1. Cut
The instantaneous change of one camera shot to
another. This is used when the action is
continuous; when there needs to be a change of
impact, or when there is a change of information
or location.
2. Fade
A gradual fade (in or out) of the picture to black or
white suggests a passage of time, usually of hours
or to the next. It can also be used at the beginning
or end of a programme or film. Its also sometimes
used for flashbacks in a narrative.
3. Dissolve
Also known as the mix, this is the transition from one
shot to another with two images being overlapped, so
that near the end of one shot, the next shot becomes
gradually more visible. This is used for changes in time,
location, for slowing down time, or for flashbacks.
4. wipe
A type of mix, this is the replacement of one
image with another, by means of a horizontal,
vertical or diagonal line, which wipes the image of
the screen to be replaced by another.
6. Continuity Editing
An approach to editing that makes
the edit appear seamless and
disguises text construction.
7. Action match
If a character or vehicle is to leave the
frame from the left, the same character
enter the next shot on the right to
maintain continuity.
8. Cross cutting/ parallel action
A cut from one shot in one location to the
second shot in the second location and then
a cut back to the first location, suggesting to
viewers you are at both locations
simultaneously.
9. Jump cut
Used majorly in television adverts.
When 2 shots are shot from almost the same
position, and immediately follows another when
the text is edited. It seems like to the audience
that part of the action is missing, can be used to
create excitement and tension.
10. Long take
When a shot is recorded, it is called a take.
A long take is one that’s allowed to remain
for a longer duration before it’s cut
11. HEY MRS
LONGETTI
Superimpose
When writing/symbols or images on top
of an image are present.
Both are visible at once so viewers have
to take in more in one shot.
12. Slow motion
Editing process to slow down the
action for emotion or comedic effect.
14. Diegetic
Character is aware of these sounds.
Is that which is part of the texts internal world +
this is made by the characters as well as the
audience e.g dialogue, sound effects that relate
to the action on screen and background
15. Non diegetic sound
Characters not aware of (sounds)
Sounds is added for the audience only,
also as atmospheric music or a
voiceover