Assignment Description
The assignment consists of two parts. Part-1 is concerned with creating an animation using Adobe Flash and part-2 is concerned with editing video and audio using the Movie Maker.
Part-1
All images required for this part can be found in “Assignment2\images_animation” folder in Moodle:
a. 10 images of digits (0.jpg to 9.jpg)
b. a sample .swf file showing the sort of animation you are required to create
To complete the animation, you will also need to incorporate the following images:
a. Your collage created as part 2 of assignment-1
b. A background image (an image depicting your hometown). If it is taken from the Internet, please provide a reference for it.
c. A photograph of yourself (you can use just your neat head or half body)
The animation must be 600 pixels wide by 400 pixels high, with a Peach Puff background (#FFDAB9), and run at 15 frames per second.
The animation must display the following events, at the specified times, as illustrated in the sample solution (each numbered figure must fill the entire screen). The different components must be entering and leaving the screen simultaneously: Please note all the layers containing images MUST be appropriately re-named – e.g. hometown instead of layer1, 2, …3. If the layers are left unchanged, 5 marks will be reduced from total (that you have received)
Time Animation
0–2 seconds Statically displays your completed collage from the part 2 of assignment-1. The collage should be resized to 300 × 200 pixels and located at mid-left side of the stage. At the same time your neatly cut head emerges from top right corner and sits next to the right of your static collage.
2-4 seconds The image of collage moves towards right of the stage and your head (beneath your collage) moves to upper left corner of the stage. At the same time an image of the first digit in your student number moves in from the top left corner to fill the stage.
4-6 seconds The first digit moves off the left edge of the stage. The image of the second digit moves in from bottom of the stage at locked width of 50 pixel and scales up to fill in the stage while performing a double clock- wise rotation.
6-8 seconds
The second digit slides off the left edge of the screen. The image of the third digit fades in to take its place
8-10 seconds
The third digit remains still and fades out as the image of the fourth digit fades in to take its place.
10-12 seconds
The fourth digit moves off the right edge of the screen whilst performing a single clockwise rotation and fading. The image of the fifth digit moves in from the top right corner of the screen.
12-14 seconds
The fifth digit moves off the bottom left corner of the screen, The image of the sixth digit moves in from the top of the screen at scale 50px width, whilst performing a triple counter clockwise rotation, fading in and increasing in size to fill the screen.
14-16 seconds
The sixth digit shrinks to 5 sid.
Assignment DescriptionThe assignment consists of two parts. Pa.docx
1. Assignment Description
The assignment consists of two parts. Part-1 is concerned with
creating an animation using Adobe Flash and part-2 is
concerned with editing video and audio using the Movie Maker.
Part-1
All images required for this part can be found in
“Assignment2images_animation” folder in Moodle:
a. 10 images of digits (0.jpg to 9.jpg)
b. a sample .swf file showing the sort of animation you are
required to create
To complete the animation, you will also need to incorporate
the following images:
a. Your collage created as part 2 of assignment-1
b. A background image (an image depicting your hometown).
If it is taken from the Internet, please provide a reference for it.
c. A photograph of yourself (you can use just your neat head
or half body)
The animation must be 600 pixels wide by 400 pixels high, with
a Peach Puff background (#FFDAB9), and run at 15 frames per
second.
2. The animation must display the following events, at the
specified times, as illustrated in the sample solution (each
numbered figure must fill the entire screen). The different
components must be entering and leaving the screen
simultaneously: Please note all the layers containing images
MUST be appropriately re-named – e.g. hometown instead of
layer1, 2, …3. If the layers are left unchanged, 5 marks will be
reduced from total (that you have received)
Time Animation
0–2 seconds Statically displays your completed collage from the
part 2 of assignment-1. The collage should be resized to 300 ×
200 pixels and located at mid-left side of the stage. At the same
time your neatly cut head emerges from top right corner and sits
next to the right of your static collage.
2-4 seconds The image of collage moves towards right of the
stage and your head (beneath your collage) moves to upper left
corner of the stage. At the same time an image of the first digit
in your student number moves in from the top left corner to fill
the stage.
4-6 seconds The first digit moves off the left edge of the stage.
The image of the second digit moves in from bottom of the
stage at locked width of 50 pixel and scales up to fill in the
stage while performing a double clock- wise rotation.
