The student describes a land called Jarkaster that is inhabited by different races including centaurs, phoenixes, frostbites, yetis, and shadow creatures. The land has experienced religious and cultural divisions and was devastated by a long war between the three main lands. Several cities, towns, and geographic areas of the land are described, each with their own characteristics and inhabitants. Rules and a constitution have been established to govern the various societies after the war.
Wise choices lead to heaven while ignorance leads to hell. Nature provides beauty that uplifts the human spirit, and destroying nature destroys ourselves. Imagine a world with no hunger, illiteracy, or discrimination, where people respect all life and value education, and nature is preserved for future generations. In this world, happiness is a choice derived from living harmoniously with nature and appreciating life's simple gifts.
This chapter provides an overview of the author's early life. He was born in Mumias, Kenya as the product of a condom breaking during premarital sex. He questions the purpose and meaning of life from a young age. The author recalls being confused as a child by authority, identity changes, and growing up. He has fond memories of playing as a child with few responsibilities before the realities of school, relationships, and life set in. The chapter reflects on the passage of time and how childhood is fleeting.
This document is a paper about the importance of play throughout life. It discusses how play helps with development, finding happiness and purpose, and maintaining social connections. It provides definitions of play from researchers, describing it as spontaneous, intrinsically pleasurable activity without visible goals. The document also discusses the "play state", an altered state of consciousness where one loses sense of time and self while fully engaged. Finally, it argues that play is necessary for humans as our natural desire is for happiness, and play is what makes us happy.
This document contains a collection of 14 poems written by Christopher Fornesa over a 3 month period to chart his spiritual, mental, and emotional progress. The poems cover topics ranging from emotional strife to political activism and view the world from a place of both anger and hope. Fornesa believes all people contain both good and evil and that choices determine which path is taken. He hopes that by writing the poems, anger and malice in his heart will disappear to make way for hope.
Human Nature- Powerpoint (Final Assesment) blazegirl
This is a powerpoint focusing on the nature of mankind. It was our final assesment on the Unit of Human NAture (Unit 1). The interview videos are on seperate posts as it is too large to put in one. :)
The meaning of life is unique to each individual. When one is ready, they enter a warehouse containing boxes, each holding a sheet declaring that person's personal meaning. Not all meanings are positive - some, like Hitler's, aimed to cause harm. However, people with seemingly opposite meanings, like Hitler and Churchill, could share similar philosophies. Truly understanding one's purpose requires actively searching for it; most will remain ignorant of their meaning. Finding it rewards the seeker with self-knowledge.
The narrator awakens on Myst Island with no memory. They explore various strange locations and ages, finding clues in red and blue books. By solving puzzles, the narrator retrieves pages from each age for the men in the books, Sirrus and Achenar. Sirrus promises a reward for the last red page, while Achenar warns against it and offers a reward for the last blue page instead. The narrator must now decide whether to trust Sirrus or Achenar.
Wise choices lead to heaven while ignorance leads to hell. Nature provides beauty that uplifts the human spirit, and destroying nature destroys ourselves. Imagine a world with no hunger, illiteracy, or discrimination, where people respect all life and value education, and nature is preserved for future generations. In this world, happiness is a choice derived from living harmoniously with nature and appreciating life's simple gifts.
This chapter provides an overview of the author's early life. He was born in Mumias, Kenya as the product of a condom breaking during premarital sex. He questions the purpose and meaning of life from a young age. The author recalls being confused as a child by authority, identity changes, and growing up. He has fond memories of playing as a child with few responsibilities before the realities of school, relationships, and life set in. The chapter reflects on the passage of time and how childhood is fleeting.
This document is a paper about the importance of play throughout life. It discusses how play helps with development, finding happiness and purpose, and maintaining social connections. It provides definitions of play from researchers, describing it as spontaneous, intrinsically pleasurable activity without visible goals. The document also discusses the "play state", an altered state of consciousness where one loses sense of time and self while fully engaged. Finally, it argues that play is necessary for humans as our natural desire is for happiness, and play is what makes us happy.
