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Mobile, location-based games and learning Jo Dugstad Wake University of Bergen
Approach ,[object Object],[object Object],[object Object]
Tools ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
“ Premierløitnant Bielke” ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Evaluation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Data example – negotiating the goal of the gaming activity

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Mobile location-based games for learning history in Bergen