Googlios: 21st Century Skills &
          Learning in the Digital Age
                          G. Alex Ambrose
          ...
Non-Attribution Statement
This presentation contains references to various
ideas, technology, products, and services. The
...
Copyright Statement
Introduction




© G. Alex Ambrose
Problem
Purpose
Overview




© G. Alex Ambrose
21st Century Relevance & Significance


          21st Century Skills


       21st Century Learning


       21st Century...
21st Century Relevance & Significance


          21st Century Skills


       21st Century Learning


       21st Century...
Skills Gap
Content Vs. Skills War


                                Process
                                Process
                P...
Hard Vs. Soft Skills Battle
                                  problem solving
                                  critical t...
B.C. Vs. 21st C. Skills Fight

           What would
            Socrates
              say?
21st Century Skills Literature Review
http://www.iste.org
21stCenturySkills.org
http://www.metiri.com/
21st Century Relevance & Significance


          21st Century Skills


       21st Century Learning


       21st Century...
Levels of Technology Integration

                       Technology
                       Permeation

                   ...
Tail Wagging the Dog
From Adams, J., & Morgan, G. (2007). "Second Generation" E-Learning: Characteristics and Design Principles for
    Support...
User-         Learner-
     Friendly       Friendly
                                               Usability       Learnab...
Physical




                            Learning
                          Environment



                Virtual        ...
Traditional                         Distance
                       Web
       Face-to-                             Fully
...
Face-to-Face
                                 Traditional
                                  Learning




                 ...
Cartesian View                             Social View of
 of Learning                                 Learning
          ...
Dimensions of Learning


                Learning About




                     Learning To Do




                  Lear...
Multimedia & Gardner’s
                     Multiple Intelligences
  Logical & Mathematical   • Text, data, tables, and gr...
Bloom’s Taxonomy                  Bloom’s Taxonomy
             (1956)                         (Revised 2001)
            ...
Bloom’s Digital Taxonomy (2006)
Image Source: http://www.masternewmedia.org/news/2008/08/09/educational_models_and_learning_in/
Evolution to Connectivism Learning Theory




From Siemens, G. (2008). Learning and knowing in networks: Changing roles fo...
Alignment of Epistemologies and Learning Theories
                                                                        ...
21st Century Relevance & Significance


          21st Century Skills


       21st Century Learning


       21st Century...
e•Port•fo•li•o noun: a space, story,
      and system for learners that functions as a
      workspace and showcase for st...
History & Evolution
            • Folio: Journals & Notebooks


            • Portfolio: Binders and File cabinets


     ...
Next Generation
                                 Portfolio (NGP)




                      Personal
                     K...
Where? How?
© G. Alex Ambrose
Goog•li•o origin: rooted in the word folio (as
      in Da Vinci) + Google (as in the free Google Apps &
      Tools) and ...
Conclusion
Image Sources
Slide 5
http://www.flickr.com/photos/damopabe/3233957139/

Slide 6
http://www.carnegiemuseums.org/cmag/bk_is...
www.Googlios.com

www.gAlexAmbrose.com
Googlios 21st Century Skills & Learning in Digital Age-pdf
Googlios 21st Century Skills & Learning in Digital Age-pdf
Googlios 21st Century Skills & Learning in Digital Age-pdf
Googlios 21st Century Skills & Learning in Digital Age-pdf
Googlios 21st Century Skills & Learning in Digital Age-pdf
Googlios 21st Century Skills & Learning in Digital Age-pdf
Googlios 21st Century Skills & Learning in Digital Age-pdf
Googlios 21st Century Skills & Learning in Digital Age-pdf
Googlios 21st Century Skills & Learning in Digital Age-pdf
Googlios 21st Century Skills & Learning in Digital Age-pdf
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Googlios 21st Century Skills & Learning in Digital Age-pdf

