3/28/2016 Additional Book Resources
https://courserooma.capella.edu/bbcswebdav/institution/ITFP/ITFP3300/Version0715/Course_Files/cf_additional_book_resources.html 1/2
To conduct additional research, you may search your local library or bookstore for the following course
related books:
BagtesBrkljac, N. (2012). Computer science, technology and applications: Virtual reality. Hauppage, NY:
Nova Science Publishers.
Crandall, B., Klein, G., & Hoffman, R. R. (2006). Working minds: A practitioner's guide to cognitive task
analysis. Cambridge, MA: MIT Press.
Dautenhahn, K., Bond, A. H., & Cañamero, L. (2002). Socially intelligent agents: Creating relationships
with computers and robots. Hingham, MA: Kluwer Academic Publishers.
Emerald Publishing Group. (2005). Digital library usability studies. Bradford, UK: Emerald Group
Publishing.
Fowler, S., & Stanwick, V. (2004). Interactive technologies: Web application design handbook: Best
practices for webbased software. Burlington, MA: Morgan Kaufmann.
Hillis, K. (1999). Digital sensations: Space, identity, and embodiment in virtual reality. Minneapolis, MN:
University of Minnesota Press.
Hashimoto, A. (2003). Visual design fundamentals: A digital approach. Irvine, CA: Delmar Cengage
Learning.
Holland, J. M. (2003). Designing autonomous mobile robots: Inside the mind of an intelligent machine.
Burlington, MA: Newnes Publishing.
Leung, L. (2008). Digital experience design: Ideas, industries, interaction. Bristol, UK: Intellect Ltd
Publishers.
Mavor, A. S., & Durlach, N. I. (Eds.). (1994). Virtual reality: Scientific and technological challenges.
Washington, DC: National Academies Press.
Proctor, R. W., & KimPhuong, L. V. (2004). Handbook of human factors in web design. Boca Raton, FL:
CRC Press.
Salvendy, G. (2012). Handbook of human factors and ergonomics. (4th ed.). Hoboken, NJ: John Wiley &
Sons.
Sherman, P. (2006). Usability success stories: How organizations improve by making easiertouse software
and web sites. Burlington, VT: Ashgate Publishing Company.
Steinfeld, E., & Maisel, J. L. (2012). Universal design: Creating inclusive environments. Hoboken, NJ:
John Wiley & Sons.
Westwood, J. D., Haluck, R. S., & Hoffman, H. M. (2007). Studies in health technology and informatics:
Medicine meets virtual reality. Amsterdam, Netherlands: IOS Press.
Print
Additional Book Resources
javascript:window.print()
3/28/2016 Additional Book Resources
https://courserooma.capella.edu/bbcswebdav/institution/ITFP/ITFP3300/Version0715/Course_Files/cf_additional_book_resources.html 2/2
Woolgar, S. (2002). Virtual society?: Technology, cyberbole, reality. Oxford, UK: Oxford University Press.
Designing a Complete Network Security Policy
Learning Outcomes: At the end of the assignment, student should be able:
· To have an understanding of the network security issues in organizations and how to solve them by developing and applying a network security policy, which contains different security ...
3282016 Additional Book Resourceshttpscourserooma.cap.docx
1. 3/28/2016 Additional Book Resources
https://courserooma.capella.edu/bbcswebdav/institution/IT-FP/I
T-FP3300/Version0715/Course_Files/cf_additional_book_resour
ces.html 1/2
To conduct additional research, you may search your local libra
ry or bookstore for the following course-
related books:
Bagtes-Brkljac, N. (2012). Computer science, technology and ap
plications: Virtual reality. Hauppage, NY:
Nova Science Publishers.
Crandall, B., Klein, G., & Hoffman, R. R. (2006). Working min
ds: A practitioner's guide to cognitive task
analysis. Cambridge, MA: MIT Press.
Dautenhahn, K., Bond, A. H., & Cañamero, L. (2002). Socially i
ntelligent agents: Creating relationships
with computers and robots. Hingham, MA: Kluwer Academic Pu
blishers.
Emerald Publishing Group. (2005). Digital library usability stud
ies. Bradford, UK: Emerald Group
Publishing.
