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Frameworks  Are The Future of Design
 

Frameworks Are The Future of Design

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This case study demonstrates a simple design framework of standardized information architecture building blocks that is directly applicable to portals and the DIY model for creating user experiences, ...

This case study demonstrates a simple design framework of standardized information architecture building blocks that is directly applicable to portals and the DIY model for creating user experiences, in two ways. First, the building blocks framework can help maintain findability, usability and user experience quality in portal and DIY settings by effectively guiding growth and change. Second, it is an example of the changing role of IA in the DIY world, where we now define the frameworks and templates other people choose from when creating their own tools and user experiences.

Using many screenshots and design documents, the case study will follow changes in the audiences, structures, and contents of a suite of enterprise portals constructed for users in different countries, operating units, and managerial levels of a major global corporation. Participants will see how the building blocks provided an effective framework for the design, expansion, and integration of nearly a dozen distinct portals assembled from a common library of functionality and content.

This case study will also explore the building blocks as an example of the design frameworks IA’s will create in the DIY future. We will discuss the goals and design principles that inspired the building blocks system, and review its evolution over time.

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    Frameworks  Are The Future of Design Frameworks Are The Future of Design Presentation Transcript

    • Design Frameworks ...are the Future
    • Joe Lamantia Active in User Experience & the Internet since 1996. Started a company that failed. Speak and write on diverse topics inspired by work. Just moved to Amsterdam. EuroIA 2008 Joe Lamantia 2
    • Todays Menu Modularity in all things Itʼs a DIY Future Example: Hot Framework Action! Framework Design Tips EuroIA 2008 Joe Lamantia 3
    • Design frameworks are sexy! EuroIA 2008 Joe Lamantia 4
    • Whatʼs in a design framework? Goals and principles Standard components Boundaries and connections Guidelines and rules EuroIA 2008 Joe Lamantia 5
    • EuroIA 2008 Joe Lamantia 6
    • EuroIA 2008 Joe Lamantia 7
    • EuroIA 2008 Joe Lamantia 7
    • EuroIA 2008 Joe Lamantia 7
    • What You Can Build Effective IA For Enterprise Portals: The Building Blocks Framework IA Summit 2008 | Joe Lamantia 8
    • What You Can Build Effective IA For Enterprise Portals: The Building Blocks Framework IA Summit 2008 | Joe Lamantia 8
    • What You Can Build Effective IA For Enterprise Portals: The Building Blocks Framework IA Summit 2008 | Joe Lamantia 8
    • What You Can Build Effective IA For Enterprise Portals: The Building Blocks Framework IA Summit 2008 | Joe Lamantia 8
    • Modularity In All Things
    • Web 1.0 Model = centralized Concerns • organization • structure • architecture EuroIA 2008 Joe Lamantia 10
    • Together, Ubiquity and Web Slices lead me to believe we're entering an era of fracturing Web content. Already we have seen content separated from presentation with RSS, and we've given developers access to online data for their mashups via Web APIs. Rafe Needleman Mozilla Ubiquity, Microsoft IE8, and the fracturing of Web pages EuroIA 2008 Joe Lamantia 11
    • EuroIA 2008 Joe Lamantia 12
    • EuroIA 2008 Joe Lamantia 12
    • EuroIA 2008 Joe Lamantia 12