This document contains a collection of 14 poems written by Christopher Fornesa over a 3 month period to chart his spiritual, mental, and emotional progress. The poems cover topics ranging from emotional strife to political activism and view the world from a place of both anger and hope. Fornesa believes all people contain both good and evil and that choices determine which path is taken. He hopes that by writing the poems, anger and malice in his heart will disappear to make way for hope.
Human Nature- Powerpoint (Final Assesment) blazegirl
This is a powerpoint focusing on the nature of mankind. It was our final assesment on the Unit of Human NAture (Unit 1). The interview videos are on seperate posts as it is too large to put in one. :)
The meaning of life is unique to each individual. When one is ready, they enter a warehouse containing boxes, each holding a sheet declaring that person's personal meaning. Not all meanings are positive - some, like Hitler's, aimed to cause harm. However, people with seemingly opposite meanings, like Hitler and Churchill, could share similar philosophies. Truly understanding one's purpose requires actively searching for it; most will remain ignorant of their meaning. Finding it rewards the seeker with self-knowledge.
The narrator awakens on Myst Island with no memory. They explore various strange locations and ages, finding clues in red and blue books. By solving puzzles, the narrator retrieves pages from each age for the men in the books, Sirrus and Achenar. Sirrus promises a reward for the last red page, while Achenar warns against it and offers a reward for the last blue page instead. The narrator must now decide whether to trust Sirrus or Achenar.
Mosman High School is considering implementing a "Bring Your Own Device" (BYOD) policy to allow students to use their own electronic devices in class. The document outlines three phases for consideration - to research BYOD policies at other schools, costs for devices, and device management issues; design sample class lessons incorporating technology; and finally present the benefits of BYOD to teachers, parents and school leadership to seek approval.
1) The document discusses building critical discussions in visual arts assessments through collaborative group work and discussions about artworks.
2) It proposes having students interpret unseen artworks in small groups with another school through online platforms like Edmodo to encourage discovery and discussion.
3) The approach faced some challenges like slow initial discussion, reliance on others in groups, and a misunderstanding of the task by one teacher, but overall students demonstrated deeper understanding of artists and collaboration skills.
This document provides hints and tips for teachers using BYOD (bring your own device) in the classroom. It lists common software available on different devices like Macbooks, iPads, PCs, and Chromebooks for note taking, word processing, presentations, and spreadsheets. It also provides examples of online tools and websites with more digital tools recommendations. Finally, it outlines pedagogical strategies and classroom management techniques for the BYOD classroom, such as setting clear expectations, incorporating student choice and collaboration, and ensuring the curriculum drives the use of educational technology tools.
www.whokilledmodernart.weebly.com
I am on the hunt for the History of Modern Art…
Where did it begin?
What events caused it to happen?
Who are the major players?
What does it look like?
The document discusses students developing skills in Photoshop but lacking confidence in using it well, though they can use the program their graphic design abilities are still growing. It mentions a mission to complete the next task using graphic design skills to potentially create a poster for a contest or work on a Twitterature project involving books.
The document discusses methods for generating innovative ideas through brainstorming and mind mapping, with the goal of coming up with an idea that solves a problem in a new way. It advises focusing on a clear goal, generating multiple initial ideas rather than variations of the same idea, and combining opposing thoughts to increase an idea's innovative potential. Believing in your ideas will give you confidence to pitch them later.
This document summarizes a student's presentation on recreating a history lesson on Egypt. The student discusses presenting information on Tutankhamen's tomb and the archaeologist Howard Carter who discovered it. Students are assigned research on Carter and to diagram the dig site. The presentation then covers the Great Pyramid of Giza, discussing its interior chambers and mysteries. Students are tasked to research how the pyramid was built and present their findings in groups. The presentation concludes with discussing different teaching methods used and creating a comparison table of tombs and pyramids.
