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Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
Mobile Technologies and Adobe
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Mobile Technologies and Adobe

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Presentation at the University of Denver for the Instructional Design and Web Development for Educators class. …

Presentation at the University of Denver for the Instructional Design and Web Development for Educators class.

October 11th, 2010

Recording at: http://vimeo.com/15766159

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  • 1. MOBILE TECHNOLOGIES AND ADOBE presented by Joseph Labrecque Instructional Design and Web Development for Educators - Denver, CO October 11 th, 2010
  • 2. Joseph Labrecque Flash Platform Developer Multidisciplinary Digital Artist Adobe Education Leader • University of Denver  Senior Multimedia Application Developer  Center for Teaching and Learning JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 2
  • 3. About the DU Center for Teaching & Learning The Center for Teaching and Learning (CTL) offers a variety of faculty development opportunities including workshops and seminars, grant funding for faculty-initiated projects, and support and development of technological applications that advance teaching and learning goals. Two Units: • Teaching and Learning Support • Grants and Teaching Support • Application and Services Support • Research and Development • Application Development (ColdFusion, Flash, Flex, AIR, Java, PHP) • Technology Advisement and Forecasting JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 3
  • 4. About Adobe Systems “To revolutionize how the world engages with ideas and information.” • Type • Documents • Imaging • Web • Mobile / All Screens JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 4
  • 5. Adobe Education Leaders “The Adobe Education Leaders (AEL) Program highlights the successes and contributions of innovative educators involved in higher and K–12 education who are using Adobe tools and applications in the classroom. As new products are developed or existing products are updated, the Education Leaders are involved in beta programs and online seminars on a range of technology and program topics. They are asked for feedback, invited to participate in focus groups, and are among the first to support learning objectives through effective use of the technology.” http://www.adobe.com/education/hed/community/l eaders/ JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 5
  • 6. What is Mobile? Mobile is basically anything device can carry around with you! Many believe this is the future of general computing. During this session, we will be discussing a number of things. • Different forms that mobile computing takes • Mobile platforms • The Mobile Web • App Stores and Markets • Adobe and Mobile • DU and Mobile JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 6
  • 7. Form Factors? Devices? • Phones • We are still calling them phones??? • Blackberry, iPhone, and Android devices • Also traditional cell phones • Tablets • Emerging market • iPad is the first of many • Blackberry Playbook • Bunch of Android devices coming soon • Netbooks • Ultra-portable (underpowered) laptops • Laptops • The mobile standard for years! JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 7
  • 8. This is Uncharted Territory! Everyone is guessing at this point. Plenty of forecasting. Lots of new, emerging stuff. Lots of OPINIONS and UNKNOWNS!!! JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 8
  • 9. Let’s talk mobile platforms JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 9
  • 10. Platforms • RIM BlackBerry OS • Apple iPhone OS • Google Android OS • Microsoft Windows Mobile • Linux • Symbian OS • Palm OS • Windows Phone 7 JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 10
  • 11. Mobile and the Web m. Subdomain Websites • Generally made for older phones • Super-basic version of the website content • Basically a big list Phone Formatting • Phone Browser overrides the text width • Sometimes removes images Custom CSS • Website has a mobile CSS for phones • Probably the best solution for a while JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 11
  • 12. App Stores and Markets • Popularized and pioneered by Apple for the iPhone. • Adopted by Google Android and others. • Really a take off the Linux software distribution method. • Makes it convenient to just grab apps with little hassle. • Must be written for each and every platform. • As a result- not all apps are on all device platforms. • This is BAD. Very few have the time, money, and people necessary to do this. JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 12
  • 13. Let’s talk mobile development JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 13
  • 14. Native Development Examples Apple iDevices • Apps written in Objective-C (1986) • Vastly different from many other languages • iPhone SDK (Apple Proprietary) • Many tools are Apple-only • Time to publish (WEEKS - MONTHS!) Google Android • Apps written in Java (1995) • Shares many similarities with C#, ActionScript, and other languages • Android SDK (Open Source) • Time to publish (SECONDS!) JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 14
  • 15. Packager for iPhone - Problems with Fruit • Adobe announces Packager for iPhone in late 2009 to allow Flash developers to compile their code to native and distribute through the App Store just like any normal app. • Days before CS5 launches, Apple changes their developer agreement to exclude all apps written using “intermediate layers” – This includes Flash, Lua, Unity, C#; anything that is not Objective-C • Adobe refocus on AIR for mobile, specifically AIR for Android and Blackberry but other platforms will follow. • In September, Apple reversed their decision and Adobe has resumed work on AIR for iOS. • Still no Flash Player :( JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 15
  • 16. AIR for Android • Super-private prerelease earlier this year – later opened wide to a much larger prerelease program. • If the user downloads an APK from the market and does not have the runtime, the user is prompted to install Adobe AIR the first time they grab an AIR for Android app. • Cost is minimal. Flash and Flex developers can leverage the skills they already have and distribute their apps across platforms and devices easily. • Mobile Flex Framework “Slider” is no more. • Flex 4.5 “Hero” will include specifics for mobile applications – specifically to deal with resolution differences across devices and touch interactions. JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 16
  • 17. AIR for Blackberry • AIR has been adopted by RIM as the premiere development environment for applications on their new QNX platform. • The first party applications, OS application launcher and other integral pieces of the OS are built with AIR! • Blackberry Playbook is the first of many devices using this technology! JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 17
  • 18. What is DU doing about Mobile? JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 18
  • 19. DU and Mobile • Experiments with Adobe AIR for Android • CourseMedia™ StudyShufffer • Adobe AIR + Flash Player will be on Android, BlackBerry, Symbian OS, Palm/HP, Windows Mobile… • Farthest reach – write once, run *almost* everywhere • Apple iDevices remain a problem in regard to embedded Flash but not any longer for app development. http://www.openscreenproject.org/ JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 19
  • 20. Experiment #1 – SketchNSave JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 20
  • 21. Experiment #1 – SketchNSave JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 21
  • 22. Experiment #2 – StudyShuffler JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 22
  • 23. Experiment #2 – StudyShuffler JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 23
  • 24. What about Flash Player on Android? Works pretty well! • Near parity with the desktop 10.1 • Anything CPU/GPU-intensive will tax any battery; Flash or no Flash. • Have not noticed any battery drain on normal usage. However… • Desktop controls often tiny, tiny… • Developers can optimize apps for mobile in many ways. • New ways to think about UI on ANY platform – not just Flash. JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 24
  • 25. What about other institutions? JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 25
  • 26. Other Institutions Western Michigan University • Bus broadcasting system • Robot controlled by mobile devices Illinois Central College • Mobile Technologies Class Full Sail University • Mobile Development Degree Savannah College of Art and Design • LMS designed for mobile • Administrative mobile apps JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 26
  • 27. The future? JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 27
  • 28. Mobile Forecasting Platform Market Share Changes? • Android on the rise! • Expanding options! • iPhone steady • Traditional platforms reduction • Windows Phone 7? Will iDevices Open Up? • Maybe.Yeah, slightly! Where are all the Tablets? • iPad… Android… Blackberry! JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 28
  • 29. Closing… Blog: http://inflagrantedelicto.memoryspiral.com/ Twitter: @JosephLabrecque Email: Joseph.Labrecque@du.edu Thank you… JOSEPH LABRECQUE - MOBILE TECHNOLOGIES AND ADOBE 29

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