Slides from the workshop: 'The mobile web and the future of your council's website' hosted by JAdu at Building Perfect Council Websites 11, 14 July 2011 #BPCW11
The document summarizes the state of mobile web development and the advantages of using HTML5. It discusses how HTML5, CSS3, and JavaScript now allow mobile web apps to have native-like features without needing native app development. It also presents examples of using geolocation, CSS3 effects, transformations, web databases and offline caching to build powerful mobile web experiences. Finally, it discusses hybrid frameworks that combine mobile web delivery with native capabilities and app store deployment.
Xamarin.Forms allows developers to share a significant amount of code across platforms by using a common UI framework and custom renderers. It provides built-in controls, pages, layouts and other features that can be shared on iOS, Android and UWP while also allowing platform-specific customization through custom renderers. A code sample of a cross-platform chat application demonstrated how to achieve a high percentage of shared code using Xamarin.Forms.
The document discusses strategies for developing a mobile website and apps for a library. It recommends focusing content on key tasks and making design accessible across all devices. It also considers options like building apps in-house versus using a vendor, and testing on emulators and actual devices to ensure compatibility.
This document discusses mobile development using HTML, CSS, and JS. It covers developing for mobile by using web technologies that allow working offline, though early attempts were difficult. Frameworks like Ionic, Bootstrap, and libraries like jQuery UI, AngularJS, and EmberJS help build mobile apps with touches, swipes and bars as the UI. Containers like Apache Cordova allow building native mobile apps with full browser capabilities and offline access. The document compares PhoneGap to Cordova and covers debugging Android, iOS, and Windows Phone mobile apps.
The document discusses building mobile websites with Joomla and mobile web development in general. It notes that mobile internet usage is growing rapidly and introduces some solutions for creating mobile-optimized websites using Joomla extensions like Mobile Joomla, Mobilebot, and WAFL. It also describes the OSMOBI service which uses transcoding techniques to mobilize existing Joomla and other CMS-driven sites without coding.
The document discusses strategies for developing a mobile website or apps for a library. It covers identifying key content and tasks, designing for different devices with a focus on accessibility, deciding between building mobile sites versus apps, testing on emulators and devices, and promoting the mobile services. Vendors that can help with mobile development are also reviewed.
The document summarizes the state of mobile web development and the advantages of using HTML5. It discusses how HTML5, CSS3, and JavaScript now allow mobile web apps to have native-like features without needing native app development. It also presents examples of using geolocation, CSS3 effects, transformations, web databases and offline caching to build powerful mobile web experiences. Finally, it discusses hybrid frameworks that combine mobile web delivery with native capabilities and app store deployment.
Xamarin.Forms allows developers to share a significant amount of code across platforms by using a common UI framework and custom renderers. It provides built-in controls, pages, layouts and other features that can be shared on iOS, Android and UWP while also allowing platform-specific customization through custom renderers. A code sample of a cross-platform chat application demonstrated how to achieve a high percentage of shared code using Xamarin.Forms.
The document discusses strategies for developing a mobile website and apps for a library. It recommends focusing content on key tasks and making design accessible across all devices. It also considers options like building apps in-house versus using a vendor, and testing on emulators and actual devices to ensure compatibility.
This document discusses mobile development using HTML, CSS, and JS. It covers developing for mobile by using web technologies that allow working offline, though early attempts were difficult. Frameworks like Ionic, Bootstrap, and libraries like jQuery UI, AngularJS, and EmberJS help build mobile apps with touches, swipes and bars as the UI. Containers like Apache Cordova allow building native mobile apps with full browser capabilities and offline access. The document compares PhoneGap to Cordova and covers debugging Android, iOS, and Windows Phone mobile apps.
The document discusses building mobile websites with Joomla and mobile web development in general. It notes that mobile internet usage is growing rapidly and introduces some solutions for creating mobile-optimized websites using Joomla extensions like Mobile Joomla, Mobilebot, and WAFL. It also describes the OSMOBI service which uses transcoding techniques to mobilize existing Joomla and other CMS-driven sites without coding.
