Video Games are not the Enemy

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  • Hook/Attention Grabber:
  • The Big Idea
  • What’s in it for the audience: Since some parents don’t think very highly of games, I will be discussing and showing what specific games are beneficial to the learning process of a child.
  • Why should the audience listen: Video games can be an excellent tool for teaching students as well as learning.
  • Call to Adventure: I challenge parents to look at games in a different light.
  • Preview of 3 main points: I began to discuss in-depth the specific games that can help children learn in various topics as well as the benefits of educational games.
  • Supporting point one: Having games in the classroom.
  • Supporting point one: The happiness that children will get from learning through educational video games.
  • Supporting point one: Video games that will help children with reading and basic grammar.
  • Supporting point one: Video games that will help children with basic math all the way up to accelerated math.
  • Supporting point two: The video games that will help students with critical skills a subject like science.
  • Supporting point two: The video games that will help students with critical skills a subject like engineering.
  • Supporting point two: The video games that will help students with critical skills a subject like Humanities
  • Supporting point three: The video games that will help students with spatial-reasoning skills.
  • Call to Action
  • Call to Action: Video games as a learning tool can truly enhance a child’s development in specific areas.
  • Ending
  • Clincher
  • New bliss
  • Video Games are not the Enemy

    1. 1. http://www.flickr.com/photos/23322134@N02/2512401490/
    2. 2. VIDEO GAMESARE HELPFULNOTHARMFUL http://www.flickr.com/photos/30796113@N08/4314636292/
    3. 3. SOME PARENTS VIEW VIDEO GAMES AS COUNTER PRODUCTIVE http://www.flickr.com/photos/68839091@N00/2932370486/
    4. 4. VIDEO GAMES CAN BE AN EXCELLENTTOOL FOR TEACHING http://www.flickr.com/photos/76074333@N00/318034222/
    5. 5. I WANT YOU TO TAKE A LOOK ATVIDEO GAMES DIFFERENTLY http://www.flickr.com/photos/32482342@N05/5618300894/
    6. 6. BENEFITS AND TYPES OF VIDEO GAMES FOR EDUCATION
    7. 7. VIDEO GAMES INTO CLASSROOMSDEVELOPING CRITICAL THINKING SKILLS SPACIAL REASONING SKILLS
    8. 8. INCORPORATION OF VIDEO GAMES IN THECLASS ROOM http://www.flickr.com/photos/12575421@N08/7046945885/
    9. 9. VIDEO GAMES + LEARNING = BLISS http://www.flickr.com/photos/40645538@N00/1638699646/
    10. 10. READING BASED VIDEO GAMES SUCH AS http://www.flickr.com/photos/29695407@N00/3337615282/
    11. 11. MATH BASED VIDEO GAMES SUCH AS Lure of the Labyrinth Algebots Math Blaster http://www.flickr.com/photos/29507259@N02/6773945733/
    12. 12. SCIENCE BASEDVIDEO GAMEShttp://www.flickr.com/photos/73645804@N00/440672445/
    13. 13. VIDEO GAMES THAT TEACH ENGINEERINGWest Point Bridge Designer Powerup GATSCAR http://www.flickr.com/photos/46392003@N07/4629264598/
    14. 14. VIDEO GAMES THAT TEACH HUMANITIES1066 Mission US Where in the World is Carmen Sandiego http://www.flickr.com/photos/45409431@N00/3272079115/
    15. 15. SPATIALREASONINGVIDEO GAMES http://www.flickr.com/photos/45058617@N00/2873815328/
    16. 16. CONSIDER http://www.flickr.com/photos/47854931@N00/3205277810/
    17. 17. AN EDUCATIONAL VIDEO GAMETO ENHANCEYOUR CHILDS COGNITIVE SKILLS http://www.flickr.com/photos/47854931@N00/3205277810/
    18. 18. BENEFITS OF EDUCATIONAL VIDEO GAMES
    19. 19. REMEMBER
    20. 20. VIDEO GAMESCAN BE YOUR FRIEND,NOT YOUR ENEMY http://www.flickr.com/photos/26728047@N05/4975312533/

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