    • EuroIA 2008 Joe Lamantia 12
    • EuroIA 2008 Joe Lamantia 12
    • Welcome to the coalmine EuroIA 2008 Joe Lamantia 13
    • Developers build the world we all live and work in. Theyʼre like canaries in the coalmine for designers. What happens to them first... ...happens to us next! So whatʼs happening to the developers? EuroIA 2008 Joe Lamantia 14
    • It means that developers will have to learn how to code pages for modularity. sites be mashed up ...letting their and refactored into tiny pieces all over the Web, by anyone. Rafe Needleman Mozilla Ubiquity, Microsoft IE8, and the fracturing of Web pages EuroIA 2008 Joe Lamantia 15
    • Modularity is Everywhere Browser Architecture EuroIA 2008 Joe Lamantia 16
    • Modularity is Everywhere Browser Experience EuroIA 2008 Joe Lamantia 17
    • In the Operating System EuroIA 2008 Joe Lamantia 18
    • EuroIA 2008 Joe Lamantia 19
    • EuroIA 2008 Joe Lamantia 20
    • Physical & Information Experiences EuroIA 2008 Joe Lamantia 21
    • EuroIA 2008 Joe Lamantia 22
    • The iTablet...? EuroIA 2008 Joe Lamantia 22
    • EuroIA 2008 Joe Lamantia 22
    • The Kitchen of the Future...? EuroIA 2008 Joe Lamantia 22
    • Web 2.0 Model = de-centralized Concerns • participation • interaction EuroIA 2008 Joe Lamantia 23
    • ...the growth of Microformat-coded Web possible for users pages will make it to more easily create their own mashups--personal profile pages that have just the pieces of Web content they want. Rafe Needleman Mozilla Ubiquity, Microsoft IE8, and the fracturing of Web pages EuroIA 2008 Joe Lamantia 24
    • Web 2.0 resembles enterprise environments Effective IA For Enterprise Portals: The Building Blocks Framework IA Summit 2008 | Joe Lamantia 25
    • Syndication streams of modular content and functionality Social Structures tangible networks & communities Services identity, security, publication, data management Effective IA For Enterprise Portals: The Building Blocks Framework IA Summit 2008 | Joe Lamantia 26
    • The Ubiquitous Portlet EuroIA 2008 Joe Lamantia 27
    • The Ubiquitous Portlet EuroIA 2008 Joe Lamantia 27
    • Executive dashboard Dashboards Portals Enterprise portals Tile-based UX Widgets DIY experiences Hackware Fablab Effective IA For Enterprise Portals: The Building Blocks Framework IA Summit 2008 | Joe Lamantia 28
    • It’s A DIY Future 29
    • Industrial Production Model EuroIA 2008 Joe Lamantia 30
    • Industrial Production Model EuroIA 2008 Joe Lamantia 30
    • Industrial Production Model EuroIA 2008 Joe Lamantia 30
    • Industrial Production Model EuroIA 2008 Joe Lamantia 30
    • The Walls Are Coming Down EuroIA 2008 Joe Lamantia 31
    • DIY (Do It Yourself) Shift Lowered entry barriers to design and create Creator vs. consumer distinction blurs Flattened control & management structures Fluid economic and cultural models EuroIA 2008 Joe Lamantia 32
    • Web 2.0, culture of contribution, self-publishing Commoditized design, development & manufacturing ʻShadow ITʼ Open Source & public data sets APIs, Web Services, SOA Mashup infrastructure: Yahoo Pipes, Google Gadgets Physical goods: fab, ReadyMade, Make EuroIA 2008 Joe Lamantia 33
    • New Creators EuroIA 2008 Joe Lamantia 34
    • New Creators EuroIA 2008 Joe Lamantia 34
    • New Creators EuroIA 2008 Joe Lamantia 34
