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It’s better because it is homemade!




    Michael K. Barbour
Assistant Professor – Instructional Technology
     Wayne State University (Detroit, MI)
Video Games & Digital Media
 • Today’s student has:
       – spent fewer than 5,000
         hours of their lives
         reading
       – more than 10,000 hours
         playing video games
       – another 10,000 on their
         cell phones
       – more than 20,000
         watching television
                                       Prensky (2006)



Prensky, M. (2006). Don’t bother me mom – I’m learning! St. Paul, MN: Paragon House.
What Does School Have To Offer?
Thursday - January 18, 2007




http://wiscassetnewspaper.maine.com/2007-01-18/media_marketing.html
The K-12 Classroom




Peoria Christian School                                          Middle School in Maine
(circa 1950)                                                     (circa 2005)


       Images from http://www.peoriachristian.org/index.php?section=26 and http://www.mamleonline.org/thumb-classroom.jpg
Why?
• a team of researchers arrive in a school

• greeted enthusiastically

• wonderful things happen for weeks or months

• the researchers leave

• the school reverts to teaching as they did before
  the researchers arrived
An Exception
• WebQuests - http://www.webquest.org
• a creative instructional strategy that
  guides students through a set of
  specific tasks, using pre-selected
  resources, to complete an
  assignment

• based on what teachers already do
   – design instruction for students
   – use Internet resources
   – make good use of student time

• teachers feel good about integrating
  technology into their classroom
Play and Games
Think back to when you
  were a kid…

• How much time did you
  spend playing games?

• What were your
  favorite games?

• What characteristics
  made them your
  favorite?
Another Exception
• schools typically have
  access to PowerPoint

• teachers already have some
  facility with the tool

• students are also familiar
  with the tool

• everyone would like to be      It's better because it's homemade!
  able to use it for more than
  just another PowerPoint
  presentation
Story         The Traveling Georgia
Game Directions            Artist
Game Preparation

  Game Pieces



 Play the game




   Objectives
                    A Homemade PowerPoint Game
    Credits                      By
                            Lloyd Rieber
Copyright Notice
                       The University of Georgia
The Story of the Traveling Georgia Artist

  Chris is a young but very talented artist. Chris is 18 years old and lives in
a very small Georgia town. Chris loves Georgia, but has never traveled
more than 50 miles away from home. Although the family admires Chris’s
creative work, they really don’t understand it. Chris wants to go to college
and become a great artist, but Chris’s family is very poor. No one in Chris’s
family has ever gone to college. Instead, everyone in the family went to
work in the family business right after high school. Although Chris has
earned the HOPE scholarship, this only pays for tuition and Chris’s family
has no money for room and board. Chris’s family is supportive of Chris
going to college if Chris can find the money.
  Chris decides to borrow a friend’s old van and travel all through the State
of Georgia selling the works of art Chris has made. If Chris can earn
enough money, Chris will attend the University of Georgia in the Fall
semester. But, if unsuccessful, Chris will have to return home to help out in
the family business.
  This is Chris’s big chance to see Georgia, earn a reputation as a real
artist, and get the opportunity to go to College.


                                 Home Page
Story         The Traveling Georgia
Game Directions            Artist
Game Preparation

  Game Pieces



 Play the game




   Objectives
                    A Homemade PowerPoint Game
    Credits                      By
                            Lloyd Rieber
Copyright Notice
                       The University of Georgia
Game Directions
•   The goal of the game is to make as much money as you can for college selling
    your art as you travel the State of Georgia.
•   You start off with $500 and must earn enough money to pay all of your bills
    along the way. Keep your bank account up-to-date along the way.
•   Each player puts a game piece of their choice (fun graphics are provided on a
    separate slide, but a button, paper clip, etc. will also do just fine) anywhere in the
    State at the start of the game. Each player takes turns rolling the die, moving
    that many spaces. If you travel on the Interstates, you can move between blue
    dots or cities in one step. You have to move that many spaces and you cannot
    move to the same square twice during the same roll of the die.
•   If you land on a Quiz square and answer the question correctly, you earn double
    of your last sale, up to $300.
•   If you land on another player, that player must pay you $100 for an “art lesson”.
•   If your account drops below $0, you must drop out of the game.
•   You select a “Sell Art” card when you reach one of the Georgia cities (red
    squares). You cannot select a card if you visit the same city twice in a row.
•   At the end of every turn you have to select a “Pay Expenses” card.
•   You win if you are the first person whose checking account reaches $2000, or if
    you are the last player remaining in the game, or the one with the most money
    when the teacher says that time is up.