Fowler, S., & Stanwick, V. (2004). Interactive technologies: We
b application design handbook: Best
practices for web-based software. Burlington, MA: Morgan Kau
fmann.
2. Hillis, K. (1999). Digital sensations: Space, identity, and embod
iment in virtual reality. Minneapolis, MN:
University of Minnesota Press.
Hashimoto, A. (2003). Visual design fundamentals: A digital ap
proach. Irvine, CA: Delmar Cengage
Learning.
Holland, J. M. (2003). Designing autonomous mobile robots: Ins
ide the mind of an intelligent machine.
Burlington, MA: Newnes Publishing.
Leung, L. (2008). Digital experience design: Ideas, industries, i
nteraction. Bristol, UK: Intellect Ltd
Publishers.
Mavor, A. S., & Durlach, N. I. (Eds.). (1994). Virtual reality: S
cientific and technological challenges.
Washington, DC: National Academies Press.
Proctor, R. W., & Kim-Phuong, L. V. (2004). Handbook of hum
an factors in web design. Boca Raton, FL:
CRC Press.
Salvendy, G. (2012). Handbook of human factors and ergonomic
s. (4th ed.). Hoboken, NJ: John Wiley &
Sons.
Sherman, P. (2006). Usability success stories: How organization
s improve by making easier-to-use software
and web sites. Burlington, VT: Ashgate Publishing Company.
Steinfeld, E., & Maisel, J. L. (2012). Universal design: Creating
inclusive environments. Hoboken, NJ:
John Wiley & Sons.
3. Westwood, J. D., Haluck, R. S., & Hoffman, H. M. (2007). Stud
ies in health technology and informatics:
Medicine meets virtual reality. Amsterdam, Netherlands: IOS Pr
ess.
Print
Additional Book Resources
javascript:window.print()
3/28/2016 Additional Book Resources
https://courserooma.capella.edu/bbcswebdav/institution/IT-FP/I
T-FP3300/Version0715/Course_Files/cf_additional_book_resour
ces.html 2/2
Woolgar, S. (2002). Virtual society?: Technology, cyberbole, re
ality. Oxford, UK: Oxford University Press.
Designing a Complete Network Security Policy
Learning Outcomes: At the end of the assignment, student
should be able:
· To have an understanding of the network security issues in
organizations and how to solve them by developing and
applying a network security policy, which contains different
security techniques and solutions at different levels in any
organization.
Company: (Choose any Organization you wish to secure)
As network security specialist your task is to: develop and
4. design a complete network security policy for an organization
securing
· Individual users
· PC’s
· Mobile computing
· Network devices and equipments
· Servers
· Network traffic
· Network bandwidth
· Emails
· Remote access users and sites
from different types of attacks and security vulnerabilities in a
WAN environment where users will not only be connected
locally but also globally using Internet.
You have to complete this assignment by coming up with a
strategy, putting into a plan, setting up a practical network
security policy and eventually documenting the project close-
out to ensure project reappraisal had been done to deem the
project being successfully completed.
You have to research and find best optimal and practical
solutions for above components by giving proper evaluations to
justify your policy solutions and arrange them in a complete
network security policy to secure the organization.
Individual Deliverables (Research & Documentation by
individual members)
1. Identify types of network vulnerabilities and attacks from
inside and outside people affecting the network and its
performance.
2. The general structure ofthe network security policy that
covers all aspects of network that need to be secured and
5. covered in the policy.
Notes:
· All sections above should include proper evaluation of
alternatives
· An effort to ensure there is standardization must be indicated
in all designs.
· Use appropriate diagrams wherever possible to illustrate your
proposals.
Deliverables
Based on the above deliverables, you are required to: -
You can make assumptions in support of your report, but these
assumptions MUST BE STATED.
Your hardcopy report must be typed using Microsoft Word and
bound in A4 sheets. Expected length is 2,000 - 3,000 words,
with as many illustrations as possible and with all references
clearly indicated and provided. You can use a diagramming
application, e.g. Visio, for diagrams and copy them to the
WinWord Document.
Your softcopy should also be in Microsoft Word or pdf
compatible format
Note: THIS ASSIGNMENT IS TO BE CARRIED OUT IN
6. GROUPS OF 4 MEMBERS.
· The separate individual sections of the deliverables should be
clearly separated by a section-dividing sheet that clearly
indicates the author of that section.
