My recap of AWE EU 2019 in Munich Germany. Going over some of the talks I saw, and themes that emerged.
Presentations and slides by:
Amar Dhaliwal, Atheer: The Future of Business is Augmented: From Process to Augmentation
Richard Hess, Nestlé: Scaling XR at Nestlé
Jason Fox: Welcome to the Spatial Grid: how we will build the shared map of reality
Daniel Seidl, Innoactive: Challenges and Best Practices in Adopting and Scaling VR Training in Enterprise
David Svee, Gleechi: VR Design for All
4. What did they
talk about?
Developer
Creator/Designer
Enterprise
XR Enablement
Main Stage
5. Themes
Go XR or Go Extinct-Last Year
Convergence
We are spatial…and so should computing’ Ori I.
Manufacturing and Marketing
Collaboration/Communication
Training
Reality is the computing platform
6. Key Points
Design for everyone
Spatial Computing is for
implementing
Open/Collaborative Industry
Security/Privacy are on people’s
minds
The technology constantly improves
7. Best Practices
Prefer stylized environment
Use Spatialized Audio
Ensure interactions are realistic
User preferences (i.e. handedness,
locomotion, etc)
Prototype and iterate often. VR
changes quickly
8. Key Ideas
Spatial Wikipedia-big impact on humanity-allows
visitors to make changes, contributions, corrections
in real time…in space.--Ori
AR Cloud
People aren’t being limited by hardware
Security/Privacy
Camera + ML + AI
9. Enterprise-Atheer
Enterprises are spending more,
but productivity is declining-Can
spatial help?
Atheer has a maturity model—
Exploring, Deploying,
Connecting, Leading
Most AR and VR in enterprises
come from bottom, but needs to
connect with members of C-suite
10. Enterprise-Nestle
Nestle found a great use in WebAR
Nestle has ‘sandbox factories’ for testing immersive
tech solutions
Nestle focus for enterprise is in augmented instructions,
remote assistance, training and onboarding allowing
employees to upscale themselves
Nestle is now looking at hiring XR developers to make
content themselves
Before even entering the company, there is an app that
allows employees to learn more about the company,
their role, their team.
11. Enterprise-
Innoactive
The power of VR Training is it allows
people to do repeatable, dangerous
tasks with the opportunity to fail.
Don’t overengineer-fine details-high
quality model-iterate, prototype, get
feedback
I think we mustn't forget that it can be a
positive for other industries. Workplace
bias training, security, classroom that
isn’t restricted by location
14. Reality is the next
platform for
computing.
How do we architect it?
What needs to be done with
software?
What are our next steps?
How do we plan on storing all the
data?
What will processing power is
needed?
So what is currently wrong with meetings? Imagine the scenario, you’ve just dialled into your telepresence meeting, without video, and you announce you’ve joined the room, only to find that they’ve already started the meeting but you couldn’t tell because there is a 30 second delay on your phone. You present an idea at the meeting, but you cannot see the people, you cannot make eye contact and read their body language.
Any of that sound familiar? Really the biggest drawback of current ways of conducting meetings, over Skype, or the phone is just the lack of connection and presence with everyone in the meeting.