The document discusses strategies for developing a mobile website or apps for a library. It covers identifying key content and tasks, designing for different devices with a focus on accessibility, deciding between building mobile sites versus apps, testing on emulators and devices, and promoting the mobile services. Vendors that can help with mobile development are also reviewed.
This document defines and discusses different types of apps. It begins by defining an app as a specialized software program developed for mobile devices. It then describes the three main types of apps: native apps built for specific operating systems, web-based apps designed for mobile screens using HTML, and hybrid apps that are native app shells that load content from websites. The document also provides examples of each type and discusses their relative advantages like performance and costs, and disadvantages like requirements for internet connectivity. It concludes with some interesting facts about app usage statistics.
This document provides an introduction to mobile application development. It discusses the rise of smartphones and popularity of apps. The main mobile platforms of iPhone, Android, and Windows phone are described. Native apps access device features but are more expensive to develop, while web apps are cheaper but more limited. Hybrid apps combine aspects of native and web. The document outlines categories of apps and compares pros and cons of different app types. Development platforms and tools are also mentioned.
Resource discovery on mobile devices keren millsKeren Mills
The document discusses resource discovery on mobile devices for libraries. It notes that in March 2012, 61% of visits to an academic library website were from iOS devices, 17% from Android, and 20% from other mobile platforms. The document outlines a mobile discovery interface using the EBSCO API, a mobile authentication bookmarklet tool, and a good practice toolkit for publishers and libraries. It also discusses librarian and user expectations around the functionality and usability of discovery tools on handheld devices.
An overview of difference between Hybrid Mobile Applications, Native Applications and Mobile Web Apps. List of JavaScript frameworks that we used for Hybrid Mobile Apps.
The document discusses the importance of having a native mobile strategy. It notes that 86% of time spent on mobile is in native apps, not browsers, and users want native apps for services they use often. Native apps provide better performance through hardware acceleration and features like gestures that enhance the user experience. Focusing on quality is important, as high quality brings user re-engagement. The document recommends building native apps to deliver high quality, value-adding experiences for users and exploring new technologies like Swift 2.0 that make app development more approachable.
Transform Your Enterprise with SmartphonesAdam Blum
The document discusses the growing use of smartphones in enterprises and their transformational potential through mobile apps. It outlines key smartphone capabilities like NFC, powerful hardware and ubiquitous access that are driving enterprises to mobilize their internal and customer-facing apps. Example apps highlighted include field service apps, CRM apps and point-of-sale apps. The document recommends developing cross-platform apps using frameworks to optimize for the mobile context and harness device features.
Flexsin, amidst all the expert suggestions and recommendations, makes its way out to become the first choice amongst businesses of all sizes and budget, as the most experienced web development as well as mobile app development company. For more details, call Flexsin today! +1 469-305-9770
Mobile Apps vs Mobile Web - The debate from Mobile Monday 3rd june 2013Darren Cousins
Darren Cousins has 12 years experience in financial services as a senior UX developer and mobile advocate. He discusses how native app coding was once cutting edge like Flash, but mobile browsers are now capable of most tasks without apps. While app stores provided advantages, client demand has shifted as users realize apps aren't always needed. Most mobile activities are content consumption requiring internet access, not self-contained apps. Top mobile activities like social media, search and video work well in browsers, and usage patterns may change as mobile and desktop continue converging. While native apps once provided benefits, improvements in mobile hardware, browsers and development tools mean responsive web apps can now match native performance at lower cost and with easier updating.
The document discusses tech stacks for startups. It defines tech stacks as including both front-end and back-end components. The back-end contains the business logic and databases that drive an application but are not directly visible to users. Popular back-end frameworks include Laravel, Django, and Ruby on Rails. The front-end includes markup, styling, and client-side programming seen and interacted with by users, such as HTML, CSS, and JavaScript frameworks like AngularJS and ReactJS. The document also discusses considerations for mobile vs web applications and popular mobile development approaches like native, hybrid, and React Native.
The document introduces jQuery Mobile, an open source framework for building mobile websites and apps. It is a touch-optimized interface built on HTML5, JavaScript, and CSS. Key features include high compatibility across devices, a lightweight modular structure, responsive design, and support for touch and mouse input. The document outlines additional details on themes, companies using it, extensibility through plugins, and provides a link to download jQuery Mobile.