The document provides frames to analyze artworks, including structural, cultural, postmodern, and subjective frames. It then presents an example artwork analyzing it through these frames. The structural frame looks at visual elements like color and shape. The cultural frame examines ideas and beliefs. The postmodern frame considers humor and parody. The subjective frame focuses on personal feelings and perspectives.
Graphic design is the art of combining text and images to aid communication. It involves problem solving through creativity and technical skills to translate a client's goals into a visual solution using elements like shape, color, imagery, typography and space. Effective poster design considers these principles by carefully planning layout and using memorable words, contrasting colors and impactful images to attract attention and leave an impression on viewers. The document provides a design brief and checklist for students to create a poster defining graphic design.
English Week - Poetry Writing CompetitiionYuliana Tjioe
The poem describes a fish struggling on a hook, feeling its flesh burning in pain as the waves rage. It worries for its unborn child it feels kicking inside, praying for its survival as it faces its own impending death, wondering if its baby will see the world before it takes its last breath.
A unique science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
The document is a slideshow created by Monette Danielle Ross as a personal journey of self-discovery, though she initially intended it to attract romantic partners. While it did not work for dating, over time it did become a lesson in self-reflection. Ross found some of her beliefs changed or "fell away" over time, and what is presented reflects her "essential truth" after standing up to scrutiny. The slideshow contains quotes and reflections on topics like personal growth, fear, creativity, and finding purpose and happiness from within rather than depending on external factors.
The document provides an overview of a playground as a school for humans, aliens, and bots. It discusses several key concepts:
1) Existence and presence by default, stating that to play one must learn to be present and participate, with safety as a default.
2) The ability to navigate nonsense is demonstrated by controlling one's senses and understanding life's challenges as adventures.
3) A playground allows people to reconnect with their inner child and find lightheartedness through play, which is a default part of existence. Safety, grounds to play, and ways to stimulate players are important.
authoring a hero's journey: finding meaning through storyJoyce Hostyn
We live, learn, and remember through story. Our brains weave each experience into the overall narrative that shapes who we are. Yet seldom do we step back to examine or consciously shape the overall story of our lives. As designers, many of us have a desire to change the world. And yet, as Leo Tolstoy said, “Everyone thinks of changing the world, but no one thinks of changing himself.” If design is change, if we want to use design to effect change, shouldn’t we first think about changing ourselves by designing our own story? For the stories we tell ourselves can change the way we see the world and, by extension, change the world itself.
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
The ethnologist observed an Aboriginal group stopping periodically on their journey for no apparent reason. When asked, the Aboriginal people replied they were waiting for their souls, as the souls would stop to experience things the body could not register. Their souls take nourishment from beauty, knowledge, wisdom, community, justice, and fellowship.
The document discusses themes of belonging, alienation, and identity from the perspectives of four works: Educating Rita by Willy Russell, Holes by Louis Sachar, "Outside" by Mariah Carey, and the concept of belonging itself. It analyzes techniques used in each work and discusses lessons about group acceptance, consequences of standing alone, maintaining individuality while assimilating, and the importance of connecting to one's emotions.
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
The document is a declaration of intent and introduction to a paper by Luciana Jaalouk on designing immersive experiences. It begins by stating the importance of understanding ourselves before designing experiences. It then discusses the concept of a "Playground" which serves as a school for humans, aliens, and bots to learn through play. The key aspects of any playground are described as existence by default, participation by default, and safety by default. The document emphasizes that play allows one to navigate nonsense in life and that any designed experience must prioritize these aspects of presence, participation, and safety.
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
Mosman High School is considering implementing a "Bring Your Own Device" (BYOD) policy to allow students to use their own electronic devices in class. The document outlines three phases for consideration - to research BYOD policies at other schools, costs for devices, and device management issues; design sample class lessons incorporating technology; and finally present the benefits of BYOD to teachers, parents and school leadership to seek approval.
1) The document discusses building critical discussions in visual arts assessments through collaborative group work and discussions about artworks.
2) It proposes having students interpret unseen artworks in small groups with another school through online platforms like Edmodo to encourage discovery and discussion.
