6. Today
• At least 2 character painting
• Define them today
• How to sketch
• Start your sketch
• Think of the mode
• Painting must tell something or provide impression of something
Workshop 1
7. Evaluation
Workshop
Workshop 1
Parcial I Parcial II
Final
project
30 %
30 %
30 %
• Every workshop Includes one or more than animation principle and is part of the final project
• Every workshop includes at least 30 new frames
• Every workshop must be delivered the same day
Workshop 2 Workshop 3 Workshop 4 Workshop 5 Workshop 6
8. How to do?
• Let’s discuss how to be creative
• Look for references at least 100
• 50 References include ( insects, animals, human, cloth, cultural
dresses)
• 50 References of difference human poses and facial expressions
• That folder is evaluated
9. Use this google world map
https://www.google.com/maps
Make a list of countries
How is your character?
Pet?
Person?
Mix cloth to create his dressing
16. Steps
• Define his personality
• Specify his pose
• Determine the impression to deliver
• Make a sketch no cloth bounding box technique
• Choose dressing
• Refine
22. Start make silly sketch from the right perspective
Put the proper facial expression
• Example : My hero is flying after destroying a factory
that was constructed to manufacture
weapons.
23. Today
• Introduction to color theory
• Set up final project file for painting
• Evaluate worskhop2 ( complete character+ face painting)
27. Your folder should have
• Lighting layer or folder
• Shadow layer or folder
• Highlights layer or folder
• Face layer or folder
• Background layer or folder ( take into account fog and far objects
decay)
• Folder that contains different modes of the final painting to convey
different emotions
28. How to start with painting?
• Use the reference from the folders you have created
• Try different backgrounds
• Try to mix
• Combine modes