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ENTER 2017 Research Track Slide Number 1
Virtual Reality and Attitudes toward
Tourism Destinations
Iis P. Tussyadiah Dan Wang Chenge (Helen) Jia
University of Surrey, UK
The Hong Kong Polytechnic
University, Hong Kong
The Hong Kong Polytechnic
University, Hong Kong
i.tussyadiah@surrey.ac.uk d.wang@polyu.edu.hk chenge.jia@polyu.edu.hk
ENTER 2017 Research Track Slide Number 2
Introduction
Recent developments in VR platforms,
devices, hypermedia content lead to:
“VR in everyday experience”
“VR roles in tourism marketing & management”
http://www.techtimes.com/articles/109244/20151123/oculus-
debuts-concepts-store-as-samsung-gear-vr-now-available.htm
http://uk.businessinsider.com/googles-self-driving-car-
gets-in-worst-accident-yet-2016-9?r=US&IR=T
ENTER 2017 Research Track Slide Number 3
VR for Tourism
• Substitute to travel and tourism products
– Management of protected areas
– Positive contributor to sustainability
• Marketing opportunities
– “Try before you buy” experience
(Huang, et al., 2016; Williams & Hobson, 1995; Williams, 2006)
ENTER 2017 Research Track Slide Number 4
Goal
Identifying the effectiveness of VR
in shaping consumer attitudes
toward tourism destinations.
ENTER 2017 Research Track Slide Number 5
VR for Tourism
Destinations are faced with challenges to make
strategic investment to leverage VR technology to
influence consumers’ travel decisions.
How persuasive is VR?
ENTER 2017 Research Track Slide Number 6
VR Persuasiveness
• Presence: the sense of being there
– Facilitate consumer learning
– Increase product recall
– Increase brand recognition
– Increase memory of experiences
“Generate positive attitude and behavioural responses”
(Kim & Biocca, 1997; Mania & Chalmers, 2001; Suh & Lee, 2005)
ENTER 2017 Research Track Slide Number 7
Spatial Presence
“The psychological state in which media users feel
lost or immersed in the mediated environment.”
“The degree to which users feel that they are
somewhere other than the actual environment.”
“Perception of self-location in a VR environment
and separation from the actual environment.”
(Slater & Usoh, 1993; Wirth et al., 2007; Weibel, et al., 2015; Leonardis, 2014)
ENTER 2017 Research Track Slide Number 8
Presence: Antecedents
“Ability to produce
vivid spatial images in
the mind.”
“A greater allocation
of attentional
resources to the VR
environment.”
Spatial
Presence
Spatial
Presence
Spatial
Ability
Spatial
Ability
Attention
Allocation
Attention
Allocation
(Bystrom, Barfield, &
Hendrix, 1999; Weibel et
al., 2015)
(Wirth et al., 2007)
ENTER 2017 Research Track Slide Number 9
Spatial
Ability
Spatial
Ability
Attention
Allocation
Attention
Allocation
Presence: Outcome
Spatial
Presence
Spatial
Presence
Attitude
Change
Attitude
Change
(Hyun and O’Keefe,
2012; Klein, 2003)
ENTER 2017 Research Track Slide Number 10
Spatial
Ability
Spatial
Ability
Attention
Allocation
Attention
Allocation
Hypotheses
Spatial
Presence
Spatial
Presence
Attitude
Change
Attitude
Change
VR StimuliVR Stimuli
Prior
Experience
Prior
Experience
(Wirth et al., 2007)
ENTER 2017 Research Track Slide Number 11
Research Design
• Spatial Ability and Attention Allocation: MEC-SPQ
(Vorderer et al., 2004)
• Spatial Presence: SUS questionnaire (Slater, Usoh,
& Steed, 1994), telepresence (Kim & Biocca,
1997), MEC-SPQ (Vorderer et al., 2004)
• Post-VR Attitude Change
ENTER 2017 Research Track Slide Number 12
Virtual Walkthrough
Tokyo, Japan (Urban Hikes)
with Google Cardboard
Porto, Portugal (Vertigo VR)
with Samsung Gear VR
ENTER 2017 Research Track Slide Number 13
Participants
• Young users: UG and PG students
• 202 Participants: 97% below 25; 80% female
• 67% used Google Cardboards
• 71% never visited destinations in VR
ENTER 2017 Research Track Slide Number 14
Findings: Spatial Presence
• “Departure” and “Self-Location”
• Effect of Attention Allocation on Departure
(Effect Size = .288, p = .000; R2
= .319).