  1. 1. Googlios: 21st Century Skills & Learning in the Digital Age G. Alex Ambrose 2010 Midwest Moodle Moot Goshen College - July 26, 2010 www.gAlexAmbrose.com © G. Alex Ambrose
  2. 2. Non-Attribution Statement This presentation contains references to various ideas, technology, products, and services. The inclusion of this material is provided under the following conditions (in addition to the copyright statement) -The material is provided for educational and reference purposes and reflects the views and opinions of the author but not those of the University of Notre Dame or Google. -References to technology or companies do not indicate sponsorship, affiliation or endorsement of the product and/or service.
  3. 3. Copyright Statement
  4. 4. Introduction © G. Alex Ambrose
  5. 5. Problem
  6. 6. Purpose
  7. 7. Overview © G. Alex Ambrose
  8. 8. 21st Century Relevance & Significance 21st Century Skills 21st Century Learning 21st Century Portfolios
  9. 9. 21st Century Relevance & Significance 21st Century Skills 21st Century Learning 21st Century Portfolios
  10. 10. Skills Gap
  11. 11. Content Vs. Skills War Process Process Product Product Outputs Outputs Inputs Inputs Outcomes Outcomes Knowledge Knowledge © G. Alex Ambrose
  12. 12. Hard Vs. Soft Skills Battle problem solving critical thinking teamwork Ethics/Privacy oral communication Database creative thinking C-S Database written communication Languages Security Object-Oriented © G. Alex Ambrose
  13. 13. B.C. Vs. 21st C. Skills Fight What would Socrates say?
  14. 14. 21st Century Skills Literature Review
  15. 15. http://www.iste.org
  16. 16. 21stCenturySkills.org
  17. 17. http://www.metiri.com/
  18. 18. 21st Century Relevance & Significance 21st Century Skills 21st Century Learning 21st Century Portfolios
  19. 19. Levels of Technology Integration Technology Permeation Technology Integration Technology Proficiency (Ingram, 2007)
  20. 20. Tail Wagging the Dog
  21. 21. From Adams, J., & Morgan, G. (2007). "Second Generation" E-Learning: Characteristics and Design Principles for Supporting Management Soft-Skills Development. International Journal on E-Learning, 6(2), 157-185.
  22. 22. User- Learner- Friendly Friendly Usability Learnability Elearning eLearning Edu-tain-ment Engagement eLearning eDoing eLearning Strategy eStrategies for Learning © G. Alex Ambrose
  23. 23. Physical Learning Environment Virtual Social © G. Alex Ambrose
  24. 24. Traditional Distance Web Face-to- Fully Enhanced Hybrid Face Online Classroom Classroom Education © G. Alex Ambrose
  25. 25. Face-to-Face Traditional Learning Blended Learning Online Social Self-Paced and Independent Collaborative Learning Learning © G. Alex Ambrose
  26. 26. Cartesian View Social View of of Learning Learning “We participate therefore we “I think therefore I am” are” Understanding is Socially Knowledge as Substance Constructed Pedagogy=Knowledge Transfer Pedagogy = Know How Explicit Knowledge Tacit Knowledge Learning About Learning to Be Brown & Adler, 2008
  27. 27. Dimensions of Learning Learning About Learning To Do Learning To Be
  28. 28. Multimedia & Gardner’s Multiple Intelligences Logical & Mathematical • Text, data, tables, and graphs Verbal & Linguistic • Text (written and audio), sound, and fonts Visual & Spatial • Graphics, logos, images, and links • Producer is learning by doing, navigating through dynamic hyperlinks, video, Bodily & Kinesthetic motion, and animation Musical & Rhythmic • Audio, sounds, and video Interpersonal • Photographs of self or others and comments and feedback from others Intrapersonal • Reflection by self and others, met cognitive planning and production Naturalist • Organization of materials and links into a system of levels and relationships © G. Alex Ambrose Adapted from Hartnell-Young & Morriss, 2007
  29. 29. Bloom’s Taxonomy Bloom’s Taxonomy (1956) (Revised 2001) Evaluation Create Nouns Verbs Synthesis Evaluate Analysis Analyze Application Apply Comprehension Understand Knowledge Remember © G. Alex Ambrose
  30. 30. Bloom’s Digital Taxonomy (2006)
  31. 31. Image Source: http://www.masternewmedia.org/news/2008/08/09/educational_models_and_learning_in/
  32. 32. Evolution to Connectivism Learning Theory From Siemens, G. (2008). Learning and knowing in networks: Changing roles for educators and designers. Paper 105: University of Georgia IT Forum. Retrieved from http://it.coe.uga.edu/itforum/Paper105/Siemens.pdf
  33. 33. Alignment of Epistemologies and Learning Theories Distributed Objectivism Pragmatism Interpretivism Knowledge Behaviorism Cognitivism Constructivism Connectivism From Kop, R., & Hill, A. (2008). Connectivism: Learning theory of the future or vestige of the past? The International Review of Research in Open and Distance Learning, 9(3). Retrieved from http://www.irrodl.org/index.php/irrodl/article/viewArticle/523/1103
  34. 34. 21st Century Relevance & Significance 21st Century Skills 21st Century Learning 21st Century Portfolios
  35. 35. e•Port•fo•li•o noun: a space, story, and system for learners that functions as a workspace and showcase for students to collect, select, reflect, publish, link, archive, and demonstrate knowledge, skills, reflections, through multimedia artifacts. see also: electronic portfolios, e-folios, web folios, and digital or virtual portfolios © G. Alex Ambrose
  36. 36. History & Evolution • Folio: Journals & Notebooks • Portfolio: Binders and File cabinets • E-Portfolio: CD/DVDs, Web Databases, and HTML • Next Generation Portfolio: Web 2.0 Technologies © G. Alex Ambrose
  37. 37. Next Generation Portfolio (NGP) Personal Knowledge Personal Learning Personal Learning Management Environment (PLE) Network (PLN) (PKM) Journal Portfolio Profiles Blog Wiki Social Networks © G. Alex Ambrose
  38. 38. Where? How?
  39. 39. © G. Alex Ambrose
  40. 40. Goog•li•o origin: rooted in the word folio (as in Da Vinci) + Google (as in the free Google Apps & Tools) and evolved from portfolio --> electronic portfolio --> webfolio noun (1) a free and easy to use portfolio web space from mashing up blog, wiki, social networks and webware tools for individuals to collect, publish, reflect, and connect digital multimedia artifacts. noun (2) an educational phenomenon in which students and teachers transcend technology tools for the sake of technology, and the technology serves the student in authentic and meaningful ways. verb (3) "googlio it" to publish and connect a digital artifact to your webfolio. © G. Alex Ambrose
  41. 41. Conclusion
  42. 42. Image Sources Slide 5 http://www.flickr.com/photos/damopabe/3233957139/ Slide 6 http://www.carnegiemuseums.org/cmag/bk_issue/1997/marapr/feat4c.gif Slide 11 http://thedogatemyhomework.pbworks.com/f/21st+Century+Word+Cloud.jpg Slide 14 & 16 http://www.faqs.org/photo-dict/photofiles/list/7382/9910boxing_ring.jpg Slide 23 http://www.noaanews.noaa.gov/stories2004/images/ivan091504-1445z.jpg Slide 24 http://www.media-studies.ca/articles/images/berlin_wall.jpg Slide 26 http://sketchedout.wordpress.com/2007/11/11/tail-wagging-the-dog/ Slide 32 http://www.masternewmedia.org/images/synchronous-vs-asynchronous-collaboration-by-Ramius.gif Slide 37 http://www.techlearning.com/article/8670
  43. 43. www.Googlios.com www.gAlexAmbrose.com

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