    • “The systems we keep will be hybrid creations. They will have a strong rootstock of peer-to-peer generation, grafted below highly refined strains of controlling functions. Sturdy, robust foundations of user-made content and crowd-sourced innovation will feed very small slivers of leadership agility. Pure plays of 100% smart mobs or 100% smart elites will be rare. The real art of business and organizations in the network economy will not be in harnessing the crowd of quot;everybodyquot; (simple!) but in finding the appropriate hybrid mix of bottom and top for each niche, at the right time. The mix of control/no-control will shift as a system grows and matures.” Kevin Kelly The Bottom is Not Enough http://www.kk.org/thetechnium/archives/2008/02/the_bottom_is_n.php EuroIA 2008 Joe Lamantia 35
    • Together, Ubiquity and Web Slices lead me to believe we're entering an era of fracturing Web content. Already we have seen content separated from presentation with RSS, and we've given developers access to online data for their mashups via Web APIs. But the growth of Microformat-coded Web pages will make it possible for users to more easily create their own mashups-- personal profile pages that have just the pieces of Web content they want, or e-mail messages made up of live maps, automatically updating weather forecasts, up-to-the-minute travel information, and so on. It means that developers will have to learn how to code pages for modularity. Conceptually that's not that big a deal, although if coding for Ubiquity and coding for Slices is different, it's going to be a technical mess. What I am waiting to see is how managers wrestle with the branding and revenue implications of letting their sites be mashed up and refactored into tiny pieces all over the Web, by anyone. Rafe Needleman Mozilla Ubiquity, Microsoft IE8, and the fracturing of Web pages EuroIA 2008 Joe Lamantia 36
    • Ecology of Co-Creation EuroIA 2008 Joe Lamantia 37
    • Creative Commons (Infrastructure) EuroIA 2008 Joe Lamantia 38
    • What’s An Architect To Do? 39
    • EuroIA 2008 Joe Lamantia 40
    • Here comes everybody! ...no designer required! EuroIA 2008 Joe Lamantia 41
    • Itʼs bad to be a commodity in a digital world. EuroIA 2008 Joe Lamantia 42
    • Creating frameworks $$ allows designers to sell high value services. EuroIA 2008 Joe Lamantia 43
    • We have framework superpowers! human insight design skills architecture EuroIA 2008 Joe Lamantia 44
    • Designers create the tools other people use... ...to create experiences for themselves, and the world. EuroIA 2008 Joe Lamantia 45
    • Design: Now Scope Persistence EuroIA 2008 Joe Lamantia 46
    • Design: Now Scope component Persistence EuroIA 2008 Joe Lamantia 46
    • Design: Now Scope template component Persistence EuroIA 2008 Joe Lamantia 46
    • Design: Now Scope product / solution template component Persistence EuroIA 2008 Joe Lamantia 46
    • Design: Now Scope pattern product / solution template component Persistence EuroIA 2008 Joe Lamantia 46
    • Design: Now Scope system pattern product / solution template component Persistence EuroIA 2008 Joe Lamantia 46
    • Design: Now process / service Scope system pattern product / solution template component Persistence EuroIA 2008 Joe Lamantia 46
    • Design: Now network process / service Scope system pattern product / solution template component Persistence EuroIA 2008 Joe Lamantia 46
    • Design: Now environment / framework network process / service Scope system pattern product / solution template component Persistence EuroIA 2008 Joe Lamantia 46
    • Design: Now standard environment / framework network process / service Scope system pattern product / solution template component Persistence EuroIA 2008 Joe Lamantia 46
    • Design: Now standard environment / framework network process / service Scope system pattern product / solution template component Persistence EuroIA 2008 Joe Lamantia 46
    • Design: Now standard environment / framework network process / service Scope system pattern product / solution template Co-creators / DIY component Persistence EuroIA 2008 Joe Lamantia 46