· Each individual section must use proper citing techniques and
have a separate research references list/bibliography etc. at the
end of that section.
· Your report(s) must combine all the deliverables in one
coherent document.
3/28/2016 The Importance of Cognitive Factors Scoring Guide
https://courserooma.capella.edu/bbcswebdav/institution/IT-FP/I
T-FP3300/Version0715/Scoring_Guides/u03a1_scoring_guide.ht
ml 1/1
The Importance of Cognitive Factors Scoring Guide Grading Ru
bric
Criteria Non-performance Basic Proficient Distinguished
Describe the cognitive
concept of perception in
mental processing.
Does not describe the
cognitive concept of
perception in mental
processing.
Describes the cognitive concept
of perception in mental
processing using inaccurate or
incomplete information.
7. Describes the
cognitive concept of
perception in mental
processing.
Analyzes how the cognitive concept of perception
in mental processing makes sensory patterns
meaningful.
Describe the cognitive
concept of attention in
mental processing.
Does not describe the
cognitive concept of
attention in mental
processing.
Describes the cognitive concept
of attention in mental
processing using inaccurate or
incomplete information.
Describes the
cognitive concept of
attention in mental
processing.
Analyzes how the cognitive concept of attention
causes humans to actively process specific
information present in the environment.
Describe the cognitive
concept of memory in mental
8. processing.
Does not describe the
cognitive concept of
memory in mental
processing.
Describes the cognitive concept
of memory in mental processing
using inaccurate or incomplete
information.
Describes the
cognitive concept of
memory in mental
processing.
Analyzes how memory allows humans to
reproduce what has been learned and retained
through associative mechanisms.
Describe the cognitive
concept of decision making
in mental processing.
Does not describe the
cognitive concept of
decision making in
mental processing.
Describes the cognitive concept
of decision making in mental
processing using inaccurate or
incomplete information.
Describes the
9. cognitive concept of
decision making in
mental processing.
Analyzes how the decision making process results
in the selection of a course of action among
several alternative scenarios.
Describe the cognitive
concept of learning in mental
processing.
Does not describe the
cognitive concept of
learning in mental
processing.
Describes the cognitive concept
of learning in mental processing
using inaccurate or incomplete
information.
Describes the
cognitive concept of
learning in mental
processing.
Analyzes how learning enables humans to acquire
knowledge or skills in cognitive processes.
Communicate effectively in a
professional manner
consistent with the standards
and conventions of the IT
10. community.
Does not
communicate in a
professional manner
consistent with the
standards and
conventions of the IT
community.
Communicates in a professional
manner, but the data and
information presented is
difficult to interpret, lacks
cohesiveness, or includes
extraneous or superfluous
details.
Communicates
effectively in a
professional manner
consistent with the
standards and
conventions of the IT
community.
Communicates effectively in a professional
manner consistent with the standards and
conventions of the IT community. Writing is
concise, well structured, free of errors that detract
from the overall message, and adapted to
prescribed formats, as applicable.
Print
11. The Importance of Cognitive Factors Scoring
Guide
javascript:window.print()
3/28/2016 Assessment 3 –
IT-FP3300 - Winter 2016 - Section 01
https://courserooma.capella.edu/webapps/blackboard/content/lis
tContent.jsp?course_id=_30274_1&content_id=_3120290_1&m
ode=reset 1/4
ASSESSMENT 3
The Importance Of Cognitive Factors
Overview
Write a five-page assessment in which you choose a Web site or
device interface and critique it
in relation to the following cognitive concepts: perception, atten
tion, memory, decision making,
and learning.
When designing information technology, it is important to consi
der the user. A step or a process
that makes sense to one person in one context may not be as eas
ily understood by another. It
could be that the designers of the product did not understand the
typical thought process of a
user, or perhaps they were from a different culture from the user
.
By successfully completing this assessment, you will demonstra
12. te your proficiency in the
following course competencies and assessment criteria:
Competency 2: Evaluate the cognitive and affective components
of human-computer interactions.
Describe the cognitive concept of perception in mental processi
ng.
Describe the cognitive concept of attention in mental processing
.
