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South Carolina
Network World: Cyber
Bullying, Citizenship,
and Learning
JIM BRAZELL
jim.brazell@radicalplatypus.com
What is cyberbullying?
How are bullying in the physical world
and the online world connected,
similar, and/or different?
What is unique and challenging for
online bullying compared to traditional
bullying?
Audience Discussion-
Cyberbullying
Define it!
Cyberbullying Legislation and School Policies,
Where are the Boundaries of the
“Schoolhouse Gate”, in the New Virtual
World?
Web sites
• http://csriu.org
• http://cyberbully.org
• http://cyber-safe-kids.com
Cyberspace has
recently been
characterized as
a domain of
bullying, crime,
warfare,
terrorism and civil
development.
July 2010
According to the Bureau of Labor
Statistics, 22% of jobs in USA are STEM
and 52% of STEM jobs are NIT.
As a group, these jobs are forecast to grow
more than twice as fast as the average for
all occupations in the economy.
http://www.whitehouse.gov/sites/default/files/microsites/ostp/pcast-nitrd-report-2010.pdf
STEM JOBS
22%
STEM JOBS
22%
½ IT JOBS
~11% IT
STEM JOBS
22%
½ IT JOBS
~11% IT
Technology impacts all jobs—all aspects of
life. All academic disciplines and fields of CTE.
What do
you think of
when I say?
Computer
http://geeklit.blogspot.com/2007_03_01_archive.html
Nokia Research Center,
Helsinki Finland in MIT
Technology Review
How many of
you have a
cell phone in
your pocket?
Mixed Reality
? ?
VirtualPhysical
cyberSPACE
5th
World vs Cyberspace
Imagine the
games we can
play…
Star Wars TIE FIGHTER for I-Phone
5th
World
Social Cognitive
VirtualPhysical
cyberSPACE
5th
World vs Cyberspace
Social
Cognitive
Learning
& Behavior
VirtualPhysical
cyberSPACE
How do we cultivate innovation and innovators?
Private
• Turn to the person sitting next to you and
discuss how things have changed over the
past 20 years (1996-2011 and (1995-1965)?
– How are social norms changing?
– How are boundaries related to personal space
and privacy changing?
– Are we losing something or gaining something?
– What are the implications?
Audience Discussion-Cyberbullying
Cyberbullying
Bullying is "repeated oppression,
psychological or physical, of a less
powerful person by a more
powerful person.“
Farrington, D.P. (1993). Understanding and preventing
bullying. In M.Tonny and N. Morris (Eds ). Crime and
Justice, Vol 17, Chicago: University of Chicago Press.
Think Quest – Definition for students “cyberbullying”
1.Physical bullying includes any physical contact that would hurt or injure
a person like hitting, kicking, punching, etc.
2. Verbal bullying is name-calling, making offensive remarks, or joking
about a person's religion, gender, ethnicity, socioeconomic status, or the
way they look.
3. Indirect bullying includes spreading rumors or stories about someone,
telling others about something that was told to you in private, and
excluding others from groups.
4. Social alienation is when a bully excludes someone from a group on
purpose. It also includes a bully spreading rumors, and also making fun
of someone by pointing out their differences.
5. Intimidation is when a bully threatens someone else and frightens that
person enough to make him or her do what the bully wants.
http://library.thinkquest.org/07aug/00117/typesbullying.html
Cyberbullying is use of signs, messages
and symbols (usually repetitive)…
Cyberbullying is use of signs, messages
and symbols (usually repetitive) to
unjustly exercise power over an
individual and/or group.
Cyberbullying can be carried out by an
individual and/or group by an
individual and/or group.
Cyberbullying uses psychological factors
such as emotion, attitudes and
behaviors…
Cyberbullying uses psychological
factors such as emotion, attitudes and
behaviors to intimidate, shame, terrify
and/or control the opponent/s.
Cyberbullying is unique because it can
be performed anonymously…
Cyberbullying is unique because it can
be performed anonymously and
asynchronously.
1 2
Sender Receiver
Traditional Communications Model
1 2Channel/Medium
Noise
Message
Message
What makes cyberbullying unique?