3) The approach faced some challenges like slow initial discussion, reliance on others in groups, and a misunderstanding of the task by one teacher, but overall students demonstrated deeper understanding of artists and collaboration skills.
This document provides hints and tips for teachers using BYOD (bring your own device) in the classroom. It lists common software available on different devices like Macbooks, iPads, PCs, and Chromebooks for note taking, word processing, presentations, and spreadsheets. It also provides examples of online tools and websites with more digital tools recommendations. Finally, it outlines pedagogical strategies and classroom management techniques for the BYOD classroom, such as setting clear expectations, incorporating student choice and collaboration, and ensuring the curriculum drives the use of educational technology tools.
www.whokilledmodernart.weebly.com
I am on the hunt for the History of Modern Art…
Where did it begin?
What events caused it to happen?
Who are the major players?
What does it look like?
The document discusses students developing skills in Photoshop but lacking confidence in using it well, though they can use the program their graphic design abilities are still growing. It mentions a mission to complete the next task using graphic design skills to potentially create a poster for a contest or work on a Twitterature project involving books.
The document discusses methods for generating innovative ideas through brainstorming and mind mapping, with the goal of coming up with an idea that solves a problem in a new way. It advises focusing on a clear goal, generating multiple initial ideas rather than variations of the same idea, and combining opposing thoughts to increase an idea's innovative potential. Believing in your ideas will give you confidence to pitch them later.
This document summarizes a student's presentation on recreating a history lesson on Egypt. The student discusses presenting information on Tutankhamen's tomb and the archaeologist Howard Carter who discovered it. Students are assigned research on Carter and to diagram the dig site. The presentation then covers the Great Pyramid of Giza, discussing its interior chambers and mysteries. Students are tasked to research how the pyramid was built and present their findings in groups. The presentation concludes with discussing different teaching methods used and creating a comparison table of tombs and pyramids.
The document provides frames to analyze artworks, including structural, cultural, postmodern, and subjective frames. It then presents an example artwork analyzing it through these frames. The structural frame looks at visual elements like color and shape. The cultural frame examines ideas and beliefs. The postmodern frame considers humor and parody. The subjective frame focuses on personal feelings and perspectives.
Graphic design is the art of combining text and images to aid communication. It involves problem solving through creativity and technical skills to translate a client's goals into a visual solution using elements like shape, color, imagery, typography and space. Effective poster design considers these principles by carefully planning layout and using memorable words, contrasting colors and impactful images to attract attention and leave an impression on viewers. The document provides a design brief and checklist for students to create a poster defining graphic design.
English Week - Poetry Writing CompetitiionYuliana Tjioe
The poem describes a fish struggling on a hook, feeling its flesh burning in pain as the waves rage. It worries for its unborn child it feels kicking inside, praying for its survival as it faces its own impending death, wondering if its baby will see the world before it takes its last breath.
A unique science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
The document is a slideshow created by Monette Danielle Ross as a personal journey of self-discovery, though she initially intended it to attract romantic partners. While it did not work for dating, over time it did become a lesson in self-reflection. Ross found some of her beliefs changed or "fell away" over time, and what is presented reflects her "essential truth" after standing up to scrutiny. The slideshow contains quotes and reflections on topics like personal growth, fear, creativity, and finding purpose and happiness from within rather than depending on external factors.
The document provides an overview of a playground as a school for humans, aliens, and bots. It discusses several key concepts:
1) Existence and presence by default, stating that to play one must learn to be present and participate, with safety as a default.
2) The ability to navigate nonsense is demonstrated by controlling one's senses and understanding life's challenges as adventures.
