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Green scheduling

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Il mio primo seminario in isislab sul green scheduling

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Green scheduling

  1. 1. Green scheduling<br />Vincenzo De Maio<br />
  2. 2. Outline<br />Introduction<br />Theoretical Model<br />Computation model<br />Energy consumption model<br />Throttling model<br />Simulator<br />Green Heuristics<br />Results and future works<br />References<br />
  3. 3. What is green computing?<br />“The study and practice of designing, manufacturing, using, and<br />disposing of computers, servers, and associated subsystems such<br />as monitors, printers, storage devices, and networking and<br />communications systems efficiently and effectively with minimal or<br />no impact on the environment.”[1]<br />Professor Dr San MurugesanFaculty of ManagementMultimedia UniversityCyberjaya, Malaysia, <br />
  4. 4. Why does green computing matters?<br />Some numbers:<br />2 google searches = 14CO2 grams (as boiling a kettle!) (Alex Wissner-Gross, Harvard University physicist) [2][3]<br />Windows 7 + Microsoft office 2007 requires 70 times more RAM than Windows 98 + Office 2000 to write exactly the same text or send the same email[4]<br />In 2010, servers were responsible of the 2.5% of the total energy consumption of the USA. A Further 2.5% were used for their cooling.[5]<br />It was estimated that by 2020, servers would use more of the world's energy than air travel if current trends continued[5]<br />
  5. 5. Further references<br /> Green500 (www.green500.com)<br />GreenIT (www.greenit.fr)<br /> CO2Stats (www.co2stats.com)<br />
  6. 6. Why green scheduling?<br />A green scheduler could provide<br />Energy-oriented task assignment<br />Setting the correct power level for current workload<br />Improved use of the power management <br />Learning power usage profile of job types<br />Could be a part of the Operating System power management<br />
  7. 7. What do we want from a green scheduler?<br />Efficiency<br />Simplicity<br />Time is money! <br />
  8. 8. Outline<br />Introduction<br />Theoretical Model<br />Computation model<br />Energy consumption model<br />Throttling model<br />Simulator<br />Green Heuristics<br />Results and future works<br />References<br />
  9. 9. Computation model<br />Tasks usually depends on each other<br />DAGs: Directed Acyclic Graphs<br />If there’s a dependency between task u and v, we put an arc between nodes u and v<br />
  10. 10. Computation model<br />SP-DAGs: Serial parallel DAGs<br />A DAG with 2 terminals (source and target) and an arc between them is a SP-DAG<br />Made by parallel and series composition of other SP-DAGs<br />
  11. 11. Why SP-DAGs?<br />They describe several significant class of computation (for instance divide and conquer algorithms)<br />They are the natural abstraction for several parallel programming languages (such as CILK) [10]<br />We can recognize if a DAG is an SP-DAG in linear time<br />We can easily transform an arbitrary DAG in an SP-DAG in linear time, using SP-ization<br />
  12. 12. LEGO® DAGs<br />Assessing the computational benefits of AREA-Oriented DAG-Scheduling (GennaroCordasco, Rosario De Chiara, Arnold L. Rosenberg) 2009<br />SP-DAGs made by a repertoire of Connected Bipartite Building Blocks DAGs representing the various subcomputations<br />
  13. 13. Furtherdefinitions on DAGs and SP-DAGs<br />A node in the DAG could be<br />Unelegible<br />Elegible<br />Assigned/executed<br />Schedule: <br />Topologicalsort of the DAG <br />Obtained by a rule for selectingwhichelegiblenode to executeateachstep of computation<br />v has been scheduled for execution or executed<br />v has at least a non-executed parent<br />Allv’sparenthave been executed<br />
