MAKING eLEARNING Meaningful Colonial Intermediate Unit 20 www.ciu20.org
Steve Spengler, Coordinator Educational Technology Services [email_address] 610-515-6533
THIS IS BORING
Talking heads Books dumped online Virtual un-reality classrooms
THIS IS  ENGAGING
 
PRESENTATIONS Use animation and narration to clearly explain concepts, principles, facts, and procedures
Give learners control Provide immediate practice Tell stories
DEMONSTRATIONS Guide learners through a procedure or environment
Guided tours Getting started videos Tutorials
PRACTICE ACTIVITIES Provide a way to practice, practice, and practice some more
Put learning into a real-world context Monitor progress Provide support, coaching, practice
LABS ( laboratories ) Use labs for hands-on practice and discovery
Allow imitation then innovation Direct learners Make goals flexible
ASSESSMENT Make tests, quizzes, and self-evaluations more appealing
Make learning terminology fun Turn assessments into game shows!
READING AND RESEARCH Help learners identify, evaluate, and use external sources of knowledge
Link to other resources Send learners on a treasure hunt WebQuests are exploratory!
TEAM ACTIVITIES Bring distant learners together to promote interaction
Allow learners to play roles Integrate directly into content
ASKING QUESTIONS Make it easy and convenient for learners to get answers to their questions
Invite comments at any time Email IM Telephone Face to Face
TOURS AND TRIPS Visit examples in the wild… … and in the museum
Museums as tools to search Field trips and virtual tours
JOB AIDS Tools to encourage and facilitate
Calculators Ask an Expert
COMBINE LEARNING EXPERIENCES Create rich, sophisticated, learning environments from simple activities
Make learners salivate with excitement
MAKING eLEARNING Meaningful Colonial Intermediate Unit 20 www.ciu20.org
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Making eLearning Fun

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Making eLearning Fun

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Transcript of "Making eLearning Fun"

  1. 1. MAKING eLEARNING Meaningful Colonial Intermediate Unit 20 www.ciu20.org
  2. 2. Steve Spengler, Coordinator Educational Technology Services [email_address] 610-515-6533
  3. 3. THIS IS BORING
  4. 4. Talking heads Books dumped online Virtual un-reality classrooms
  5. 5. THIS IS ENGAGING
  6. 7. PRESENTATIONS Use animation and narration to clearly explain concepts, principles, facts, and procedures
  7. 8. Give learners control Provide immediate practice Tell stories
  8. 9. DEMONSTRATIONS Guide learners through a procedure or environment
  9. 10. Guided tours Getting started videos Tutorials
  10. 11. PRACTICE ACTIVITIES Provide a way to practice, practice, and practice some more
  11. 12. Put learning into a real-world context Monitor progress Provide support, coaching, practice
  12. 13. LABS ( laboratories ) Use labs for hands-on practice and discovery
  13. 14. Allow imitation then innovation Direct learners Make goals flexible
  14. 15. ASSESSMENT Make tests, quizzes, and self-evaluations more appealing
  15. 16. Make learning terminology fun Turn assessments into game shows!
  16. 17. READING AND RESEARCH Help learners identify, evaluate, and use external sources of knowledge
  17. 18. Link to other resources Send learners on a treasure hunt WebQuests are exploratory!
  18. 19. TEAM ACTIVITIES Bring distant learners together to promote interaction
  19. 20. Allow learners to play roles Integrate directly into content
  20. 21. ASKING QUESTIONS Make it easy and convenient for learners to get answers to their questions
  21. 22. Invite comments at any time Email IM Telephone Face to Face
  22. 23. TOURS AND TRIPS Visit examples in the wild… … and in the museum
  23. 24. Museums as tools to search Field trips and virtual tours
  24. 25. JOB AIDS Tools to encourage and facilitate
  25. 26. Calculators Ask an Expert
  26. 27. COMBINE LEARNING EXPERIENCES Create rich, sophisticated, learning environments from simple activities
  27. 28. Make learners salivate with excitement
  28. 29. MAKING eLEARNING Meaningful Colonial Intermediate Unit 20 www.ciu20.org

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