Learnings from Hybrid App Testing - Jijesh MohanThoughtworks
This document discusses testing a hybrid book reader application built with Phonegap, HTML5, and CSS3 for the iPad. It recommends testing the app on actual devices rather than simulators due to differences in user interactions, screen sizes, and orientations. The document outlines areas to focus testing on, including app performance, memory usage, compliance with App Store guidelines, handling of user gestures and touch events, and network connectivity in various conditions. Automated testing is suggested but noted to have limited support for hybrid apps. Testing across multiple devices using a mobile grid is proposed for report consolidation and trend analysis.
Usability Factors Mobile Web Apps Usability Factors 0209Vishal Vaidya
The document discusses several key usability factors that must be considered when designing mobile web applications and sites. It outlines 8 main guidelines: 1) Address users' requirements quickly, 2) Do not repeat navigation on every page, 3) Simplify user inputs, 4) Clearly indicate selections, 5) Provide only essential content, 6) Include basic navigation controls, 7) Consider environmental factors like lighting, and 8) Use mobile-friendly visual designs and layouts. Following these guidelines can help overcome limitations of mobile devices and enhance the user experience.
This document discusses building rich mobile apps with web standards using Sencha Touch. It summarizes the key benefits of Sencha Touch, including being cross-platform, using existing skills and tools, and not requiring app approval. It then provides an overview of Sencha Touch's features like layouts, components, touch events, data handling, theming and more. The document concludes by encouraging building a demo app to experience Sencha Touch.
DevChatt 2011 - PhoneGap: For Fun and ScienceCameron Kilgore
PhoneGap is a framework that allows developers to use standard web technologies like HTML, CSS, and JavaScript to build applications for various mobile platforms. It does this by providing JavaScript functions that can access native device features such as the camera, accelerometer, and storage. While PhoneGap apps run in a mobile device's browser, it extends HTML5 capabilities and allows interfaces to be built that are consistent across platforms. PhoneGap apps have access to many device interfaces but performance depends on the browser engine and JavaScript interpreter used.
This document discusses mobile and web interfaces. It describes how mobile interfaces are used on handheld devices for everyday tasks through various apps. It notes challenges of small screens, different operating systems, and usability issues. The document also describes how web interfaces allow interaction through browsers and apps run in browsers across platforms. It mentions challenges of interactivity, languages, blogs competing with websites, and ensuring designs are user-friendly while protecting against attackers.
Slides from the workshop: 'Managing top tasks'' at Building Perfect Council Websites 11, 14 July 2011 #BPCW11 Speakers: Michele Ide-Smith and Matthew Godfrey
eAccessibility and the Inclusive Web: A talk by Sandi Wassmer, Managing Director, Copious and Member, UK Government e-Accessibility Forum, at e-Access 11 on 28 June.
Panic! At The Disco's marketing campaign effectively promoted their new single and music video. Their website regularly updates fans on tour dates, music, and merchandise. They also posted the music video exclusively on the site for fans. The music video for "Ready To Go" was performance-based and abstract, relating visually to the lyrics. They posted a simple poster on Facebook advertising the video premiere to interact with fans.
This document defines and discusses different types of apps. It begins by defining an app as a specialized software program developed for mobile devices. It then describes the three main types of apps: native apps built for specific operating systems, web-based apps designed for mobile screens using HTML, and hybrid apps that are native app shells that load content from websites. The document also provides examples of each type and discusses their relative advantages like performance and costs, and disadvantages like requirements for internet connectivity. It concludes with some interesting facts about app usage statistics.
This document provides an introduction to mobile application development. It discusses the rise of smartphones and popularity of apps. The main mobile platforms of iPhone, Android, and Windows phone are described. Native apps access device features but are more expensive to develop, while web apps are cheaper but more limited. Hybrid apps combine aspects of native and web. The document outlines categories of apps and compares pros and cons of different app types. Development platforms and tools are also mentioned.