• Effect of Attention Allocation on Self-Location
(Effect Size = .410, p = .000; R2
= .423)
ENTER 2017 Research Track Slide Number 15
Departure
Note: Covariates are evaluated at: Attention Allocation = 3.575, Spatial Ability = 3.243
ENTER 2017 Research Track Slide Number 16
Self-Location
Note: Covariates are evaluated at: Attention Allocation = 3.575, Spatial Ability = 3.243
ENTER 2017 Research Track Slide Number 17
Findings: Attitude Change
Significant influences of Departure (Effect Size = .
022, p = .035) and Self-Location (Effect Size = .039, p
= .006) on Attitude Change (R2
= .184).
No significant effects of VR Stimuli and Prior
Visitation.
ENTER 2017 Research Track Slide Number 18
Attitude Change
Note: Covariates are evaluated at: Departure = 3.063, Self-Location = 3.313
ENTER 2017 Research Track Slide Number 19
Conclusion & Implication
• Spatial presence was significantly
influenced by attention allocation
(consistent with Bystrom, Barfield, & Hendrix, 1999; Draper, Kaber, & Usher, 1998; Wirth et
al., 2007)
➔Importance of eliminating distractions
• Spatial presence contributes positively to
attitude change toward destinations
➔Effectiveness of VR for destination marketing
ENTER 2017 Research Track Slide Number 20
Conclusion & Implication
• No differences in spatial presence and
attitude change across different devices
➔ using low cost, less sophisticated devices still
results in comparable experiences and responses
➔ statistical representativeness issue
ENTER 2017 Research Track Slide Number 21
Limitations
• Respondents dominated by young female
consumers
• Disproportionate numbers: stimuli and
prior visitation
ENTER 2017 Research Track Slide Number 22
THANK YOU!
Iis P. Tussyadiah
i.tussyadiah@surrey.ac.u
k
Dan Wang
d.wang@polyu.edu.hk
Helen (Helen) Jia
chenge.jia@polyu.edu.hk

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Virtual Reality and Attitudes toward Tourism Destinations

  • 1. ENTER 2017 Research Track Slide Number 1 Virtual Reality and Attitudes toward Tourism Destinations Iis P. Tussyadiah Dan Wang Chenge (Helen) Jia University of Surrey, UK The Hong Kong Polytechnic University, Hong Kong The Hong Kong Polytechnic University, Hong Kong i.tussyadiah@surrey.ac.uk d.wang@polyu.edu.hk chenge.jia@polyu.edu.hk
  • 2. ENTER 2017 Research Track Slide Number 2 Introduction Recent developments in VR platforms, devices, hypermedia content lead to: “VR in everyday experience” “VR roles in tourism marketing & management” http://www.techtimes.com/articles/109244/20151123/oculus- debuts-concepts-store-as-samsung-gear-vr-now-available.htm http://uk.businessinsider.com/googles-self-driving-car- gets-in-worst-accident-yet-2016-9?r=US&IR=T
  • 3. ENTER 2017 Research Track Slide Number 3 VR for Tourism • Substitute to travel and tourism products – Management of protected areas – Positive contributor to sustainability • Marketing opportunities – “Try before you buy” experience (Huang, et al., 2016; Williams & Hobson, 1995; Williams, 2006)
  • 4. ENTER 2017 Research Track Slide Number 4 Goal Identifying the effectiveness of VR in shaping consumer attitudes toward tourism destinations.
  • 5. ENTER 2017 Research Track Slide Number 5 VR for Tourism Destinations are faced with challenges to make strategic investment to leverage VR technology to influence consumers’ travel decisions. How persuasive is VR?