Also, mass media model—radio, TV, print..
One-to-Many
Many-to-One
Many-to-One-to-One
Many-to-One-to-One-to-One
What is this called?
Too many
FLAMEWAR
Cyberbullying Warning Signs
• Olweus – Bullying Prevention Program What are the Warning
Signs of Cyber/Bullying? A child may be experiencing cyber
bullying if he or she:
– appears sad, moody, or anxious
– avoids school
– withdraws from or shows a lack of interest in social
activities
– experiences a drop in grades or decline in academic
performance
– appears upset after using the computer or being online
– appears upset after viewing a text message on a cell phone
If a child shows any of these warning signs, it is important
to talk with the child and investigate his or her online
presence to determine whether cyber bullying is occurring
and to offer help when needed.
What is really different about cyber bullying?
• Anonymous – Veiled/Hidden/Deflecting
• Asynchronous - Time shifting
• Communication Technology - Signs,
messages and symbols
• Psychological influence – Emotion,
Attitude & Behavior
• Unjust use of power - intimidate, shame,
terrify and/or control the opponent/s.
What is really different about cyber bullying?
• Most adults do not occupy “cyberspace” with the
frequency or familiarity of many youth.
• Cyberspace represents 100’s of millions of dollars
of computing resources in the palm of our hands—
unprecedented ubiquity.
• Social institutions are struggling to keep pace with
the pace of technological change: Old world
organizational structures, processes and
operational tempo is embattled by new world
network structures, processes and operational
tempos.
If you really want to know what is different it is
organization and reach, range and maneuverability.
(1) Like Bees Attacking - converge & disperse
[pulsing]
(2) Converge from multiple axes [non-linear,
distributed]
(3) Speed of light operation in time
(4) Global R3
Swarming
Organization & Projection
(1) Like Bees Attacking - converge & disperse
[pulsing]
(2) Converge from multiple axes [non-linear,
distributed]
(3) Speed of light operation in time
(4) Global Reach, range and manuverability
Cyberbullying is a multiplier to physical bullying.
Cyber Bullying = Bullying.
Complexity & Challenge
• Top Down Control and Hierarchy vs.
• Cyber Citizenship – the character of an individual
viewed as a member of society in the context of
technology use, norms and behaviors including
duties, obligations, and functions of a citizen.
• Cyber Citizen - an inhabitant of a community
(city or town), especially one entitled to its
privileges or franchises.
Cyber Citizenship
• Cyber Citizenship – the
character of an individual
viewed as a member of
society in the context of
technology use, norms and
behaviors including duties,
obligations, and functions of a
citizen.
• Cyber Citizen -
an inhabitant of a community
(city or town), especially one
entitled to its
privileges or franchises.
Where do these topics exist in the
curricula in the P-20 system?
Rights, Freedom of expression,
Ethics, Rule of Law, Etiquette
Culture & Society
Social Change & Movements
Communication & Expression
Art & Media Criticism
Technology (STEM?)
Health Arts
AcademicsCTE
Culture
Norms
Behaviors
How do we create a positive
environment for learning?
Rules, Policies, Support, Counseling, & Enforcement
Cyberbullying & the
Core Curricula
Cyber Citizenship
• Cyber Citizenship – the
character of an individual
viewed as a member of
society in the context of
technology use, norms and
behaviors including duties,
obligations, and functions of a
citizen.
• Cyber Citizen -
an inhabitant of a community
(city or town), especially one
entitled to its
privileges or franchises.
Where do these topics exist in the
curricula in the P-20 system?
Rights, Freedom of expression,
Ethics, Rule of Law, Etiquette
Culture & Society
Social Change & Movements
Communication & Expression
Art & Media Criticism
Technology (STEM?)
An Answer
• Digital Citizenship
• Digital Rights
• Digital Ethics
• Digital Culture
• Digital Communication
• Digital Art
• Digital Criticism
Career and Technical
Education
STEM, IT and ARTS/AV
Academics
Cyber
http://www.digitalcitizenship.net/uploads/1stLL.pdf
In 1956, Benjamin
Bloom headed a
group of
educational
psychologists who
developed a
classification of
levels of
intellectual
behavior important
in learning.
