengths 1, 2, and 3 bytes
 Same for NT and for Linux
 NT / Linux not fully binary
compatible
E5
8B
55
89
PC sum
45
0C
03
45
08
89
EC
5D
C3
– 16 – CS 105
Boolean Algebra – a review
Developed by George Boole in 19th Century
 Algebraic representation of logic
 Encode “True” as 1 and “False” as 0
And
 A&B = 1 when both A=1 and B=1
& 0 1
0 0 0
1 0 1
~
0 1
1 0
Not
 ~A = 1 when A=0
Or
 A|B = 1 when either A=1 or B=1
| 0 1
0 0 1
1 1 1
^ 0 1
0 0 1
1 1 0
Exclusive-Or (Xor)
 A^B = 1 when either A=1 or B=1, but
not both
– 17 – CS 105
Bit-Level Operations in C follow
Boolean Algebra
Operations &, |, ~, ^ Available in C
 Apply to any “integral” data type
 long, int, short, char
 View arguments as bit vectors
 Arguments applied bit-wise
Examples (Char data type)
 ~0x41 --> 0xBE
~010000012 --> 101111102
 ~0x00 --> 0xFF
~000000002 --> 111111112
 0x69 & 0x55 --> 0x41
011010012 & 010101012 --> 010000012
 0x69 | 0x55 --> 0x7D
011010012 | 010101012 --> 011111012
– 18 – CS 105
Contrast: Logic Operations in C
Contrast to Logical Operators
 &&, ||, !
 View 0 as “False”
 Anything nonzero as “True” -- key point
 Always return 0 or 1
 Early termination
Examples (char data type)
 !0x41 --> 0x00
 !0x00 --> 0x01
 !!0x41 --> 0x01
 0x69 && 0x55 --> 0x01
 0x69 || 0x55 --> 0x01
 p && *p (avoids null pointer access) ??
– 19 – CS 105
Shift Operations
Left Shift: x << y
 Shift bit-vector x left y positions
 Throw away extra bits on left
 Fill with 0’s on right
Right Shift: x >> y
 Shift bit-vector x right y
positions
 Throw away extra bits on right
 Logical shift
 Fill with 0’s on left
 Arithmetic shift
 Replicate most significant bit
 Useful with two’s complement
integer representation
01100010
Argument x
00010000
<< 3
00011000
Log. >> 2
00011000
Arith. >> 2
10100010
Argument x
00010000
<< 3
00101000
Log. >> 2
11101000
Arith. >> 2
00010000
00010000
00011000
00011000
00011000
00011000
00010000
00101000
11101000
00010000
00101000
11101000
– 20 – CS 105
Cool Stuff with Xor
void funny(int *x, int *y)
{
*x = *x ^ *y; /* #1 */
*y = *x ^ *y; /* #2 */
*x = *x ^ *y; /* #3 */
}
// x, y not equal
 Bitwise XOR is form
of addition
 With extra property
that every value is its
own additive inverse
A ^ A = 0
B
A
Begin
B
A^B
1
(A^B)^B = A
A^B
2
A
(A^B)^A = B
3
A
B
End
*y
*x
– 21 – CS 105
Main Points
It’s All About Bits & Bytes
 Numbers
 Programs
 Text
Different Machines Follow Different Conventions
 Word size
 Byte ordering
 Representations
Boolean Algebra is Mathematical Basis
 Basic form encodes “false” as 0, “true” as 1
 General form like bit-level operations in C
 Good for representing & manipulating sets
– 22 – CS 105
Practice Problems
• 2.5
• 2.8
• 2.14
• 2.23

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bits.ppt

  • 1. Bits and Bytes Topics  Why bits? Tell me  Representing information as bits  Binary/Hexadecimal  Byte representations » numbers » characters and strings » Instructions  Bit-level manipulations – READ BOOK  Boolean algebra  Expressing in C CS 105 bits.ppt CS 105 “Tour of the Black Holes of Computing!”
