3. A zoetrope is one of several pre-film animation devices
that produce the illusion of motion by displaying a
sequence of drawings or photographs showing
progressive phases of that motion.
4. a series of illustrations of an animated scene
bound together in sequence so that an illusion
of movement can be imparted by flipping
them rapidly.
5. A silent film is a film with no synchronized
recorded sound. Though silent films convey
narrative and emotion visually, various plot
elements or key lines of dialogue may,
when necessary, be conveyed by the use of
title cards.
6. The creation of non-trivial animation works (i.e., longer than a few seconds) has developed as a form
of filmmaking, with certain unique aspects.[31] Traits common to both live-action and animated feature-
length films are labor intensity and high production costs.
7. "Claymation" redirects here. For the trademarked term,
see Will Vinton.
Clay animation or claymation, sometimes plasticine
animation, is one of many forms of stop-motion animation.
Each animated piece, either character or background, is
"deformable"—made of a malleable substance,
usually plasticine clay.
8. Traditional animation, from cel
animation to stop motion, is produced by
recording each frame, or still picture, on
film or digital media and then playing the
recorded frames back in rapid succession
before the viewer. These and other
moving images,
from zoetrope to films and video games,
create the illusion of motion by playing
back at over ten to twelve frames per
second. The techniques involved in
creating computer-generated imagery are
conversely generally removed from a
frame-by-frame process.