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NANDAGOPAN G.L
DEPARTMENT OF CSE
LMCST
CONTENTS
• INTRODUCTION
• HISTORY
• COMPONENTS
• WORKING
• TECHNOLOGIES
• ADVANCEMENTS
• APPLICATIONS
• ADVANTAGES
• FUTURE APPLICATIONS
• CONCLUSION
INTRODUCTION
‘Sixth Sense’is a wearable gesture interface that
augments the physical world around us with
digital information .
We also use natural hand gestures to
interact with that information.
Steve Mann is considered as
the fatherof Sixth SenseTechnology.
It was developed by
Pranav Mistry, a Ph. D student at
MITMedia Lab.
We use our five natural senses to perceive any
information.
Data, information and knowledge are not naturally
perceivable with ourfive senses .
We can carry computers in ourpockets, but there is no
link between ourdigital devices and ourinteractions
with the physical world.
Sixth SenseTechnology bridges this gap, bringing
intangible, digital information out into the tangible
world.
HISTORY
Pranav mistry’s views and ideas about sixth sense
technology.
We grew up interacting with physical objects around
us.
Unlike ourmost computing devices,these objects are
more friendlier to use with.
GESTURES- That is how we manipulate oruse these
objects in everyday life.
We use gestures not only to interact with objects, but
also to interact with each other. Examples.
How ourknowledge about everyday objects and
gestures to use them to interact with the digital world.
Ratherthan using mouse orkeyboard,why could we
not use ourcomputers in such a way that we interact
with the physical world.
So he started his experiment with this in mind.
It literally started with a mouse.Ratherthan using that
forcomputer, he actually opened it.
In that days mouse used to come
with a ball and two rollers.
These actually guides where
the mouse is moving.
He was interested in these two rollers.
He took one more mouse and opened it.
He took the 4 rollers off from the two mouse and
put them in one line and connected some strings and
pulleys.
What he got basically is a GESTURALINTEFACE
DEVICE.
Whatevermovement we do in ourphysical world is
actually replicated in the digital world using this
gestural interface device.
In anotherexperiment he thought about making a
pen that can draw in three dimension.
This pen would help architect and designers not only
think in three dimension, but actually they can draw in
three dimension.
Then he thought of making a google map but physical
world.
Ratherthan typing a keyword to find something, we
put the objects on top of that.
Like if we put a boarding pass on top of it, it will show
where yourflight came. If we put a coffee cup on top of
it, it would show where we get more coffee.
These were the earlierexperiments he did.
He was trying to bring a part of thephysical world to
the digital world.
Then he realized that we human are not interested in
computing.What we are interested is in information.We
want to know about things.
Reverse way:Taking the digital world and paint the
physical world with that digital information.
He started by placing a big sized projectoron his head.
And that’s why its called Head mounted projector.
He took it very literally and took his bike helmet took acut
in it so that the projector fix nicely.
Andnowwhat he could do with that is that he can augment
the world around with this digital information.
Then later he realized that he
wanted to interact with that digital
picture also .
So he puta small camera overthere
that acts andigital eye.
Laterhe moved to much better
consumeroriented pendant version
of that ,which weall called as
sixth sense device.
COMPONENTS
The hardware components are coupled in a pendant
like mobile wearable device.
The major components are:
Camera Projector Mirror Mobile component
Coloured markers
(a) CAMERA
- Cameracapturesanobjectinviewandtracks the
user’shandgestures.
-Itsendsthedatatosmartphone.
-Itrecognizesandtracksuser'shandgesturesandphysical
objectsusingcomputer-visionbasedtechniques.
-Itactsasadigitaleye,connectingyoutotheworldof
digitalinformation.
(b) COLOURED MARKERS
-Colormarkerisatthetipoftheuser’sfingers.
-Markingtheuser’sfingerswithred,yellow,green,and
bluetapehelpsthewebcamrecognizegestures.
-Itactsas aninteractioninstructionsfortheprojected
applicationinterfaces.
(c) MOBILE COMPONENT
-TheSixthSensedeviceconsistsofaweb enabled
smartphonewhichprocessthedatasendbythecamera.
-AWeb-enabledsmartphoneintheuser'spocketprocesses
thevideodata,usingvisionalgorithmstoidentifytheobject.
-OthersoftwaresearchestheWebandinterpretsthehand
gestures.
