1. What did the client believe were the strongest parts of your presentation ?
What my clients said to be very effective were my direct advertising and my promotions.
They very much liked the idea of setting up a Twitter account and a blog where the
audience can interact with me and other fans as well as seeing the artwork and details on
the game.
The promotional products the clients thought were strong and effective was the
promotional do not disturb handout, the novelty toys and the 3D board game.
What did the client believe should be improved or developed ?
1. Develop the characters on blog i.e create a Twitter account for each character
where they can tweet messages to the audience.
2. Think about an older demographic target audience and how my game would
appeal to them e.g Poirot Fans, ITV 3 fans, Agatha Christie forums
3. QR code on my promotional do not disturb handout
4. Create a blog in which I can communicate with my audience and how to make a
Twine game.
On reflection, which aspects of the plan did you feel were best received ?
What I felt was well received by my clients were my direct advertisements and the idea to
set up character profiles of the game on which the audience can get a closer connection
with them making them feel more involved and attached to the game.
The promotions I though were also very well received, mainly the promotional do not
disturb hand out which I could distribute and create awareness of my game in a very
effective way.