  • 2. – 2 – CS 105 Binary Representations Base 2 Number Representation  Represent 1521310 as 111011011011012  Represent 1.2010 as 1.0011001100110011[0011]…2  Represent 1.5213 X 104 as 1.11011011011012 X 213 Electronic Implementation  Easy to store with bistable elements - relays  Reliably transmitted on noisy and inaccurate wires (media) Straightforward implementation of arithmetic functions 0.0V 0.5V 2.8V 3.3V 0 1 0
  • 3. – 3 – CS 105 Byte-Oriented Mem Organization Programs Refer to Virtual Addresses  Conceptually very large array of bytes  Actually implemented with hierarchy of different memory types – SRAM, DRAM, Disk  System provides address space private to particular “process”  Program being executed  Program can clobber its own data, but not that of others Compiler + Run-Time System Control Allocation  Where different program objects should be stored  Multiple mechanisms: static, stack, heap, etc.  All allocation within single virtual address space • • •
  • 4. – 4 – CS 105 Encoding Byte Values Byte = 8 bits  Binary 000000002 to 111111112  Decimal: 010 to 25510  Hexadecimal 0016 to FF16  Base 16 number representation  Use characters ‘0’ to ‘9’ and ‘A’ to ‘F’  Write FA1D37B16 in C as 0xFA1D37B » Or 0xfa1d37b  Internet used term ‘Octet’ Why? 0 0 0000 1 1 0001 2 2 0010 3 3 0011 4 4 0100 5 5 0101 6 6 0110 7 7 0111 8 8 1000 9 9 1001 A 10 1010 B 11 1011 C 12 1100 D 13 1101 E 14 1110 F 15 1111
  • 5. – 5 – CS 105 Word-Oriented Memory Organization Addresses Specify Byte Locations  Address of first byte in word  Addresses of successive words differ by 4 (32-bit) or 8 (64-bit) 0000 0001 0002 0003 0004 0005 0006 0007 0008 0009 0010 0011 32-bit Words Bytes Addr. 0012 0013 0014 0015 64-bit Words Addr = ?? Addr = ?? Addr = ?? Addr = ?? Addr = ?? Addr = ?? 0000 0004 0008 0012 0000 0008
  • 6. – 6 – CS 105 Data Representations Sizes of C Objects (in Bytes)  C Data Type Typical 32-bit Intel IA32 x86-64  char 1 1 1  short 2 2 2  int 4 4 4  long 4 4 8  long long 8 8 8  float 4 4 4  double 8 8 8  long double 8 10/12 10/16  char * 4 4 8 » Or any other pointer
  • 7. – 7 – CS 105 Examining Data Representations Code to Print Byte Representation of Data  Casting pointer to unsigned char * creates byte array typedef unsigned char *pointer; void show_bytes(pointer start, int len) { int i; for (i = 0; i < len; i++) printf("0x%pt0x%.2xn", start+i, start[i]); printf("n"); } Printf directives: %p: Print pointer %x: Print Hexadecimal
  • 8. – 8 – CS 105 show_bytes Execution Example int a = 15213; printf("int a = 15213;n"); show_bytes((pointer) &a, sizeof(int)); Result (Linux): int a = 15213; 0x11ffffcb8 0x6d 0x11ffffcb9 0x3b 0x11ffffcba 0x00 0x11ffffcbb 0x00
  • 9. – 9 – CS 105 Representing Integers int A = 15213; int B = -15213; long int C = 15213; Decimal: 15213 Binary: 0011 1011 0110 1101 Hex: 3 B 6 D 6D 3B 00 00 IA32, x86-64 A 3B 6D 00 00 Sun A 93 C4 FF FF IA32, x86-64 B C4 93 FF FF Sun B Two’s complement representation (Covered later) 00 00 00 00 6D 3B 00 00 x86-64 C 3B 6D 00 00 Sun C 6D 3B 00 00 IA32 C
  • 10. – 10 – CS 105 Byte Ordering How should bytes within multi-byte word be ordered in memory? Religious Issue Conventions  Suns, PowerPCs are “Big Endian” machines  Least significant data byte has highest address  Most significant data byte has lowest address  Alphas, PCs are “Little Endian” machines  Least significant byte has lowest address
  • 11. – 11 – CS 105 Byte Ordering Example Big Endian  Least significant byte has highest address Little Endian  Least significant byte has lowest address Example  Variable x has 4-byte representation 0x01234567  Address given by &x is 0x100 0x100 0x101 0x102 0x103 01 23 45 67 0x100 0x101 0x102 0x103 67 45 23 01 Big Endian Little Endian 01 23 45 67 67 45 23 01
  • 12. – 12 – CS 105 Reading Byte-Reversed Listings Disassembly  Text representation of binary machine code  Generated by program that reads the machine code Example Fragment Address Instruction Code Assembly Rendition 8048365: 5b pop %ebx 8048366: 81 c3 ab 12 00 00 add $0x12ab,%ebx 804836c: 83 bb 28 00 00 00 00 cmpl $0x0,0x28(%ebx) Deciphering Numbers  Value: 0x12ab  Pad to 4 bytes: 0x000012ab  Split into bytes: 00 00 12 ab  Reverse: ab 12 00 00
  • 13. – 13 – CS 105 Representing Pointers int B = -15213; int *P = &B; // p is pointer, address values are different on different machines. FF 7F 00 00 0C 89 EC FF x86-64 P Different compilers & machines assign different locations to objects FB 2C EF FF Sun P FF BF D4 F8 IA32 P
  • 14. – 14 – CS 105 Machine-Level Code Representation Encode Program as Sequence of Instructions  Each simple operation  Arithmetic operation  Read or write memory  Conditional branch  Instructions encoded as bytes  Alpha’s, Sun’s, Mac’s use 4 byte instructions » Reduced Instruction Set Computer (RISC)  PC’s use variable length instructions » Complex Instruction Set Computer (CISC)  Different instruction types and encodings for different machines  Most code not binary compatible Programs are Byte Sequences Too - von Neumman!
