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Sam Duxbury
On this image it shows me importing
the sounds I chose into game maker
ready to use on my game. To do this
I had to go into the sound folder and
then create a new sound,
completing this process was quite
straight forward and can easily be
done.
On this image it is me programming
my sounds into the appropriate
objects. This was the second stage
of placing my tracks to the correct
object, this was a little bit more
difficult to get the hand of and a
tutorial was needed to complete
this task properly.
This is me placing my background
music object into the scene. Adding
this into my game was another
straight forward task and was quite
easily done. I changed the settings
from loop to true so that the song
just kept repeating naturally when it
ended.

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Programming My Sounds Into My Game

  • 1. Sam Duxbury On this image it shows me importing the sounds I chose into game maker ready to use on my game. To do this I had to go into the sound folder and then create a new sound, completing this process was quite straight forward and can easily be done. On this image it is me programming my sounds into the appropriate objects. This was the second stage of placing my tracks to the correct object, this was a little bit more difficult to get the hand of and a tutorial was needed to complete this task properly. This is me placing my background music object into the scene. Adding this into my game was another straight forward task and was quite easily done. I changed the settings from loop to true so that the song just kept repeating naturally when it ended.