  14. 14. Critical path<br />Longest path from the source to the sink<br />Why is so important?<br />It’s clear to see that we can’t finish our computation before executing each node on the critical path<br />So, time critical path execution takes it’s a trivial lower bound.<br />
  15. 15. Further definitions on DAGs and SP-DAGs<br />Yield of a node: number of nodes that become elegible when the given node completes his execution.<br />𝑬Σ(𝒊): Elegible nodes at step i in schedule Σ<br />𝑨𝑹𝑬𝑨(Σ)≜𝑖=0𝑛𝐸Σ𝑖<br /> <br />
  16. 16. Outline<br />Introduction<br />Theoretical Model<br />Computation model<br />Energy consumption model<br />Throttling model<br />Simulator<br />Green Heuristics<br />Results and projectedworks<br />References<br />
  17. 17. Energy consumption model<br />We need a realistic model for energy consumption<br />We should check<br />Circuits dissipation<br />Throttling models<br />
  18. 18. Energy consumption model<br />CMOS Circuit dissipation:<br />𝑃=𝐶𝑉2𝑓+𝐼𝑚𝑒𝑎𝑛𝑉 +𝑉𝑙𝑒𝑎𝑘𝑎𝑔𝑒<br />(we won’t consider short circuit power and leakage)<br />We assume a linear relationship between voltage and frequency<br />𝑓=𝑘𝑉<br /> <br />
  19. 19. Energy consumption model<br />Our model:<br />𝐸=𝐶 × 𝑇× 𝑓3<br />Where:<br />𝑇=𝑐𝑙𝑜𝑐𝑘 𝑐𝑦𝑐𝑙𝑒𝑠𝑓<br />𝑓= clock cycles per second<br />C enclosesseveralconstantslikecapacitance, k and clock multiplier<br /> <br />
  20. 20. Outline<br />Introduction<br />Theoretical Model<br />Computation model<br />Energy consumption model<br />Throttling model<br />Simulator<br />Green Heuristics<br />Results and projectedworks<br />References<br />
  21. 21. CPU throttlingmodels<br />Whichis the common throttling model used by modern processors?<br />ACPI: Advanced Configuration and Power-management Interface[6]<br />A fullyplatform-independent standard thatprovides:<br />Monitoring<br />Configuring<br />Hardware discovering<br />Power management<br />Definespowerstates for everydevice<br />
  22. 22. Performance vs powerstates<br />Powerstates:<br />C0: Operationalpower state<br />C1: Halt state<br />C2: Stop-clock<br />C3: Sleep<br />Performance states:<br />P0: Higher state<br />P1: Lessthan P0, frequency / voltagescaled<br />Pn: Lessthan Pn-1, frequancy/voltagescaled<br />In our model, weimplementonly C0 power state and P0,P1,P2 Performance states.<br />
  23. 23. Ourthrottling model<br />We use a DFS (DynamicFrequencyScaling) Model, assumingthatscalingdoesn’taddenergyoverhead<br />P0: 1.0 ∗𝑓<br />P1: 0.7 ∗𝑓<br />P2: 0.5 ∗ 𝑓<br /> <br />
  24. 24. Further considerations<br />In our model, an idle core consumes 0<br />We do not track the algorithm execution energy<br />We do not track energy dissipated by memory using<br />Energy is unbounded<br />We’re assuming that you can set a single core throttling<br />
  25. 25. Outline<br />Introduction<br />Theoretical Model<br />Computation model<br />Energy consumption model<br />Throttling model<br />Simulator<br />Green Heuristics<br />Results and future works<br />References<br />
  26. 26. The simulator<br />We implemented this model in a DAG-Scheduling simulator, <br />Providing classes and methods to calculate energy consumption<br />Implementing the energy model we discussed earlier<br />Paying attention to extensibility<br />
  27. 27. A typical simulation<br />Loads a DAG<br />Computesgraphcriticalpath<br />Initializesschedulersthatneeds to be tested<br />Executesschedulers on the givengraphs for a givennumber of trials (usually 100, due to randomnessinfluencingschedulers)<br />At the end of iterations, itcollectsstatisticsabout the executions, specifically<br />Makespan (min, max, average)<br />Energy consumptionaverage<br />Repeats on each DAG<br />