3) A playground allows people to reconnect with their inner child and find lightheartedness through play, which is a default part of existence. Safety, grounds to play, and ways to stimulate players are important.
authoring a hero's journey: finding meaning through storyJoyce Hostyn
We live, learn, and remember through story. Our brains weave each experience into the overall narrative that shapes who we are. Yet seldom do we step back to examine or consciously shape the overall story of our lives. As designers, many of us have a desire to change the world. And yet, as Leo Tolstoy said, “Everyone thinks of changing the world, but no one thinks of changing himself.” If design is change, if we want to use design to effect change, shouldn’t we first think about changing ourselves by designing our own story? For the stories we tell ourselves can change the way we see the world and, by extension, change the world itself.
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
The ethnologist observed an Aboriginal group stopping periodically on their journey for no apparent reason. When asked, the Aboriginal people replied they were waiting for their souls, as the souls would stop to experience things the body could not register. Their souls take nourishment from beauty, knowledge, wisdom, community, justice, and fellowship.
The document discusses themes of belonging, alienation, and identity from the perspectives of four works: Educating Rita by Willy Russell, Holes by Louis Sachar, "Outside" by Mariah Carey, and the concept of belonging itself. It analyzes techniques used in each work and discusses lessons about group acceptance, consequences of standing alone, maintaining individuality while assimilating, and the importance of connecting to one's emotions.
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
The document is a declaration of intent and introduction to a paper by Luciana Jaalouk on designing immersive experiences. It begins by stating the importance of understanding ourselves before designing experiences. It then discusses the concept of a "Playground" which serves as a school for humans, aliens, and bots to learn through play. The key aspects of any playground are described as existence by default, participation by default, and safety by default. The document emphasizes that play allows one to navigate nonsense in life and that any designed experience must prioritize these aspects of presence, participation, and safety.
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
Shauna Pollard's Writing Club - Student writing in the Crunch, crackle, creat...Lizzie Chase
This document contains a collection of writings from various authors on different topics. It includes a dedication poem about bringing faith, hope and charity to address problems, response snapshots about crime and merging shapes, 10-word stories, a poem about choosing to believe and being unaware, a story about being controlled on a stage under spotlight, a lost generation song, and a revolutionary poem about being left to find their own way.
The document contains three poems about wolves. The first poem describes a lone wolf that is always searching and hoping for something that doesn't exist, walking the earth alone. The second poem is from the perspective of a wolf pup that was part of a pack but became the last surviving member. The third poem portrays a wolf howling at the moon in loneliness and anxiety, finding hope and rejoicing in the future through the moonlight.
This document is a draft of an author's writing project about finding secluded spots in the woods. [1] The author asks for feedback on the organization, order, and potential confusion. [2] Descriptions are provided of difficultly finding solitude in the woods and tips for doing so, as well as reflections on different spots found. [3] The author expresses a desire to share these special places but hasn't found the right person, and continues reflecting in the woods.
On her way along the yellow brick road, Dorothy and her companions discover that all they are looking for is within themselves, in the power of the group and the uniqueness of each of its members.
The document discusses the major themes of the Neteru Academy Novels series by L.A. Banks. It explains that the overarching theme is about love - the love of humanity, family, and between a man and woman. The novels focus on the children of characters from The Vampire Huntress Legend series learning to love themselves, care about things bigger than themselves, and do the right thing over pleasing others. Each character struggles with inner demons but grows stronger. The author hopes the quiet messages in the stories will resonate with readers.
Similar to Wild Survival Kit Work Samples 2012 (19)
A Free 200-Page eBook ~ Brain and Mind Exercise.pptxOH TEIK BIN
(A Free eBook comprising 3 Sets of Presentation of a selection of Puzzles, Brain Teasers and Thinking Problems to exercise both the mind and the Right and Left Brain. To help keep the mind and brain fit and healthy. Good for both the young and old alike.
Answers are given for all the puzzles and problems.)
With Metta,
Bro. Oh Teik Bin 🙏🤓🤔🥰
Gender and Mental Health - Counselling and Family Therapy Applications and In...PsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
A Visual Guide to 1 Samuel | A Tale of Two HeartsSteve Thomason
These slides walk through the story of 1 Samuel. Samuel is the last judge of Israel. The people reject God and want a king. Saul is anointed as the first king, but he is not a good king. David, the shepherd boy is anointed and Saul is envious of him. David shows honor while Saul continues to self destruct.