Blooms
Taxonomy
Blooms
Taxonomy
Ethical, Cultural, Social
Issues Related to
Technology = Social
Studies, English, Arts,
STEM & CTE.
Blooms
Taxonomy
Conceive
Design
Implement
Operate
Self Efficacy
FB
How can we get students
to perform at higher
orders of intellect if
schools and faculty are
not prepared for these
higher order tasks as it
relates to the curricula on
a day-to-day, subject-to-
subject basis?
Technology Engineering
MathematicsScience
ARTS
How do we cultivate innovation and innovators?
Connect
theory to
application
CTE Arts,
A/V Tech
and
Communicati
ons and IT
Clusters Cultural &
Classical Arts
Act 1a. – First
integration
movement
RealW
orld
Problem,Issueor
Opportunity
Denton ISD Current and Emerging
Pattern Languages
CTE Arts,
A/V Tech
and
Communicati
ons and IT
Clusters Cultural &
Classical Arts
Act 1b. – The way
ahead from students.
Student lead and
defined mission.
STUDENT
LEADRERSHIP
Denton ISD Current and Emerging
Pattern Languages
CTE Arts,
A/V Tech
and
Communicati
ons and IT
Clusters
Cultural &
Classical Arts
Act 2. – Rearticulation of the whole. Arts-CTE
integration in Act 1 should impact a few academic
teachers and programs because of the natural
relationship among arts and academics. Use the
first success to define a next movement which
incorporates all three stakeholders ARTS-
ACADEMCIS-CTE.
Academic
disciplines
STUDENT
LEADRERSHIP
Denton ISD Current
and Emerging
Pattern Languages
Innovation Strategy
Platform for Transdisciplinary Programs of Study
Digital Media & Art
Digital Cinema & Photography
Digital Audio & Music
Digital Literacy & Storytelling
Digital Entrepreneurship & Marketing
Innovation Strategy
Transdisciplinary Program of Study
Digital Media & Art
Digital Cinema & Photography
Digital Audio & Music
Digital Literacy & Storytelling
Digital Entrepreneurship & Marketing
English
Innovation Strategy
Transdisciplinary Program of Study
Digital Media & Art
Digital Cinema & Photography
Digital Audio & Music
Digital Literacy & Storytelling
Digital Entrepreneurship & Marketing
Digital
Games
Innovation Strategy
Transdisciplinary Program of Study
Digital Media & Art
Digital Cinema & Photography
Digital Audio & Music
Digital Literacy & Storytelling
Digital Entrepreneurship & Marketing
Art
Innovation Strategy
Transdisciplinary Program of Study – Virtually an infinite number of
combinations of humanities, arts and other CTE programs with Digital
SCC Vision
Digital Media & Art
Digital Cinema & Photography
Digital Audio & Music
Digital Literacy & Storytelling
Digital Entrepreneurship & Marketing
Connectiondefinedbystudent
SCC Vision
Digital Media & Art
Digital Cinema & Photography
Digital Audio & Music
Digital Literacy & Storytelling
Digital Entrepreneurship & Marketing
Thesis/Portf
olio
Assessed
Entry
Juried Exit –
Performance,
exhibition and/or
capstone project.
Thesis/portfolio development “connecting the dots” through intensives,
online and normally scheduled activities.
Time
Connecting the dots
Connect to 1 or more
academic, art or other
CTE courses
Connect to 2 or more
academic, art or other
CTE courses
Entry Exit
National Endowment for
Science Technology and
the Arts
K-12 Schools
Bring computer science into the
National Curriculum as an
essential discipline.
Use video games and visual
effects at school to draw greater
numbers of young people into
STEM and computer science.
Encourage art-tech crossover
and work-based learning
through school clubs.
http://www.nesta.org.uk/home1/assets/features/next_gen
Of the two million U.S. arts jobs requiring
significant technology proficiency:
• 10% architects
• 11% artists, art directors and animators
• 7% producers and directors and
• 7% photographers
The products of these disciplines
represent 6.4% of the U.S. economy and
over $126 billion annually in revenue from
foreign trade. Read more at Arts in the
Workforce. http://www.nea.gov/research/ArtistsInWorkforce.pdf
p://www.flickr.com/photos/rosrusspix/3537368960/sizes/o/in/photostream/
Health Arts
AcademicsCTE
Culture
Norms
Behaviors
How do we create a positive
and environment for learning?
