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Salford City College
Eccles Sixth Form Centre
BTec Level 3
Extended Diploma in Creative Media Production
Games Design
Unit 66 – 3D Modelling
HA5 – Sidekick Task 6 – Production
Name Ross Loynd
Date:10/03/14
Preparing my schedule, production log, research, ideas generation and Design pack, I begun early progress with my sidekick, by looking up inspiration and seting
up what I’m doing as I go along.
Date:17/03/14
Finishing my Schedule and ideas generation I started to work on my Design pack, continuing with my production log and research, as well as beginning to make
my sidekick.
Date:24/03/14
Readying the terrain my character would have to be stood in, I made a start on the presentation of the model.
I begun working on my review but never fully completed it til’ a few weeks after.
Date:31/03/14
Still making progress with my sidekick by modelling the body further, changing it from its original form as the way the body formed was difficult to sculpt around
when extruding areas rather than multiplying from given areas.
I began to shape the outer ‘shell’ of the robot, making its shoulders more bulky and the arms to more proportion.
Date:07/04/14
After making the body of the robot, I decided it was good enough for me to add the head onto the robot as I would try to make it a little ‘humanoid’ like
Date:10/04/14
Adding the head to my robot sidekick made it possible to add detail within the model overall, after adding the detail it became possible to add colour onto the
robot, as well as more contrasting detail in the robot.
Date:11/04/14
After doing my original colours, I changed my attention towards more detail and outstanding features and what colours would work well with them and why.
I did this by adding wings onto the back of my robot o make it look bigger and more outstanding over other obots that would perhaps not have this.
Date:14/04/14
I focused more on my robots materials and presentation within the stage and what would look best with the lighting given and how it would reflect my
character.
I did this by making the inner of the wings gold and reflective, as you can see the models arms being reflected within the wings.

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Unit66 production log_060314

  • 1. Salford City College Eccles Sixth Form Centre BTec Level 3 Extended Diploma in Creative Media Production Games Design Unit 66 – 3D Modelling HA5 – Sidekick Task 6 – Production Name Ross Loynd Date:10/03/14 Preparing my schedule, production log, research, ideas generation and Design pack, I begun early progress with my sidekick, by looking up inspiration and seting up what I’m doing as I go along.
  • 2. Date:17/03/14 Finishing my Schedule and ideas generation I started to work on my Design pack, continuing with my production log and research, as well as beginning to make my sidekick. Date:24/03/14 Readying the terrain my character would have to be stood in, I made a start on the presentation of the model. I begun working on my review but never fully completed it til’ a few weeks after.
  • 3. Date:31/03/14 Still making progress with my sidekick by modelling the body further, changing it from its original form as the way the body formed was difficult to sculpt around when extruding areas rather than multiplying from given areas. I began to shape the outer ‘shell’ of the robot, making its shoulders more bulky and the arms to more proportion. Date:07/04/14 After making the body of the robot, I decided it was good enough for me to add the head onto the robot as I would try to make it a little ‘humanoid’ like
  • 4. Date:10/04/14 Adding the head to my robot sidekick made it possible to add detail within the model overall, after adding the detail it became possible to add colour onto the robot, as well as more contrasting detail in the robot.
  • 5. Date:11/04/14 After doing my original colours, I changed my attention towards more detail and outstanding features and what colours would work well with them and why. I did this by adding wings onto the back of my robot o make it look bigger and more outstanding over other obots that would perhaps not have this.
  • 6. Date:14/04/14 I focused more on my robots materials and presentation within the stage and what would look best with the lighting given and how it would reflect my character. I did this by making the inner of the wings gold and reflective, as you can see the models arms being reflected within the wings.