    • Design: Now standard environment / framework network process / service Scope system pattern product / solution template Co-creators / DIY component Persistence EuroIA 2008 Joe Lamantia 46
    • Design: Now standard environment / framework network Designers process / service Scope system pattern product / solution template Co-creators / DIY component Persistence EuroIA 2008 Joe Lamantia 46
    • quot;I created the platform, and then I got out of the way. Sometimes the best thing you can do is get out of the way.'' Craig Newmark http://www.sfgate.com/cgi-bin/article.cgi?file=/chronicle/archive/2004/10/10/LVGU693SFD1.DTL EuroIA 2008 Joe Lamantia 47
    • Spore Over 1.8 million creatures created by people using the Spore Creature Creator. ..more than the number of known species in the world (1.5 million)! EA was hoping to get 100,000 creatures uploaded by players with the Creature Editor by September. They hit that number in 22 hours. E3 2008: More Creatures in Spore Than in Real Life By Sam Kennedy, 07/14/2008 EuroIA 2008 Joe Lamantia 48
    • The Problem With Portlets The Forrest Gump School of Architecture
    • The Common Portlet “portletus flaticus” Two part structure No ʻhooksʼ or connections Only purpose = display A little bit anti-social... EuroIA 2008 Joe Lamantia 50
    • The Box of Chocolates Model Everything in a portlet Portlets are islands ?? Add more portlets! EuroIA 2008 Joe Lamantia 51
    • Advantages Single tool Simple method Classic strategy ...but only one outcome. EuroIA 2008 Joe Lamantia 52
    • Advantages Single tool Simple method Classic strategy ...but only one outcome. EuroIA 2008 Joe Lamantia 52
    • Advantages Single tool Simple method Classic strategy ...but only one outcome. EuroIA 2008 Joe Lamantia 52
    • Advantages Single tool Simple method Classic strategy ...but only one outcome. EuroIA 2008 Joe Lamantia 52
    • EuroIA 2008 Joe Lamantia 53
    • Welcome to Flatland! Structure? Connection? Interaction? Context? EuroIA 2008 Joe Lamantia 54
    • The Bigger Box of Chocolates ^ EuroIA 2008 Joe Lamantia 55
    • The Bigger Box of Chocolates ^ EuroIA 2008 Joe Lamantia 55
    • The Bigger Box of Chocolates ^ EuroIA 2008 Joe Lamantia 55
    • The Bigger Box of Chocolates ^ EuroIA 2008 Joe Lamantia 55
    • The Bigger Box of Chocolates ^ EuroIA 2008 Joe Lamantia 55
    • EuroIA 2008 Joe Lamantia 56
    • EuroIA 2008 Joe Lamantia 56
    • EuroIA 2008 Joe Lamantia 56
    • EuroIA 2008 Joe Lamantia 56
    • EuroIA 2008 Joe Lamantia 56
    • One-Way Aggregation ??? ??? EuroIA 2008 Joe Lamantia 57
    • Decreased Increased... Usability Information costs Findability Management costs Satisfaction Training costs Experience quality Adoption Perceived value ROI EuroIA 2008 Joe Lamantia 58
    • Escaping Flatland
    • Two-way Conversation EuroIA 2008 Joe Lamantia 60
    • Vision: Enterprise Portal Suite EuroIA 2008 Joe Lamantia 61
    • Needs Allow for growth and change Establish common language for all perspectives Construct scalable, reusable structures Encourage high-quality user experiences Enable sharing of assets Further vision of 2-way conversation EuroIA 2008 Joe Lamantia 62
    • EuroIA 2008 Joe Lamantia 63
    • EuroIA 2008 Joe Lamantia 63
    • EuroIA 2008 Joe Lamantia 63
    • EuroIA 2008 Joe Lamantia 63
    • A Better Experience EuroIA 2008 Joe Lamantia 64
    • structure EuroIA 2008 Joe Lamantia 65
    • EuroIA 2008 Joe Lamantia 66
    • EuroIA 2008 Joe Lamantia 66
    • Environments rich in Structure Connection Interaction Context EuroIA 2008 Joe Lamantia 67
    • Building Blocks Overview What’s In the Bag...?