Rules, Policies, Support, Counseling, & Enforcement
Ocoee Demonstration Middle School
Orlando Tech – High School Program
Orlando Tech – High School Program
Orlando FIEA University Program
©numedeon,inc.2004
SPACE STATION
Whyville.net
ALICE.org
Technology Engineering
MathematicsScience
STEM
How do we cultivate innovation and innovators?
Cyber Patriot
highschoolcdc.com
Read more: http://www.mysanantonio.com/default/article/Students-hoping-to-ridethe-cybersecurity-wave-1043235.php#ixzz1IBe4Gqls
How CyberPatriot works
• Multi-round competition
– Qualifying rounds are virtual and teams
compete simultaneously
– Teams download VMware images and attempt
to secure them over a given period of time
– Teams connected to centralized scoring
platform
– Teams graded against known solution sets
• Finals held in Orlando and
Washington DC
Cyber Patriot
highschoolcdc.com
Holmes High
School and San
Antonio Cyber
Initiative
US First-EISD
Andrew
Schuetze
San Antonio,TX
High School
spaceTEAMS
San Antonio,TX
Middle School
Elementary
spaceTEAMS
San Antonio,TX
Robot competition
plus career and
academic
exploration and
history of science
and technology.
Rigor = The quality of
being extremely
thorough, exhaustive, or
accurate.
--Merriam-Webster
Relevance =
linking knowledge,
action and purpose
to cultural systems
Relationships =
systems of
knowledge – context
– purpose - action
Health Arts
AcademicsCTE
Culture
Norms
Behaviors
How do we create a positive
and environment for learning?
Rules, Policies, Support, Counseling, & Enforcement
Resources
• Center for Safe and Responsible Internet Use
www.csriu.org
• Connect Safely
www.connectsafely.org/other-resources.html
• Common Sense Media www.commonsense.org
• National Cyber Security Alliance: Stay Safe Online
www.staysafeonline.org
• NetSmartz www.NetSmartz.org
• My CTAP:
www.myctap.org/index.php/teaching-and-learning/cybersafety-res
• A Comprehensive Directory of Online Safety Resources
www.connectsafely.org/Directories/internet-safety-resources.html
The End

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2011, Cyber Bullying, Digital Citizenship, and Learning: Network World by Jim Brazell

  • 1. South Carolina Network World: Cyber Bullying, Citizenship, and Learning JIM BRAZELL jim.brazell@radicalplatypus.com
  • 2. What is cyberbullying? How are bullying in the physical world and the online world connected, similar, and/or different? What is unique and challenging for online bullying compared to traditional bullying? Audience Discussion- Cyberbullying Define it!
  • 3. Cyberbullying Legislation and School Policies, Where are the Boundaries of the “Schoolhouse Gate”, in the New Virtual World? Web sites • http://csriu.org • http://cyberbully.org • http://cyber-safe-kids.com
  • 4.
  • 5.
  • 6.
  • 7. Cyberspace has recently been characterized as a domain of bullying, crime, warfare, terrorism and civil development. July 2010
  • 8.
  • 9. According to the Bureau of Labor Statistics, 22% of jobs in USA are STEM and 52% of STEM jobs are NIT. As a group, these jobs are forecast to grow more than twice as fast as the average for all occupations in the economy. http://www.whitehouse.gov/sites/default/files/microsites/ostp/pcast-nitrd-report-2010.pdf
  • 11. STEM JOBS 22% ½ IT JOBS ~11% IT
  • 12. STEM JOBS 22% ½ IT JOBS ~11% IT Technology impacts all jobs—all aspects of life. All academic disciplines and fields of CTE.
  • 13. What do you think of when I say?
  • 15. http://geeklit.blogspot.com/2007_03_01_archive.html Nokia Research Center, Helsinki Finland in MIT Technology Review How many of you have a cell phone in your pocket?
  • 16.
  • 17.