6-8 seconds
The second digit slides off the left edge of the screen. The
image of the third digit fades in to take its place
3. 8-10 seconds
The third digit remains still and fades out as the image of the
fourth digit fades in to take its place.
10-12 seconds
The fourth digit moves off the right edge of the screen whilst
performing a single clockwise rotation and fading. The image of
the fifth digit moves in from the top right corner of the screen.
12-14 seconds
The fifth digit moves off the bottom left corner of the screen,
The image of the sixth digit moves in from the top of the screen
at scale 50px width, whilst performing a triple counter
clockwise rotation, fading in and increasing in size to fill the
screen.
14-16 seconds
The sixth digit shrinks to 5 sided polygon with the background
of original image (this is technically known as shape tweening)
16-18 seconds
The shrunk 6th digit rolls off to right edge of stage performing
a double anti-clockwise rotation as your background image
fades in to fill the stage.
4. 18-30 seconds
Text-based (not the images) animation of your ID number jumps
over a fixed motion guide. The jumping of numbers has to be in
different layers.
30-32 seconds
Roll the credits! Have the following text move up from off
screen from bottom to top on the right hand side showing:
• your name;
• your student number;
• An acknowledgement of your tutor.
On the right hand side of the screen show a static photographic
image of yourself. This image should be cut out neatly from the
original photograph and make sure to only show yourself (no
background images). You will have to use some form of
transparency and save it in a correct file format for it to
successfully show against the coloured background (the stage).
Write a report in word file with proper referencing that shows
how the animation work was carried out. Please include screen
shots to make the explanation clear.
You must submit the saved files for animation .fla and
published .swf.
5. Part-2
This part consists of editing a video with soundtrack, based on
video files provided to you and your own recorded audios of
your ID numbers (for example when the clip of your first ID
plays it should speak out “one”). Please note sample provided
does not contain audio track.
The file animationForA2.mp4 is provided as a source material.
You will have to create a movie using Movie Maker Live
containing the following elements.
A title screen consisting of dark blue text on light blue
background, with Movie Maker’s ‘Swing Down’ effect listing
the following information:
• unit code and name
• assignment number
• your name
• your student number
A series of animated clips extracted from animationForA2.mp4,
arranged so as to display the digits of your student number in a
sequence (exclude the prefix MIT). Each clip should be
accompanied by the name of the digit being spoken (recorded by
you), with the first and last digits being clearly louder than the
other digits. You should use the following transitions between
6. each clip, with each transition being as close to 1 second in
length as possible:
• 1st and 2nd digit: Zig Zag Vertical
• 2nd and 3rd digit: Whirlwind from top
• 3rd and 4th digit: Split Horizontal
• 4th and 5th digit: Eye
• 5th and 6th digit: Stars
For Credits, use Dark Green text on light Green background,
listing the producer, director, and stunt person as yourself all in
one frame. Provide ‘Fly in right’ effect for the credit. For both
credit and title please use any “Serif” Font that comes with
Movie Maker. Save your movie both as a Movie Maker project
file, and as movie file as .wlmp and .mp4 respectively.
Finally write a report to demonstrate your understanding of the
video and audio task using Movie Maker. Also include the
screen shots.
Marking criteria:
Marks allocated are as follows:
Section Description of the section Marks
Part-1 Correct animation properties 3
7. Intro screen (Part 1 collage) 1
First digit transition 2
Second digit transition 2
Third digit transition 2
Fourth digit transition 2
Fifth digit transition 2
Sixth digit transition 2
Sixth digit morphing 3
Transition to background image 2
Text-based ID number jumps 2
Credits 2
Neatly cut full-body image and head (transparent background)
2
Report 3
Sub-total for Part-1 30
Part-2 Title screen 1
Transition from clip 1 to clip 2 2
Transition from clip 2 to clip 3 2
8. Transition from clip 3 to clip 4 2
Transition from clip 4 to clip 5 2
Transition from clip 5 to clip 6 2
Audio of digit -1 1
Audio of digit -2 1
Audio of digit -3 1
Audio of digit -4 1
Audio of digit -5 1
Audio of digit -6 1
Credits 1
Report 2
Sub-total for Part-2 20
Total 50