    • The Building Blocks System Basic Principles Standardized Components Containers manage content Connectors define structure & navigation Assembly Rules Suggested Functionality Convenience, Utility, Social Best Practices [soon] EuroIA 2008 Joe Lamantia 69
    • Containers 7 types Begin with Tile, range up to Portal Suite Makeup and behavior defined in detail Smaller Containers deliver content Larger Containers create structure Work together with Connectors EuroIA 2008 Joe Lamantia 70
    • Container Blocks Overview EuroIA 2008 Joe Lamantia 71
    • Container Blocks Overview Tile EuroIA 2008 Joe Lamantia 71
    • Container Blocks Overview EuroIA 2008 Joe Lamantia 71
    • Container Blocks Overview Tilegroup EuroIA 2008 Joe Lamantia 71
    • Container Blocks Overview EuroIA 2008 Joe Lamantia 71
    • Container Blocks Overview View EuroIA 2008 Joe Lamantia 71
    • Container Blocks Overview EuroIA 2008 Joe Lamantia 71
    • Container Blocks Overview Page EuroIA 2008 Joe Lamantia 71
    • Container Blocks Overview EuroIA 2008 Joe Lamantia 71
    • Container Blocks Overview Section EuroIA 2008 Joe Lamantia 71
    • Container Blocks Overview EuroIA 2008 Joe Lamantia 71
    • Container Blocks Overview Portal EuroIA 2008 Joe Lamantia 71
    • Container Blocks Overview EuroIA 2008 Joe Lamantia 71
    • Container Blocks Overview Portal Suite EuroIA 2008 Joe Lamantia 71
    • Container Blocks Overview EuroIA 2008 Joe Lamantia 71
    • Connectors Overview 8 Connector types Some enable navigation Some provide interactivity for Containers Makeup and behavior defined in detail EuroIA 2008 Joe Lamantia 72
    • Connector Components Overview EuroIA 2008 Joe Lamantia 73
    • Connector Components Overview Control Bar EuroIA 2008 Joe Lamantia 73
    • Connector Components Overview EuroIA 2008 Joe Lamantia 73
    • Connector Components Overview Geography Selector EuroIA 2008 Joe Lamantia 73
    • Connector Components Overview EuroIA 2008 Joe Lamantia 73
    • Connector Components Overview Page Connector EuroIA 2008 Joe Lamantia 73
    • Connector Components Overview EuroIA 2008 Joe Lamantia 73
    • Connector Components Overview Section Connector EuroIA 2008 Joe Lamantia 73
    • Connector Components Overview EuroIA 2008 Joe Lamantia 73
    • Connector Components Overview Crosswalk EuroIA 2008 Joe Lamantia 73
    • Connector Components Overview EuroIA 2008 Joe Lamantia 73
    • Connector Components Overview Contextual Crosswalk EuroIA 2008 Joe Lamantia 73
    • Connector Components Overview EuroIA 2008 Joe Lamantia 73
    • Connector Components Overview Portal Connector EuroIA 2008 Joe Lamantia 73
    • Connector Components Overview EuroIA 2008 Joe Lamantia 73
    • Connector Components Overview Utility Navigation EuroIA 2008 Joe Lamantia 73
    • Connector Components Overview EuroIA 2008 Joe Lamantia 73
    • EuroIA 2008 Joe Lamantia 74
    • EuroIA 2008 Joe Lamantia 74
    • Free-form content EuroIA 2008 Joe Lamantia 74
    • EuroIA 2008 Joe Lamantia 74
    • Section Connector EuroIA 2008 Joe Lamantia 74
    • EuroIA 2008 Joe Lamantia 74
    • Page Connector EuroIA 2008 Joe Lamantia 74
    • EuroIA 2008 Joe Lamantia 74