  28. 28. How we implemented the model<br />Our focus: Extensibility<br />We wanted our simulator to support multiple kind of models<br />Providing<br />Core abstraction<br />Throttling level abstraction<br />Energy aware scheduler abstraction<br />Totally decoupled from core and throttling level<br />Making easier to add<br />Different scheduling algorithms<br />Different core types <br />Different energy models<br />
  29. 29. Core abstraction<br />A core can<br />Execute tasks<br />Set its own throttling level<br />Track its power consumption<br />Problem: different cores could implement different throttling strategies<br />Solution: <br />Every core has its own throttling levels array<br />Throttling level is a nested class in the core implementation<br />
  30. 30. Throttlinglevelabstraction<br />A throttlinglevelcontains<br />Informationsaboutfrequency and consumption<br />Methods to calculate<br />Due date of a task at a givenlevel (lesser the level, slower the task execution)<br />Powerconsumptionat a givenlevel<br />
  31. 31. Energy package<br />Core interface<br />We assume thatevery core can execute task and set hisownthrottling<br />AbstractclassThrottlingLevel<br />Implements a throttlinglevel, with energyconsumption info and frequency.<br />Class DummyCore<br />Core base implementation<br />Class DefaultThrottlingLevel<br />DummyCorenestedclass, implementsour performance states<br />
  32. 32. Core interface<br />/**<br /> * Execute a task on this core<br /> * @param node The node that models the task<br /> * @param length Task length if executed at max power<br /> * @return the real task length (this could differ from input<br /> * if Core is set to a different throttling level)<br /> */<br />public double executeTask(ICONodenode, double length);<br />/**<br /> * Sets a core power consumption to his current throttling level<br /> * idleconsumption<br /> */<br />public voidsetIdle();<br />/**<br /> * Sets the core to a greater power level<br /> */<br />public voidincreaseThrottlingLevel();<br />/**<br /> * Sets the core to a lesser power level<br /> */<br />public voiddecreaseThrottlingLevel();<br />
  33. 33. ThrottlingLevel<br />/**<br /> * This method calculates the power consumption for a<br /> * given task length, according to power consumption unit<br /> * and other parameters, according to programmer's will that<br /> * implementsit.<br /> * <br /> * @param length The task length<br /> * @return Power consumption for this task<br /> */<br />abstract double getPowerConsumptionPerTask(double length);<br />/**<br /> * This method calculates how task length is modified<br /> * for the given throttling level<br /> * <br /> * @param length ideal length of the task<br /> * @return the real task length for the given throttling level<br /> */<br />abstract double getRealLength(double length);<br />
  34. 34. Throttlinglevelinitialization<br />public voidinitializeThrottlingLevels(double hardwareConstant,<br />double maxFreq, double maxVoltage, intthrottlingLevels) {<br />this.levels= new ThrottlingLevel[throttlingLevels];<br /> for( int i = 0; i < throttlingLevels - 1 ; i++ ){<br /> double numerator,denominator;<br /> numerator = i + 1.0;<br /> denominator = i + 2.0;<br /> double fraction = numerator/denominator;<br /> levels[i] = new DefaultThrottlingLevel("LEVEL"+i,<br />hardwareConstant, fraction * maxFreq, fraction * maxVoltage);<br /> }<br />this.levels[throttlingLevels- 1] = new DefaultThrottlingLevel("LEVEL"+(throttlingLevels-1),<br />hardwareConstant, maxFreq, maxVoltage);<br /> //necessary for correct use of increase and decrease<br />Arrays.sort(levels);<br /> //by default we set the maximum power level<br />this.currentThrottlingLevel= levels[2];<br />this.throttlingLevelIndex= 2;<br />this.dissipatedPower= 0.0;<br />}<br />