Describe the cognitive concept of memory in mental processing.
Describe the cognitive concept of decision making in mental pro
cessing.
Describe the cognitive concept of learning in mental processing.
Competency 5: Communicate effectively.
Communicate effectively in a professional manner consistent wi
th the standards and conventions
of the IT community.
Competency Map
Check Your ProgressUse this online tool to track your performa
nce and progress through your course.
Context
Inside your brain is a systemic process of thought that reads lett
ers and other symbols and
attaches them to a meaningful context. For example, if the word
recognize was presented to you
as ngzierco it would take your mind considerably longer to mak
e sense of it. The words
cognition, cognitive, and recognize all stem from the Latin word
cognoscere which means "to
become acquainted with."
The goal of cognitive science is to analyze how human mental o
13. perations can be studied in an
organized and systemic fashion. Psychology plays a fundamenta
l role in this because it analyzes
aspects of the process such as memory, perception, attention, la
nguage process, and
Details Attempt 1 Available Attempt 2
Attempt 3
https://campus.capella.edu/web/competency/
3/28/2016 Assessment 3 –
IT-FP3300 - Winter 2016 - Section 01
https://courserooma.capella.edu/webapps/blackboard/content/lis
tContent.jsp?course_id=_30274_1&content_id=_3120290_1&m
ode=reset 2/4
learnability. The term cognitive science has a wide scope based
on many areas of knowledge
including psychology, neuroscience, artificial intelligence, anth
ropology, and linguistics. Cognitive
research is used in observing and carrying out user studies, focu
sing on the logic of the tasks
presented and the mental patterns needed to perform various tas
ks.
Questions to Consider
To deepen your understanding, you are encouraged to consider t
he questions below and discuss
them with a fellow learner, a work associate, an interested frien
d, or a member of the business
community.
14. In our fast-paced, technological society, is there such a thing as
too much multitasking? Will the human
brain adjust to the new interactive demands placed upon it in th
e 21st century?
Could we become too dependent on technology to handle cognit
ive tasks impacting our memory,
attention, and decision-making skills and, as a result, become le
ss intelligent? Could we potentially
outsource too many cognitive skills to handheld devices and, th
ereby, risk becoming less-competent
human beings if separated from technology?
Resources
Suggested Resources
The following optional resources are provided to support you in
completing the assessment or to
provide a helpful context. For additional resources, refer to the
Research Resources and
Supplemental Resources in the left navigation menu of your cou
rseroom.
Capella Resources
Click the links provided to view the following resources:
Additional Book Resources.
Capella Multimedia
Click the link provided below to view the following multimedia
piece:
Cognitive Psychology's Role in HCI.
Library Resources
The following e-books or articles from the Capella University L
15. ibrary are linked directly in this
course:
Kirlik, A. (Ed.). (2006). Adaptive perspectives on human-techno
logy interaction: Methods and models for
cognitive engineering and human-computer interaction. New Yo
rk, NY: Oxford University Press.
Moggridge, B. (2006). Designing interactions. Cambridge, MA:
MIT Press.
Course Library Guide
A Capella University library guide has been created specifically
for your use in this course. You
are encouraged to refer to the resources in the IT-FP3300 –
Human Computer Interaction Library
Guide to help direct your research.
Bookstore Resources
https://courserooma.capella.edu/bbcswebdav/institution/IT-
FP/IT-
FP3300/Version0715/Course_Files/cf_additional_book_resource
s.html
http://media.capella.edu/CourseMedia/2015_BreezeConversions
/IT2200/CognitivePsychology/wrapper.asp
http://site.ebrary.com.library.capella.edu/lib/capella/docDetail.a
ction?docID=10160616
http://site.ebrary.com.library.capella.edu/lib/capella/docDetail.a
ction?docID=10173639
http://capellauniversity.libguides.com/ITFP3300
3/28/2016 Assessment 3 –
IT-FP3300 - Winter 2016 - Section 01
https://courserooma.capella.edu/webapps/blackboard/content/lis
16. tContent.jsp?course_id=_30274_1&content_id=_3120290_1&m
ode=reset 3/4
The resources listed below are relevant to the topics and assess
ments in this course and are not
required. Unless noted otherwise, these materials are available f
or purchase from the Capella
University Bookstore. When searching the bookstore, be sure to
look for the Course ID with the
specific –FP (FlexPath) course designation.