                                        Return
Story         The Traveling Georgia
Game Directions            Artist
Game Preparation

  Game Pieces



 Play the game




   Objectives
                    A Homemade PowerPoint Game
    Credits                      By
                            Lloyd Rieber
Copyright Notice
                       The University of Georgia
Game Preparation
•   Gameboard: Print out slides 9-12, cut off the edges, then tape together
•   “Sell Art” Cards: Print out slides 13-14 (preferably on heavy stock with
    a distinct color), then cut into individual question cards
•   “Pay Expenses” Cards: Print out slides 15-16 (preferably on heavy
    stock with a distinct color), then cut into individual question cards
•   Georgia fun questions: Print out slide 18 to keep track of which
    questions have been answered.
•   Checkbook: Print out slide 17, and make enough copies for all game
    players to have 3-4 sheets.




                                Home Page
Story         The Traveling Georgia
Game Directions            Artist
Game Preparation

  Game Pieces



 Play the game




   Objectives
                    A Homemade PowerPoint Game
    Credits                      By
                            Lloyd Rieber
Copyright Notice
                       The University of Georgia
Time to play “The Traveling Georgia Artist”!
•    Print out this slide before starting a new game.
•    Players can choose any question not yet answered correctly (reuse
     when all questions answered).
•    Cross out questions on this slide when they are answered correctly.


                       Georgia Quiz Questions

     1    2      3      4     5      6      7      8       9   10

    11   12     13     14     15    16     17     18     19    20




                     Home Page           Game Directions
Who is the current Governor of Georgia?


       •   Roy Barnes
       •   Zell Miller
       •   Sonny Perdue
       •   Jimmy Carter




                    Home Page
That’s Correct!

You’ve earned double of your last
             sale!


         Click here to continue.
Time to play “The Traveling Georgia Artist”!
•    Print out this slide before starting a new game.
•    Players can choose any question not yet answered correctly (reuse
     when all questions answered).
•    Cross out questions on this slide when they are answered correctly.


                       Georgia Quiz Questions

     1    2      3      4     5      6      7      8       9   10

    11   12     13     14     15    16     17     18     19    20




                     Home Page           Game Directions
What is the current capital of Georgia?



      •   Atlanta
      •   Savannah
      •   Augusta
      •   Macon




                     Home Page
Sorry, that’s not correct!




       Click here to continue.
But First…




 Image from http://www.kidscape.com/
Story                         Game Directions

            Discovering
           Newfoundland



                 Play the game


A Homemade PowerPoint Game
                                       Objectives
             by
                                        Credits
      Michael Barbour
    Wayne State University          Copyright Notice
The Story of the “Discovering
             Newfoundland”
  The Canadian province of Newfoundland and Labrador has been
the focus of history for two millennia. The first place in America is
to discovered. The first place in North America to be re-
discovered. The location of the first trans-Atlantic communication.
The location of the first trans-Atlantic wireless communication. The
location of military bases for three different countries during World
War I and World War II.

 Britain’s oldest colony and Canada’s youngest province has seen
more “firsts” than any other geographic region of North America.
This game is designed to explore both the geography and history
of the island nation that is Newfoundland and Labrador.


                             Home Page
Game Directions
The goal of the game is to travel around the province of Newfoundland and
Labrador from the Marine Atlantic ferry in Argentia to the Marine Atlantic
ferry in Port-aux-Basques.

To play the game you have to travel across the province correctly
answering questions about the geography and history of Newfoundland.

To win the game you have to complete the trip by boarding the Marine
Atlantic ferry at the Port-aux-Basques terminal.




                                  Return
Time to play “Discovering
    Newfoundland”!




               Begin



   Home Page           Game Directions
Traveling to Newfoundland




To get to Newfoundland you have to travel for six hours to Port-aux-
Basques or eleven hours to Argentia from North Sydney, Nova Scotia.
Our journey begins in Argentia.



                                 Next
Question
As you are traveling to this island, do you know who is the first person
credited with visiting Newfoundland?




  A. John Cabot


  B. St. Brendan


  C. The Vikings


  D. Jacques Cartier
Sorry, that is incorrect! Try
          again…
      Please try again…



             Return
Question
As you are traveling to this island, do you know who is the first person
credited with visiting Newfoundland?