  35. 35. Energy awareschedulerabstraction<br />An energyawareschedulerhas to<br />Work with differenttypes of cores<br />Track the makespan and the energyconsumption<br />Implementlogic for<br />Core selection<br />Elegiblenodeselection<br />Choosing the right throttlinglevel<br />
  36. 36. Energy awarescheduler package<br />CoreSelector<br />Implements free core selectionstrategy (In thosetestswe use DefaultCoreSelectorclass)<br />EnergyAwareScheduler<br />Base for eachschedulertrackingenergyconsumption<br />
  37. 37. InspectingEnergyAwareSchedulerclass<br />/**<br /> * Istantiates a new EnergyAwareScheduler<br /> * @paramnumCores number of cores<br /> * @paramcoreClass class that models the desired core type<br /> * @throwsInstantiationException<br /> * @throwsIllegalAccessException<br /> * @throws IllegalArgumentException if numCores <= 0<br /> */<br />public EnergyAwareScheduler(intnumCores, Class<? extends Core> coreClass) <br />throwsInstantiationException, IllegalAccessException, IllegalArgumentException<br />/**<br /> * Calculates the task length on a given core<br /> * @paramcoreIndex index of the core in the corePool<br /> * @parameventLength ideal length of the task<br /> * @param node node to be executed<br /> * @return the task length if executed on coreIndex core<br /> */<br />protected double getTimeOffsetForCore(intcoreIndex, double eventLength,<br />ICONodenode) <br />
  38. 38. InspectingEnergyAwareSchedulerclass<br />/**<br />*Sets thtottlingfor core thatare going to execute a task in thisstep<br />*@paramcoreIndex: the core id<br />*/<br />protectedvoidsetBusyThrottling(intcoreIndex)<br />/**<br />*Sets throttling state for core thatwillremainidle<br />*/<br />protectedvoidsetIdleThrottling()<br />public double getTotalPowerConsumption()<br />private voidcalculateIdleConsumptions()<br />
  39. 39. Whataboutscheduling?<br />Schedule steps are implementedusing the TimeLine Object<br />A priorityqueuecontainingtwotypes of TimeEvent<br />processorsArrives<br />clientFinishes<br />At eachschedulingstepremoves the first event from the TimeLine<br />Schedulinglogicisimplemented in the runBatchedMakespanmethod<br />Furtherinitialization are made in the initBatchedMakespanmethod<br />
  40. 40. runBatchedMakespanmethod<br />While ( executedNode != target)<br />Event := timeline.pollNextEvent();<br />setOverallThrottlingLevel();<br />Switch(Event)<br />Case(processorsArrives)<br />𝑛𝑒 := min(availableCores,elegibleNodesNum)<br />For i := 0 to 𝑛𝑒<br />nextNode := getNextElegibleNode();<br />coreIndex := coreSelector.getCoreIndex();<br />corePool[coreIndex].setBusy();<br />setBusyThrottling(coreIndex);<br />timeOffset := getTimeOffsetForCore(coreIndex, eventLength, nextNode);<br />timeline.add(new TimeEvent(event.getTime+ timeOffset,ClientFinishes,nextNode)<br /> <br />
  41. 41. runBatchedMakespanMethod<br />Case(clientFinishes)<br />executedNode = event.getNode();<br />Execute(executedNode);<br />corePool[event.getOwnerCore()].setFree();<br />
  42. 42. Default strategies<br />getNextElegibleCore() isabstract (every core has to implementit)<br />setBusyThrottling(coreIndex) by default sets the maximum throttlinglevel, assetOverallThrottlingLevel()<br />Furtherinitializations are made in the initBatchedMakespanmethod<br />