(d) PROJECTOR
-AtinyLEDprojectordisplaysdatasentfromthesmart
phoneonanysurfaceinview-object,wall,orperson.
-Theprojectoritselfcontainsabatteryinside,with 3hours
ofbatterylife.
• (e) MIRROR
-The usage of the mirroris significant as
the projectordangles pointing downwards from the
neck.
-Mirrorreflects image on to the desired
surface.
WORKING
The hardware that makes Sixth Sense work is a
pendant like mobile wearable interface.
The camera recognizes individuals, images, pictures,
gestures one makes with theirhands .
Information is sent to the Smartphone forprocessing.
The downward-facing projectorprojects the output
image on to the mirror.
Mirrorreflects image on to the desired surface.
Thus, digital information is freed from its confines
and placed in the physical world.
WORKING
TECHNOLOGIES USED
• A) Gesture Recognition
InterpretinghumangesturesviaMathematicalalgorithms.
Gesturescanoriginatefromanybodilymotionorstatebut
commonlyoriginatefromthefaceorhand.
Currentfocuses:emotionrecognitionfromthefaceandhand
gesturerecognition.
Humanscommunicatemainlybyvisionand
sound.
Therefore,aman-machineinterface
wouldbemoreintuitiveifitmade
greateruseofvisionandaudiorecognition.
Didn’tneedanyphysicalcontactwith thecomputer.
Avisualsystemwouldbepreferableinnoisyenvironments
wheresoundwouldcauseadisturbance.
Gesturerecognitionenableshumanstointerfacewith the
machineandinteractnaturallywithoutanymechanicaldevices.
Usingthisconcept,itispossibletopointafingeratthecomputer
screensothatthecursorwillmoveaccordingly.
Therearevarioustypesofgestureswhichcanbeidentifiedby
computers.
Signlanguagerecognition:speechrecognitioncantranscribe
speechtotext.
Certaintypesofgesturerecognition
softwarecantranscribethesymbols
representedthroughsignlanguageintotext.
• B) Computer Vision
Computervisionisthescienceandtechnologyofmachinesthat
see.
Itisconcernedwith thetheorybehindartificialsystemsthat
extractinformationfromimages.
Image:hugearrayofgraylevelvaluesofindividualpixels.
Takenindividually,thesenumbersarealmostmeaningless,
becausetheycontainverylittleinformationaboutthescene.
Eg:-Arobotneedsinformationlike"objectahead","tabletothe
left",or"personapproaching"toperformitstasks.
Theconversionofthishugeamountoflowlevelinformationinto
highlevelinformationisthesubjectofcomputervision.
• C) Radio Frequency Identification
RadioFrequencyIdentificationisbasicallyanelectronic
taggingtechnologythatallowsthedetectionandtrackingoftags.
Itisatechnologythatusescommunicationviaradiowavesto
exchangedatab/wareaderandanelectronictagattachedtoan
object.
Sometagscanbereadfromseveralmetersawayandbeyondthe
lineofsightofthereader.
Itisagenerictermthatisusedtodescribeasystemthat
transmitstheidentity(intheformofauniqueserialnumber)
ofanobjectorpersonwirelessly,usingradiowaves.
Radio-frequencyidentificationinvolvesinterrogators
(alsoknown asreaders),andtags(alsoknown aslabels).
MostRFIDtagscontainatleasttwo parts.
(a)anintegratedcircuitforstoringandprocessinginformation,
modulatinganddemodulatingaradio-frequency(RF)signal.
(b)anantennaforreceivingandtransmittingthesignal.
Ifyouhaveeverchippedyourpetwith anIDtag,paidforgas
usingSpeedPass,you'veusedRFID.
Inaddition,RFIDisincreasinglyusedwith biometric
technologiesforsecurity.
• D) Augmented Reality
Termforalivedirectorindirectviewofaphysicalrealworld
environment.
Theirelementsareaugmentedbyvirtualcomputergenerated
imagery.
Blursthelinebetweenwhat'srealandwhat'scomputer-
generatedbyenhancingwhatwe see,hear,feelandsmell.
Itsuperimposesgraphics,audioand othersenseenhancements
fromcomputerscreensontorealtimeenvironments.
Itismoreadvancedthananytechnologyyou'veseenintelevision
broadcasts.
Eg:canpointthephoneatabuilding,andLayerwilltellyouif
anycompaniesinthatbuildingarehiring,oritmightbeableto
findphotosofthebuildingonFlickr.