  • 20. Imagine the games we can play…
  • 21.
  • 22. Star Wars TIE FIGHTER for I-Phone
  • 23.
  • 24.
  • 25.
  • 28. Social Cognitive Learning & Behavior VirtualPhysical cyberSPACE How do we cultivate innovation and innovators? Private
  • 29. • Turn to the person sitting next to you and discuss how things have changed over the past 20 years (1996-2011 and (1995-1965)? – How are social norms changing? – How are boundaries related to personal space and privacy changing? – Are we losing something or gaining something? – What are the implications? Audience Discussion-Cyberbullying
  • 31. Bullying is "repeated oppression, psychological or physical, of a less powerful person by a more powerful person.“ Farrington, D.P. (1993). Understanding and preventing bullying. In M.Tonny and N. Morris (Eds ). Crime and Justice, Vol 17, Chicago: University of Chicago Press.
  • 32. Think Quest – Definition for students “cyberbullying” 1.Physical bullying includes any physical contact that would hurt or injure a person like hitting, kicking, punching, etc. 2. Verbal bullying is name-calling, making offensive remarks, or joking about a person's religion, gender, ethnicity, socioeconomic status, or the way they look. 3. Indirect bullying includes spreading rumors or stories about someone, telling others about something that was told to you in private, and excluding others from groups. 4. Social alienation is when a bully excludes someone from a group on purpose. It also includes a bully spreading rumors, and also making fun of someone by pointing out their differences. 5. Intimidation is when a bully threatens someone else and frightens that person enough to make him or her do what the bully wants. http://library.thinkquest.org/07aug/00117/typesbullying.html
  • 33. Cyberbullying is use of signs, messages and symbols (usually repetitive)…
  • 34. Cyberbullying is use of signs, messages and symbols (usually repetitive) to unjustly exercise power over an individual and/or group.
  • 35. Cyberbullying can be carried out by an individual and/or group by an individual and/or group.
  • 36. Cyberbullying uses psychological factors such as emotion, attitudes and behaviors…
  • 37. Cyberbullying uses psychological factors such as emotion, attitudes and behaviors to intimidate, shame, terrify and/or control the opponent/s.
  • 38. Cyberbullying is unique because it can be performed anonymously…
  • 39. Cyberbullying is unique because it can be performed anonymously and asynchronously.
  • 40. 1 2 Sender Receiver Traditional Communications Model 1 2Channel/Medium Noise Message Message What makes cyberbullying unique? Also, mass media model—radio, TV, print..
  • 45. What is this called?
  • 47. Cyberbullying Warning Signs • Olweus – Bullying Prevention Program What are the Warning Signs of Cyber/Bullying? A child may be experiencing cyber bullying if he or she: – appears sad, moody, or anxious – avoids school – withdraws from or shows a lack of interest in social activities – experiences a drop in grades or decline in academic performance – appears upset after using the computer or being online – appears upset after viewing a text message on a cell phone If a child shows any of these warning signs, it is important to talk with the child and investigate his or her online presence to determine whether cyber bullying is occurring and to offer help when needed.
  • 48. What is really different about cyber bullying? • Anonymous – Veiled/Hidden/Deflecting • Asynchronous - Time shifting • Communication Technology - Signs, messages and symbols • Psychological influence – Emotion, Attitude & Behavior • Unjust use of power - intimidate, shame, terrify and/or control the opponent/s.
  • 49. What is really different about cyber bullying? • Most adults do not occupy “cyberspace” with the frequency or familiarity of many youth. • Cyberspace represents 100’s of millions of dollars of computing resources in the palm of our hands— unprecedented ubiquity. • Social institutions are struggling to keep pace with the pace of technological change: Old world organizational structures, processes and operational tempo is embattled by new world network structures, processes and operational tempos.
  • 50. If you really want to know what is different it is organization and reach, range and maneuverability. (1) Like Bees Attacking - converge & disperse [pulsing] (2) Converge from multiple axes [non-linear, distributed] (3) Speed of light operation in time (4) Global R3
  • 51. Swarming Organization & Projection (1) Like Bees Attacking - converge & disperse [pulsing] (2) Converge from multiple axes [non-linear, distributed] (3) Speed of light operation in time (4) Global Reach, range and manuverability Cyberbullying is a multiplier to physical bullying.