  A. John Cabot


  B. St. Brendan


  C. The Vikings


  D. Jacques Cartier
That is correct!



      Continue
Question
As you are traveling to this island, do you know who is the first person
credited with visiting Newfoundland?




  A. John Cabot


  B. St. Brendan


  C. The Vikings


  D. Jacques Cartier
Sorry, that is incorrect!



         That is incorrect!

 The answer was St. Brendan. To read
    more about St. Brendan, review the
article “Irish Monks and the Voyage of St.
                 Brendan”.
                   Continue
Moving on…

Continuing south to St. Mary’s, you will come across the Cape St. Mary’s
Ecological Reserve, home to the province’s largest bird colony. When
you see them, you'll swear someone missed a few hundred thousand.
About 530,000 Leach's Storm Petrels nest of Gull Island, with another
250,000 on Great Island. Green Island has 74,000 Murres. And there are
tens of thousands of Atlantic Puffins, the provincial bird (shown above).

An unpaved road from Portugal Cove South takes you to two very
different attractions. Unique fossils at Mistaken Point Ecological
Reserve date to 620 million years ago. Radio operators at Cape Race
were the first to pick up the distress signal from RMS Titanic, which struck
an iceberg 400 km to the south and sank with a huge loss of life in 1912.


                                   Continue
PowerPoint Games
•   make use of hyperlink feature in PPT
•   have three consistent features:
    1. game story or context
    2. game goal
    3. game rules

•   can be constructed by teacher for their
    students to play or by the students
    themselves
Creating a PPT Game
1. Introduce PPT games*

2. Sharing game ideas and stories

3. Different levels of questioning

4. Create prototype of the game*

5. Peer review*

6. Share games with the class*
Advice from the Research
• the project must last throughout the entire
  unit and not only as a review tool
• if it can be done outside of the computer
  lab, do it outside of the computer lab
• provide time for instruction on question
  writing skills
• allow time for revision, editing, and
  teacher feedback on narratives and
  questions
Advice from the Research
• create conditions to encourage the
  integration the narrative into the game as
  much as possible (i.e., avoid “save the
  princess” and drill-and-practice games)
• give students the objectives as early as
  possible
It's better because it's homemade!



http://it.coe.uga.edu/wwild/pptgames/index.html


Georgia Regents University Class
  http://garegents.wikispaces.com
Your
Questions
  and
Comments
Assistant Professor
                  Wayne State University, USA
                      mkbarbour@gmail.com
                 http://www.michaelbarbour.com


http://www.slideshare.net/mkb Job Talk: Teaching (2013): Georgia Regents University

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Job Talk: Teaching (2013) - Georgia Regents University