    • Utility Navigation EuroIA 2008 Joe Lamantia 74
    • EuroIA 2008 Joe Lamantia 74
    • View EuroIA 2008 Joe Lamantia 74
    • EuroIA 2008 Joe Lamantia 74
    • Tile EuroIA 2008 Joe Lamantia 74
    • EuroIA 2008 Joe Lamantia 74
    • Control Bar EuroIA 2008 Joe Lamantia 74
    • EuroIA 2008 Joe Lamantia 74
    • Convenience Functionality EuroIA 2008 Joe Lamantia 74
    • EuroIA 2008 Joe Lamantia 74
    • Page EuroIA 2008 Joe Lamantia 74
    • EuroIA 2008 Joe Lamantia 74
    • Basic Principles Boundaries
    • Openness Use blocks for some or all content Mix blocks and free-form content EuroIA 2008 Joe Lamantia 76
    • Portability Blocks can be: • syndicated • shared • reused • placed elsewhere • duplicated • moved EuroIA 2008 Joe Lamantia 77
    • Independence Blocks are independent • content • interaction • display ...until “stacked” together EuroIA 2008 Joe Lamantia 78
    • Inheritance Blocks inherit from those stacked above: • content • properties • interaction Inheritance cascades top to bottom All blocks stacked below inherit from above EuroIA 2008 Joe Lamantia 79
    • Inheritance EuroIA 2008 Joe Lamantia 80
    • Layering Blocks can define all layers of an environment ...not just visual / IA / UX Blocks can cover *any* combination of layers ...some, all, one, UX, tech, biz EuroIA 2008 Joe Lamantia 81
    • Layering EuroIA 2008 Joe Lamantia 82
    • Putting It All Together Rules
    • Stacking Hierarchy Assigns “size” to all blocks Defines possible combinations EuroIA 2008 Joe Lamantia 84
    • Stacking Rules 1. Smaller blocks inside larger blocks 2. Multiple smaller blocks allowed 3. No larger blocks inside smaller blocks 4. Can stack blocks sequentially 5. Can skip sizes when stacking 6. Can stack different sizes on the same level EuroIA 2008 Joe Lamantia 85
    • Container Stacking Hierarchy EuroIA 2008 Joe Lamantia 86
    • Container Stacking Hierarchy Tile 1 EuroIA 2008 Joe Lamantia 86
    • Container Stacking Hierarchy Tilegroup 2 Tile 1 EuroIA 2008 Joe Lamantia 86
    • Container Stacking Hierarchy View 3 Tilegroup 2 Tile 1 EuroIA 2008 Joe Lamantia 86
    • Container Stacking Hierarchy Page 4 View 3 Tilegroup 2 Tile 1 EuroIA 2008 Joe Lamantia 86
    • Container Stacking Hierarchy Section 5 Page 4 View 3 Tilegroup 2 Tile 1 EuroIA 2008 Joe Lamantia 86
    • Container Stacking Hierarchy Portal 6 Section 5 Page 4 View 3 Tilegroup 2 Tile 1 EuroIA 2008 Joe Lamantia 86
    • Container Stacking Hierarchy Portal Suite 7 Portal 6 Section 5 Page 4 View 3 Tilegroup 2 Tile 1 EuroIA 2008 Joe Lamantia 86
    • 6. Can stack different sizes on the same level Page 4 Page 4 View 3 Tile 1 Tile 1 Tile 1 Tile 1 Tilegroup 2 Tilegroup 2 Tile 1 Tile 1 Tile 1 Tile 1 EuroIA 2008 Joe Lamantia 87
    • More About the Blocks @Boxes and Arrows Building Blocks articles http://www.boxesandarrows.com/person/88-joelamantia @JoeLamantia.com Categories: Building Blocks, Dashboards & Portals Tags: building_blocks, executive_dashboards ia_building_blocks, portals @del.icio.us: jlamantia Effective IA For Enterprise Portals: The Building Blocks Framework IA Summit 2008 | Joe Lamantia 88
    • Apple Stole My Framework! Just Kidding...