  • 52. Cyber Bullying = Bullying. Complexity & Challenge • Top Down Control and Hierarchy vs. • Cyber Citizenship – the character of an individual viewed as a member of society in the context of technology use, norms and behaviors including duties, obligations, and functions of a citizen. • Cyber Citizen - an inhabitant of a community (city or town), especially one entitled to its privileges or franchises.
  • 53. Cyber Citizenship • Cyber Citizenship – the character of an individual viewed as a member of society in the context of technology use, norms and behaviors including duties, obligations, and functions of a citizen. • Cyber Citizen - an inhabitant of a community (city or town), especially one entitled to its privileges or franchises. Where do these topics exist in the curricula in the P-20 system? Rights, Freedom of expression, Ethics, Rule of Law, Etiquette Culture & Society Social Change & Movements Communication & Expression Art & Media Criticism Technology (STEM?)
  • 54. Health Arts AcademicsCTE Culture Norms Behaviors How do we create a positive environment for learning? Rules, Policies, Support, Counseling, & Enforcement
  • 56. Cyber Citizenship • Cyber Citizenship – the character of an individual viewed as a member of society in the context of technology use, norms and behaviors including duties, obligations, and functions of a citizen. • Cyber Citizen - an inhabitant of a community (city or town), especially one entitled to its privileges or franchises. Where do these topics exist in the curricula in the P-20 system? Rights, Freedom of expression, Ethics, Rule of Law, Etiquette Culture & Society Social Change & Movements Communication & Expression Art & Media Criticism Technology (STEM?)
  • 57. An Answer • Digital Citizenship • Digital Rights • Digital Ethics • Digital Culture • Digital Communication • Digital Art • Digital Criticism Career and Technical Education STEM, IT and ARTS/AV Academics Cyber
  • 59. In 1956, Benjamin Bloom headed a group of educational psychologists who developed a classification of levels of intellectual behavior important in learning. Blooms Taxonomy
  • 60. Blooms Taxonomy Ethical, Cultural, Social Issues Related to Technology = Social Studies, English, Arts, STEM & CTE.
  • 61. Blooms Taxonomy Conceive Design Implement Operate Self Efficacy FB How can we get students to perform at higher orders of intellect if schools and faculty are not prepared for these higher order tasks as it relates to the curricula on a day-to-day, subject-to- subject basis?
  • 62. Technology Engineering MathematicsScience ARTS How do we cultivate innovation and innovators?
  • 64. CTE Arts, A/V Tech and Communicati ons and IT Clusters Cultural & Classical Arts Act 1a. – First integration movement RealW orld Problem,Issueor Opportunity Denton ISD Current and Emerging Pattern Languages
  • 65. CTE Arts, A/V Tech and Communicati ons and IT Clusters Cultural & Classical Arts Act 1b. – The way ahead from students. Student lead and defined mission. STUDENT LEADRERSHIP Denton ISD Current and Emerging Pattern Languages
  • 66. CTE Arts, A/V Tech and Communicati ons and IT Clusters Cultural & Classical Arts Act 2. – Rearticulation of the whole. Arts-CTE integration in Act 1 should impact a few academic teachers and programs because of the natural relationship among arts and academics. Use the first success to define a next movement which incorporates all three stakeholders ARTS- ACADEMCIS-CTE. Academic disciplines STUDENT LEADRERSHIP Denton ISD Current and Emerging Pattern Languages
  • 67. Innovation Strategy Platform for Transdisciplinary Programs of Study Digital Media & Art Digital Cinema & Photography Digital Audio & Music Digital Literacy & Storytelling Digital Entrepreneurship & Marketing
  • 68. Innovation Strategy Transdisciplinary Program of Study Digital Media & Art Digital Cinema & Photography Digital Audio & Music Digital Literacy & Storytelling Digital Entrepreneurship & Marketing English
  • 69. Innovation Strategy Transdisciplinary Program of Study Digital Media & Art Digital Cinema & Photography Digital Audio & Music Digital Literacy & Storytelling Digital Entrepreneurship & Marketing Digital Games