  • 1. It’s better because it is homemade! Michael K. Barbour Assistant Professor – Instructional Technology Wayne State University (Detroit, MI)
  • 2. Video Games & Digital Media • Today’s student has: – spent fewer than 5,000 hours of their lives reading – more than 10,000 hours playing video games – another 10,000 on their cell phones – more than 20,000 watching television Prensky (2006) Prensky, M. (2006). Don’t bother me mom – I’m learning! St. Paul, MN: Paragon House.
  • 3. What Does School Have To Offer? Thursday - January 18, 2007 http://wiscassetnewspaper.maine.com/2007-01-18/media_marketing.html
  • 4. The K-12 Classroom Peoria Christian School Middle School in Maine (circa 1950) (circa 2005) Images from http://www.peoriachristian.org/index.php?section=26 and http://www.mamleonline.org/thumb-classroom.jpg
  • 5. Why? • a team of researchers arrive in a school • greeted enthusiastically • wonderful things happen for weeks or months • the researchers leave • the school reverts to teaching as they did before the researchers arrived
  • 6. An Exception • WebQuests - http://www.webquest.org • a creative instructional strategy that guides students through a set of specific tasks, using pre-selected resources, to complete an assignment • based on what teachers already do – design instruction for students – use Internet resources – make good use of student time • teachers feel good about integrating technology into their classroom
  • 7. Play and Games Think back to when you were a kid… • How much time did you spend playing games? • What were your favorite games? • What characteristics made them your favorite?
  • 8. Another Exception • schools typically have access to PowerPoint • teachers already have some facility with the tool • students are also familiar with the tool • everyone would like to be It's better because it's homemade! able to use it for more than just another PowerPoint presentation
  • 9. Story The Traveling Georgia Game Directions Artist Game Preparation Game Pieces Play the game Objectives A Homemade PowerPoint Game Credits By Lloyd Rieber Copyright Notice The University of Georgia
  • 10. The Story of the Traveling Georgia Artist Chris is a young but very talented artist. Chris is 18 years old and lives in a very small Georgia town. Chris loves Georgia, but has never traveled more than 50 miles away from home. Although the family admires Chris’s creative work, they really don’t understand it. Chris wants to go to college and become a great artist, but Chris’s family is very poor. No one in Chris’s family has ever gone to college. Instead, everyone in the family went to work in the family business right after high school. Although Chris has earned the HOPE scholarship, this only pays for tuition and Chris’s family has no money for room and board. Chris’s family is supportive of Chris going to college if Chris can find the money. Chris decides to borrow a friend’s old van and travel all through the State of Georgia selling the works of art Chris has made. If Chris can earn enough money, Chris will attend the University of Georgia in the Fall semester. But, if unsuccessful, Chris will have to return home to help out in the family business. This is Chris’s big chance to see Georgia, earn a reputation as a real artist, and get the opportunity to go to College. Home Page
  • 11. Story The Traveling Georgia Game Directions Artist Game Preparation Game Pieces Play the game Objectives A Homemade PowerPoint Game Credits By Lloyd Rieber Copyright Notice The University of Georgia
  • 12. Game Directions • The goal of the game is to make as much money as you can for college selling your art as you travel the State of Georgia. • You start off with $500 and must earn enough money to pay all of your bills along the way. Keep your bank account up-to-date along the way. • Each player puts a game piece of their choice (fun graphics are provided on a separate slide, but a button, paper clip, etc. will also do just fine) anywhere in the State at the start of the game. Each player takes turns rolling the die, moving that many spaces. If you travel on the Interstates, you can move between blue dots or cities in one step. You have to move that many spaces and you cannot move to the same square twice during the same roll of the die. • If you land on a Quiz square and answer the question correctly, you earn double of your last sale, up to $300. • If you land on another player, that player must pay you $100 for an “art lesson”. • If your account drops below $0, you must drop out of the game. • You select a “Sell Art” card when you reach one of the Georgia cities (red squares). You cannot select a card if you visit the same city twice in a row. • At the end of every turn you have to select a “Pay Expenses” card. • You win if you are the first person whose checking account reaches $2000, or if you are the last player remaining in the game, or the one with the most money when the teacher says that time is up. Return
  • 13. Story The Traveling Georgia Game Directions Artist Game Preparation Game Pieces Play the game Objectives A Homemade PowerPoint Game Credits By Lloyd Rieber Copyright Notice The University of Georgia
  • 14. Game Preparation • Gameboard: Print out slides 9-12, cut off the edges, then tape together • “Sell Art” Cards: Print out slides 13-14 (preferably on heavy stock with a distinct color), then cut into individual question cards • “Pay Expenses” Cards: Print out slides 15-16 (preferably on heavy stock with a distinct color), then cut into individual question cards • Georgia fun questions: Print out slide 18 to keep track of which questions have been answered. • Checkbook: Print out slide 17, and make enough copies for all game players to have 3-4 sheets. Home Page
  • 15. Story The Traveling Georgia Game Directions Artist Game Preparation Game Pieces Play the game Objectives A Homemade PowerPoint Game Credits By Lloyd Rieber Copyright Notice The University of Georgia
