The document discusses research into using virtual reality (VR) and machine learning to study human attention and improve user experiences. Key areas covered include: 1. Conducting experiments using eye tracking in VR to study patterns of visual attention and gaze. 2. Developing AI-assisted navigation models using recurrent neural networks to recommend destinations in VR environments based on user walking behavior. 3. Integrating trained models into VR experiments to provide implicit and explicit navigation recommendations to participants and compare the impact on experience. 4. Suggesting future work on using VR and AI to detect and treat mental illnesses like social anxiety disorder.