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 AI attempts to understand:
 How homo sapiens work?
 Perception, understanding, prediction and
manipulation
Goal : To build intelligent Systems
 Intelligent System should:
 Act humanly
 Think humanly
 Think rationally
 Act rationally
 Turing Test Approach
 For passing this test, requirements are:
 Natural Language Processing
 Knowledge Representation
 Automated Reasoning
 Machine Learning
 If physical objects are involved:
 Computer Vision
 Robotics
 Cognitive Modeling Approach
 Requires scientific theories of internal activities of
the brain
 Validation is done by:
 Predicting and testing behavior of human subjects
(top-down approach) – cognitive science
 Direct identification from Neurological data
(bottom-up approach) – cognitive neuroscience
 Laws of Thought Approach
 Aristotle: What are correct arguments/thought
processes?
 Several Greek schools developed various forms of
logic: notation and rules of derivation for thoughts;
may or may not have proceeded to the idea of
mechanization
 E.g.
 Socrates is a man.
 All men are mortal.
=> Socrates is mortal.
 The Rational Agent Approach
Rational behavior: doing the right thing
The right thing: that which is expected to
maximize goal achievement, given the
available information
Doesn't necessarily involve thinking – e.g.,
Recoiling from a hot stove is a reflex action that
is usually more successful than a slower action
taken after careful deliberation
 Philosophy Logic, methods of reasoning, mind as physical
system foundations of learning, language,
rationality
 Mathematics Formal representation and proof algorithms,
computation, (un)decidability, (in)tractability,
probability
 Economics utility, decision theory
 Neuroscience physical substrate for mental activity
 Psychology phenomena of perception and experimental
techniques
 Computer building fast computers
engineering
 Control theory design systems that maximize an objective
function over time
 Linguistics knowledge representation, natural language
processing
 Autonomous Planning & Scheduling
 Game Playing
 Autonomous Control
 Diagnosis
 Logistics Planning
 Robotics
 Language Understanding & Problem Solving
 An agent is anything that can be viewed as
perceiving its environment through sensors
and acting upon that environment through
actuators.
 Human agent:
 Sensors – Eyes, ears, nose, etc.
 Actuators – Hands, legs, mouth, etc.
 Robotic agent:
 Sensors – Cameras, Infrared range finders
 Actuators – Various Motors
 An agent’s perceived choice of action at any
given instant can depend on the current
percept or the entire percept sequence .
 Every agent’s external behavior is described by
the agent function and internal characterization
is done by agent program.
 The agent function maps from percept histories to
actions:
[f: P*  A]
 The agent program runs on the physical
architecture to produce f
Agent = Architecture +Program
 An agent should strive to "do the right thing",
based on what it can perceive and the actions it
can perform. The right action is the one that
will cause the agent to be most successful
 Performance measure: An objective criterion
for success of an agent's behavior
 E.g., performance measure of a vacuum-cleaner
agent could be amount of dirt cleaned up,
amount of time taken, amount of electricity
consumed, amount of noise generated, etc.
 Rational Agent: For each possible percept
sequence, a rational agent should select an
action that is expected to maximize its
performance measure, given the evidence
provided by the percept sequence and
whatever built-in knowledge the agent has.
 Rationality of an agent is determined by:
 Performance Measure
 Prior Knowledge of Environment
 Actions ( Actuators )
 Percept Sequence ( Sensors )
Artificial Intelligent Agent = initial knowledge +
ability to learn
 Consider the task of designing an automated
taxi driver:
 Performance measure: Safe, fast, legal, comfortable
trip, maximize profits
 Environment: Roads, other traffic, pedestrians,
customers
 Actuators: Steering wheel, accelerator, brake, horn
 Sensors: Cameras, sonar, speedometer, GPS, engine
sensors, etc.
 Agent: Medical diagnosis system
 Performance measure: Healthy patient, minimize
costs, lawsuits
 Environment: Patient, hospital, staff
 Actuators: Screen display (questions, tests,
diagnoses, treatments, referrals)
 Sensors: Keyboard (entry of symptoms, findings,
patient's answers)
 Agent: Part-picking robot
 Performance measure: Percentage of parts in correct
bins
 Environment: Conveyor belt with parts, bins
 Actuators: Jointed arm and hand
 Sensors: Camera, joint angle sensors
 Fully observable (vs. partially observable): An agent's
sensors give it access to the complete state of the
environment at each point in time.
 Deterministic (vs. stochastic): The next state of the
environment is completely determined by the current
state and the action executed by the agent. (If the
environment is deterministic except for the actions of
other agents, then the environment is strategic)
 Episodic (vs. sequential): The agent's experience is
divided into atomic "episodes" (each episode consists
of the agent perceiving and then performing a single
action), and the choice of action in each episode
depends only on the episode itself.
 Static (vs. dynamic): The environment is
unchanged while an agent is deliberating. (The
environment is semi dynamic if the
environment itself does not change with the
passage of time but the agent's performance
score does)
 Discrete (vs. continuous): A limited number of
distinct, clearly defined percepts and actions.
 Single agent (vs. multi agent): An agent
operating by itself in an environment.
 Agent = Architecture +Program
 Job of AI = design agent program which
implements the agent function mapping
percepts to actions
 Four basic types in order of increasing
generality:
 Simple reflex agents
 Model-based reflex agents
 Goal-based agents
 Utility-based agents
Ai u1
Ai u1
Ai u1
Ai u1
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Ai u1

  • 1.