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
THE SACRIFICE HOW PRO-PALESTINE PROTESTS STUDENTS ARE SACRIFICING TO CHANGE T...indexPub
The recent surge in pro-Palestine student activism has prompted significant responses from universities, ranging from negotiations and divestment commitments to increased transparency about investments in companies supporting the war on Gaza. This activism has led to the cessation of student encampments but also highlighted the substantial sacrifices made by students, including academic disruptions and personal risks. The primary drivers of these protests are poor university administration, lack of transparency, and inadequate communication between officials and students. This study examines the profound emotional, psychological, and professional impacts on students engaged in pro-Palestine protests, focusing on Generation Z's (Gen-Z) activism dynamics. This paper explores the significant sacrifices made by these students and even the professors supporting the pro-Palestine movement, with a focus on recent global movements. Through an in-depth analysis of printed and electronic media, the study examines the impacts of these sacrifices on the academic and personal lives of those involved. The paper highlights examples from various universities, demonstrating student activism's long-term and short-term effects, including disciplinary actions, social backlash, and career implications. The researchers also explore the broader implications of student sacrifices. The findings reveal that these sacrifices are driven by a profound commitment to justice and human rights, and are influenced by the increasing availability of information, peer interactions, and personal convictions. The study also discusses the broader implications of this activism, comparing it to historical precedents and assessing its potential to influence policy and public opinion. The emotional and psychological toll on student activists is significant, but their sense of purpose and community support mitigates some of these challenges. However, the researchers call for acknowledging the broader Impact of these sacrifices on the future global movement of FreePalestine.
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
How to Manage Reception Report in Odoo 17Celine George
A business may deal with both sales and purchases occasionally. They buy things from vendors and then sell them to their customers. Such dealings can be confusing at times. Because multiple clients may inquire about the same product at the same time, after purchasing those products, customers must be assigned to them. Odoo has a tool called Reception Report that can be used to complete this assignment. By enabling this, a reception report comes automatically after confirming a receipt, from which we can assign products to orders.
Juneteenth Freedom Day 2024 David Douglas School District
Wild Survival Kit Work Samples 2012
1. +
Student Work Samples
Where the Wild Things Are
2. +
Wilderness Survival Kit
ACADEMIC EXTENSION PART ONE
A representation of the wild
thing inside of you.
We all have wild emotions and
the desire to fit in. When Max
runs away and ends up in the
land of the Wild Things, he
encounters lots of new friends
but has very different
relationships with each of
them.
Discover what makes you who
special.
3. +
STUDENT ONE
The object that I have chosen to aid me in the wild is a coin.
I have a lot of trouble making up my mind and if I had difficulty deciding in which direction to
go, what I needed to do or change I would flip it and decide on the outcome. Rather like
tossing the coin at the beginning of a cricket match to see who bats first. Another use of the
coin could be an urban myth; however Sydney Harbour Bridge workers have been reported to
throw down a coin ahead of their fall when they have accidently fallen to break the surface
tension of the water: thereby allowing safe entry into the water. So perhaps a coin could enable
me to jump off a high cliff and survive if faced with danger and I needed to escape. But my
coin is even better it can save me from all sorts of impacts. All I would need to do is drop the
coin on any surface whilst falling and it would break the ground softening my fall like a
massive pile of plump cushions. My coin is also a weapon that when thrown becomes a lethal
shot to overcome dangerous creatures. But rather like a boomerang if thrown will return to my
hand. My precious coin endowers the holder with the power of hope imparting protection and
safety in any situation giving me more than a fighting chance. Because it is metal and can heat
up with the sun’s rays, the coin can be used to make fire for warmth and to cook food. The
coins shininess can be used as a beacon for deflecting the sun’s rays and sending S.O.S signals
to passing boats. Passing boats that might rescue me if required, hopefully not marauding
pirate ships terrorizing the high seas. My coin can change colour turning from shiny to dark
with the approach of danger. It also changes appearance with the weather conditions shiny
when the sun is bright and dull with bad weather. There are probably even more qualities that
my coin is yet to reveal to me. I wonder if the reader might think of other possibilities?
