Introducing XNA for WP7
Rob Fonseca-Ensor discusses XNA, a game development framework for Windows Phone 7. XNA allows developers to create 2D and 3D games using a game loop model and includes APIs for graphics, input handling, and more. It is relatively portable across Xbox, PC, Zune and now WP7. The Content Pipeline is used to manage game assets. Input can be read from the GamePad, TouchPanel, and gestures. Components can encapsulate responsibilities in games to keep code organized as the game grows more complex.