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Name :Gürkan

        Surname:ERTEKİN

            No:20111110

Subject:Japanese Robot Honda ASIMO

          Course:ENG 102
ASIMO
ASIMO is a humanoid robot created by Honda.
Introduced in 2000, ASIMO, which is an acronym
for Advanced Step in Innovative Mobility, was created
to be a helper to people. Apparently the resemblance
to the name of Isaac Asimov is merely a coincidence.
With aspirations of helping people who lack full
mobility, ASIMO is used to encourage young people to
study science and mathematics.
At 130 cm (4 feet, 3 inches) tall and 54 kg (119
lbs), ASIMO was designed to operate in real-world
environments, with the ability to walk or run on two
feet at speeds up to 3.7 mph (6 km/h). In the
USA, ASIMO is part of the Innoventions attraction
at Disneyland and has been featured in a 15-minute
show called "Say 'Hello' to Honda's ASIMO" since June
2005.
The robot has made public appearances around the
world, including the Consumer Electronics
Show (CES), the Miraikan Museum andHonda
Collection Hall in Japan and the Ars
Electronica festival in Austria.
Development history

Honda began developing humanoid robots in the
1980s, including several prototypes that preceded
ASIMO. It was the company's goal to create a walking
robot which could not only adapt and interact in
human situations, but also improve the quality of life.
The E0 was the first bipedal (two-legged) model
produced as part of the Honda E series, which was an
early experimental line of humanoid robots created
between 1986 and 1993. This was followed by
theHonda P series of robots produced from 1993
through 1997, which included the first self-
regulating, humanoid walking robot with wireless
movements.
The research conducted on the E- and P-series led to
the creation of ASIMO. Development began at
Honda's Wako Fundamental Technical Research
Centerin Japan in 1999 and ASIMO was unveiled in
October 2000.
Differing from its predecessors, ASIMO was the first to
incorporate predicted movement control, allowing for
increased joint flexibility and a smoother, more
human-like walking motion. Introduced in 2000, the
first version of ASIMO was designed to function in a
human environment, which would enable it to better
assist people in real-world situations.
Since then, several updated models have been
produced to improve upon its original abilities of
carrying out mobility assistance tasks. A new ASIMO
was introduced in 2005, with an increased running
speed to 3.7 mph, which is twice as fast as the original
robotASIMO fell during an attempt to climb stairs at a
presentation in Tokyo in December 2006, but then a
month later, ASIMO demonstrated tasks such as
kicking a football, running and walking up and down a
set of stairs at the Consumer Electronics Show in Las
Vegas, Nevada.
In 2007, Honda updated ASIMO's intelligence
technologies, enabling multiple ASIMO robots to work
together in coordination.This version also introduced
the ability to step aside when humans approach the
robot and the ability to return to its charging unit
upon sensing low battery levels.
Features and technology
Form
ASIMO stands 130 cm (4 feet, 3 inches) tall and weighs
54 kg (119 lbs). Research conducted by Honda found
that the ideal height for a robot was between 120 cm
and the height of an average adult, which is conducive
to operating door knobs and light switches.
ASIMO is powered by a re-chargeable 51.8V lithium
ion batterywith an operating time of one hour.
Switching from a nickel metal hydride in 2004
increased the amount of time ASIMO can operate
before recharging. ASIMO has a three-dimensional
computer processor that was created by Honda and
consists of a three stackeddie,a processor, a signal
converter and memory. The computer that controls
ASIMO's movement is housed in the robot's waist area
and can be controlled by a PC, wireless
controller, or voice commands.
Abilities
ASIMO has the ability to recognize moving
objects, postures, gestures, its surrounding
environment, sounds and faces, which enables it to
interact with humans. The robot can detect the
movements of multiple objects by using visual
information captured by two camera "eyes" in its head
and also determine distance and direction.
This feature allows ASIMO to follow a person, or face
him or her when approached. The robot interprets
voice commands and human hand
movements, enabling it to recognize when
a handshake is offered or when a person waves or
points, and then respond accordingly.
ASIMO's ability to distinguish between voices and
other sounds allows it to identify its companions.
ASIMO is able to respond to its name and recognizes
sounds associated with a falling object or collision.
This allows the robot to face a person when spoken to
or look towards a sound. ASIMO responds to questions
by nodding or providing a verbal answer and can
recognize approximately 10 different faces and address
them by name.
Mobility
ASIMO has a walking speed of 1.7 mph (2.7 km/hour)
and a running speed of 3.7 mph (6km/hour). Its
movements are determined by floor reaction control
and target Zero Moment Point control, which enables
the robot to keep a firm stance and maintain position.
ASIMO can adjust the length of its steps, body
position, speed and the direction in which it is
stepping. Its arms, hands, legs, waist and neck also
have varying degrees of movement.The technology
that allows the robot to maintain its balance was later
used by Honda when it began the research and
development project for its motorized unicycle, U3-
X, in 2009. ASIMO has a total of 34 degrees of
freedom.
The neck, shoulder, wrist and hip joints each have
three degrees of freedom, while each hand has four
fingers and a thumb that have two degrees of freedom.
Each ankle has two degrees of freedom, and the
waist, knees and elbows each have one degree of
freedom.
Impact and technologies
Honda's work with ASIMO led to its later research on
walking assist devices that resulted in
innovations, such as the Stride Management Assist
and the Bodyweight Support Assist.
In honor of ASIMO's 10th anniversary in November
2010, Honda developed an application for
the iPhone and Android smartphones called "Run with
ASIMO." Users learn about the development of
ASIMO by virtually walking the robot through the
steps of a race and then sharing their lap times on
Twitter and Facebook.
Source
http://en.wikipedia.org/wiki/ASIMO

