2. Assets
Scenes
Objects
Game Loop
Viewport
Engine name Project Name
Project
Project Name: Project Name
Project Description:
Project Author: Game McGameyface
Project link: www.mygame.io
Project version: 0.0.0.0
Cut Scenes
Actions
Compile & run
3. Assets
Scenes
Objects
Game Loop
Project
Engine name Project Name
Viewport
Viewport Size 600 Px wide 400 Px high
Viewport Border 2 Px width 5 Px radius
Use image asset
Use Border Color Choose Color
Choose asset Px wide
Slice Width
Border Width
Viewport Background
Choose Color
Camera Choose object Default object to follow
Cut Scenes
Actions
Compile & run
4. Viewport
Scenes
Objects
Game Loop
Project
Engine name Project Name
Assets
Asset management
Sprites
Sound FX (SFX)
Background Music (BGM)
Maps
Tilesets
Tiles
Cut Scenes
Actions
Cook
Cop
Nanny
Name Cook
Frames - w 4
Frames - h 4
sequences
idle
0
frames
New sprite
Load image
Compile & run
5. Viewport
Scenes
Objects
Game Loop
Project
Engine name Project Name
Assets
Asset management
Sprites
Sound FX (SFX)
Background Music (BGM)
Maps
Tilesets
Tiles
Cut Scenes
Actions
zap
boom
jump
Name zap
New SFX
Load SFX from disk (wav or mp3)
Create new from JSFX tool
Compile & run
6. Viewport
Scenes
Objects
Game Loop
Project
Engine name Project Name
Assets
Asset management
Sprites
Sound FX (SFX)
Background Music (BGM)
Maps
Tilesets
Tiles
Cut Scenes
Actions
Intro theme
Village theme
Battle theme
Name Intro theme
New BGM
Load BGM from disk (wav or mp3)
Create new from AutoTracker
Seed
value
Seed string
Compile & run
7. Viewport
Scenes
Objects
Game Loop
Project
Engine name Project Name
Assets
Asset management
Sprites
Sound FX (SFX)
Background Music (BGM)
Maps
Tilesets
Tiles
Cut Scenes
Actions
Lobby
New Map
Lobby
Tilesets
Ground
Objects
Canopy
Layers
Compile & run