5. Example Goals
* Illustrate:
A grammar point—past tense, conditionals . . .
A language function—expressing anger, ordering from a menu . . .
Vocabulary terms—body parts, idioms, . . .
* Tell a story for students to understand or draw conclusions from.
* Record students acting out a script.
* Having students use English in an intense way while creating videos
on a topic you or they choose.
6. Scriptwriting Steps
Step 2: Creating an outline—the major actions that need to be
covered in the different scenes of the script.
7. Scriptwriting Steps
Step 3: Pitch—especially useful for your students to do since it
requires them to present their ideas to the class.
15. Useful Screenwriting Tools
Basic Scriptwriting Conventions
Interior/Exterior -- Location -- Time of day
Description of where characters are and what they are doing
Identify speaker
Speaker’s lines
Other film-making notes
16. Useful Screenwriting Tools
Basic Scriptwriting Conventions
INT. – BEDROOM – AFTERNOON
Jenner leans on the wall next to the bed. James is in bed; his mother
stands over him. She smiles a slight smile.
MOTHER
Doctor Jenner, could you please come here for a
moment.
DISSOLVE TO JAMES’ FACE.
JENNER (V.O.)
Just a second.
FADE OUT.
18. Story Boarding: Why Bother?
Storyboarding helps you:
1. Discover problems before you start filming
2. Make sure everyone is on the same page about what needs to be done
3. Analyze what shots and angles you want (wide establishing
shots, close-ups, cutaways, etc.)
4. Think about the purpose, props, dialogue, and action you need in each
shot
5. Make it evident when you are repeating ideas already covered by
previous action or dialogue.
36. Site Selection Criteria
Partial list of factors:
1. Is it necessary to get permission to film?
2. Is the sim voice-enabled?
3. Are there useful or annoying background sounds?
4. Are there avatars on the sim that might be useful as extras or problematic?
5. Is it possible to shoot several different type of scenes on the same sim?
37. Site Resources: Historic or Culturally
Rich Sims
Ancient Rome, King Arthur’s court, the
Wild West, Parisian catacombs, Berlin in
the 1920’s, modern New York, outer space
colonies, underwater cities, etc.
Visit SL Destinations to choose the best
place for your machinima:
http://secondlife.com/destinations?lang=en
-US
38. Site Resources: EduNation Holodecks
A holodeck stores Second Life scenes
and lets you load them from a menu
whenever you want.
Scenes can include any prim
object, including furniture, pose
balls, and particle generators.
The following links give more
information on holodecks:
• http://insidethisworld.com/the-
holodeck.html
• http://wiki.secondlife.com/wiki/Ho
lodeck
40. Machinima Open Studio Project
Machinima Open Stage Project Blog: http://machinimasl.blogspot.dk/
MOSP Welcome Area: http://maps.secondlife.com/secondlife/LEA20/130/125/22
Sound Stage 1: http://maps.secondlife.com/secondlife/LEA20/31/110/1204
Sound Stage 2: http://maps.secondlife.com/secondlife/LEA20/38/105/1492
Sound Stage 3: http://maps.secondlife.com/secondlife/LEA20/38/105/1667
Sound Stage 4: http://maps.secondlife.com/secondlife/LEA20/38/105/1843
Peaceful Valley: http://maps.secondlife.com/secondlife/LEA20/114/167/23
New Orleans: http://maps.secondlife.com/secondlife/LEA20/139/123/2746
Gypsy Camp: http://maps.secondlife.com/secondlife/LEA20/222/219/723
Night Beach: http://maps.secondlife.com/secondlife/LEA20/46/125/3007
Corporate Office: http://maps.secondlife.com/secondlife/LEA20/129/125/2031
Beach Walk: http://maps.secondlife.com/secondlife/LEA20/93/32/21
Streets and Subway: http://maps.secondlife.com/secondlife/LEA20/34/100/1005
Stone Ruins: http://maps.secondlife.com/secondlife/LEA20/224/226/814
Park: http://maps.secondlife.com/secondlife/LEA20/224/229/501
Shadow Lands: http://maps.secondlife.com/secondlife/LEA20/19/231/3701
41. Suggested Work to Complete Before
Next Week:
1. Form film-making groups.
2. Prepare scripts/story boards.
3. Take photos of your sets/sims and costumes.