ADVANCEMENTS
• A) Voice recognition
• Refertorecognitionsystemsthatmustbe
trainedtoaparticularspeaker.
• Recognizingthespeakercansimplifythe
taskoftranslatingspeech.
• Peoplewith disabilitiescanbenefitfromspeechrecognition
programs.
• B) Elimination of colored markers
• Useofcoloredmarkercanberemovedby
improvingthegesturerecognitionalgorithm.
Insteadofcoloredmarkers
differentcolorsofnailpaintcanbeused.
C) Laser projector
• LEDprojectorscanbesubstituted
bylaserprojectors.
• Laserprojectorshelpinimprovingthe
brightnessofthedata.
D) VR glasses or contact lens
Itisapairofcontactlenseswithbuilt-in
LEDarraystodisplayimagesdirectlyon
topofyourretinas.
TheworkingofVRglassisasfollows:
Thenormalclearlenswillsitdirectlyontop
ofyourretinatodisplayanimageinperfectfocus.
Itispoweredfromabeltpackthattransmitselectricitywirelessly
toaresonatingantennawithinthelenstodisplayanimage.
• Disadv:youwon’tbeabletocloseyoureyesorlookawayto
avoidparticularscenesinamovieoravoidcommercials.
• Thisisbecausethecontentistransmitteddirectlytothelenson
yourretina.
• E) GPS Technology
• TheGlobalPositioningSystem(GPS)isaworldwide
radio-navigationsystem.
• Itisformedfromaconstellationof24satellitesandtheirground
stations.
• Topinpointourlocation,itcapturessignalsfromthreeormore
satellites.
• ThentheGPSreceiversareabletousethemathematical
principleoftrilaterationtopinpointyourlocation.
• With the addition of computing power, and data stored
in memory such as road maps, points of interest,
topographic information, and much more, GPS
receivers are able to convert location, speed, and time
information into a useful display format.
• GPS works accurately in all weatherconditions, day or
night, around the clock, and around the globe.
• GPS receivers are generally
accurate within 15 meters.
• newermodels that useWideArea
Augmentation System (WAAS)
signals are accurate within 3 mtrs.
F)Ubiquitous Wireless City
• WirelessCityprojectistheITprojectthatbenefitsourcitizens.
• Wirelesscityisofstrategicsignificancetoaninternationalcity.
• Theperfectinformationizedenvironmentshallstimulate
commercialdevelopmentandimprovethecity's
competitiveness.
• WirelessCitymainlyservestheinformationizedapplications
suchaspublicsecurity,citymanagement,publicservices,
businesstravellingandleisureandleaning.
• Physicalcharacteristicofwirelessnetworkdecidesthatitcan
bringmoreconveniencetopeople.
• Meanwhile wireless network can have unimaginable
applications.
• G) Project Natal Reality Recognition
• ItisMicrosoft's3DcameraforXbox360.
• Ittrackspeople'smotionsinthreedimensionsandhasa
microphonecapableofvoicerecognition.
• usedasacontroller-freemethodofplayingvideogames,
trackingtheplayer'sbodymovementsandvoiceand
transferringthatinformationdirectlytothegamingconsole.
• HasanRGBcameratracksbasiccolorsandrecognizefaces,
infraredandCMOStocreatea3Dimageoftheroom.
• H) Bluetooth
• Withtext-to-speechsoftwareanda
Bluetoothheadset,itcan"whisper"the
informationtoyouinstead.
APPLICATIONS
MAKEACALL MAPNAVIGATION RELATEDVIDEOS
PLAYGAMES CHECKTHE TIME PRODUCTINFORMATION
BOOKINFORMATION FLIGHTUPDATES CAPTUREPICTURES
ADVANTAGES
Portable, supports multi-touch and multi-user
interaction.
Helps in connection between the world and
information.
Assists us in making right decisions.
The device serves the purpose of a computerplus saves
time spent on searching information.
Saves electricity.
Sixth Sense also recognizes user’s free hand gestures
(postures).
FUTURE APPLICATIONS
Imagine the world where Sixth SenseTechnology is applied
everywhere.
Education: the numberof hardware components could be
reduced, Usage of papers andelectricity could decrease,
decrease. Students could use any wall orany surface wherever
they are to carry out activities that are done in aPC.