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Japanese robot honda asimo

  • 1. Name :Gürkan Surname:ERTEKİN No:20111110 Subject:Japanese Robot Honda ASIMO Course:ENG 102
  • 2. ASIMO ASIMO is a humanoid robot created by Honda. Introduced in 2000, ASIMO, which is an acronym for Advanced Step in Innovative Mobility, was created to be a helper to people. Apparently the resemblance to the name of Isaac Asimov is merely a coincidence. With aspirations of helping people who lack full mobility, ASIMO is used to encourage young people to study science and mathematics.
  • 3. At 130 cm (4 feet, 3 inches) tall and 54 kg (119 lbs), ASIMO was designed to operate in real-world environments, with the ability to walk or run on two feet at speeds up to 3.7 mph (6 km/h). In the USA, ASIMO is part of the Innoventions attraction at Disneyland and has been featured in a 15-minute show called "Say 'Hello' to Honda's ASIMO" since June 2005.
  • 4. The robot has made public appearances around the world, including the Consumer Electronics Show (CES), the Miraikan Museum andHonda Collection Hall in Japan and the Ars Electronica festival in Austria.
  • 5. Development history Honda began developing humanoid robots in the 1980s, including several prototypes that preceded ASIMO. It was the company's goal to create a walking robot which could not only adapt and interact in human situations, but also improve the quality of life.
  • 6. The E0 was the first bipedal (two-legged) model produced as part of the Honda E series, which was an early experimental line of humanoid robots created between 1986 and 1993. This was followed by theHonda P series of robots produced from 1993 through 1997, which included the first self- regulating, humanoid walking robot with wireless movements.
  • 7. The research conducted on the E- and P-series led to the creation of ASIMO. Development began at Honda's Wako Fundamental Technical Research Centerin Japan in 1999 and ASIMO was unveiled in October 2000.
  • 8. Differing from its predecessors, ASIMO was the first to incorporate predicted movement control, allowing for increased joint flexibility and a smoother, more human-like walking motion. Introduced in 2000, the first version of ASIMO was designed to function in a human environment, which would enable it to better assist people in real-world situations.
  • 9. Since then, several updated models have been produced to improve upon its original abilities of carrying out mobility assistance tasks. A new ASIMO was introduced in 2005, with an increased running speed to 3.7 mph, which is twice as fast as the original robotASIMO fell during an attempt to climb stairs at a presentation in Tokyo in December 2006, but then a month later, ASIMO demonstrated tasks such as kicking a football, running and walking up and down a set of stairs at the Consumer Electronics Show in Las Vegas, Nevada.
  • 10. In 2007, Honda updated ASIMO's intelligence technologies, enabling multiple ASIMO robots to work together in coordination.This version also introduced the ability to step aside when humans approach the robot and the ability to return to its charging unit upon sensing low battery levels.
  • 11. Features and technology Form ASIMO stands 130 cm (4 feet, 3 inches) tall and weighs 54 kg (119 lbs). Research conducted by Honda found that the ideal height for a robot was between 120 cm and the height of an average adult, which is conducive to operating door knobs and light switches.
  • 12. ASIMO is powered by a re-chargeable 51.8V lithium ion batterywith an operating time of one hour. Switching from a nickel metal hydride in 2004 increased the amount of time ASIMO can operate before recharging. ASIMO has a three-dimensional computer processor that was created by Honda and consists of a three stackeddie,a processor, a signal converter and memory. The computer that controls ASIMO's movement is housed in the robot's waist area and can be controlled by a PC, wireless controller, or voice commands.
  • 13. Abilities ASIMO has the ability to recognize moving objects, postures, gestures, its surrounding environment, sounds and faces, which enables it to interact with humans. The robot can detect the movements of multiple objects by using visual information captured by two camera "eyes" in its head and also determine distance and direction.
  • 14. This feature allows ASIMO to follow a person, or face him or her when approached. The robot interprets voice commands and human hand movements, enabling it to recognize when a handshake is offered or when a person waves or points, and then respond accordingly.
  • 15. ASIMO's ability to distinguish between voices and other sounds allows it to identify its companions. ASIMO is able to respond to its name and recognizes sounds associated with a falling object or collision. This allows the robot to face a person when spoken to or look towards a sound. ASIMO responds to questions by nodding or providing a verbal answer and can recognize approximately 10 different faces and address them by name.
  • 16. Mobility ASIMO has a walking speed of 1.7 mph (2.7 km/hour) and a running speed of 3.7 mph (6km/hour). Its movements are determined by floor reaction control and target Zero Moment Point control, which enables the robot to keep a firm stance and maintain position.
  • 17. ASIMO can adjust the length of its steps, body position, speed and the direction in which it is stepping. Its arms, hands, legs, waist and neck also have varying degrees of movement.The technology that allows the robot to maintain its balance was later used by Honda when it began the research and development project for its motorized unicycle, U3- X, in 2009. ASIMO has a total of 34 degrees of freedom.
  • 18. The neck, shoulder, wrist and hip joints each have three degrees of freedom, while each hand has four fingers and a thumb that have two degrees of freedom. Each ankle has two degrees of freedom, and the waist, knees and elbows each have one degree of freedom.
  • 19. Impact and technologies Honda's work with ASIMO led to its later research on walking assist devices that resulted in innovations, such as the Stride Management Assist and the Bodyweight Support Assist.
  • 20. In honor of ASIMO's 10th anniversary in November 2010, Honda developed an application for the iPhone and Android smartphones called "Run with ASIMO." Users learn about the development of ASIMO by virtually walking the robot through the steps of a race and then sharing their lap times on Twitter and Facebook.