Rogers, Y., Sharp, H., & Preece, J. (2011). Interaction design: B
eyond human-computer interaction (3rd
ed.). Hoboken, NJ: John Wiley & Sons.
Assessment Instructions
Choose a Web site or device interface and critique its design in
relation to cognitive concepts. If you
choose a device interface, include a screenshot of the device int
erface. If you are critiquing a Web
site, include the URL. Make specific references to specific spots
on the interface where you see
concepts impacting cognitive factors.
Then, write a five-page assessment that explains how each of th
e following cognitive concepts applies
to your selected device interface or Web site: perception, attenti
on, memory, decision making, and
learning.
Organize your assessment into the following sections:
Describe the cognitive concept of perception in mental processi
ng as it relates to your selected device or Web
site.
Describe the cognitive concept of attention in mental processing
17. as it relates to your selected device or Web
site.
Describe the cognitive concept of memory in mental processing
as it relates to your selected device or Web
site.
Describe the cognitive concept of decision making in mental pro
cessing as it relates to your selected device or
Web site.
Describe the cognitive concept of learning in mental processing
as it relates to your selected device or Web
site.
You will need to conduct research for this assessment. A good p
lace to begin is the Capella library.
The cognitive concepts in this assessment are related to human
cognitive abilities to readily process
information found on interfaces. A key factor in the design of m
odern devices and applications relates
to their associated processing speeds. However, mental processi
ng speeds are equally important in
the field of human-computer interaction.
Additional Requirements
Include a title page and a references page.
Include an introductory paragraph and a concluding paragraph.
Include a minimum of three research resources.
Be sure to follow APA guidelines for style and formatting.
Your finished assessment should be five pages in length, exclud
ing the title page and references page.
The Importance of Cognitive Factors Scoring Guide
View Scoring Guide Use the scoring guide to enhance your lear
ning. How to use the scoring guide
[U03a1] The Importance Of Cognitive Factors <Link Type="Te
xt/Css" Media="Screen" Rel="Stylesheet"
18. Href= "//Media.Capella.Edu/Blackboard9/Css/Patch_manifesto.
Css"/>
Write a five-page assessment in which you choose a Web site or
device interface and critique it in
relation to the following cognitive concepts: perception, attentio
n, memory, decision making, and
http://campustools.capella.edu/redirect.aspx?linkid=1582
https://courserooma.capella.edu/bbcswebdav/institution/IT-
FP/IT-
FP3300/Version0715/Scoring_Guides/u03a1_scoring_guide.htm
l
https://campustools.capella.edu/redirect.aspx?linkid=2974
https://courserooma.capella.edu/webapps/assignment/uploadAss
ignment?content_id=_3120341_1&course_id=_30274_1&assign
_group_id=&mode=view
3/28/2016 Assessment 3 –
IT-FP3300 - Winter 2016 - Section 01
https://courserooma.capella.edu/webapps/blackboard/content/lis
tContent.jsp?course_id=_30274_1&content_id=_3120290_1&m
ode=reset 4/4
learning.
Submit Assessment
This button will take you to the next available assessment attem
pt tab, where you will be able to
submit your assessment.
U03a1: The Importance Of Cognitive Factors
>> View/Complete
19. U03a1: The Importance Of Cognitive Factors: Revision 1
>> View/Complete
U03a1: The Importance Of Cognitive Factors: Revision 2
>> View/Complete
https://courserooma.capella.edu/webapps/turn-plgnhndl-
BBLEARN/links/submit.jsp?course_id=_30274_1&content_id=_
3120343_1&tii_assign_id=&orig_id=_3120343_1
https://courserooma.capella.edu/webapps/turn-plgnhndl-
BBLEARN/links/submit.jsp?course_id=_30274_1&content_id=_
3120344_1&tii_assign_id=34920438&orig_id=_3120344_1
https://courserooma.capella.edu/webapps/turn-plgnhndl-
BBLEARN/links/submit.jsp?course_id=_30274_1&content_id=_
3120345_1&tii_assign_id=34920446&orig_id=_3120345_1