Security will be assured foreveryone.
Inmedical field, it could be implied to check the genuinity of
drugs.
Blind people could be able to read books and recognize
objects.
It could be used forthe betterment of handicapped people.
Sixth sense could make the world magical.
CONCLUSIONS
Sixth Sense technology recognizes the objects around
us, displaying information automatically and letting us to
access it in any way we need.
It could change the way we interact with the real
world and truly give everyone complete awareness of the
environment around us.
The Sixth Sense prototype implements several
applications that demonstrate the usefulness, viability
and flexibility of the system.
It will definitely revolutionize the world.
REFERENCES
• [1]Relevantfeatureforvideo-basedcontinuoussignlanguagerecognition.Departmentof
TechnicalComputerScience,AachenUniversityofTechnology,Aachen,Germany,2000.
• [2]Buildingtemporalmodelsforgesturerecognition.InproceedingsBritishMachineVision
Conference,2000,pages32-41.
• [3]Useyourhandasa3-Dmouseorrelativeorientationfromextendedsequencesofsparse
pointandlinecorrespondencesusingtheaffinetrifocaltensor.Inproceedings5thEuropean
ConferenceonComputerVision,1998,pages141-157.
• [4]www.cs.cmu.edu/~cil/vision.htmlcomputervision.wikia.com
• [5]www.billbuxton.com/input14.Gesture.pdf
• [6]http://www.webopedia.com/TERM/G/gesture_recognition.html
• [7]http://www.howstuffworks.com/augmented-reality.htm
• [8]www.tech-faq.com/augmented-reality.html
• [9]www.rfidjournal.com
• [10]http://electronics.howstuffworks.com/gadgets/high-techgadgets/rfid.htm
• [11]www.rfid.orgen.wikipedia.org/wiki/Neural_network
• [13]http://xboxprojectnatalblog.com/2010/01/19/milo-and-kate-by-lionheadstudios/
• [14]http://www.technologyreview.com/TR35/Profile.aspx?TRID=816
• [15]www.ruckuswireless.com
• [16]http://gps.about.com/od/beforeyoubuy/a/howgpsworks.htm
• [17]www.i-glassesstore.com
• [18]www.vrealities.com/vr3d.html
• [19]http://www.pranavmistry.com/projects/sixthsense
• [20]http://en.wikipedia.org/wiki/Augmented_reality
• [21]O.Castillo,O.andP.Melin,"ANewApproachforPlantMonitoringusingType-2Fuzzy
LogicandFractalTheory",InternationalJournalofGeneralSystems,TaylorandFrancis,
Vol.33,2004,pp.305-319.
• [23]http://www.aimglobal.org/technologies/RFID/what_is_rfid.asp
• [24]http://www.youtube.com/watch?v=yNPDgudPmXE
• [25]http://en.wikipedia.org/wiki/Bluetooth
• [26]http://en.wikipedia.org/wiki/Global_Positioning_System
THANK YOU
SIXTH SENSE TECHNOLOGY

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SIXTH SENSE TECHNOLOGY

  • 2. CONTENTS • INTRODUCTION • HISTORY • COMPONENTS • WORKING • TECHNOLOGIES • ADVANCEMENTS • APPLICATIONS • ADVANTAGES • FUTURE APPLICATIONS • CONCLUSION
  • 3. INTRODUCTION ‘Sixth Sense’is a wearable gesture interface that augments the physical world around us with digital information . We also use natural hand gestures to interact with that information. Steve Mann is considered as the fatherof Sixth SenseTechnology. It was developed by Pranav Mistry, a Ph. D student at MITMedia Lab.
  • 4. We use our five natural senses to perceive any information. Data, information and knowledge are not naturally perceivable with ourfive senses . We can carry computers in ourpockets, but there is no link between ourdigital devices and ourinteractions with the physical world. Sixth SenseTechnology bridges this gap, bringing intangible, digital information out into the tangible world.
  • 5. HISTORY Pranav mistry’s views and ideas about sixth sense technology. We grew up interacting with physical objects around us. Unlike ourmost computing devices,these objects are more friendlier to use with. GESTURES- That is how we manipulate oruse these objects in everyday life.
  • 6. We use gestures not only to interact with objects, but also to interact with each other. Examples. How ourknowledge about everyday objects and gestures to use them to interact with the digital world. Ratherthan using mouse orkeyboard,why could we not use ourcomputers in such a way that we interact with the physical world. So he started his experiment with this in mind. It literally started with a mouse.Ratherthan using that forcomputer, he actually opened it.