  • 70. Innovation Strategy Transdisciplinary Program of Study Digital Media & Art Digital Cinema & Photography Digital Audio & Music Digital Literacy & Storytelling Digital Entrepreneurship & Marketing Art
  • 71. Innovation Strategy Transdisciplinary Program of Study – Virtually an infinite number of combinations of humanities, arts and other CTE programs with Digital SCC Vision Digital Media & Art Digital Cinema & Photography Digital Audio & Music Digital Literacy & Storytelling Digital Entrepreneurship & Marketing Connectiondefinedbystudent
  • 72. SCC Vision Digital Media & Art Digital Cinema & Photography Digital Audio & Music Digital Literacy & Storytelling Digital Entrepreneurship & Marketing Thesis/Portf olio Assessed Entry Juried Exit – Performance, exhibition and/or capstone project. Thesis/portfolio development “connecting the dots” through intensives, online and normally scheduled activities. Time Connecting the dots Connect to 1 or more academic, art or other CTE courses Connect to 2 or more academic, art or other CTE courses Entry Exit
  • 73. National Endowment for Science Technology and the Arts K-12 Schools Bring computer science into the National Curriculum as an essential discipline. Use video games and visual effects at school to draw greater numbers of young people into STEM and computer science. Encourage art-tech crossover and work-based learning through school clubs. http://www.nesta.org.uk/home1/assets/features/next_gen
  • 74. Of the two million U.S. arts jobs requiring significant technology proficiency: • 10% architects • 11% artists, art directors and animators • 7% producers and directors and • 7% photographers The products of these disciplines represent 6.4% of the U.S. economy and over $126 billion annually in revenue from foreign trade. Read more at Arts in the Workforce. http://www.nea.gov/research/ArtistsInWorkforce.pdf
  • 75.
  • 77. Health Arts AcademicsCTE Culture Norms Behaviors How do we create a positive and environment for learning? Rules, Policies, Support, Counseling, & Enforcement
  • 79. Orlando Tech – High School Program
  • 80. Orlando Tech – High School Program
  • 81.
  • 86. Technology Engineering MathematicsScience STEM How do we cultivate innovation and innovators?
  • 87. Cyber Patriot highschoolcdc.com Read more: http://www.mysanantonio.com/default/article/Students-hoping-to-ridethe-cybersecurity-wave-1043235.php#ixzz1IBe4Gqls
  • 88. How CyberPatriot works • Multi-round competition – Qualifying rounds are virtual and teams compete simultaneously – Teams download VMware images and attempt to secure them over a given period of time – Teams connected to centralized scoring platform – Teams graded against known solution sets • Finals held in Orlando and Washington DC Cyber Patriot highschoolcdc.com
  • 89. Holmes High School and San Antonio Cyber Initiative
  • 90.
  • 93. Elementary spaceTEAMS San Antonio,TX Robot competition plus career and academic exploration and history of science and technology.
  • 94. Rigor = The quality of being extremely thorough, exhaustive, or accurate. --Merriam-Webster
  • 95. Relevance = linking knowledge, action and purpose to cultural systems
  • 96. Relationships = systems of knowledge – context – purpose - action
  • 97. Health Arts AcademicsCTE Culture Norms Behaviors How do we create a positive and environment for learning? Rules, Policies, Support, Counseling, & Enforcement
  • 98. Resources • Center for Safe and Responsible Internet Use www.csriu.org • Connect Safely www.connectsafely.org/other-resources.html • Common Sense Media www.commonsense.org • National Cyber Security Alliance: Stay Safe Online www.staysafeonline.org • NetSmartz www.NetSmartz.org • My CTAP: www.myctap.org/index.php/teaching-and-learning/cybersafety-res • A Comprehensive Directory of Online Safety Resources www.connectsafely.org/Directories/internet-safety-resources.html

Editor's Notes

  1. “ For at least the past six years the US Department of Defense, nuclear laboratory sites and other sensitive US civilian government sites have been deeply penetrated, multiple times, by other nation states.
  2. Vitruvian Man
  3. Whyville has its own system of self governance