Resource discovery on mobile devices keren millsKeren Mills
The document discusses resource discovery on mobile devices for libraries. It notes that in March 2012, 61% of visits to an academic library website were from iOS devices, 17% from Android, and 20% from other mobile platforms. The document outlines a mobile discovery interface using the EBSCO API, a mobile authentication bookmarklet tool, and a good practice toolkit for publishers and libraries. It also discusses librarian and user expectations around the functionality and usability of discovery tools on handheld devices.
An overview of difference between Hybrid Mobile Applications, Native Applications and Mobile Web Apps. List of JavaScript frameworks that we used for Hybrid Mobile Apps.
The document discusses the importance of having a native mobile strategy. It notes that 86% of time spent on mobile is in native apps, not browsers, and users want native apps for services they use often. Native apps provide better performance through hardware acceleration and features like gestures that enhance the user experience. Focusing on quality is important, as high quality brings user re-engagement. The document recommends building native apps to deliver high quality, value-adding experiences for users and exploring new technologies like Swift 2.0 that make app development more approachable.
Transform Your Enterprise with SmartphonesAdam Blum
The document discusses the growing use of smartphones in enterprises and their transformational potential through mobile apps. It outlines key smartphone capabilities like NFC, powerful hardware and ubiquitous access that are driving enterprises to mobilize their internal and customer-facing apps. Example apps highlighted include field service apps, CRM apps and point-of-sale apps. The document recommends developing cross-platform apps using frameworks to optimize for the mobile context and harness device features.
Flexsin, amidst all the expert suggestions and recommendations, makes its way out to become the first choice amongst businesses of all sizes and budget, as the most experienced web development as well as mobile app development company. For more details, call Flexsin today! +1 469-305-9770
Mobile Apps vs Mobile Web - The debate from Mobile Monday 3rd june 2013Darren Cousins
Darren Cousins has 12 years experience in financial services as a senior UX developer and mobile advocate. He discusses how native app coding was once cutting edge like Flash, but mobile browsers are now capable of most tasks without apps. While app stores provided advantages, client demand has shifted as users realize apps aren't always needed. Most mobile activities are content consumption requiring internet access, not self-contained apps. Top mobile activities like social media, search and video work well in browsers, and usage patterns may change as mobile and desktop continue converging. While native apps once provided benefits, improvements in mobile hardware, browsers and development tools mean responsive web apps can now match native performance at lower cost and with easier updating.
The document discusses tech stacks for startups. It defines tech stacks as including both front-end and back-end components. The back-end contains the business logic and databases that drive an application but are not directly visible to users. Popular back-end frameworks include Laravel, Django, and Ruby on Rails. The front-end includes markup, styling, and client-side programming seen and interacted with by users, such as HTML, CSS, and JavaScript frameworks like AngularJS and ReactJS. The document also discusses considerations for mobile vs web applications and popular mobile development approaches like native, hybrid, and React Native.
The document introduces jQuery Mobile, an open source framework for building mobile websites and apps. It is a touch-optimized interface built on HTML5, JavaScript, and CSS. Key features include high compatibility across devices, a lightweight modular structure, responsive design, and support for touch and mouse input. The document outlines additional details on themes, companies using it, extensibility through plugins, and provides a link to download jQuery Mobile.
Learnings from Hybrid App Testing - Jijesh MohanThoughtworks
This document discusses testing a hybrid book reader application built with Phonegap, HTML5, and CSS3 for the iPad. It recommends testing the app on actual devices rather than simulators due to differences in user interactions, screen sizes, and orientations. The document outlines areas to focus testing on, including app performance, memory usage, compliance with App Store guidelines, handling of user gestures and touch events, and network connectivity in various conditions. Automated testing is suggested but noted to have limited support for hybrid apps. Testing across multiple devices using a mobile grid is proposed for report consolidation and trend analysis.
Usability Factors Mobile Web Apps Usability Factors 0209Vishal Vaidya
The document discusses several key usability factors that must be considered when designing mobile web applications and sites. It outlines 8 main guidelines: 1) Address users' requirements quickly, 2) Do not repeat navigation on every page, 3) Simplify user inputs, 4) Clearly indicate selections, 5) Provide only essential content, 6) Include basic navigation controls, 7) Consider environmental factors like lighting, and 8) Use mobile-friendly visual designs and layouts. Following these guidelines can help overcome limitations of mobile devices and enhance the user experience.