  • 7. In that days mouse used to come with a ball and two rollers. These actually guides where the mouse is moving. He was interested in these two rollers. He took one more mouse and opened it. He took the 4 rollers off from the two mouse and put them in one line and connected some strings and pulleys.
  • 8. What he got basically is a GESTURALINTEFACE DEVICE. Whatevermovement we do in ourphysical world is actually replicated in the digital world using this gestural interface device.
  • 9. In anotherexperiment he thought about making a pen that can draw in three dimension. This pen would help architect and designers not only think in three dimension, but actually they can draw in three dimension. Then he thought of making a google map but physical world. Ratherthan typing a keyword to find something, we put the objects on top of that. Like if we put a boarding pass on top of it, it will show where yourflight came. If we put a coffee cup on top of it, it would show where we get more coffee.
  • 10. These were the earlierexperiments he did. He was trying to bring a part of thephysical world to the digital world. Then he realized that we human are not interested in computing.What we are interested is in information.We want to know about things. Reverse way:Taking the digital world and paint the physical world with that digital information. He started by placing a big sized projectoron his head. And that’s why its called Head mounted projector.
  • 11. He took it very literally and took his bike helmet took acut in it so that the projector fix nicely. Andnowwhat he could do with that is that he can augment the world around with this digital information. Then later he realized that he wanted to interact with that digital picture also . So he puta small camera overthere that acts andigital eye. Laterhe moved to much better consumeroriented pendant version of that ,which weall called as sixth sense device.
  • 12. COMPONENTS The hardware components are coupled in a pendant like mobile wearable device. The major components are: Camera Projector Mirror Mobile component Coloured markers
  • 13. (a) CAMERA - Cameracapturesanobjectinviewandtracks the user’shandgestures. -Itsendsthedatatosmartphone. -Itrecognizesandtracksuser'shandgesturesandphysical objectsusingcomputer-visionbasedtechniques. -Itactsasadigitaleye,connectingyoutotheworldof digitalinformation. (b) COLOURED MARKERS -Colormarkerisatthetipoftheuser’sfingers. -Markingtheuser’sfingerswithred,yellow,green,and bluetapehelpsthewebcamrecognizegestures. -Itactsas aninteractioninstructionsfortheprojected applicationinterfaces.
  • 14. (c) MOBILE COMPONENT -TheSixthSensedeviceconsistsofaweb enabled smartphonewhichprocessthedatasendbythecamera. -AWeb-enabledsmartphoneintheuser'spocketprocesses thevideodata,usingvisionalgorithmstoidentifytheobject. -OthersoftwaresearchestheWebandinterpretsthehand gestures. (d) PROJECTOR -AtinyLEDprojectordisplaysdatasentfromthesmart phoneonanysurfaceinview-object,wall,orperson. -Theprojectoritselfcontainsabatteryinside,with 3hours ofbatterylife.
  • 15. • (e) MIRROR -The usage of the mirroris significant as the projectordangles pointing downwards from the neck. -Mirrorreflects image on to the desired surface.
  • 16. WORKING The hardware that makes Sixth Sense work is a pendant like mobile wearable interface. The camera recognizes individuals, images, pictures, gestures one makes with theirhands . Information is sent to the Smartphone forprocessing. The downward-facing projectorprojects the output image on to the mirror. Mirrorreflects image on to the desired surface. Thus, digital information is freed from its confines and placed in the physical world.
  • 18. TECHNOLOGIES USED • A) Gesture Recognition InterpretinghumangesturesviaMathematicalalgorithms. Gesturescanoriginatefromanybodilymotionorstatebut commonlyoriginatefromthefaceorhand. Currentfocuses:emotionrecognitionfromthefaceandhand gesturerecognition. Humanscommunicatemainlybyvisionand sound. Therefore,aman-machineinterface wouldbemoreintuitiveifitmade greateruseofvisionandaudiorecognition. Didn’tneedanyphysicalcontactwith thecomputer.