5. +
STUDENT THREE
My object is a flare because I think that the flare represents
me and it is also a good object to have if you’re to survive in
the wild. This object represents me because it is fast when
you fire it into the sky. It is unique to me because it lights the
way and it signals for help. It is a leader like it and me gives
people hope. It is fearless because it can take on any kind of
weather. It is happy because it lights everything up and it is
red which is a happy color. It is sleepy because it is only
awake when it’s lit. It lights the way to all the people I know
and love and it’s always ready for action. It is unique to me
because I like to give everybody hope if they’re in serious
trouble. It will help me to survive because I can use it if I
need help or if I am lost and I don’t know how to get back
home.
7. +
STUDENT FIVE
The object that I have chosen to take to the wild to represent me
is: a ball of golden orb weaving spider silk. I have chosen this
object because it has lots of uses as it is so strong (it is the
strongest natural fiber known to man and is more flexible and
robust than bullet-proof Kevlar). In the wild it could be used to
make animal traps, hammocks, fishing lines/nets and bow
strings & slings or rope for many tying uses: binding rafts and
shelters, or for using as safety lines and whips. It represents me
as I am mentally strong, having been through hard and upsetting
times. It is also made by my favourite animal, a spider, who, like
me, is sensitive and can detect the slightest vibration in the
threads. Metaphorically speaking, it captures emotions to help
me remember and learn from my life experiences. I can catch
knowledge with it, it is valuable & unique like me.
8. +
STUDENT SIX
My Guiding Light My object to help
me in the metaphorical wild (a.k.a.
high school), is a guiding light that
looks exactly like a normal torch and
helps show me what to do. It is
powered by friendship. My light is
powered by friendship because in
high school you need friends to help
you get through everything and if
you don't have friends you don't have
help or power. Another thing my
light does is play music out of two
little speakers out of the bottom of
the handle or if you just want to listen
by yourself you can put earphones in
at an input that is between the
speakers. My light also has a little
screen on it that tells me what I have
coming up next, sort of like a
planner, or if I have forgotten
something it flashes upon the screen
and tells me what it is.
9. +
Wilderness Survival Kit
ACADEMIC EXTENSION PART TWO
A study of the wild.
Max travels to a land very
different from the one he
knows. It is full of new
creatures, new abilities, new
friends, and it is a place where
Max rules as king. Use your
imagination to create a world
where you would like to live.
11. + The areas include:
Description: • Freezing Thorns is a place where memories are inaccessible and frozen.
• Frustration furnace is a volcano that represents accumulating and erupting
anger and it’s destructive forces.
• Thunder Falls resembles the burst of adrenalin when something dangerous
My land is inhabited by feelings, emotions, and happens to me (like breaking my arm).
• The Fountain of Youth is the origin of all of my original thoughts.
abstract nouns. The four races are: good-blue, bad-
• Tickle Knee Hill resembles a knee, my most ticklish spot.
red, neutral-green, and subconscious-purple. • Oasis Hill is a hill surrounding a water reservoir like a shield deflecting any
However spiders also inhabit the world to represent assault.
my love for them. Each surreal place in my land • Viewing Pool is surrounded by Oasis Hill; it is pared with a window that is
represents a section of my mind. ‘viewing’ it. From the windows perception the Viewing pool’s reflection warps
time and shows the past for one to be able to reflect.
• The Mouth of Mourning is a dark cave where I retreat to when I mourn lost
relatives.
The inhabitants include: • The plunge pool is a pile of thoughts that are stored until necessary.
GOOD • The Rapid Rapids is a fast moving flow that causes excitement.
• The Flow of Thought is literally a flow of thought represented by a river.
