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The Black Man Simulator –
Using VR/AR for Community
Engagement
BY DEIGRATIA A. DANIELS
(DEE-GRAW-TEE-AYE)
Schedule
Agenda
 Background
 Discussion Summary
 Discussion Points
 Q & A
 Contact Info
Topic Summary
 Discussion on using VR/AR
technology to promote deeper levels
of empathy and to encourage
dialogue in the community on
relevant social topics.
Background
 My professional career in XR( VR/AR/MR) started in 1999 as a University
of Central Florida (UCF) grad student.
 Interactive Simulation and Training Systems Design, which was a specialization
in the Engineering department at UCF.
 Responsible for teaching 3D modeling techniques
 MultiGen Creator (3D Modeling Tool), Vega Prime (DIS Run/Real Time
Environment), MAK Technologies (HLA Run/Real Time Environment)
 Worked at Lockheed Martin as a Systems Engineer to design and develop
training devices using virtual/augmented reality from 2001 – 2016
 C130-J Maintenance & Aircrew Training System (Low, Medium, and High
Fidelity Solutions)
 Close Combat Tactical Trainer (Light and Heavy Armored Vehicles )
 Currently a Project Manager at Futurus
 Using consumer grade XR tools and techniques to create unique training
devices and customized experiences.
Human Experience Simulator
Summary
 VR/AR base simulators are extremely powerful experiential
learning tools that can quickly put the participant in the mind of
a different character. I will talk about lessons learned and
community reception of The Black Man Simulator and other
community engagement VR/AR application.
Inspiration
 Social outcry for dialogue and change
 Conversation with friends and a desire to act
 A unique opportunity presented itself to utilize
the skills and knowledge I've gained
 Museum of Civil Rights
 1960s sit-in Exhibit
 To promote understanding and empathy
 To create an open environment to dialogue
without being judged and without retaliation
 Develop method to share unique experiences
with others
Black Man Sim Components
Main Components
 Oculus Rift DK2
 Unreal 4 Engine
 MSI GT72 Laptop
 12 GB RAM
 Intel i7
 Nvidia 960
Free & Low-cost Resources
 Character Rigging & Animations -
Mixamo.com
 Abode Fuse – Character Generation
 Autodesk Character Generator
 Voice Over Actors – Fiverr.com
What I Learned & What's Next
Lessons Learned
 Limit duration of experience
 Research & Interviews
 Secure funding & donations
 Subject Mater Experts
 Developers
 Venues
 Support
 Grants & Scholarships
 Partnerships
 Direct Contracts
Future Goals
 Expand to include other experiences
 Veterans
 Various Disabilities
 Mental Illnesses
 Sports
 Dance (in production)
 Decrease Costs of Experience
 Increase Exposure of Experience
• Black Man Simulator Articles
 Burn Away - https://burnaway.org/feature/deigratia-daniels-aims-
simulate-black-man-experience/
 Creative Loafing - https://creativeloafing.com/content-219513-The-Black-
Man-Simulator--One-man%27s-ambitious-project
 Black Man Simulator Web Series
 https://www.youtube.com/watch?v=SPJF63eYm5g&list=PLTb-
SeabvXDzXuGVqZQnjJ_INErFvH1Nl
Q & A
THANK YOU
Social Media & Contact Info
 Social Media
 YouTube - https://www.youtube.com/user/jazzman81
 FaceBook – https://www.facebook.com/deigratia.daniels
 Instagram – https://www.instagram.com/deigratia_daniels/
 Twitter – https://twitter.com/DeigratiaOnTwit
 Vimeo - https://vimeo.com/deigratia
 Contact Info
 E-mail – daniels81@hotmail.com
 Google Voice – 678.561.PLAY (7529)

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Deigratia A. Daniels (Futurus): The Black Man Simulator – Using VR/AR for Community Engagement

  • 1. The Black Man Simulator – Using VR/AR for Community Engagement BY DEIGRATIA A. DANIELS (DEE-GRAW-TEE-AYE)
  • 2. Schedule Agenda  Background  Discussion Summary  Discussion Points  Q & A  Contact Info Topic Summary  Discussion on using VR/AR technology to promote deeper levels of empathy and to encourage dialogue in the community on relevant social topics.
  • 3. Background  My professional career in XR( VR/AR/MR) started in 1999 as a University of Central Florida (UCF) grad student.  Interactive Simulation and Training Systems Design, which was a specialization in the Engineering department at UCF.  Responsible for teaching 3D modeling techniques  MultiGen Creator (3D Modeling Tool), Vega Prime (DIS Run/Real Time Environment), MAK Technologies (HLA Run/Real Time Environment)  Worked at Lockheed Martin as a Systems Engineer to design and develop training devices using virtual/augmented reality from 2001 – 2016  C130-J Maintenance & Aircrew Training System (Low, Medium, and High Fidelity Solutions)  Close Combat Tactical Trainer (Light and Heavy Armored Vehicles )  Currently a Project Manager at Futurus  Using consumer grade XR tools and techniques to create unique training devices and customized experiences.
  • 4. Human Experience Simulator Summary  VR/AR base simulators are extremely powerful experiential learning tools that can quickly put the participant in the mind of a different character. I will talk about lessons learned and community reception of The Black Man Simulator and other community engagement VR/AR application.
  • 5. Inspiration  Social outcry for dialogue and change  Conversation with friends and a desire to act  A unique opportunity presented itself to utilize the skills and knowledge I've gained  Museum of Civil Rights  1960s sit-in Exhibit  To promote understanding and empathy  To create an open environment to dialogue without being judged and without retaliation  Develop method to share unique experiences with others
  • 6. Black Man Sim Components Main Components  Oculus Rift DK2  Unreal 4 Engine  MSI GT72 Laptop  12 GB RAM  Intel i7  Nvidia 960 Free & Low-cost Resources  Character Rigging & Animations - Mixamo.com  Abode Fuse – Character Generation  Autodesk Character Generator  Voice Over Actors – Fiverr.com
  • 7. What I Learned & What's Next Lessons Learned  Limit duration of experience  Research & Interviews  Secure funding & donations  Subject Mater Experts  Developers  Venues  Support  Grants & Scholarships  Partnerships  Direct Contracts Future Goals  Expand to include other experiences  Veterans  Various Disabilities  Mental Illnesses  Sports  Dance (in production)  Decrease Costs of Experience  Increase Exposure of Experience
  • 8. • Black Man Simulator Articles  Burn Away - https://burnaway.org/feature/deigratia-daniels-aims- simulate-black-man-experience/  Creative Loafing - https://creativeloafing.com/content-219513-The-Black- Man-Simulator--One-man%27s-ambitious-project  Black Man Simulator Web Series  https://www.youtube.com/watch?v=SPJF63eYm5g&list=PLTb- SeabvXDzXuGVqZQnjJ_INErFvH1Nl
  • 11. Social Media & Contact Info  Social Media  YouTube - https://www.youtube.com/user/jazzman81  FaceBook – https://www.facebook.com/deigratia.daniels  Instagram – https://www.instagram.com/deigratia_daniels/  Twitter – https://twitter.com/DeigratiaOnTwit  Vimeo - https://vimeo.com/deigratia  Contact Info  E-mail – daniels81@hotmail.com  Google Voice – 678.561.PLAY (7529)

Editor's Notes

  1. 6 Months to design, develop and deploy Worked during my off hours after