This document discusses building rich mobile apps with web standards using Sencha Touch. It summarizes the key benefits of Sencha Touch, including being cross-platform, using existing skills and tools, and not requiring app approval. It then provides an overview of Sencha Touch's features like layouts, components, touch events, data handling, theming and more. The document concludes by encouraging building a demo app to experience Sencha Touch.
DevChatt 2011 - PhoneGap: For Fun and ScienceCameron Kilgore
PhoneGap is a framework that allows developers to use standard web technologies like HTML, CSS, and JavaScript to build applications for various mobile platforms. It does this by providing JavaScript functions that can access native device features such as the camera, accelerometer, and storage. While PhoneGap apps run in a mobile device's browser, it extends HTML5 capabilities and allows interfaces to be built that are consistent across platforms. PhoneGap apps have access to many device interfaces but performance depends on the browser engine and JavaScript interpreter used.
This document discusses mobile and web interfaces. It describes how mobile interfaces are used on handheld devices for everyday tasks through various apps. It notes challenges of small screens, different operating systems, and usability issues. The document also describes how web interfaces allow interaction through browsers and apps run in browsers across platforms. It mentions challenges of interactivity, languages, blogs competing with websites, and ensuring designs are user-friendly while protecting against attackers.
Slides from the workshop: 'Managing top tasks'' at Building Perfect Council Websites 11, 14 July 2011 #BPCW11 Speakers: Michele Ide-Smith and Matthew Godfrey
eAccessibility and the Inclusive Web: A talk by Sandi Wassmer, Managing Director, Copious and Member, UK Government e-Accessibility Forum, at e-Access 11 on 28 June.
Panic! At The Disco's marketing campaign effectively promoted their new single and music video. Their website regularly updates fans on tour dates, music, and merchandise. They also posted the music video exclusively on the site for fans. The music video for "Ready To Go" was performance-based and abstract, relating visually to the lyrics. They posted a simple poster on Facebook advertising the video premiere to interact with fans.
Opening plenary panel: the rise of the app #BPCW11Headstar
This document discusses the rise of mobile apps and their importance for government services. It notes that nearly a quarter of internet searches are now done on mobile devices and that consumers expect services to be accessible anytime on their mobile devices. It then provides details on smartphone usage statistics in the UK and examples of apps created by Directgov for travel and jobs searches. It also outlines lessons learned around ensuring the underlying API, ongoing updates, and providing both mobile and desktop versions. Finally, it describes the mobile solutions offered by Looking Local, including mobile websites, dedicated smartphone apps, and SMS/shortcode services.
Closing plenary: the future of public sector websites #BPCW11Headstar
Closing plenary: 'The future of public sector websites', at Building Perfect Council Websites 11, 14 July 2011 #BPCW11 Speakers: Paul Davidson and Ingrid Koehler
Talk by Paul Edwards, Programme Manager – Paralympics 2012 Online, Channel 4, to eAccess 12 conference in London on 28 June 2012. www.headstar.com/eaccess12
eA11: Nigel Lewis & Peter Abrahams - Getting Started with Accessibility.Headstar
Getting Started with Accessibility. A talk by Nigel Lewis and Peter Abrahams of the One Voice for Accessible ICT Coalition at e-Access '11, 28 June 2011.
The challenges of building mobile HTML5 applications - FEEC Brazil 2012 - RecifeCaridy Patino
Caridy Patiño presented on the challenges of building mobile HTML5 applications. Some key challenges include browser fragmentation across devices, network failures, and the need to optimize applications for different runtime environments and adapt them for varying screen sizes and features. Patiño advocated writing applications using a single language, JavaScript, and customizing output per runtime and context while adapting the UI per form factor and feature detection. The goal is to build flexible applications that can run on multiple platforms.
Brandon Carson and Michelle Lentz gave a presentation on mobile design best practices. They discussed three case studies of converting content to mobile: converting an Articulate course to a web and native app, creating a mobile-only new hire app, and building a mobile performance support app. They also covered common pitfalls like bugs, complex interactions, and legacy technologies. Best practices included understanding mobile constraints, chunking content, considering orientation, ensuring clean interfaces, and performing usability testing.