  • 20. • B) Computer Vision Computervisionisthescienceandtechnologyofmachinesthat see. Itisconcernedwith thetheorybehindartificialsystemsthat extractinformationfromimages. Image:hugearrayofgraylevelvaluesofindividualpixels. Takenindividually,thesenumbersarealmostmeaningless, becausetheycontainverylittleinformationaboutthescene. Eg:-Arobotneedsinformationlike"objectahead","tabletothe left",or"personapproaching"toperformitstasks. Theconversionofthishugeamountoflowlevelinformationinto highlevelinformationisthesubjectofcomputervision.
  • 21. • C) Radio Frequency Identification RadioFrequencyIdentificationisbasicallyanelectronic taggingtechnologythatallowsthedetectionandtrackingoftags. Itisatechnologythatusescommunicationviaradiowavesto exchangedatab/wareaderandanelectronictagattachedtoan object. Sometagscanbereadfromseveralmetersawayandbeyondthe lineofsightofthereader. Itisagenerictermthatisusedtodescribeasystemthat transmitstheidentity(intheformofauniqueserialnumber) ofanobjectorpersonwirelessly,usingradiowaves. Radio-frequencyidentificationinvolvesinterrogators (alsoknown asreaders),andtags(alsoknown aslabels).
  • 23. • D) Augmented Reality Termforalivedirectorindirectviewofaphysicalrealworld environment. Theirelementsareaugmentedbyvirtualcomputergenerated imagery. Blursthelinebetweenwhat'srealandwhat'scomputer- generatedbyenhancingwhatwe see,hear,feelandsmell. Itsuperimposesgraphics,audioand othersenseenhancements fromcomputerscreensontorealtimeenvironments. Itismoreadvancedthananytechnologyyou'veseenintelevision broadcasts. Eg:canpointthephoneatabuilding,andLayerwilltellyouif anycompaniesinthatbuildingarehiring,oritmightbeableto findphotosofthebuildingonFlickr.
  • 24. ADVANCEMENTS • A) Voice recognition • Refertorecognitionsystemsthatmustbe trainedtoaparticularspeaker. • Recognizingthespeakercansimplifythe taskoftranslatingspeech. • Peoplewith disabilitiescanbenefitfromspeechrecognition programs. • B) Elimination of colored markers • Useofcoloredmarkercanberemovedby improvingthegesturerecognitionalgorithm. Insteadofcoloredmarkers differentcolorsofnailpaintcanbeused.
  • 25. C) Laser projector • LEDprojectorscanbesubstituted bylaserprojectors. • Laserprojectorshelpinimprovingthe brightnessofthedata. D) VR glasses or contact lens Itisapairofcontactlenseswithbuilt-in LEDarraystodisplayimagesdirectlyon topofyourretinas. TheworkingofVRglassisasfollows: Thenormalclearlenswillsitdirectlyontop ofyourretinatodisplayanimageinperfectfocus. Itispoweredfromabeltpackthattransmitselectricitywirelessly toaresonatingantennawithinthelenstodisplayanimage.
  • 26. • Disadv:youwon’tbeabletocloseyoureyesorlookawayto avoidparticularscenesinamovieoravoidcommercials. • Thisisbecausethecontentistransmitteddirectlytothelenson yourretina. • E) GPS Technology • TheGlobalPositioningSystem(GPS)isaworldwide radio-navigationsystem. • Itisformedfromaconstellationof24satellitesandtheirground stations. • Topinpointourlocation,itcapturessignalsfromthreeormore satellites. • ThentheGPSreceiversareabletousethemathematical principleoftrilaterationtopinpointyourlocation.
  • 27. • With the addition of computing power, and data stored in memory such as road maps, points of interest, topographic information, and much more, GPS receivers are able to convert location, speed, and time information into a useful display format. • GPS works accurately in all weatherconditions, day or night, around the clock, and around the globe. • GPS receivers are generally accurate within 15 meters. • newermodels that useWideArea Augmentation System (WAAS) signals are accurate within 3 mtrs.
  • 28. F)Ubiquitous Wireless City • WirelessCityprojectistheITprojectthatbenefitsourcitizens. • Wirelesscityisofstrategicsignificancetoaninternationalcity. • Theperfectinformationizedenvironmentshallstimulate commercialdevelopmentandimprovethecity's competitiveness. • WirelessCitymainlyservestheinformationizedapplications suchaspublicsecurity,citymanagement,publicservices, businesstravellingandleisureandleaning. • Physicalcharacteristicofwirelessnetworkdecidesthatitcan bringmoreconveniencetopeople. • Meanwhile wireless network can have unimaginable applications.