  43. 43. Whatabout core selection?<br />Core selectionisimplementedas a differentclassimplementing the CoreSelectorinterface<br />CoreSelectorprovides the getCoreIndexmethod<br />In oursimulationwe use only the DefaultCoreSelector, thatsimplytakes the highestfrequency free core<br />
  44. 44. Outline<br />Introduction<br />Theoretical Model<br />Computation model<br />Energy consumption model<br />Throttling model<br />Simulator<br />Green Heuristics<br />Results and projectedworks<br />References<br />
  45. 45. Green heuristics<br />CPScheduler<br />AOSPDScheduler<br />TFIHeuristicScheduler<br />MarathonHeuristic<br />Every heuristic has been implemented as an EnergyAwareScheduler subclass<br />
  46. 46. CRITICAL PATH Based scheduling<br />Computes graph critical path<br />Select free core with highest energy<br />Set core to maximum power<br />Select node with maximum distance from the sink<br />To implement this scheduler, only method getNextElegibleCore() has been overwritten<br />
  47. 47. AOSPD SCHEDULING<br />On scheduling DAGs to maximize AREA (GennaroCordasco, Arnold L. Rosenberg)<br />An idea from Internet Computing scenario<br />It’s quite impossible to determine when new processors become available for task execution<br />So… What we can do?<br />Solutions: <br />Maximize the AREA at each execution step<br />GREAT! <br />Not always possibile [7]<br />Maximize the average AREA over the execution steps<br />Good! <br />Always possible! <br />
  48. 48. More on AOSPD scheduling<br />At step 1, wehave to choose B or C for execution<br />To maximize AREA atstep 1, wechoose C<br />Whathappens in step 2?<br />Choosingelegiblenodes in step 2 wecan’tmaximize AREA <br />To maximize AREA in step 2 weshouldhavechosen B, thatwasnot AREA-Maximizing for step 1<br />
  49. 49. Addingenergytrackingaospdscheduling<br />Wealreadyhadthisalgorithmimplemented, withoutenergytracking<br />How to plug AOSPD in?<br />Solution:<br />Extending the EnergyAwareScheduler<br />Refactoringclass so thatwehave the getNextElegibleNode()<br />
  50. 50. TFI HEURISTIC<br />The idea: if we have to wait for a task that requires much more time than others, we could slow down the faster ones to save energy<br />TFI: Max due date for critical path value i<br />
  51. 51. TFI HEURISTIC<br />Computes graph critical path<br />Select free core with highest frequency<br />Sort elegible nodes by their critical path value and yield<br />Find maximum due date<br />TFINode := node with maximum critical path value and due date<br />TFI:= maximum task length<br />𝑛𝑒:=min⁡(𝑐𝑜𝑟𝑒𝐴𝑣𝑎𝑖𝑙𝑎𝑏𝑙𝑒, 𝑒𝑙𝑒𝑔𝑖𝑏𝑙𝑒𝑁𝑜𝑑𝑒𝑠𝑁𝑢𝑚)<br />For i:=1 to 𝑛𝑒<br />Node := elegibleNodes[i]<br />If Node == TFINode<br />execute Node at max power<br />Else if (elegibleNodes.size() <numCores)<br />Execute our node at minimum throttling level that keeps his length lesser than TFI<br />Else execute node at default throttling level<br /> <br />
  52. 52. Marathon heuristic<br />The idea: Our problem reminds a Marathon…<br />We have to come first…<br />… and possibly alive  (with enough energy to come back home)<br />Being lazier we’ll save more energy<br />How should we run a marathon?<br />According to my uncle:<br />It’s better to preserve an average pace than squandering energies to run faster for a short stretch<br />When you can’t overtake (road too narrow or you’re too tired), it’s better to slow down a little waiting for best conditions<br />
  53. 53. Marathon heuristic<br />Computes graph critical path<br />Select free core with highest frequency<br />Sort elegible nodes by their critical path value and Yield<br />𝑛𝑒:=min⁡(𝑎𝑣𝑎𝑖𝑙𝑎𝑏𝑙𝑒𝐶𝑜𝑟𝑒𝑠, 𝑒𝑙𝑒𝑔𝑖𝑏𝑙𝑒𝑁𝑜𝑑𝑒𝑠𝑁𝑢𝑚)<br />Front := sum of yields of the first 𝑛𝑒 nodes<br />For i := 1 to 𝑛𝑒<br />Node := elegibleNodes[i]<br />If front + n <= numcores – (numcores / DELTA)<br />execute Node at minimum power<br />Else<br />Execute Node at average power<br /> <br />