  • 2.  AI attempts to understand:  How homo sapiens work?  Perception, understanding, prediction and manipulation Goal : To build intelligent Systems
  • 3.  Intelligent System should:  Act humanly  Think humanly  Think rationally  Act rationally
  • 4.  Turing Test Approach
  • 5.  For passing this test, requirements are:  Natural Language Processing  Knowledge Representation  Automated Reasoning  Machine Learning  If physical objects are involved:  Computer Vision  Robotics
  • 6.  Cognitive Modeling Approach  Requires scientific theories of internal activities of the brain  Validation is done by:  Predicting and testing behavior of human subjects (top-down approach) – cognitive science  Direct identification from Neurological data (bottom-up approach) – cognitive neuroscience
  • 7.  Laws of Thought Approach  Aristotle: What are correct arguments/thought processes?  Several Greek schools developed various forms of logic: notation and rules of derivation for thoughts; may or may not have proceeded to the idea of mechanization  E.g.  Socrates is a man.  All men are mortal. => Socrates is mortal.
  • 8.  The Rational Agent Approach Rational behavior: doing the right thing The right thing: that which is expected to maximize goal achievement, given the available information Doesn't necessarily involve thinking – e.g., Recoiling from a hot stove is a reflex action that is usually more successful than a slower action taken after careful deliberation
  • 9.  Philosophy Logic, methods of reasoning, mind as physical system foundations of learning, language, rationality  Mathematics Formal representation and proof algorithms, computation, (un)decidability, (in)tractability, probability  Economics utility, decision theory  Neuroscience physical substrate for mental activity  Psychology phenomena of perception and experimental techniques  Computer building fast computers engineering  Control theory design systems that maximize an objective function over time  Linguistics knowledge representation, natural language processing
  • 10.  Autonomous Planning & Scheduling  Game Playing  Autonomous Control  Diagnosis  Logistics Planning  Robotics  Language Understanding & Problem Solving
  • 11.  An agent is anything that can be viewed as perceiving its environment through sensors and acting upon that environment through actuators.  Human agent:  Sensors – Eyes, ears, nose, etc.  Actuators – Hands, legs, mouth, etc.  Robotic agent:  Sensors – Cameras, Infrared range finders  Actuators – Various Motors
  • 12.  An agent’s perceived choice of action at any given instant can depend on the current percept or the entire percept sequence .  Every agent’s external behavior is described by the agent function and internal characterization is done by agent program.
  • 13.  The agent function maps from percept histories to actions: [f: P*  A]  The agent program runs on the physical architecture to produce f Agent = Architecture +Program
  • 14.  An agent should strive to "do the right thing", based on what it can perceive and the actions it can perform. The right action is the one that will cause the agent to be most successful  Performance measure: An objective criterion for success of an agent's behavior  E.g., performance measure of a vacuum-cleaner agent could be amount of dirt cleaned up, amount of time taken, amount of electricity consumed, amount of noise generated, etc.
  • 15.  Rational Agent: For each possible percept sequence, a rational agent should select an action that is expected to maximize its performance measure, given the evidence provided by the percept sequence and whatever built-in knowledge the agent has.
  • 16.  Rationality of an agent is determined by:  Performance Measure  Prior Knowledge of Environment  Actions ( Actuators )  Percept Sequence ( Sensors ) Artificial Intelligent Agent = initial knowledge + ability to learn
  • 17.  Consider the task of designing an automated taxi driver:  Performance measure: Safe, fast, legal, comfortable trip, maximize profits  Environment: Roads, other traffic, pedestrians, customers  Actuators: Steering wheel, accelerator, brake, horn  Sensors: Cameras, sonar, speedometer, GPS, engine sensors, etc.
  • 18.  Agent: Medical diagnosis system  Performance measure: Healthy patient, minimize costs, lawsuits  Environment: Patient, hospital, staff  Actuators: Screen display (questions, tests, diagnoses, treatments, referrals)  Sensors: Keyboard (entry of symptoms, findings, patient's answers)
  • 19.  Agent: Part-picking robot  Performance measure: Percentage of parts in correct bins  Environment: Conveyor belt with parts, bins  Actuators: Jointed arm and hand  Sensors: Camera, joint angle sensors
  • 20.  Fully observable (vs. partially observable): An agent's sensors give it access to the complete state of the environment at each point in time.  Deterministic (vs. stochastic): The next state of the environment is completely determined by the current state and the action executed by the agent. (If the environment is deterministic except for the actions of other agents, then the environment is strategic)  Episodic (vs. sequential): The agent's experience is divided into atomic "episodes" (each episode consists of the agent perceiving and then performing a single action), and the choice of action in each episode depends only on the episode itself.
  • 21.  Static (vs. dynamic): The environment is unchanged while an agent is deliberating. (The environment is semi dynamic if the environment itself does not change with the passage of time but the agent's performance score does)  Discrete (vs. continuous): A limited number of distinct, clearly defined percepts and actions.  Single agent (vs. multi agent): An agent operating by itself in an environment.
  • 22.  Agent = Architecture +Program  Job of AI = design agent program which implements the agent function mapping percepts to actions
  • 23.  Four basic types in order of increasing generality:  Simple reflex agents  Model-based reflex agents  Goal-based agents  Utility-based agents