  • 29. • G) Project Natal Reality Recognition • ItisMicrosoft's3DcameraforXbox360. • Ittrackspeople'smotionsinthreedimensionsandhasa microphonecapableofvoicerecognition. • usedasacontroller-freemethodofplayingvideogames, trackingtheplayer'sbodymovementsandvoiceand transferringthatinformationdirectlytothegamingconsole. • HasanRGBcameratracksbasiccolorsandrecognizefaces, infraredandCMOStocreatea3Dimageoftheroom. • H) Bluetooth • Withtext-to-speechsoftwareanda Bluetoothheadset,itcan"whisper"the informationtoyouinstead.
  • 30. APPLICATIONS MAKEACALL MAPNAVIGATION RELATEDVIDEOS PLAYGAMES CHECKTHE TIME PRODUCTINFORMATION BOOKINFORMATION FLIGHTUPDATES CAPTUREPICTURES
  • 31. ADVANTAGES Portable, supports multi-touch and multi-user interaction. Helps in connection between the world and information. Assists us in making right decisions. The device serves the purpose of a computerplus saves time spent on searching information. Saves electricity. Sixth Sense also recognizes user’s free hand gestures (postures).
  • 32. FUTURE APPLICATIONS Imagine the world where Sixth SenseTechnology is applied everywhere. Education: the numberof hardware components could be reduced, Usage of papers andelectricity could decrease, decrease. Students could use any wall orany surface wherever they are to carry out activities that are done in aPC. Security will be assured foreveryone. Inmedical field, it could be implied to check the genuinity of drugs. Blind people could be able to read books and recognize objects. It could be used forthe betterment of handicapped people. Sixth sense could make the world magical.
  • 33. CONCLUSIONS Sixth Sense technology recognizes the objects around us, displaying information automatically and letting us to access it in any way we need. It could change the way we interact with the real world and truly give everyone complete awareness of the environment around us. The Sixth Sense prototype implements several applications that demonstrate the usefulness, viability and flexibility of the system. It will definitely revolutionize the world.
  • 34. REFERENCES • [1]Relevantfeatureforvideo-basedcontinuoussignlanguagerecognition.Departmentof TechnicalComputerScience,AachenUniversityofTechnology,Aachen,Germany,2000. • [2]Buildingtemporalmodelsforgesturerecognition.InproceedingsBritishMachineVision Conference,2000,pages32-41. • [3]Useyourhandasa3-Dmouseorrelativeorientationfromextendedsequencesofsparse pointandlinecorrespondencesusingtheaffinetrifocaltensor.Inproceedings5thEuropean ConferenceonComputerVision,1998,pages141-157. • [4]www.cs.cmu.edu/~cil/vision.htmlcomputervision.wikia.com • [5]www.billbuxton.com/input14.Gesture.pdf • [6]http://www.webopedia.com/TERM/G/gesture_recognition.html • [7]http://www.howstuffworks.com/augmented-reality.htm • [8]www.tech-faq.com/augmented-reality.html • [9]www.rfidjournal.com • [10]http://electronics.howstuffworks.com/gadgets/high-techgadgets/rfid.htm • [11]www.rfid.orgen.wikipedia.org/wiki/Neural_network
  • 35. • [13]http://xboxprojectnatalblog.com/2010/01/19/milo-and-kate-by-lionheadstudios/ • [14]http://www.technologyreview.com/TR35/Profile.aspx?TRID=816 • [15]www.ruckuswireless.com • [16]http://gps.about.com/od/beforeyoubuy/a/howgpsworks.htm • [17]www.i-glassesstore.com • [18]www.vrealities.com/vr3d.html • [19]http://www.pranavmistry.com/projects/sixthsense • [20]http://en.wikipedia.org/wiki/Augmented_reality • [21]O.Castillo,O.andP.Melin,"ANewApproachforPlantMonitoringusingType-2Fuzzy LogicandFractalTheory",InternationalJournalofGeneralSystems,TaylorandFrancis, Vol.33,2004,pp.305-319. • [23]http://www.aimglobal.org/technologies/RFID/what_is_rfid.asp • [24]http://www.youtube.com/watch?v=yNPDgudPmXE • [25]http://en.wikipedia.org/wiki/Bluetooth • [26]http://en.wikipedia.org/wiki/Global_Positioning_System