  • 16. Time to play “The Traveling Georgia Artist”! • Print out this slide before starting a new game. • Players can choose any question not yet answered correctly (reuse when all questions answered). • Cross out questions on this slide when they are answered correctly. Georgia Quiz Questions 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Home Page Game Directions
  • 17. Who is the current Governor of Georgia? • Roy Barnes • Zell Miller • Sonny Perdue • Jimmy Carter Home Page
  • 18. That’s Correct! You’ve earned double of your last sale! Click here to continue.
  • 19. Time to play “The Traveling Georgia Artist”! • Print out this slide before starting a new game. • Players can choose any question not yet answered correctly (reuse when all questions answered). • Cross out questions on this slide when they are answered correctly. Georgia Quiz Questions 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Home Page Game Directions
  • 20. What is the current capital of Georgia? • Atlanta • Savannah • Augusta • Macon Home Page
  • 21. Sorry, that’s not correct! Click here to continue.
  • 22. But First… Image from http://www.kidscape.com/
  • 23. Story Game Directions Discovering Newfoundland Play the game A Homemade PowerPoint Game Objectives by Credits Michael Barbour Wayne State University Copyright Notice
  • 24. The Story of the “Discovering Newfoundland” The Canadian province of Newfoundland and Labrador has been the focus of history for two millennia. The first place in America is to discovered. The first place in North America to be re- discovered. The location of the first trans-Atlantic communication. The location of the first trans-Atlantic wireless communication. The location of military bases for three different countries during World War I and World War II. Britain’s oldest colony and Canada’s youngest province has seen more “firsts” than any other geographic region of North America. This game is designed to explore both the geography and history of the island nation that is Newfoundland and Labrador. Home Page
  • 25. Game Directions The goal of the game is to travel around the province of Newfoundland and Labrador from the Marine Atlantic ferry in Argentia to the Marine Atlantic ferry in Port-aux-Basques. To play the game you have to travel across the province correctly answering questions about the geography and history of Newfoundland. To win the game you have to complete the trip by boarding the Marine Atlantic ferry at the Port-aux-Basques terminal. Return
  • 26. Time to play “Discovering Newfoundland”! Begin Home Page Game Directions
  • 27. Traveling to Newfoundland To get to Newfoundland you have to travel for six hours to Port-aux- Basques or eleven hours to Argentia from North Sydney, Nova Scotia. Our journey begins in Argentia. Next
  • 28. Question As you are traveling to this island, do you know who is the first person credited with visiting Newfoundland? A. John Cabot B. St. Brendan C. The Vikings D. Jacques Cartier
  • 29. Sorry, that is incorrect! Try again… Please try again… Return
  • 30. Question As you are traveling to this island, do you know who is the first person credited with visiting Newfoundland? A. John Cabot B. St. Brendan C. The Vikings D. Jacques Cartier
  • 31. That is correct! Continue
  • 32. Question As you are traveling to this island, do you know who is the first person credited with visiting Newfoundland? A. John Cabot B. St. Brendan C. The Vikings D. Jacques Cartier
  • 33. Sorry, that is incorrect! That is incorrect! The answer was St. Brendan. To read more about St. Brendan, review the article “Irish Monks and the Voyage of St. Brendan”. Continue
  • 34. Moving on… Continuing south to St. Mary’s, you will come across the Cape St. Mary’s Ecological Reserve, home to the province’s largest bird colony. When you see them, you'll swear someone missed a few hundred thousand. About 530,000 Leach's Storm Petrels nest of Gull Island, with another 250,000 on Great Island. Green Island has 74,000 Murres. And there are tens of thousands of Atlantic Puffins, the provincial bird (shown above). An unpaved road from Portugal Cove South takes you to two very different attractions. Unique fossils at Mistaken Point Ecological Reserve date to 620 million years ago. Radio operators at Cape Race were the first to pick up the distress signal from RMS Titanic, which struck an iceberg 400 km to the south and sank with a huge loss of life in 1912. Continue
  • 35. PowerPoint Games • make use of hyperlink feature in PPT • have three consistent features: 1. game story or context 2. game goal 3. game rules • can be constructed by teacher for their students to play or by the students themselves
  • 36. Creating a PPT Game 1. Introduce PPT games* 2. Sharing game ideas and stories 3. Different levels of questioning 4. Create prototype of the game* 5. Peer review* 6. Share games with the class*
  • 37. Advice from the Research • the project must last throughout the entire unit and not only as a review tool • if it can be done outside of the computer lab, do it outside of the computer lab • provide time for instruction on question writing skills • allow time for revision, editing, and teacher feedback on narratives and questions
  • 38. Advice from the Research • create conditions to encourage the integration the narrative into the game as much as possible (i.e., avoid “save the princess” and drill-and-practice games) • give students the objectives as early as possible
  • 39. It's better because it's homemade! http://it.coe.uga.edu/wwild/pptgames/index.html Georgia Regents University Class http://garegents.wikispaces.com
  • 41. Assistant Professor Wayne State University, USA mkbarbour@gmail.com http://www.michaelbarbour.com http://www.slideshare.net/mkb Job Talk: Teaching (2013): Georgia Regents University