  • 15. – 15 – CS 105 Representing Instructions int sum(int x, int y) { return x+y; } Different machines use totally different instructions and encodings 00 00 30 42 Alpha sum 01 80 FA 6B E0 08 81 C3 Sun sum 90 02 00 09  For this example, Alpha & Sun use two 4-byte instructions  Use differing numbers of instructions in other cases  PC uses 7 instructions with lengths 1, 2, and 3 bytes  Same for NT and for Linux  NT / Linux not fully binary compatible E5 8B 55 89 PC sum 45 0C 03 45 08 89 EC 5D C3
  • 16. – 16 – CS 105 Boolean Algebra – a review Developed by George Boole in 19th Century  Algebraic representation of logic  Encode “True” as 1 and “False” as 0 And  A&B = 1 when both A=1 and B=1 & 0 1 0 0 0 1 0 1 ~ 0 1 1 0 Not  ~A = 1 when A=0 Or  A|B = 1 when either A=1 or B=1 | 0 1 0 0 1 1 1 1 ^ 0 1 0 0 1 1 1 0 Exclusive-Or (Xor)  A^B = 1 when either A=1 or B=1, but not both
  • 17. – 17 – CS 105 Bit-Level Operations in C follow Boolean Algebra Operations &, |, ~, ^ Available in C  Apply to any “integral” data type  long, int, short, char  View arguments as bit vectors  Arguments applied bit-wise Examples (Char data type)  ~0x41 --> 0xBE ~010000012 --> 101111102  ~0x00 --> 0xFF ~000000002 --> 111111112  0x69 & 0x55 --> 0x41 011010012 & 010101012 --> 010000012  0x69 | 0x55 --> 0x7D 011010012 | 010101012 --> 011111012
  • 18. – 18 – CS 105 Contrast: Logic Operations in C Contrast to Logical Operators  &&, ||, !  View 0 as “False”  Anything nonzero as “True” -- key point  Always return 0 or 1  Early termination Examples (char data type)  !0x41 --> 0x00  !0x00 --> 0x01  !!0x41 --> 0x01  0x69 && 0x55 --> 0x01  0x69 || 0x55 --> 0x01  p && *p (avoids null pointer access) ??
  • 19. – 19 – CS 105 Shift Operations Left Shift: x << y  Shift bit-vector x left y positions  Throw away extra bits on left  Fill with 0’s on right Right Shift: x >> y  Shift bit-vector x right y positions  Throw away extra bits on right  Logical shift  Fill with 0’s on left  Arithmetic shift  Replicate most significant bit  Useful with two’s complement integer representation 01100010 Argument x 00010000 << 3 00011000 Log. >> 2 00011000 Arith. >> 2 10100010 Argument x 00010000 << 3 00101000 Log. >> 2 11101000 Arith. >> 2 00010000 00010000 00011000 00011000 00011000 00011000 00010000 00101000 11101000 00010000 00101000 11101000
  • 20. – 20 – CS 105 Cool Stuff with Xor void funny(int *x, int *y) { *x = *x ^ *y; /* #1 */ *y = *x ^ *y; /* #2 */ *x = *x ^ *y; /* #3 */ } // x, y not equal  Bitwise XOR is form of addition  With extra property that every value is its own additive inverse A ^ A = 0 B A Begin B A^B 1 (A^B)^B = A A^B 2 A (A^B)^A = B 3 A B End *y *x
  • 21. – 21 – CS 105 Main Points It’s All About Bits & Bytes  Numbers  Programs  Text Different Machines Follow Different Conventions  Word size  Byte ordering  Representations Boolean Algebra is Mathematical Basis  Basic form encodes “false” as 0, “true” as 1  General form like bit-level operations in C  Good for representing & manipulating sets
  • 22. – 22 – CS 105 Practice Problems • 2.5 • 2.8 • 2.14 • 2.23