I like i phone and android but know .netChris Love
This document discusses mobile application development options for developing applications that can run on both iOS and Android platforms using C#. It describes tools like MonoTouch and MonoDroid that allow building native iOS and Android applications using C# and .NET. It also discusses hybrid approaches like PhoneGap that use web technologies to build applications that can be deployed to both platforms. The document considers questions around enterprise deployment, security, data sharing and management of mobile applications.
Tom Deryckere shared thoughts on mobile web development and how content management systems (CMS) like Drupal, Joomla, and WordPress can be used to build mobile sites. He discussed how the mobile web is different than the desktop web and outlined techniques like device detection, template switching, and content transcoding to optimize sites for multiple devices. Examples of CMS extensions and services that facilitate mobile development were provided. Attendees were encouraged to start building mobile versions of their sites.
Pro Mobile web Apps with Phonegap 3.X - Adobe Mobile Daybersoriano
Working with Phonegap 3, Hello World, using command line interface, phonegap javascript apis, deploy for ios and android, phonegap build, awesome tools and tips for web and mobile web development are mentioned this presentation.
This document discusses integrating ADF Mobile with WebCenter to build hybrid mobile applications. It provides an overview of mobile strategies including native, mobile web, and hybrid apps. It then covers using ADF Mobile which allows creating native-like apps using HTML5 and JavaScript. It recommends consuming existing WebCenter and backend services through middleware like WebCenter Mashups and discusses best practices for integrating content and building hybrid apps with ADF Mobile.
The document discusses developing mobile web applications. It notes that the mobile market is growing rapidly and that web apps can target many devices without requiring installation. It recommends targeting iOS and Android platforms and considering other platforms like Windows Phone. It outlines technologies like HTML5, CSS3 and JavaScript that are well-supported on mobile. The document also provides resources and tools to help with mobile development and things to consider like lower screen resolution and bandwidth limitations for mobile users.
Mobile web vs. native apps: It's not about technology, it's about psychologyiQcontent
Cold logic makes a hard case for opting for mobile web apps over native ones. If you can build it in HTML, CSS, and javascript, then do, right? Except for the pesky little detail called the real world, where marketers demand apps, boardrooms pay for apps, and even worse, users seem to prefer them. Or do they?
In this talk, Brian will try to reframe the web vs native vs hybrid debate into a conversation about what your customers really need, and what they’ll actually use. The technology you choose for your mobile approach is of strategic importance, but you need to be thinking about much more than just technology.
Building & Managing The Lifecycle of Mobile Apps For The EnterpriseApperian
This presentation covers the various options for creating mobile apps for iOS as well as other popular platforms including Android. The landscape is changing quickly, so we'll review everything from HTML5 web-only apps, cross-platform development tools, HTML-enabled "hybrid" apps, all the way to the full native XCode environment.
We'll cover best practices for managing the mobile app lifecycle from design, beta, rollout, update management, to retirement. We'll also see a demonstration of how to deploy and manage mobile apps in an "enterprise" or corporate environment for iOS and Android.
Originally presented at the Southland Mobile App Creators (SMAC) meeting November 9, 2011.
The Mobile Landscape - Do you really need an app?Valtech UK
Is an app really always the answer in reaching and interacting with customers? In this session we look at the differences between native apps and mobile web sites - and most importantly - how do we decide between the two when we want to engage with customers in the mobile context.
This document discusses the mobile landscape and debates the merits of developing native mobile apps versus mobile web applications. It notes that iOS and Android currently dominate the mobile market. While hybrid frameworks allow developing once and deploying everywhere, they are inferior to native apps in terms of feature richness, performance, user experience and support. The document argues that HTML5 is widely seen as the future but native apps currently have advantages, so the best approach is not to limit users and find the right solution for each situation.
This document provides a summary of the top 10 mobile apps for libraries. It discusses apps from vendors like Gale that provide mobile versions of databases and OPACs. Other recommended apps include Wikipedia, audio recording apps for creating podcasts about local history, and voice assistants like Siri. The document emphasizes finding apps that work across multiple platforms and are free. It also suggests considering apps that may not be strictly "library apps" but could still be useful.