• Peace • Fun
• Enquiry Vortex shows I have a questioning mind and don’t hesitate to ask
about something I don’t understand.
• The Surf of Surging Joy shows my love for the sea.
• Forever Fresh Air Forest depicts my connections to nature.
• Diversity Wood is a multicultural place with absolutely no segregation.
• The Subconscious Sands are uncharted and mysterious, as I don’t know
everything about my subconscious.
• The Nightmare Realm is a prison for the horrors of the mind.
• Joy • Calm • I love math and logic and that is why there is a logic point, a maths tree and a
• Courage • Happiness mathematics wood.
• Creativity • Helpfulness • Finally there is Creativity Corner, My area where I live. It is an area where
anything is possible. Everyday a new product is built and the same thing will
• Excitement • Friendship never be repeated showing originality. Scientists invent and this is also why
BAD • Anger there is a creativity corner as I love science.
• Doubt • Lost
The world grows when I learn something but when I forget something, it
• Fear • Destruction shrinks.
• Sorrow NEUTRAL
• Anticipation • Imagination
SUBCONSCIOUS • Dreaming
• Thought • Nightmare
12. +
STUDENT TWO
Jarkaster is a large continent that has been split through religion and customs. Of the races, the Centaurs and Phoenix of
The Greenland’s are the strongest and most intelligent people in all of Jarkaster. The Frostbites (spiky ice colossi or ice
giants) and Yeti of the Dread Mountains can adapt to most climates due to the random weather changes. The inhabitants of
the Shadow lands are the most brutal and in-humane in the land. These dark creatures of dread include Shavnars (fleshy
centaur creatures with colourless eyes) and the Shadow Sworn (faceless monsters looking like men with a hood and cloak
of black fleshy fabric that some say is their skin).
The most common plant life is Sather bushes bearing plump red berries poisonous when raw but if boiled in high
temperatures become a beautiful sweet drink that can be kept for almost an eternity. Due to its commonness Sather berries
are used mostly by peasants. Another very common plant is a Smik fern, large spiny trees that bear a potato like fruit.
The land is mostly hills and mountain ranges except in the shadow lands where there is no light and the land is dusty and
desolate. The Greenland’s are mostly hilly lush prairies with freshwater rivers and lakes surrounded by green forests. The
Dread Mountains are dangerous to any traveller unlucky enough to be trapped out in its harsh unforgiving weather from
the icy cliffs to the rocky crumbling peaks.
The land has been under much repair over the last few years after the Great War between the three lands. It started 1000
years ago and has left the land in utter ruins after 700 years of fighting. Travellers often bypass the immense grave yards
and ruins of temples and cities. During the war most of the humans were either destroyed or captured as slaves. Others
with magical abilities escaped and are in hiding in tribes all around the Jarkaster.
The largest standing city and stronghold is Aknor a centaur run city carved into a great white stone mountain. It is one of
the only places with a proper sewerage system. A great waterfall flows down the centre of the city starting from the high
palace down a channel and into the ground. Each town of Jarkaster has a leader appointed by the King or Queen of that
race.
Each of the different societies and/or races has their own set of rules that needs to be respected and carried out. Failure to
do so usually means banishment, incarceration or in the worst cases death. After the war a constitution was made by the
peace and justice committee involving the greatest of generals from each race and land. The constitution was based on the
various war crimes and if a soldier were to be convicted of one he would be executed.
14. +
STUDENT FOUR
Robbieotopia is a very old piece of land that stretches back
millenniums. It is currently run by the one and only King Simon.
There has always been a war raging between the bandits of
Alkarhaid desert and the trolls of Pollenesia.
Laram the lands of the tropics provide Arhie, the Kings land, with
fruit and vegetables.
There are two main fishing villages Camptin and Garrile they
both provide fish to Ahrie. Rellika is a more independent, living
off the lake and the woodland around it.
Tusken has a low population but is a helpful place because it can
provide animal skins for the winter. The fur of the animals in
Tusken is thicker than anywhere else because it is so cold.