43. Thank you! Questions?
Do just enough Petr Douša
Involve the team @PetrDousa
2 hours every 6 weeks pdousa@kerio.com
kerio.com/connect
Editor's Notes
Good afternoon everyoneI’m Petr, I work at Kerio Technologies, CZECH and AMERICAN companyI came to SHARE what I learned wile working as UX D in AGILE teams
So here we are, in this nice buildingHope you have GOOD TIME, learn interesting & useful stuffLot of talks today & tomorrow, good job organizers, glad to be here
MAIN PRODUCT we sell to companiesLike EXCHANEG but BETTERLONG TERM WORK, adding features or redesigning old ones
I did at career startSeparated from several dev teamsSpecsDesign = weeks
THIS IS BETTERCO-LOCATEDSCRUM,2 WEEK ITERATIONS, SMALL PARTS OF PRODUCTFEELS BETTER – QUICK!
2 WEEKS EACH
Maximum value in miminum timeUseful also for non-agile
Pick, mix, shorten
At beginning of design
USER, DEV, TESTER, PMSketchingDesigner moderates
Week in advance+ EXPLAIN THE GOAL
Then designer refines ->review with same group or usability testing
Why good result?We have U.NEEDS, T.LIMITS, B.GOALS surface naturally all at at once
AND THE TEAM LEARNS! about each other, especially that users are differentBetter than personas!
34 FINDINGS
6 -> 3DOSTATEK ZJIŠTĚNÍ2 KRÁTKÉ LEPŠÍ NEŽ 1 DLOUHÝEVAL S TÝMEM
If we miss important one, it appears next timeThis is hard, but we’re trying
ForSMALL PIECES of design – 3H test impossibleeach sprintUsers IN COMPANY, no apointment, WITH DEVELOPERPOINT YOUR FINGERAlmost EVERY DAY (withoutit, strangeday:)prototype -> !!! DEMO DEMO DEMO !!!
WithKERIO OFFICES or CUSTOMERSShots by email or prototype by Adobe Connect