  54. 54. Outline<br />Introduction<br />Theoretical Model<br />Computation model<br />Energy consumption model<br />Throttling model<br />Simulator<br />Green Heuristics<br />Results and projectedworks<br />References<br />
  55. 55. Assessing results<br />Remember “time is money”?<br />Solution: 𝐸𝑇2<br />Remember Area-time complexity in VLSI design?[8][9]<br />We use Energy-Time complexity to plot our schedulers performances<br />Lesser the 𝐸𝑇2 score, better the scheduler <br /> <br />
  56. 56. Tests<br />Test parameters:<br />Number of cores: 4, 8, 16<br />Standard deviation: 1, 2, 4, 8<br />Standard deviation influences task due date, which are generated by a Gaussian distribution with mean 1.0 and stdev in the given set<br />
  57. 57. 4 cores, stdev = 1<br />
  58. 58. 4 cores, stdev = 2<br />
  59. 59. 4 cores, stdev = 4<br />
  60. 60. 4 cores, stdev = 8<br />
  61. 61. 8 cores, stdev = 1<br />
  62. 62. 8 cores, stdev = 2<br />
  63. 63. 8 cores, stdev = 4<br />
  64. 64. 8 cores, stdev = 8<br />
  65. 65. 16 cores, stdev = 1<br />
  66. 66. 16 cores, stdev = 2<br />
  67. 67. 16 cores, stdev = 8<br />
  68. 68. Conclusions<br />We can’t obtain a makespanbetterthan the criticalpathscheduling<br />AREA and Yieldconsiderationsdoesn’t seemtoaddmuch more in termsofenergysavings<br />At least in a multicorescenario…<br />Probablyweshould focus only on criticalpath<br />Task due datesdoesn’t seemtoinfluencemakespantoomuch<br />
  69. 69. Future works<br />Tracking scheduler efficiency<br />Adding a model for idle core’s consumption<br />Considering a “finite energy” model<br />Extend it in a volunteer computing scenario<br />We could consider a scenario with many core on different dies<br />Adding an extra cost to switch them on<br />Adding thermal parameters<br />
  70. 70. Outline<br />Introduction<br />Theoretical Model<br />Computation model<br />Energy consumption model<br />Throttling model<br />Simulator<br />Green Heuristics<br />Results and projectedworks<br />References<br />
  71. 71. References<br />Harnessing GREEN IT: Principles and pratice (San Murugesan, 2009)<br />"Research reveals environmental impact of Google searches.". Fox News. 2009-01-12. http://www.foxnews.com/story/0,2933,479127,00.html. Retrieved 2009-01-15.<br />“Powering a Google search". Official Google Blog. Google. http://googleblog.blogspot.com/2009/01/powering-google-search.html. Retrieved 2009-10-01. <br />"Office suite require 70 times more memory than 10 years ago.". GreenIT.fr. 2010-05-24. http://www.greenit.fr/article/logiciels/logiciel-la-cle-de-l-obsolescence-programmee-du-materiel-informatique-2748. Retrieved 2010-05-24.<br />
  72. 72. References<br />"ARM chief calls for low-drain wireless". The Inquirer. 29 June 2010. http://www.theinquirer.net/inquirer/news/1719749/arm-chief-calls-low-drain-wireless. Retrieved 30 June 2010.<br />Advanced Configuration and Power Interface Specification, 2010 (www.acpi.info)<br />Towarda theory for schedulingdags in internet-basedcomputing (G. Malewicz, A. L. Rosenberg, M. Yurkewych, 2006)<br />Lower bound for VLSI (Richard J. Lipton, Robert Sedgewick, 1981)<br />
  73. 73. References<br />Area-time complexity for VLSI (C.D. Thompson, 1979)<br />Cilk: an efficientmultithreadedruntimesystem (R.D. Blumofe, C.F. Joerg, B.C. Kuszmaul, C.E. Leiserson, K. H. Randall, Y. Zhou) 5° ACM SIGPLAN Symp. On Principles and practices of Parallel Programming (PPoPP ‘95)<br />
  74. 74. That’s all, folks!<br />Thanks for your attention!<br />

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