    • Tile View Free-form View Selector Utility Navigation EuroIA 2008 Joe Lamantia 90
    • Case Study Change and Growth
    • Client BiopharMEGAceuticials Global enterprise ~100k staff R+D > manufacturing > sales > distribution Recent mergers = new size and complexity EuroIA 2008 Joe Lamantia 92
    • Series of portal efforts Vendor: strategy, design, build, support Engaged across enterprise Building blocks leveraged as: • Concept langauge • Design Tool • Prototype Accelerator • Governance Framework EuroIA 2008 Joe Lamantia 93
    • Global Executive Portal Global Leadership Team Enterprise insight Business intelligence EuroIA 2008 Joe Lamantia 94
    • EuroIA 2008 Joe Lamantia 95
    • EuroIA 2008 Joe Lamantia 96
    • US Dashboard US Leadership Team Major market insight, enhancing dialog Business intelligence, social commentary *Introduced social mechanisms EuroIA 2008 Joe Lamantia 97
    • EuroIA 2008 Joe Lamantia 98
    • EuroIA 2008 Joe Lamantia 99
    • Approvals Portal Senior Managers, Execs Streamline finance operations Invoice tracking & approval *Portability = critical EuroIA 2008 Joe Lamantia 100
    • EuroIA 2008 Joe Lamantia 101
    • EuroIA 2008 Joe Lamantia 102
    • Expense Management Portal Managers, budget coordinators Streamline invoicing, improve forecasting Invoice & project management capability EuroIA 2008 Joe Lamantia 103
    • EuroIA 2008 Joe Lamantia 104
    • EuroIA 2008 Joe Lamantia 105
    • Sales Dashboard Unit Leadership Unit operations insight Business intelligence, social asessment EuroIA 2008 Joe Lamantia 106
    • EuroIA 2008 Joe Lamantia 107
    • EuroIA 2008 Joe Lamantia 108
    • Working With the Blocks Everyone Loves Structural Frameworks!
    • Use the blocks at the right level How will you use the blocks? Common language Reference / example Starting point for design Set of defined components Political shield Effective IA For Enterprise Portals: The Building Blocks Framework IA Summit 2008 | Joe Lamantia 110
    • Adapt things as needed What is the environment? What needs to be portable, open? Is inheritance useful? Are these the right blocks? Change or add principles with care Effective IA For Enterprise Portals: The Building Blocks Framework IA Summit 2008 | Joe Lamantia 111
    • Selling the Building Blocks Pitch the outcome, not the framework Speak the buyersʼ language (IT, user, biz) Always explain the minimum Start simple, promise less, do more Effective IA For Enterprise Portals: The Building Blocks Framework IA Summit 2008 | Joe Lamantia 112
    • Possible Future Stuff Wiki Community of Practice Patterns & Pattern Library Mailing List, Blog, Feed Destination Workshops & Seminars Courses Book...? Effective IA For Enterprise Portals: The Building Blocks Framework IA Summit 2008 | Joe Lamantia 113
    • On Designing Frameworks
    • Framework Checklist Goals & Purpose Components Boundaries Rules (behaviors) EuroIA 2008 Joe Lamantia 115
    • Define the goals first. EuroIA 2008 Joe Lamantia 116
    • Start simple: 3 Containers 2 Connectors EuroIA 2008 Joe Lamantia 117
    • Use stable language. Donʼt change names! EuroIA 2008 Joe Lamantia 118
    • Conserve simplicity. Add only essential elements. 7 Containers 11 Connectors EuroIA 2008 Joe Lamantia 119
    • Set boundaries carefully. EuroIA 2008 Joe Lamantia 120
    • Make as few rules as possible. EuroIA 2008 Joe Lamantia 121
    • In Conclusion...
    • Frameworks are SEXY! EuroIA 2008 Joe Lamantia 123
    • More About the Blocks @Boxes and Arrows Building Blocks articles http://www.boxesandarrows.com/person/88-joelamantia @JoeLamantia.com Categories: Building Blocks, Dashboards & Portals Tags: building_blocks, executive_dashboards ia_building_blocks, portals @del.icio.us: jlamantia Effective IA For Enterprise Portals: The Building Blocks Framework IA Summit 2008 | Joe Lamantia 124
    • Bedankt! joe@joelamantia.com joe.lamantia@gmail.com twitter: moJoe slideshare.net/moJoe