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Value-Oriented Planning & Design
April 1st 2015
Table of contents
1. Who?
2. What?
3. Why?
4. How?
Who’s speaking?
Thiéry Adam
BFA, MPM & MBA
PMP, CSPO, CSM
● Ubisoft Montreal, Lead Designer
● Ludia, Senior Producer
● Trailblazer Games, CEO
Key Formula
Quality User Acquisition Cost
Return on Investment in digital distribution compares
quality user acquisition cost vs. their average lifetime value.
Cost Per Click
% who convert
to spenders//Average
Lifetime Value
Most fail here
Most focus here
Rising cost of loyal user acquisition
Cost of acquiring
quality users
increases faster than
the lifetime value of
users.
Source: Fiksu
Failing Big
Over-investing means:
● Less tries at finding
success.
● Losing agility, making
direction changes harder.
Scout Ahead
Generate business intelligence
through market research to
determine Value.
Plan & design with cost-versus-
value in mind.
Process
Identify
business
opportunity
Test concepts
(Free-to-play)
Create leanest
product to test
retention
Develop to a
full launch
product
Cost
Risk
Concept A/B Testing
Test vs. competition
Test vs. alternatives
● Evaluate branding (art, title,
theme).
● Clarify target audience.
● Prioritize features
Result: the PROMISE.
Feature Priorities
List all the features in the game and attribute an
objective priority category:
1. Essential: Simplest fulfillment of Promise
2. Necessary: Required to launch
3. Obvious: Solves perceivable symptoms in Promise
4. Unobvious: Directly improves Promise
5. Accessory: Improves, but unrelated to Promise
Priorities & Risk Tolerance
Does the risk level exceed the priority level?
1. Essential: Very High (“else: retry”)
2. Necessary: High (“else: purchase”)
3. Obvious:Medium (“else: safe”)
4. Unobvious: Low (“else: skip”)
5. Accessory: None (no “else”)
Invest in the team
Question from a team member?
Feedback to give on a task?
● Ask them to estimate the priority.
● Ask them to evaluate the risk.
● Ask additional questions to help them find
the right combination.
● Ask them what they would do knowing that.
Thank you
www.TrailblazerGames.com
tadam@trailblazergames.com

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Value-oriented planning & design

  • 1. Value-Oriented Planning & Design April 1st 2015
  • 2. Table of contents 1. Who? 2. What? 3. Why? 4. How?
  • 3. Who’s speaking? Thiéry Adam BFA, MPM & MBA PMP, CSPO, CSM ● Ubisoft Montreal, Lead Designer ● Ludia, Senior Producer ● Trailblazer Games, CEO
  • 4. Key Formula Quality User Acquisition Cost Return on Investment in digital distribution compares quality user acquisition cost vs. their average lifetime value. Cost Per Click % who convert to spenders//Average Lifetime Value Most fail here Most focus here
  • 5. Rising cost of loyal user acquisition Cost of acquiring quality users increases faster than the lifetime value of users. Source: Fiksu
  • 6. Failing Big Over-investing means: ● Less tries at finding success. ● Losing agility, making direction changes harder.
  • 7. Scout Ahead Generate business intelligence through market research to determine Value. Plan & design with cost-versus- value in mind.
  • 8. Process Identify business opportunity Test concepts (Free-to-play) Create leanest product to test retention Develop to a full launch product Cost Risk
  • 9. Concept A/B Testing Test vs. competition Test vs. alternatives ● Evaluate branding (art, title, theme). ● Clarify target audience. ● Prioritize features Result: the PROMISE.
  • 10. Feature Priorities List all the features in the game and attribute an objective priority category: 1. Essential: Simplest fulfillment of Promise 2. Necessary: Required to launch 3. Obvious: Solves perceivable symptoms in Promise 4. Unobvious: Directly improves Promise 5. Accessory: Improves, but unrelated to Promise
  • 11. Priorities & Risk Tolerance Does the risk level exceed the priority level? 1. Essential: Very High (“else: retry”) 2. Necessary: High (“else: purchase”) 3. Obvious:Medium (“else: safe”) 4. Unobvious: Low (“else: skip”) 5. Accessory: None (no “else”)
  • 12. Invest in the team Question from a team member? Feedback to give on a task? ● Ask them to estimate the priority. ● Ask them to evaluate the risk. ● Ask additional questions to help them find the right combination. ● Ask them what they would do knowing that.