Best Practices in Mobile Development: Building Your First jQuery Mobile AppSt. Petersburg College
By the end of 2012, it is expected that more than 80% of the world’s population will have access to a smartphone. Your library users will assume that your library can be accessible from anywhere, at any time, and on any device. Now is the time to be ready! During this hands-on webinar, you will:
- learn the differences between native and web apps.
- understand the various technologies (HTML, CSS, JavaScript) and how they work together to build mobile web apps.
- gain hands-on experience using jQuery Mobile to develop a fully functional mobile-optimized web app.
- have access to a free Web server so you can continue to work/test your project live on the Web.
- continue to work with Jason and Chad so you can have a mentor during and after your project.
This document discusses Lotus software on mobile devices and developing for mobile. It covers the history of Lotus mobile clients, including Lotus Traveler, Sametime and Connections. It also discusses using geolocation, forms and working offline in mobile development. Resources listed include the WURFL database for device detection, CSS media queries, and HTML5 features like geolocation, forms attributes and the cache manifest for offline work.
The document discusses going mobile with library websites. It recommends determining what mobile users want through options like native apps, mobile web pages, or hybrid approaches. It provides examples of platforms and tools for creating mobile apps and websites. Best practices for mobile web design are outlined, like using simple language, limiting content, and testing on different devices. Analytics tools are presented for assessing mobile use. The conclusion emphasizes determining user needs, available resources, testing, and ongoing assessment.
The document discusses hybrid mobile applications. It begins by defining a mobile application and the different types, including native, web, and hybrid. It then provides an overview of hybrid apps, explaining that they are developed with web technologies but can access device capabilities like a native app. The document outlines the development process for hybrid apps, including choosing a framework like Cordova, writing the code, testing on devices, and deploying to app stores. It provides guidance on coding practices, using plugins to access device features, and deployment procedures for Android and iOS.
We can know about what is mobile application. Especially we can know about Hybrid Mobile Application.
Hybrid mobile Application's Overview information and few thing about Native and Web mobile applications.
Emanuele Bolognesi, responsabile del progetto AppsFuel, analizza le possibilità di distribuzione, promozione e monetizzazione del mobile web, facendo un confronto tra app native e web app, evidenziando le problematiche, ma anche le opportunità offerte da queste due tecnologie.
Similar to Workshop: the mobile web and the future of your council's website #BPCW11 (20)
Fujitsu signed on as a gold member of the Employers Forum on Disability (EFD) in 2010 to support its diversity and inclusion program. The CEO and COO support this partnership by signing the Business Taskforce on Accessible Technology (BTAT) Charter. The Charter commits companies to implement accessible information and communication technologies. Fujitsu aims to deliver on the Charter by raising awareness, maintaining an accessible IT program, and understanding solutions where accessibility is required. An accountability matrix outlines responsibilities, including designating an accessibility champion, running inclusion events, and completing an accessibility maturity assessment to establish benchmarks and focus areas.
In this keynote transcript, Sandi Wassmer discusses the importance of an inclusive and accessible web. She argues that true accessibility requires interoperability - agreement on open standards so that all people can access information and achieve their goals online regardless of ability or device. She outlines responsibilities for inclusive design, noting that everyone involved in building the web, including browser vendors, content creators, and tool developers, must work to agree on standards and prioritize inclusion. Her "10 Principles of Inclusive Web Design" provide guidance for creating equitable user experiences through a user-centered design process from the beginning of any project.
e-A11: Workshop B - Building your accessibility action planHeadstar
Lloyds Banking Group lacked a formal approach to IT accessibility prior to 2005 but then created an IT Accessibility Centre of Excellence. This established comprehensive technical standards, made accessibility mandatory by including it in lifecycles and having mechanisms to address non-compliance, and raised awareness of accessibility benefits and how to achieve it. HMRC focuses on standards and testing for customer and staff systems, as well as a reasonable adjustments process and consultation. Royal Mail promotes accessibility to reduce costs, increase conversions, enhance search engine optimization, avoid reputational and legal risks, and future proof their mobile systems.
eA11: Clive Holdsworth - Regulating digital accessibility and encouraging com...Headstar
Regulating digital accessibility and encouraging compliance: a talk by Clive Holdsworth, Head of Digital, Equality and Human Rights Commission at e-Access '11, 28 June 2011.
