The Future of
                  Games for Learning


By:
Karl M. Kapp, Ed.D.
Author, Professor‐Instructional Technology
Bloomsburg University
Twitter: @kkapp
How did we get
 to this point?

Why are we here?
Brief history of…


       The World
We’ve learned and struggled for a few
years here figuring out how to make a
decent phone. PC guys are not going
to just figure this out.

They’re not going to just walk in.
--Palm CEO Ed Colligan, 16 Nov 2006
In what year did text 
        messaging surpass 
       voice calls on mobile 
             phones?




2008
64% of 18‐29 
     use 
SmartPhone to 
access Internet
Gamer 1.0
4      2
       3
Gamer 1.0
     4                         3
                            How will the ball 
  Where is my 
                           bounce off the wall?
    opponent
going to go next?




    In what direction 
   should I try to move 
        the ball?
Gamer 2.0
Gamer 2.0

                                    What is the pattern 
Should I shoot the aliens 
                                     these aliens are 
  on the end or in the 
                                       following?
middle or all the bottom 
      aliens first?




           How long do I have to 
           shoot before an alien 
              shoots at me?
What actions should I 
 take based on this 
    information?
Gamer 3.0
What must I do to 
Where do I explore    achieve my goal?
     first?




                      What activities are of 
                       the most value?
What variables do I 
balance to keep my     How should I manage 
  person happy?             my time?
Gamer 4.0
Gamer 4.0                    What activities give 
                             me the most return 
                              for my efforts?




  Can I trust this person 
   who wants to team 
        with me to 
   accomplish a goal?
What can we create 
   together?
Games within 
               Products. 




   What leadership
strategy should I use?
What leadership
strategy should I use?
Mobile 
Gaming.
Large scale games played for 
                                     business concepts. 

                                  Merchant: Negotiation




Courtesy of Game On! Learning
Game level on top of 
      reality
http://youtu.be/Y5ywMb6SeGc
Game “elements” making 
  their way into other 
        training.
Games as Assessments. 
Energy efficiency 
certification requires a 
field test. 
Interplay Energy, in partnership with the Residential 
Energy Services Network (RESNET)  created a 
simulation to measure applied knowledge and 
understanding like a physical field test. 
Objectives included:
• Gas line leak detection
• Ambient CO testing
• Unvented appliance testing (ovens and stove top 
  burners primarily)
• Proper equipment usage
• Appliance identification
• Combustion appliance Zone (CAZ) understanding
• Worst Case Depressurization
• Vented Appliance (furnace, boilers, water heaters) 
  tests: spillage, CO, draft
http://msit.bloomu.edu/db10149/jobquest/TW_applet.html
“Flight Simulators” for 
                                                                             everything else




            Inventory Observation



Kapp, K. & O’Driscoll T. ( 2010) Learning in 3D: Adding a new dimension to enterrpise
learning and collaboration. Pfeffier. PP.416.
Learners journey through a 
series of activities designed 
 to synthesize conceptual 
          learning.
Learning changes from being Disembodied and 
Transactional to Embodied, Relational and Experiential.
Game elements crossing 
from virtual to Physical 
        world. 
DevLearn presentation on Future of Learning
DevLearn presentation on Future of Learning
DevLearn presentation on Future of Learning

DevLearn presentation on Future of Learning