3. Tablets
Over the past 5 years tablets have proven to be very useful
in almost any setting, such as personal life or in the business
setting.
In the next 10 years they will become very vital to the
business world as well as for personal needs.
As they almost are do, in 10 years most everyone will own a
tablet to make their lives more convenient.
4. Critical Mass Theory
In social dynamics, critical mass is a sufficient number of
adopters of an innovation in a social system so that the rate
of adoption becomes self-sustaining and creates further
growth.
This can be tied in with the grown of tablets. Their growth has
continued to increase and before long society will almost be
dependent on them, thus causing even more growth in tablet
sales.
6. Wi-Fi
Wi-Fi is the best way to access the internet while at home, in
a public building, or near a public building.
In 10 years Wi-Fi will be the means of all Internet and
telecommunications.
Wi-Fi will be accessible from almost anywhere in the world,
and will replace all 3G, 4G, LTE, etc. networks.
7. Uses and Gratification Theory
Uses and Gratification Theory explains how people use
media for their need and gratification. In other words we can
say this theory states what people do with media rather than
what media does to people.
This seems to go well with what I have to say about Wi-Fi in
the future because we use Wi-Fi to satisfy our greatest media
need, which is connecting to the Internet, and soon it will
even be to just make calls and send text messages.
9. Wearable technology
Wearable technology for communication has already started
with smart watches and glasses.
These inventions have not completely taken off due to one
reason or another. Maybe it’s the price, or maybe just the
technology.
However, in 10 years the kinks will have been worked out
and they will be a very common item for people to own. Like
smartphones are today.
10. Moore’s Innovation Adoption
Moore’s Innovation Adoption Theory says that innovations go
through a gradual change of being accepted by
early adapters, early majority, late majority, and then lastly
the laggards. Adoption can be slow and take time. The
adoption rate most often follow a diffusion curve. It can take
time for everyone to catch on to the change.
This theory is closely related to what is currently going on
with the innovation of wearable technology. Only a small
portion of people have adopted the wearable's but slowly
more and more people will join in.
12. Voice Command
We have definitely seen voice commands become more
common with Siri and other like systems in smart phones.
As time passes, voice command software will become more
advanced and we will see it used much more often for many
more uses.
This will not completely eliminate the use of keyboards, but
we will be typing things out much less than we do today.
13. Media System Dependency Theory
At its core, the basic dependency hypothesis states that the
more a person depends on media to meet needs, the more
important media will be in a person's life, and therefore the
more effects media will have on a person.
I put this theory at the end because not only does it go with
what I had to say about voice command, but also all the other
technologies I mentioned. We are all becoming so dependent
on digital media, that it is obviously having a huge impact on
us and society as a whole.
14. Referances
Chasm Institute LLC RESOURCES Methodology Technology
Adoption Life Cycle. (n.d.). Retrieved December 9, 2014, from
http://www.chasminstitute.com/methodology/technologyadoption
lifecycle/tabid/89/default.aspx
Grant, A. (2014, January 12). Uses and gratifications theory.
Retrieved December 9, 2014, from
http://en.wikipedia.org/wiki/Uses_and_gratifications_theory
Ball, J. (2014, November 29). Critical mass (sociodynamics).
Retrieved December 9, 2014, from
http://en.wikipedia.org/wiki/Critical_mass_(sociodynamics)
Loges, W. (2014, November 29). Media system dependency
theory. Retrieved December 9, 2014, from
http://en.wikipedia.org/wiki/Media_system_dependency_theory