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HA7 TASK 1
QUANTITATIVE RESEARCH 
Quant itat ive research is about 
a s k i n g fo r p e o p l e ’ s o p i n i o n s i n a 
cer tain way so that you can 
produce facts and stat ist ics to 
help you, to get helpful and 
stat ist ical results you need 
survey people in large numbers 
but to not make the surveys too 
long for the people you are 
surveying. The quest ionnaire 
used for Quant itat ive research 
u s u a l l y c o n s i s t o f “ c l o s e d ” 
answers, meaning it only al lows 
a person to choose from a few 
choices. Also quant itat ive 
research is used for get t ing 
quick and smal l feedback. 
Quantitative research link 
http://moodle.salfordcc.ac.uk/pluginfile.php 
?file=%2F33723%2Fmod_resource%2Fcont 
ent%2F0%2FGaming%20Britain%20%28we 
b%20version%29.pdf
QUALITATIVE RESEARCH 
Qual i tat ive research is designed to 
reveal an audiences behaviour and 
percept ions that dr ive i t wi th 
reference to cer tain issues and 
topics. Qual i tat ive research consist 
o f “ o p e n ” a n swe r s , me a n i n g t h a t i t 
al lows a person comment using a 
lot explanat ion of why they chosen 
that choice i f they were to answer a 
quest ionnai re. 
Here I include a review of a game 
c a l l e d “ D a r k S o u l s 2 ” w h i c h I u s e a s 
an example of Qual itat ive research 
as i t shows someone descr ibing in 
great detai l on the good and bad 
points of the game which al lows 
fur ther improvement to the game 
and to get people to purchase thei r 
game. 
Qualititative research videos 
http://justinhargraves.com/EA-YOUR-MOM- 
HATES-DEAD-SPACE-2 
Dark Souls 2 Review 
http://uk.ign.com/articles/2014/03/1 
1/dark-souls-2-review
AUDIENCE PROFILING 
Audience profiling is finding 
out the profi le of your audience 
before hand so you can put 
across your message, say i f you 
were producing a game and 
wanted peoples feedback you 
would give people demos of the 
game to give you the ef fective 
feedback that you need to 
deliver the best result. , in 
doing this al lows you make 
improvements before 
completion. 
Here shows a graph of the 
amount of male and females 
who play farmville. 
http://www.datagenetics.com/ 
blog/december12010/Fig_04. 
png
GEO-DEMOGRAPHIC 
 Analysing and col lecting info 
according to the location of 
the customer or any other 
data source. normally 
referred to as "geographic 
segmentation" is used mostly 
in marketing, since 
companies sel ling to 
consumers would l ike to 
know where their products 
are sel ling the most so they 
can increase the adver tising 
and sales ef for ts at that 
cer tain location. 
http://3.bp.blogspot.com/-o-fSqlg3jKw/TX- 
7e_PaAuI/AAAAAAAAAeI/DnzuuAijYmw/s1 
600/NRS%2BSocial%2BGrade.jpg
DEMOGRAPHIC 
 Demographics are used by 
governments, corporations 
and non government 
organizations to learn more 
about a populations 
characteristics for many 
purposes, which include 
economic market research 
and pol icy development. 
http://cdn1.tnwcdn.com/wp-content/ 
blogs.dir/1/files/2011/12/video-game- 
console-usage-520x465.png
PHYSCOGRAPHIC 
 a Physcographic is an 
analysis of consumer 
l ifestyles to create a 
customer profile. market 
researchers conduct 
Physcographic research by 
asking consumers to agree 
or disagree wi th activities, 
interests and opinions. 
http://bizshifts-trends.com/wp-content/ 
uploads/2013/10/psycho-thCA3MC74O1. 
jpg?2462c9

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Ha7 task 1

  • 2. QUANTITATIVE RESEARCH Quant itat ive research is about a s k i n g fo r p e o p l e ’ s o p i n i o n s i n a cer tain way so that you can produce facts and stat ist ics to help you, to get helpful and stat ist ical results you need survey people in large numbers but to not make the surveys too long for the people you are surveying. The quest ionnaire used for Quant itat ive research u s u a l l y c o n s i s t o f “ c l o s e d ” answers, meaning it only al lows a person to choose from a few choices. Also quant itat ive research is used for get t ing quick and smal l feedback. Quantitative research link http://moodle.salfordcc.ac.uk/pluginfile.php ?file=%2F33723%2Fmod_resource%2Fcont ent%2F0%2FGaming%20Britain%20%28we b%20version%29.pdf
  • 3. QUALITATIVE RESEARCH Qual i tat ive research is designed to reveal an audiences behaviour and percept ions that dr ive i t wi th reference to cer tain issues and topics. Qual i tat ive research consist o f “ o p e n ” a n swe r s , me a n i n g t h a t i t al lows a person comment using a lot explanat ion of why they chosen that choice i f they were to answer a quest ionnai re. Here I include a review of a game c a l l e d “ D a r k S o u l s 2 ” w h i c h I u s e a s an example of Qual itat ive research as i t shows someone descr ibing in great detai l on the good and bad points of the game which al lows fur ther improvement to the game and to get people to purchase thei r game. Qualititative research videos http://justinhargraves.com/EA-YOUR-MOM- HATES-DEAD-SPACE-2 Dark Souls 2 Review http://uk.ign.com/articles/2014/03/1 1/dark-souls-2-review
  • 4. AUDIENCE PROFILING Audience profiling is finding out the profi le of your audience before hand so you can put across your message, say i f you were producing a game and wanted peoples feedback you would give people demos of the game to give you the ef fective feedback that you need to deliver the best result. , in doing this al lows you make improvements before completion. Here shows a graph of the amount of male and females who play farmville. http://www.datagenetics.com/ blog/december12010/Fig_04. png
  • 5. GEO-DEMOGRAPHIC  Analysing and col lecting info according to the location of the customer or any other data source. normally referred to as "geographic segmentation" is used mostly in marketing, since companies sel ling to consumers would l ike to know where their products are sel ling the most so they can increase the adver tising and sales ef for ts at that cer tain location. http://3.bp.blogspot.com/-o-fSqlg3jKw/TX- 7e_PaAuI/AAAAAAAAAeI/DnzuuAijYmw/s1 600/NRS%2BSocial%2BGrade.jpg
  • 6. DEMOGRAPHIC  Demographics are used by governments, corporations and non government organizations to learn more about a populations characteristics for many purposes, which include economic market research and pol icy development. http://cdn1.tnwcdn.com/wp-content/ blogs.dir/1/files/2011/12/video-game- console-usage-520x465.png
  • 7. PHYSCOGRAPHIC  a Physcographic is an analysis of consumer l ifestyles to create a customer profile. market researchers conduct Physcographic research by asking consumers to agree or disagree wi th activities, interests and opinions. http://bizshifts-trends.com/wp-content/ uploads/2013/10/psycho-thCA3MC74O1. jpg?2462c9