“An Outlook of the Ongoing and Future Relationship between Blockchain Technologies and Process-aware Information Systems.” Invited talk at the joint workshop on Blockchain for Information Systems (BC4IS) and Blockchain for Trusted Data Sharing (B4TDS), co-located with with the 36th International Conference on Advanced Information Systems Engineering (CAiSE), 3 June 2024, Limassol, Cyprus.
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
zkStudyClub - Reef: Fast Succinct Non-Interactive Zero-Knowledge Regex ProofsAlex Pruden
This paper presents Reef, a system for generating publicly verifiable succinct non-interactive zero-knowledge proofs that a committed document matches or does not match a regular expression. We describe applications such as proving the strength of passwords, the provenance of email despite redactions, the validity of oblivious DNS queries, and the existence of mutations in DNA. Reef supports the Perl Compatible Regular Expression syntax, including wildcards, alternation, ranges, capture groups, Kleene star, negations, and lookarounds. Reef introduces a new type of automata, Skipping Alternating Finite Automata (SAFA), that skips irrelevant parts of a document when producing proofs without undermining soundness, and instantiates SAFA with a lookup argument. Our experimental evaluation confirms that Reef can generate proofs for documents with 32M characters; the proofs are small and cheap to verify (under a second).
Paper: https://eprint.iacr.org/2023/1886
Sudheer Mechineni, Head of Application Frameworks, Standard Chartered Bank
Discover how Standard Chartered Bank harnessed the power of Neo4j to transform complex data access challenges into a dynamic, scalable graph database solution. This keynote will cover their journey from initial adoption to deploying a fully automated, enterprise-grade causal cluster, highlighting key strategies for modelling organisational changes and ensuring robust disaster recovery. Learn how these innovations have not only enhanced Standard Chartered Bank’s data infrastructure but also positioned them as pioneers in the banking sector’s adoption of graph technology.
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
UiPath Test Automation using UiPath Test Suite series, part 5DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 5. In this session, we will cover CI/CD with devops.
Topics covered:
CI/CD with in UiPath
End-to-end overview of CI/CD pipeline with Azure devops
Speaker:
Lyndsey Byblow, Test Suite Sales Engineer @ UiPath, Inc.
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfMalak Abu Hammad
Discover how MongoDB Atlas and vector search technology can revolutionize your application's search capabilities. This comprehensive presentation covers:
* What is Vector Search?
* Importance and benefits of vector search
* Practical use cases across various industries
* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
Perfect for developers, AI enthusiasts, and tech leaders. Learn how to leverage MongoDB Atlas to deliver highly relevant, context-aware search results, transforming your data retrieval process. Stay ahead in tech innovation and maximize the potential of your applications.
#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!SOFTTECHHUB
As the digital landscape continually evolves, operating systems play a critical role in shaping user experiences and productivity. The launch of Nitrux Linux 3.5.0 marks a significant milestone, offering a robust alternative to traditional systems such as Windows 11. This article delves into the essence of Nitrux Linux 3.5.0, exploring its unique features, advantages, and how it stands as a compelling choice for both casual users and tech enthusiasts.
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...SOFTTECHHUB
The choice of an operating system plays a pivotal role in shaping our computing experience. For decades, Microsoft's Windows has dominated the market, offering a familiar and widely adopted platform for personal and professional use. However, as technological advancements continue to push the boundaries of innovation, alternative operating systems have emerged, challenging the status quo and offering users a fresh perspective on computing.
One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
11. A web only app:
A microtasking interface
for your website
12. Web apps are HTML :)
Pro’s Con’s
More device features Limited offline storage
100% offline use Requires 3G
Greater local storage ATM limited device access
Rapid development No revenue from AppStore
Lives on web server
No stores!!!
13. A native app:
Compiled code native to
the device using a
development environment
15. Native apps have their place too.
Pro’s Con’s
More device features Need to download it
100% offline use Version management
Greater local storage Support
Can be sold! Changes are slow
Device specific
iOS, Blackberry,Android
Steep learning curve
Need to use a store