  • 6. ENTER 2017 Research Track Slide Number 6 VR Persuasiveness • Presence: the sense of being there – Facilitate consumer learning – Increase product recall – Increase brand recognition – Increase memory of experiences “Generate positive attitude and behavioural responses” (Kim & Biocca, 1997; Mania & Chalmers, 2001; Suh & Lee, 2005)
  • 7. ENTER 2017 Research Track Slide Number 7 Spatial Presence “The psychological state in which media users feel lost or immersed in the mediated environment.” “The degree to which users feel that they are somewhere other than the actual environment.” “Perception of self-location in a VR environment and separation from the actual environment.” (Slater & Usoh, 1993; Wirth et al., 2007; Weibel, et al., 2015; Leonardis, 2014)
  • 8. ENTER 2017 Research Track Slide Number 8 Presence: Antecedents “Ability to produce vivid spatial images in the mind.” “A greater allocation of attentional resources to the VR environment.” Spatial Presence Spatial Presence Spatial Ability Spatial Ability Attention Allocation Attention Allocation (Bystrom, Barfield, & Hendrix, 1999; Weibel et al., 2015) (Wirth et al., 2007)
  • 9. ENTER 2017 Research Track Slide Number 9 Spatial Ability Spatial Ability Attention Allocation Attention Allocation Presence: Outcome Spatial Presence Spatial Presence Attitude Change Attitude Change (Hyun and O’Keefe, 2012; Klein, 2003)
  • 10. ENTER 2017 Research Track Slide Number 10 Spatial Ability Spatial Ability Attention Allocation Attention Allocation Hypotheses Spatial Presence Spatial Presence Attitude Change Attitude Change VR StimuliVR Stimuli Prior Experience Prior Experience (Wirth et al., 2007)
  • 11. ENTER 2017 Research Track Slide Number 11 Research Design • Spatial Ability and Attention Allocation: MEC-SPQ (Vorderer et al., 2004) • Spatial Presence: SUS questionnaire (Slater, Usoh, & Steed, 1994), telepresence (Kim & Biocca, 1997), MEC-SPQ (Vorderer et al., 2004) • Post-VR Attitude Change
  • 12. ENTER 2017 Research Track Slide Number 12 Virtual Walkthrough Tokyo, Japan (Urban Hikes) with Google Cardboard Porto, Portugal (Vertigo VR) with Samsung Gear VR
  • 13. ENTER 2017 Research Track Slide Number 13 Participants • Young users: UG and PG students • 202 Participants: 97% below 25; 80% female • 67% used Google Cardboards • 71% never visited destinations in VR
  • 14. ENTER 2017 Research Track Slide Number 14 Findings: Spatial Presence • “Departure” and “Self-Location” • Effect of Attention Allocation on Departure (Effect Size = .288, p = .000; R2 = .319). • Effect of Attention Allocation on Self-Location (Effect Size = .410, p = .000; R2 = .423)
  • 15. ENTER 2017 Research Track Slide Number 15 Departure Note: Covariates are evaluated at: Attention Allocation = 3.575, Spatial Ability = 3.243
  • 16. ENTER 2017 Research Track Slide Number 16 Self-Location Note: Covariates are evaluated at: Attention Allocation = 3.575, Spatial Ability = 3.243
  • 17. ENTER 2017 Research Track Slide Number 17 Findings: Attitude Change Significant influences of Departure (Effect Size = . 022, p = .035) and Self-Location (Effect Size = .039, p = .006) on Attitude Change (R2 = .184). No significant effects of VR Stimuli and Prior Visitation.
  • 18. ENTER 2017 Research Track Slide Number 18 Attitude Change Note: Covariates are evaluated at: Departure = 3.063, Self-Location = 3.313
  • 19. ENTER 2017 Research Track Slide Number 19 Conclusion & Implication • Spatial presence was significantly influenced by attention allocation (consistent with Bystrom, Barfield, & Hendrix, 1999; Draper, Kaber, & Usher, 1998; Wirth et al., 2007) ➔Importance of eliminating distractions • Spatial presence contributes positively to attitude change toward destinations ➔Effectiveness of VR for destination marketing
  • 20. ENTER 2017 Research Track Slide Number 20 Conclusion & Implication • No differences in spatial presence and attitude change across different devices ➔ using low cost, less sophisticated devices still results in comparable experiences and responses ➔ statistical representativeness issue
  • 21. ENTER 2017 Research Track Slide Number 21 Limitations • Respondents dominated by young female consumers • Disproportionate numbers: stimuli and prior visitation
  • 22. ENTER 2017 Research Track Slide Number 22 THANK YOU! Iis P. Tussyadiah i.tussyadiah@surrey.ac.u k Dan Wang d.wang@polyu.edu.hk Helen (Helen) Jia chenge.jia@polyu.edu.hk